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Post by Genesis on Mar 1, 2023 18:20:26 GMT -8
Element Rage Unison activated among the rest.
War Cluster C/S-Combat Spatial Element A rift opened to fire forth a destructive ray on the opponent. Damage: 80% Effects of Attack: Undodgable, Breaks Shields, If chosen for an aiming skill, it has twice the effect on this attack. 1 Turn Charge
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Post by Warrior on Mar 1, 2023 18:24:41 GMT -8
#s://tinyurl.com/y6dd48w4
W A V E C4
Conditions fulfilled by both
[::Virus:Stats:RushV13:7HP::]
[::Virus:Attack:All::]
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Post by Genesis on Mar 1, 2023 18:26:09 GMT -8
Charges + Imperious Edge C-Combat Metal Element Genesis creates a sword in both hands as he tosses the first two, creating two more and tossing them before he closes the distance. The four swords change trajectory and strike from four different angles, Genesis creating one final sword as he passes by the enemy with a final multitude of strikes. Damage: 70% x 10 Effects of Attack: Breaks Shields, Cuts Auras, Hits Two Additional Targets.
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Post by Gaia on Mar 1, 2023 18:28:34 GMT -8
#s://cdn~discordapp~com/attachments/182286591325110283/414432031947227148/Van~png
Vanguard.EXE
Support Phase
{ Mobius - Vanguard charges all chargeable attacks. ::(+):: Infinite Power, Finite Output. ° Preemptive Charges may be applied as desired ° All chargeable attacks are automatically charged once per turn ° One full-turn charged attack of choice is auto-charged once every Even Turn ° Charges are allowed to be held indefinitely when fully charged ° Triggered Auto Strikes have no interaction with this Giga Program } Zealot's Fuel [3/5 Charges] Zealot's Ultimatum [5/5 Charges] Tactical Destruction [2/2 Charges] Charged Barrel [5/5 Charges] Darklight Sword [4/5 Charges] Doomsight [5/5 Charges] Variable Assault [2/2 Charges] Aiming Gaze [1/1 Charges] Dynamo Aiming - [2/2 Charges] Disruptive Pulse - [2/2 Charges] Unyielding Judgment - [5/5 Charges] Zealot's Judgment - [1/1 Charges] Zealot's Prominence - [1/1 Charges] Zealot's Conviction - [5/5 Charges] Power Gambit - [1/1 Charges] Zealot's Overflow - [1/1 Charges] Zealot's Blade - [2/2 Charges] Dark Meteors - [2/2 Charges] Dark Bomb - [1/1 Charges] Boomerang - [1/1 Charges] x2 Tornado - [1/1 Charges] Volcano - [1/1 Charges] x2 Element Poison - [1/1 Charges] Seal Cannon - [1/1 Charges] Super Vulcan - [4/4 Charges] Meteors - [1/1 Charges] x2
Offense Phase 2 -> 7 AS || 2 DCE
1. [Charged Barrel] A burst of heat exuded from his barrel blazes forward, his core emptying energy built up overtime. [240 * 5 Hits] Fire S-Damage [50%] ::C:: 2 Aiming effects chosen upon use. ::C:: Can be optionally charged for up to five turns. ::o:: Gains +1 Hit at full damage per turn of charge applied. Replaces the optional charge multiplier.
Summary Phase
[Vanguard HP=375/2,500]
[Status] - -- Normal [Stage] - -- [::Shortcut:Stage:Normal::] [Cooldown] - -- [Aiming Gaze | 2/2] -- [Disruptive Pulse | 1/2]
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Post by Warrior on Mar 1, 2023 18:29:14 GMT -8
#s://tinyurl.com/y6dd48w4
W A V E C4
Genesis: 10 Hits Vanguard: 5 Hits
[::Virus:Stats:RushV13:6HP::]
[::Virus:Attack:All::]
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Post by Genesis on Mar 1, 2023 18:31:04 GMT -8
Offense Phase:
Still charging miscellaneous goods. Except for the one here.
