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Post by 🆃ʀɪɴɪᴛʀᴏᴛᴏʟᴜᴇɴᴇ 🅼ᴏɴᴏᴍᴀɴɪᴀ on Jan 27, 2020 7:42:04 GMT -8
Turn 6Defence Phase Grade■ takes ×0.95 Damage from Attacks ■ is Immune to Damage Reduction -- Net Strengths:  -- Net Weaknesses: Grade takes: ■ Force Charge: -259 HP ■ Doombreaker Jab: -257 HP ■ Returning from the Light: -152 HP ■ Through the darkness: -133 HP Grade 1,066/2,250[HP=1,066/2,250] Set-up Phase  [ Alexandrite Star of Regeneration] - Accessory [ A shining star forged of alexandrite, sparkles with an otherworldly power.] ■ User regenerates 100 HP per turn. ■ This regeneration is increased by 100 per turn (to a max of 600) ■ 300 900 Regeneration Grade 1,966/2,250[HP=1,966/2,250] Attack Phase Attack Slots: 4 Auto Charge Slots: 1 Attack Slots 1,2,3: Passed [Undercooked Charge] - S Tier Skill [Sacrifice aim for higher damage. Situationally helpful.] ■ Upon use of an Attack, Hits All and/or Omni-Aimers may be removed for that use to increase the Damage as if it had been Optionally Charged for 1 additional Turn, each ■ Omni-Aimers are replaced with their non-Omni equivalent if removed ■ If an Omni-Aimer is removed from an Attack, that same Omni-Aimer cannot be readded to that Attack during use ■ If Hits All is removed from an Attack, Multi-Targeting effects cannot be added to that Attack during use [Passive] Attack Slot 4: ■ Undercooked Charge■ Attack Slots passed up until this point in battle: 3 ■ 250×3×2.5×2 Damage  [ Classical Handgun: Heartbreaker] - Hyper Attack [ Grade points a finger-gun at you and fires a highly destructive, yet invisible shot.] 0 3,750 S-Damage, 🅰 increased by 250 Damage for every Attack Slot passed up until this point in battle. Resets upon use 🅰 Unomnidodgeable, Cuts Uncuttable Auras. Hits All. Requires 2 Avoidances ■ Lv2 Optionally Charged: ×2.5 Total Damage🅱 Cannot be Countered or Naturally Avoided 🅲 If no other Attack was used this turn, this Attack deals ×2 Damage 🅰 If Avoided, Auto-Strikes again immediately at 50% Damage and no effects [ 1 Hyper CD] If Classical Handgun: Heartbreaker is Avoided:  [ Classical Handgun: Heartbreaker] - Auto Attack [ Grade points a finger-gun at you and fires a highly destructive, yet invisible shot.]  1,875 S-Damage {Auto Charge 1: Charging ??? (1/?)(+)}■ Tempest Horizon Breaker (1/1) Status  3,750 Damage @ Doomistra, EphradilGrade 1,966/2,250[HP=1,966/2,250] ■ Hyper CD: 0/1
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Post by Wackoguy on Jan 27, 2020 11:50:35 GMT -8
Doomistra's defensive Phase:
Classical Handgun: Heartbreaker = avoided via 2 usages of the following skill:
Shield of Deep-Shadow Shield-type defense C-tier Doomistra blocks an attack with a shield melded from the shadows. 7 uses
Classical Handgun: Heartbreaker (AUTO) = avoided via skill:
Double Time Speed-type skill C-tier Doomistra is enshrouded by the shadows of past navis and she whisks pass as if the attack were in slow-motion. -Doomistra dodges 1 attack 5 uses
(Used once)
==========
Doomistra's Setup Phase:
HP: 3,500 / 3,500
E-Tank Storage: 500 / 500
============
Doomistra's Offensive Phase:
3 Attack Slots
Doombreaker Strike (fully charged!) C-atk Break element With her hands encased in solid gold boxing-gloves, Doomistra unleashes a strike on her target. -Regardless of success, Doomistra gains +100 damage for a turn [-20% Damage and 3 Turn Charge] 240 damage [80%] -requires 3 turn charge
