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Post by Zeta on Jun 6, 2016 12:09:16 GMT -8
Well I want to get the hang of battling again so if anyone is up for a battle come right through lol
1-100
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Post by ~Divine|<3|Heart~ on Jun 6, 2016 12:38:59 GMT -8
You opponent is Majesty (V1)
1-100
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Post by Zeta on Jun 6, 2016 12:54:19 GMT -8
You get to take the first move
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Post by ~Divine|<3|Heart~ on Jun 6, 2016 12:58:35 GMT -8
||I AM YOUR MAJESTY||
________________________________________________________
Basic Phase!
Majesty's HP:: 500/500 Field:: Normal Status:: Okay! Natural Avoid CD:: 5/5 Cool Downs: N/A:: -/-
Reaction Phase!
N/A
Standby Phase!
[Majesty froze the field! 0/1 Uses!]
[The field has been frozen! 1/2 Turns!]
Attack Phase! (2) Actions!)
[Majesty kicked up a breeze! 2/3 Uses]
Sweeping Gale S-Range Blade/Wind-Element [Desc] A sweeping sword-strike causes a breeze to slash the enemys around her. 80 Blade Damage [Unavoidable, Hits All; Freeze] [1-Turn Cooldown]
{Freeze} - For 1 turn, if the Freezing attack is C-Ranged, the afflicted Navi cannot use Shields. If the Freezing attack is S-Ranged, the afflicted Navi cannot use Dodges. If the attack is dual-ranged, the user must choose which avoid the afflicted Navi cannot use. Once ended, a Navi cannot be Frozen for 2 turns.
Majestic Massacre C-Range Blade-Element [Desc] Majesty slices and stabs at the enemy with a sword, dagger, or even a finger! 140 Blade Damage [Cuts Auras/Barriers, Undodgable]
Summary Phase!
220 Damage @ Meso
Majesty's HP:: 500/5000 Field:: Ice Stage [1/2 Turns] Status:: Okay! Natural Avoid CD:: 5/5 Cool Downs: Sweeping Gale: 0/1
________________________________________________________ “Then send in the next fool as you go out the door!"
Now Playing: “Gimme Chocolate” by Baby Metal Chatty Ditz: ----- Quotation: Original
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Post by Zeta on Jun 6, 2016 13:53:11 GMT -8
If I make any mistakes just point them out to me lol
Defense:
Sweeping Gale - Attack Hits, +5% from Multi Elem Attack plus takes x1.3 extra DMG from Wind Weakness = 109 DMG Total Frozen
Natural Shield Majestic Massacre - Naturally Blocks
Total HP Left: 691/800
Set-Up:
Ocean Panels Element: Aqua ⦁ Non-Aqua Navis have -1 attack slot ⦁ Non-Aqua Navis' first dodge each turn costs 2 uses [instead of 1] ⦁ Fire Navis take 100 Aqua Element damage/turn ⦁ Lasts 3 Turns
Name: Sand Force Type: Offense Skills Class: Active Description: Gains extra power from the desert heat! Effects: +1 Attack Slot on turn Used Uses: 3 Used: 1/3
Name: Khohl Golem Type: Speed Skills Class: Active Description: Several Golems are created from the sand! Effects: Creates 3 Clones with 1 HP and 1 Attack Slot each Notation: Attacks Deal 50% Less DMG Uses: 1 Used: 1/1
Attack: 3 Attack Slots
Passive Effects: Seeking Lvl 1: +50 Damage to One Attack; Once per Turn Precision: Adds "Unomnidodgeable" to One Attack for One use Cooldown: This Effect has a 5 Turn Cooldown between activation
Name: NVG Element: Seeking Range: S-Range Description: Locks on opponent and fires a quick but weak attack! Damage: 50 DMG Effects: Cuts Aura Cooldown: Auto-Strikes in the Beginning of Every Turn
Seeking Lvl 1 Activated: Name: Magellanic Aires Element: Sand Range: S-Range Description: A powerful desert heat is unleashed towards the opponent! Damage: 110 DMG 160 DMG Effects: Cuts Aura, Breaks Shield, Ignores Armor, If Avoided: -1 Attack Slot on Next Turn Cooldown: 5 Turn CD
Name: PEQ-16 Element: Seeking Range: S-Range Description: Locks on opponent and fires off several shots of energy matter! Damage: 80 DMG Effects: Cuts Aura, Undodgeable
Precision Activated: Name: Sahra Staff Element: Sand Range: C-Range Description: Swings with a hand-made staff toward the opponent! Damage: 100 DMG Effects: Breaks Shield, Unomnidodgeable
Khohl Golems Attacks:
Name: PEQ-16 Element: Seeking Range: S-Range Description: Locks on opponent and fires off several shots of energy matter! Damage: 80 DMG 40 DMG Effects: Cuts Aura, Undodgeable
Name: PEQ-16 Element: Seeking Range: S-Range Description: Locks on opponent and fires off several shots of energy matter! Damage: 80 DMG 40 DMG Effects: Cuts Aura, Undodgeable
Name: PEQ-16 Element: Seeking Range: S-Range Description: Locks on opponent and fires off several shots of energy matter! Damage: 80 DMG 40 DMG Effects: Cuts Aura, Undodgeable
Status:
Total DMG: 510 DMG
Meso's HP: 691/800 Khohl Golems: 3/3 Active Status: Frozen [0/1] Field: Ocean Panels [1/3]
Cooldown: Magellanic Aires [0/5] Precision [0/5] Natural Shield [0/4]
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Post by ~Divine|<3|Heart~ on Jun 6, 2016 17:30:48 GMT -8
[Oy...no way to even remotely get out of this defeat. Will be dead by next turn. You can claim your prize if you'd like and I just forfeit prizes and all. I see I made huge amateur mistakes with her set-up.]
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Post by Zeta on Jun 6, 2016 17:44:38 GMT -8
Ok, no problem man thanks for the battle
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