Bug Riser Sword C-Range Blade/Bug 1,240 Damage ★ +40 Damage per Version ° Hits All || Fully Undodgeable || Cuts UnCuttable Auras ° Can be re-used any number of times in battle without influencing Chip Limitations ° Can gain Damage from external sources, but cannot otherwise be augmented ° Each use of this chip requres 1 Giga Charge (+)
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Post by Gaia on Mar 1, 2023 18:32:42 GMT -8
#s://cdn~discordapp~com/attachments/182286591325110283/414432031947227148/Van~png
Vanguard.EXE
Support Phase
{ Mobius - Vanguard charges all chargeable attacks. ::(+):: Infinite Power, Finite Output. ° Preemptive Charges may be applied as desired ° All chargeable attacks are automatically charged once per turn ° One full-turn charged attack of choice is auto-charged once every Even Turn ° Charges are allowed to be held indefinitely when fully charged ° Triggered Auto Strikes have no interaction with this Giga Program } Zealot's Fuel [3/5 Charges] Zealot's Ultimatum [5/5 Charges] Tactical Destruction [2/2 Charges] Charged Barrel [5/5 Charges] Darklight Sword [4/5 Charges] Doomsight [5/5 Charges] Variable Assault [2/2 Charges] Aiming Gaze [1/1 Charges] Dynamo Aiming - [2/2 Charges] Disruptive Pulse - [2/2 Charges] Unyielding Judgment - [5/5 Charges] Zealot's Judgment - [1/1 Charges] Zealot's Prominence - [1/1 Charges] Zealot's Conviction - [5/5 Charges] Power Gambit - [1/1 Charges] Zealot's Overflow - [1/1 Charges] Zealot's Blade - [2/2 Charges] Dark Meteors - [2/2 Charges] Dark Bomb - [1/1 Charges] Boomerang - [1/1 Charges] x2 Tornado - [1/1 Charges] Volcano - [1/1 Charges] x2 Element Poison - [1/1 Charges] Seal Cannon - [1/1 Charges] Super Vulcan - [4/4 Charges] Meteors - [1/1 Charges] x2
Offense Phase 2 -> 7 AS || 2 DCE
1. [Dynamic Aiming] Locking onto his target, Vanguard unleashes a round that curves about to keep up with them. [200] Fire S-Damage [50%] ::o:: Breaks Unbreakable Shields, Cuts Uncuttable Auras ::C:: Can be optionally charged for up to two turns, choosing one omni-aimer of choice per turn of charge applied. ::B:: Cannot be Intercepted, Cannot be Naturally Avoided ::°:: 2-CD
Summary Phase
[Vanguard HP=375/2,500]
[Status] - -- Normal [Stage] - -- [::Shortcut:Stage:Normal::] [Cooldown] - -- [Aiming Gaze | 2/2] -- [Disruptive Pulse | 1/2]
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Post by Warrior on Mar 1, 2023 18:34:05 GMT -8
#s://tinyurl.com/y6dd48w4
W A V E C4
Genesis: Fully Undodgeable, Cuts Uncuttable Auras Vanguard: Breaks Unbreakable Shields, Cuts Uncuttable Auras
[::Virus:Stats:RushV13:5HP::]
[::Virus:Attack:All::]
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Post by Genesis on Mar 1, 2023 18:34:47 GMT -8
Charges + Obsidian Breaker C-Combat Spatial Element A swift barrage to shatter the opposition in an instant. Damage: 50% x 5 Effects of Attack: Breaks Shields, Avoid Separately 3x/Turn (4 CD, 8 CDR applied)
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Post by Gaia on Mar 1, 2023 18:37:59 GMT -8
#s://cdn~discordapp~com/attachments/182286591325110283/414432031947227148/Van~png
Vanguard.EXE
