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Post by B.o.B. on Oct 6, 2014 9:47:59 GMT -8
roll sucka
1-100
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Post by B.o.B. on Oct 6, 2014 9:48:19 GMT -8
...that happened
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Post by ~Divine|<3|Heart~ on Oct 11, 2014 2:54:17 GMT -8
Vs. Legacy Megami (V.1)
1-100
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Post by B.o.B. on Oct 11, 2014 10:45:38 GMT -8
You go first.
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Post by ~Divine|<3|Heart~ on Oct 12, 2014 23:57:37 GMT -8
xXxXenneth&MegamixXx
________________________________________________________
Basic Phase!
Megami's HP:: 600/600 Field:: Null Status:: Okay! UB – Battlechip Charges: 0/5 Natural Avoid CD:: 2/2 Cool Downs: Divinity Barrage:: -/-
Megami’s charge becomes intact on skill – Unbreakable Bond!
Reaction Phase!
N/A
Standby Phase!
N/A
Attack Phase! (5 Actions!)
Megami charged her skill – Unbreakable Bond! [1/5]
Megami charged her skill – Unbreakable Bond! [2/5]
Summary Phase!
0 Normal Damage @ B.O.B.
Megami's HP:: 600/600 Field:: Normal Status:: Okay! Valkyrie Soul: -/- UB – Battlechip Charges: 2/5 Natural Avoid CD:: 0/0 Cool Downs: Divinity Barrage:: -/-
________________________________________________________ “Cause he can get the knockout!”
Now Playing: ”Spark” by Back-On Chatty Ditz: Sorry! A bit busy on my end.
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Post by B.o.B. on Oct 13, 2014 9:18:29 GMT -8
(ooc: just because she is v1 doesn't mean I will show any mercy) Defense Phase: None Results: B.o.B. 2150/2150
Setup Phase: Waste not, Want not – Support Type Skill Effect: -B.o.B starts the battle with 3 Mtrls -B.o.B gains 1 Material whenever it or it’s enemy destroy any of the following: -An Object -A Clone -B.o.B can expend these Mtrls as an alternate resource for his active skills -B.o.B. can carry a max of 5 Mtrls at once, and use a max of 4 per turn Passive
Command Order-Construct Cannon -- Offensive x3 Skill Effect:-Creates a 200 HP+(Version x 20)HP object that can't be used for avoidance. -The object will perform each turn it lives an un-aimed, auto-attack, for (Version x 30) damage at a target of its owners' choosing. -When the Object is destroyed, it does not grant B.o.B any Mtrls -This skill cost 1 Material to use.Active (5 uses x Left) Command Order-Emulation Build: BosDrone-Special Emulation Skill:-Creates a (Version*100) object that can't be used for avoidance. -The drone will perform each turn it lives an un-aimed, auto-attack, for (Version*20) damage at a target of its owners' choosing. -Upon deletion the drone explodes. Causing a breaks unbreakble shields, hits all, attack for (Version*100) damage. [0 uses left] Results: 1 Mtrls 1 AnlyzdCmpstn +280 HP Cannon +280 HP Cannon +280 HP Cannon +400 HP BosDrone
Attack Phase:
BosDrone Attack! Attack Range:-,Element:- Attack Damage:80 No EffectsCannon Attack! x3
Attack Range:-,Element:-
Attack Damage:120No Effects Regular Punch! x2 Attack Range:C, Element:Normal Attack Damage: 235 Dmg Attack Effects: -Undodgeable -Breaks Shield
Regular Kick! Attack Range:S, Element:Normal Attack Damage: (BaseDmg-40aimers)CurrentTotal= 235 Dmg Attack Effects: -Undodgeable -Cuts Aura
Results: 80+120+120+120+235+235+235 Damage Incoming all targeting Mirror=1145 total
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Post by ~Divine|<3|Heart~ on Oct 13, 2014 23:25:55 GMT -8
xXxXenneth&MegamixXx
________________________________________________________
Basic Phase!
Megami's HP:: 600/600 Field:: Null Status:: Okay! UB – Battlechip Charges: 2/5 Natural Avoid CD:: 0/0 Cool Downs: Divinity Barrage:: -/-
Reaction Phase!
[Megami used Goddess Support to Natural Avoid an incoming attack!]
[Megami’s Recon Skill allowed the Natural Avoid to become a Full-turn avoid!]
[Megami Natural Avoided all attacks this turn!]
Standby Phase!
[Megami Megami activated Double Soul: Tsukiyomi-Valkyrie Soul!]
[Megami gained a strength to Aqua-Element, a weakness to Wood-Element, and is treated as Elec-Element.]