-charging Super Storm - Nova Burst-
Doombreaker Jab S-atk Break element Doomistra stabs at an enemy with a golden spear. -Undodgeable [-10%] 270 damage [90% dmg]
=========
Doomistra's HP: 3,500 / 3,500
E-Tank Storage: 500 / 500
====
Ephradil's defensive Phase:
Classical Handgun: Heartbreaker = 3,750 - 30 (armor) = 3,720 * 0.85 = 3,162 damage taken
HP: 0 / 1,200
Status: Defeated
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Post by 🆃ʀɪɴɪᴛʀᴏᴛᴏʟᴜᴇɴᴇ 🅼ᴏɴᴏᴍᴀɴɪᴀ on Jan 28, 2020 1:57:13 GMT -8
Turn 7Pushed back away from Doomistra's piercing spear, Grade floated still and breathed heavily as he stared at Ephradil's inaction. "Oh, is he tired?" He inquired. "That's good. I could only barely handle both of you at the same time. I'm not quite fit for this much strenuous work." He stretched his arms around, as if warming up. "How're you holding up, Doomy?" Defence Phase Grade■ takes ×0.95 Damage from Attacks ■ is Immune to Damage Reduction -- Net Strengths:  -- Net Weaknesses:  [ Onyx Star of Strength] - Accessory [ A shining star forged of onyx, sparkles with an otherworldly power.] ■ Negate damage from one incoming attack (1 Turn CD) [Parry NX] - S Tier Skill [Deflect the attack with another attack. A sound principle.] ■ Grade may sacrifice Base Attack Slots this turn to gain Armor equal to his Base Damage against one incoming Attack, each. May not be used more than once against the same incoming Attack ■ If Grade would take 0 Damage from an Attack (or the minimum possible Damage, if the Attack's Damage Cannot be Mitigated below a certain point), that Attack is Fully Naturally Blocked ■ If the Attack's Damage Cannot be Mitigated below 75% or higher, the previous effect triggers if Grade would have been able to Mitigate it to 75% Damage normally [Passive] ■ 4 Base Attack Slots, 250 Base Attack Slots Grade takes: ■ Doombreaker Strike: Onyx Star of Strength, Parry NX Triggered, Fully Naturally Blocked along with Regardless-of-Success Effect ■ Doombreaker Jab: -257 HP Grade 1,709/2,250[HP=1,709/2,250] Set-up Phase 900 Regeneration Grade 2,250/2,250[HP=2,250/2,250] Attack Phase Attack Slots: 4 Auto Charge Slots: 1 Attack Slots 1,2,3,4: Passed {Auto Charge 1: Charging ??? (1/?)(+)}■ Tempest Horizon Breaker (1/1) Status Grade 2,250/2,250[HP=2,250/2,250] ■ Hyper CD: 1/1 Ended
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Post by Wackoguy on Jan 30, 2020 15:03:06 GMT -8
"Everyone needs a little strenuous action here and there. I guess we all are 'out of shape' then." Doomistra replied, a little disappointed that the arctic beast had run out of stamina already.
"...'Doomy'?"
She paused, held her head to the side in a questioning gesture. Then, a lightbulb lit up above her head - exploding with a pop.
"HOLD IT!" she exclaimed, pointing a finger at Grade overdramatically, with an unseen and non-existing wind blowing her labcoat. "I don't recall telling you my name! That makes you either a stalker or...a CREEPER! Or even both!"
She scowled at him but then lightly patted her face with both hands to bring herself back to the actual battle.
"I guess none of that matters anyway. Back to the fight at hand-!"