Support Phase
{ Mobius - Vanguard charges all chargeable attacks. ::(+):: Infinite Power, Finite Output. ° Preemptive Charges may be applied as desired ° All chargeable attacks are automatically charged once per turn ° One full-turn charged attack of choice is auto-charged once every Even Turn ° Charges are allowed to be held indefinitely when fully charged ° Triggered Auto Strikes have no interaction with this Giga Program } Zealot's Fuel [3/5 Charges] Zealot's Ultimatum [5/5 Charges] Tactical Destruction [2/2 Charges] Charged Barrel [5/5 Charges] Darklight Sword [4/5 Charges] Doomsight [5/5 Charges] Variable Assault [2/2 Charges] Aiming Gaze [1/1 Charges] Dynamo Aiming - [2/2 Charges] Disruptive Pulse - [2/2 Charges] Unyielding Judgment - [5/5 Charges] Zealot's Judgment - [1/1 Charges] Zealot's Prominence - [1/1 Charges] Zealot's Conviction - [5/5 Charges] Power Gambit - [1/1 Charges] Zealot's Overflow - [1/1 Charges] Zealot's Blade - [2/2 Charges] Dark Meteors - [2/2 Charges] Dark Bomb - [1/1 Charges] Boomerang - [1/1 Charges] x2 Tornado - [1/1 Charges] Volcano - [1/1 Charges] x2 Element Poison - [1/1 Charges] Seal Cannon - [1/1 Charges] Super Vulcan - [4/4 Charges] Meteors - [1/1 Charges] x2
Offense Phase 2 -> 7 AS || 2 DCE
1. [Obligatory Solar/Nova reference] Dat Dang Heckin’ Navi do a Boom [365] Solar S-Damage Undodgeable, hits all, regardless of success, for 2 turns, the Irradiate status is sent out to all enemies as a 0 damage, unaimed attack. 3 turn charge
Summary Phase
[Vanguard HP=375/2,500]
[Status] - -- Normal [Stage] - -- [::Shortcut:Stage:Normal::] [Cooldown] - -- [Aiming Gaze | 2/2] -- [Disruptive Pulse | 0/2]
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Post by Warrior on Mar 1, 2023 18:41:14 GMT -8
#s://tinyurl.com/y6dd48w4
W A V E C4
Genesis: Spatial Vanguard: Solar
[::Virus:Stats:RushV13:4HP::]
[::Virus:Attack:All::]
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Post by Gaia on Mar 1, 2023 18:44:56 GMT -8
#s://cdn~discordapp~com/attachments/182286591325110283/414432031947227148/Van~png
Vanguard.EXE
Support Phase
{ Mobius - Vanguard charges all chargeable attacks. ::(+):: Infinite Power, Finite Output. ° Preemptive Charges may be applied as desired ° All chargeable attacks are automatically charged once per turn ° One full-turn charged attack of choice is auto-charged once every Even Turn ° Charges are allowed to be held indefinitely when fully charged ° Triggered Auto Strikes have no interaction with this Giga Program } Zealot's Fuel [3/5 Charges] Zealot's Ultimatum [5/5 Charges] Tactical Destruction [2/2 Charges] Charged Barrel [5/5 Charges] Darklight Sword [4/5 Charges] Doomsight [5/5 Charges] Variable Assault [2/2 Charges] Aiming Gaze [1/1 Charges] Dynamo Aiming - [2/2 Charges] Disruptive Pulse - [2/2 Charges] Unyielding Judgment - [5/5 Charges] Zealot's Judgment - [1/1 Charges] Zealot's Prominence - [1/1 Charges] Zealot's Conviction - [5/5 Charges] Power Gambit - [1/1 Charges] Zealot's Overflow - [1/1 Charges] Zealot's Blade - [2/2 Charges] Dark Meteors - [2/2 Charges] Dark Bomb - [1/1 Charges] Boomerang - [1/1 Charges] x2 Tornado - [1/1 Charges] Volcano - [1/1 Charges] x2 Element Poison - [1/1 Charges] Seal Cannon - [1/1 Charges] Super Vulcan - [4/4 Charges] Meteors - [1/1 Charges] x2