[Megami gained a Charge to Unbreakable Bond! (3/5)]
Attack Phase! (2 Actions!)
Megami charged her skill – Unbreakable Bond! [4/5]
Mega Chip: Amaterasu Assault C-Range Normal-Element [Desc] The Goddess, Amaterasu, emerges from a battle chip and aims to strike Megami’s enemies with superior fighting prowess. 160 Normal Damage [Undodgable, Breaks Shields; Hits All (1-Turn CD on Effect); Strikes two-turns after use at Half-Damage (2-Turn CD on Effect)] [2-Charges Required]
Megami consumed two charges from her skill – Unbreakable Bond! [2/5]
Summary Phase!
160 Normal Damage @ All Targets
Megami's HP:: 600/600 Field:: Normal Status:: Okay! Valkyrie Soul: 1/3 UB – Battlechip Charges: 2/5 Natural Avoid CD:: 0/0 Cool Downs: Divinity Barrage:: -/-
________________________________________________________ “Cause he can get the knockout!”
Now Playing: ”Spark” by Back-On Chatty Ditz: Didn’t ask you to. I just need to test out this Legacy Navi. Sooo...this is me taking it easy on you. Ha!~
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Post by B.o.B. on Oct 13, 2014 23:46:36 GMT -8
(ooc: I realised there were a few copy pasta errors in my first post, after settup phase there would be 0 mtrls and 0 anlzdcmpstn, and at the end it says all damage targeting mirror lol. Sorry about that I get lazy constantly looking up formatting for battles)
Defense Phase: All Hit Results: B.o.B. 1990/2150 Cannons 120/280 x3 BosDrone 240/400
Setup Phase: Always watching, always learning-Offensive Skill Effect: -On the first successful hit made by an opponent on B.o.B. the opponent gains one stack of AnlyzdCmpstn(this does not effect Navi's with an affinity for the Bug element because of their chaotic data structure). -AnlyzdCmpstn causes no damage and does not cause any status effects. -Every 2 turns after that the opponent gains 1 more stack of AnlyzdCmpstn. -The maximum number of AnlyzdCmpstn is 5. -When an opponent reaches 3 or more stacks of AnlyzdCmpstn the way B.o.B's break attacks effects them changes. -The opponent may at any time remove 1 stack of AnlyzdCmpstn per turn . If they do, they suffer -1 attack slot for 2 turns. Passive Results: 0 Mtrls 1 AnlyzdCmpstn
Attack Phase:
BosDrone Attack! Attack Range:-,Element:- Attack Damage:80 No EffectsCannon Attack! x3
Attack Range:-,Element:-
Attack Damage:120No Effects Regular Punch! x2 Attack Range:C, Element:Normal Attack Damage: 235 Dmg Attack Effects: -Undodgeable -Breaks Shield
Regular Kick! Attack Range:S, Element:Normal Attack Damage: (BaseDmg-40aimers)CurrentTotal= 235 Dmg Attack Effects: -Undodgeable -Cuts Aura
Results: 80+120+120+120+235+235+235 Damage Incomingr=1145 total (ooc: Second wave!)
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Post by ~Divine|<3|Heart~ on Oct 14, 2014 0:01:33 GMT -8
xXxXenneth&MegamixXx
________________________________________________________
Basic Phase!
Megami's HP:: 600/600 Field:: Null Status:: Okay! UB – Battlechip Charges: 2/5 Natural Avoid CD:: 0/0 Cool Downs: Divinity Barrage:: -/-
Reaction Phase!
[Megami used Goddess Support to Natural Avoid Cannon!]
[Megami was hit by remaining attacks!]
[Megami was deleted!]
Standby Phase!
N/A
Attack Phase! (2 Actions!)
N/A
Summary Phase!
N/A
Megami's HP:: 0/600 Field:: Normal Status:: Logged Out! Valkyrie Soul: -/- UB – Battlechip Charges: -/- Natural Avoid CD:: -/- Cool Downs: Divinity Barrage:: -/-
________________________________________________________ “Cause he can get the knockout!”
Now Playing: ”Spark” by Back-On Chatty Ditz: Well played! Ha! Didn't know you were V4. Battle Spoils: Megami gained 30 XP/300z || B.O.B. gains 44 XP/440z (After your multipliers, factors, etc.)
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Post by B.o.B. on Oct 14, 2014 16:14:13 GMT -8
Ka boom! B.o.B.- 50/500(base)-30/300(lower v navi)+20/0(not more than 3v above)=40/300 x1.5 x1.5 112/675
Well fought
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