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Post by notegg on Jun 21, 2015 10:01:48 GMT -8
Battle Ticket [006]
Your choice of initiative.
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Post by ~Divine|<3|Heart~ on Jun 21, 2015 12:20:34 GMT -8
Ash Ketchum: I choose you! HeatMan! +++HeatMan.EXE+++
“Baby one, two, three! Get that referee!” _______________________________________________________
Basic Phase!
Heatman's HP:: 800/800 Field:: Null Status:: Okay! Natural Avoid CD:: 5/5 (Auras/Barrier) Cool Downs: -----:: -/-
[HeatMan’s Auto-Charge Alpha program added a charge to Atomic Fire!]
Reaction Phase!
[Heatman activated Maximum Heat! (0/1 Uses Remain!)]
[Panels became Lava Panels! (1/3 Turns!)]
Standby Phase!
[Heatman recovered HP from the Lava Panels! (Maxed)]
Attack Phase! (2 Action(s)!)
[Heatman’s Second Degree is in effect!]
Heat Burn [AUTO] S-Range Fire-Element [Desc] A box shaped flamethrower appears behind the opponent attempting to burn them upon HeatMan’s cue. [50] [55] Fire Damage [Cuts Auras/Barriers, Burns; Optional Auto-Attack; +30 Damage to a Fire-Attack] (1-Turn CoolDown)
Heat Press S-Range Fire-Element [Desc] Heatman drops from above not only attempting to crush the foe, but changes his vantage point before attacking! [100] [110] Fire Damage [Cuts Auras; Burn, Auto-Attacks 3 Turns after use at Half-Damage; +150 Fire-Elemental Damage to one attack this turn] [5-Turn CD]
[HeatMan ignited himself! (2/3 Uses Remain)]
Atomic Fire S-Range Fire-Element [Desc] [30] 40 90 103 113 (x3 Hits) Fire Damage [Cuts Auras/Barriers, Burn; Avoid Separately, Hits All.] [2-Turn CD]
Summary Phase!
504 Fire-Damage @ I-e.xxx
Heatman's HP:: 800/800 Field:: Lava 1/3 Status:: - Natural Avoid CD:: - Cool Downs: N/Al:: -/-
______________________________________________________ “Because he can get that knockout!”
Now Playing: ---- Chatty Ditz: ---
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Post by notegg on Jun 21, 2015 15:29:24 GMT -8
-Pre-Turn-
+5 Armor from Intel.
At 52 Armor.
-Defense-
100 damage taken from Lava Stage.
3 damage taken from Heat Burn. Burn.
58 damage taken from Heat Press. Second Degree Burn.
61x3 (183) damage taken from Atomic Fire.
75 damage taken from Second Degree Burn.
81/500
-Support-
Aqua Stage-Sauna Support • Aqua Stage • Active, 1 Use A steamy stage improves defenses! Creates Sauna Stage on the field.
Sauna Stage All Auras and Barriers gain 30hp. Lasts, three turns.
-Offense-
Auto. Palpitations S • Metal • 70 • ∅ (1) CD Th-thump! Undodgeable, Breaks Shields, Auto-Attacks every turn
1. Stab Harder! <3 C • Metal • 160 • 2 CD An even deeper, climactic stabbing Undodgeable, Breaks Shields
Massaging Touch Offense • CD Reduction • Active, 3 Uses How does this feel? Reduce one attack's CD by one. Used twice to reduce Stab Harder! <3's cooldown to 0.
2. Massaging Touch Offense • CD Reduction • Active, 3 Uses How does this feel? Reduce one attack's CD by one.
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Post by ~Divine|<3|Heart~ on Jun 22, 2015 20:20:07 GMT -8
+++HeatMan.EXE+++
“Baby one, two, three! Get that referee!” _______________________________________________________
Basic Phase!
Heatman's HP:: 800/800 Field:: Lava 1/3 Status:: - Natural Avoid CD:: - Cool Downs: Atomic Fire:: 1/2 Heat Press:: -/5 Heat Burn:: 1/1
Reaction Phase!
[HeatMan took damage from all attacks and has a strength to Metal! 230 (x.7) = 161 Damage – HP: 800 > 639/800]
Standby Phase!
N/A
Attack Phase! (2 Action(s)!)
[Heatman’s Second Degree is in effect!]
Heat Press [AUTO] S-Range Fire-Element [Desc] Heatman drops from above not only attempting to crush the foe, but changes his vantage point before attacking! [100] [50] Fire Damage [Cuts Auras; Burn, Auto-Attacks 3 Turns after use at Half-Damage; +150 Fire-Elemental Damage to one attack this turn] [5-Turn CD]
Heat Wave S-Range Fire-Element [Desc] A wave of heat is sent forth making escape near impossible. [100] Fire Damage [Unavoidable] (1-Turn Cool Down)
[HeatMan’s Heat Wave had an “After Burn!” (0/1 Uses)]
[HeatMan’s Heat Wave gained a second hit at half-damage.]
Heat Tower S-Range Fire-Element [Desc] HeatMan sends out a powerful blaze before him that erupts from the ground. A basic attack that heats things up! [110] 230 250 Fire Damage [Cuts Auras/Barriers; Burns, +10 Per Fire-attack used this turn. (Max:5)] (x1/Turn)
Summary Phase!
450 Fire-Damage @ I-e.xxx
Heatman's HP:: 639/800 Field:: Lava 1/3 Status:: - Natural Avoid CD:: - Cool Downs: Heat Wave: 0/1 Atomic Fire:: 1/2 Heat Press:: -/5 Heat Burn:: 1/1
______________________________________________________ “Because he can get that knockout!”
Now Playing: ---- Chatty Ditz: ---
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Post by notegg on Jun 23, 2015 7:24:25 GMT -8
-Defense-
Second Degree Deals 75 Damage! 6/500
Everything Else Kills I-e!
25/200, thanks for the battle!
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