Offense Phase 2 -> 7 AS || 2 DCE
[Crown] [::BattleChip:Dark BombLv7:v21::]
Summary Phase
[Vanguard HP=375/2,500]
[Status] - -- Normal [Stage] - -- [::Shortcut:Stage:Normal::] [Cooldown] - -- [Aiming Gaze | 2/2] -- [Disruptive Pulse | 0/2]
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Post by Genesis on Mar 1, 2023 18:45:48 GMT -8
Charges + Triune Energy Blade C-Attack Blade Element Golden data gathers from Genesis' right gauntlet, a golden hilt forming in hand. Both ends having empty sockets where blades were meant to be. Before long, a mass of plasma and lighting energy blasts forth from both sides, Genesis performing three swift and powerful slices with the weapon. Lightning and Thunder blasting forth. 3 hits, each blocked/dodged separately: 1st hit: 150 DMG, Cuts Auras, Undodgable, paralyzes. 2nd hit: 150 DMG, Breaks Shields, Cuts Auras, paralyzes. 3rd hit: 150 DMG, Breaks shields, Undodgable, paralyzes.
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Post by Warrior on Mar 1, 2023 18:47:46 GMT -8
#s://tinyurl.com/y6dd48w4
W A V E C4
Vanguard: Fulfilled (Dark Bomb gains Aimers by attacks that Shadow Body prevents) Genesis: Fulfilled (Only 2 Aimers per hit, but the entire attack has all 3)
[::Virus:Stats:RushV13:3 HP::]
[::Virus:Attack:All::]
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Post by Gaia on Mar 1, 2023 18:49:02 GMT -8
#s://cdn~discordapp~com/attachments/182286591325110283/414432031947227148/Van~png
Vanguard.EXE
Support Phase
{ Mobius - Vanguard charges all chargeable attacks. ::(+):: Infinite Power, Finite Output. ° Preemptive Charges may be applied as desired ° All chargeable attacks are automatically charged once per turn ° One full-turn charged attack of choice is auto-charged once every Even Turn ° Charges are allowed to be held indefinitely when fully charged ° Triggered Auto Strikes have no interaction with this Giga Program } Zealot's Fuel [3/5 Charges] Zealot's Ultimatum [5/5 Charges] Tactical Destruction [2/2 Charges] Charged Barrel [5/5 Charges] Darklight Sword [4/5 Charges] Doomsight [5/5 Charges] Variable Assault [2/2 Charges] Aiming Gaze [1/1 Charges] Dynamo Aiming - [2/2 Charges] Disruptive Pulse - [2/2 Charges] Unyielding Judgment - [5/5 Charges] Zealot's Judgment - [1/1 Charges] Zealot's Prominence - [1/1 Charges] Zealot's Conviction - [5/5 Charges] Power Gambit - [1/1 Charges] Zealot's Overflow - [1/1 Charges] Zealot's Blade - [2/2 Charges] Dark Meteors - [2/2 Charges] Dark Bomb - [1/1 Charges] Boomerang - [1/1 Charges] x2 Tornado - [1/1 Charges] Volcano - [1/1 Charges] x2 Element Poison - [1/1 Charges] Seal Cannon - [1/1 Charges] Super Vulcan - [4/4 Charges] Meteors - [1/1 Charges] x2
Offense Phase 2 -> 7 AS || 2 DCE
[::BattleChip:Air BurstLv1:v21::] x7
Summary Phase
[Vanguard HP=375/2,500]
[Status] - -- Normal [Stage] - -- [::Shortcut:Stage:Normal::] [Cooldown] - -- [Aiming Gaze | 2/2] -- [Disruptive Pulse | 0/2]
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