===========
Doomistra's defensive phase:
-nothing to defend against~
=======
Doomistra's Setup Phase:
HP: 3,500 / 3,500
E-Tank storage: 500 / 500
-total of 260 + 600 + 100 + 75 regen spills over as one instance of [985 / 5 = 197 damage] [E-tank function]-
Midnight's reflection Support skill - A-Tier Doomistra forms a violet-colored barrier around her,to ward off attacks. Summons a Barrier with [210 + (40 * Version) [410]] - 20% HP around your Navi 330 HP Barrier +25 Damage to the user while the barrier is active; bonus damage cannot be stacked with multiple layers 2 use
(Used once)
Barrier's HP: 330 / 330
==========
Doomistra's Offensive Phase:
3 Attack Slots
+25 damage this turn
Super Storm - Nova Burst [Charged!] S-atk Elec element The very air coarses with purple and green electricity before converging upon one enemy in a brilliant explosion of both color! -If hits, the victim drops any stored charges [Interrupt] [1 turn charge] [-10% dmg] -Cuts Auras [-10% dmg] -Breaks shields [-10% dmg] -If hits, enemy acquires an Elemental Weakness to Break element attacks for 1 turn [-10% dmg]
330 355 damage [110%] -1 turn Required charge 1-turn CD
Justice One ::JusticeOneCode::
225 250 Metal/Light C-Damage ::°:: One Aimer on this chip may be set to Omni upon retrieval ::°:: Hits All || Destroys Objects || Destroys Clones || Destroys Viruses ::°:: Cuts Dark Soul ::°:: PowerUp (Next Attack gains damage equal to 100% of Base Mega Chip Damage [225]) ::°:: Cannot be used by Navis possessing a Dark Soul -Fully Undodgeable -Breaks Shields
[SE Crushing Gaia]-[C-Attack]-[Wood Element] Doomistra makes a single crushing blow with a macana, meant only for her primary foe. Those that take it unprepared suffer much more grievous wounds if only because they were attended by the raw power intended for another. - [190 387 612] Damage, Undodgable, Breaks shields, Shock - If taken or avoided by anything other than the target, Crushing Gaia deals x[1.5] damage to whatever takes it.
=========
HP: 3,500 / 3,500
Barrier's HP: 330 / 330
E-Tank Storage: 500 / 500
Status: Ok!
Stage: normal
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Post by 🆃ʀɪɴɪᴛʀᴏᴛᴏʟᴜᴇɴᴇ 🅼ᴏɴᴏᴍᴀɴɪᴀ on Jan 30, 2020 16:24:16 GMT -8
Turn 8Grade chuckled, ducking his head a bit. "Ah... Well, that... I will say, this encounter truly isn't exactly that random. You have a very splendid name, by the way." "Right, right, fight time..." White flame engulfed Grade's body, looking on with a determined glare. "If I can just damage you a little bit..." Defence Phase Grade■ takes ×0.95 Damage from Attacks -- Net Strengths:  -- Net Weaknesses: [Parry NX] - S Tier Skill [Deflect the attack with another attack. A sound principle.] ■ Grade may sacrifice Base Attack Slots this turn to gain Armor equal to his Base Damage against one incoming Attack, each. May not be used more than once against the same incoming Attack ■ If Grade would take 0 Damage from an Attack (or the minimum possible Damage, if the Attack's Damage Cannot be Mitigated below a certain point), that Attack is Fully Naturally Blocked ■ If the Attack's Damage Cannot be Mitigated below 75% or higher, the previous effect triggers if Grade would have been able to Mitigate it to 75% Damage normally [Passive] ■ 4 Base Attack Slots, 250 Base Damage Grade takes: ■ Super Storm - Nova Burst: -337 HP,  Weakness (this Turn) ■  Justice One: -238 HP ■ Crushing Gaia: Parry NX (250 Armor), -344 HP Grade 1,331/2,250[HP=1,331/2,250] Set-up Phase ■ 900 Regeneration Grade 2,231/2,250[HP=2,231/2,250] Attack Phase Attack Slots: 4 3■ Parry NX (-1) Auto Charge Slots: 1 [Undercooked Charge] - S Tier Skill [Sacrifice aim for higher damage. Situationally helpful.] ■ Upon use of an Attack, Hits All and/or Omni-Aimers may be removed for that use to increase the Damage as if it had been Optionally Charged for 1 additional Turn, each ■ Omni-Aimers are replaced with their non-Omni equivalent if removed ■ If an Omni-Aimer is removed from an Attack, that same Omni-Aimer cannot be readded to that Attack during use ■ If Hits All is removed from an Attack, Multi-Targeting effects cannot be added to that Attack during use [Passive] Attack Slot 1: ■ Undercooked Charge■ Attack Slots passed up until this point in battle: 3 ■ 250×4×4×2 Damage  [ Classical Handgun: Heartbreaker] - Hyper Attack [ Grade points a finger-gun at you and fires a highly destructive, yet invisible shot.] 0 4,000 S-Damage, 🅰 increased by 250 Damage for every Attack Slot passed up until this point in battle. Resets upon use 🅰 Unomnidodgeable, Cuts Uncuttable Auras. Hits All. Requires 2 Avoidances ■ Lv3 Optionally Charged: ×4 Total Damage🅱 Cannot be Countered or Naturally Avoided 🅲 If no other Attack was used this turn, this Attack deals ×2 Damage 🅰 If Avoided, Auto-Strikes again immediately at 50% Damage and no effects [ 1 Hyper CD] If Classical Handgun: Heartbreaker is Avoided:  [ Classical Handgun: Heartbreaker] - Auto Attack [ Grade points a finger-gun at you and fires a highly destructive, yet invisible shot.]  2,000 S-Damage Attack Slot 2:   [ Z-Saber] - Mega Chip [ User summons Zero's titular weapon and slashes thrice.]  0 + C-Damage × 3 Hits Avoided Separately■ +Each hit deals 10% of the Target's Max HP ■ Each hit Executes the victim if they are below 10% of their Max HP ■ First Hit: Undodgeable, Breaks Shields ■ Second Hit: Undodgeable, Cuts Auras ■ Third Hit: Breaks Shields, Cuts Auras ■ Cannot be Augmented[ 1 Use( s) per Battle] Attack Slot 3:   [ Justice One] - Mega Chip [ User's arm turns into Duo's. Meteor-punch them down.]   210 C-Damage ■ Undodgeable. Cuts Uncuttable Auras and Dark Soul ■ Hits All. Destroys Objects, Clones, and Viruses ■ User's next Attack gains 210 Damage ■ Cannot be used by Navis possessing a Dark Soul[ 1 Use( s) per Battle] {Auto Charge 1: Charging ??? (1/?)(+)}■ Gamma Gaze (1/1) Status  4,210 + Damage @ Doomistra■ 10% of the Target's Max HP, Executes the victim if they are below 10% of their Max HP ■ 10% of the Target's Max HP, Executes the victim if they are below 10% of their Max HP ■ 10% of the Target's Max HP, Executes the victim if they are below 10% of their Max HP Grade 2,231/2,250[HP=2,231/2,250] ■ Onyx Star of Strength CD: 1/1 Ended ■ Hyper CD: 0/1
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Post by Wackoguy on Jan 30, 2020 19:57:14 GMT -8
"Once again, I didn't tell it to you. That makes you come off as a creep!" Doomistra proclaimed, crossing her arms in front of her in the shape of an X.
Doomistra's defensive phase:
Classical Handgun: Heartbreaker = avoided via 2 usages of the following skill:
Shield of Deep-Shadow Shield-type defense C-tier Doomistra blocks an attack with a shield melded from the shadows. 7 uses
[Used twice]
Classical Handgun: Heartbreaker (AUTO) = avoided via skill:
Double Time Speed-type skill C-tier Doomistra is enshrouded by the shadows of past navis and she whisks pass as if the attack were in slow-motion. -Doomistra dodges 1 attack 5 uses
(used once)
Z-Saber (1st hit) = strikes Barrier, which breaks
Z-Saber (2nd hit) = taken for 350 * 1.3 = 455 damage taken
HP: 3,045 / 3,500
Z-Saber (3rd hit) = avoided via skill:
Double Time Speed-type skill C-tier Doomistra is enshrouded by the shadows of past navis and she whisks pass as if the attack were in slow-motion. -Doomistra dodges 1 attack 5 uses
(Used once)
Justice One = 210 damage taken
HP: 2,835 / 3,500
========
Doomistra's Setup Phase:
-regens 260 HP-
HP: 3,095 / 3,500
-regens 600 HP-
HP: 3,500 / 3,500
E-Tank Storage: 500 / 500
Midnight's reflection Support skill - A-Tier Doomistra forms a violet-colored barrier around her,to ward off attacks. Summons a Barrier with [210 + (40 * Version) [410]] - 20% HP around your Navi 330 HP Barrier +25 Damage to the user while the barrier is active; bonus damage cannot be stacked with multiple layers 2 use
(activated again; 2nd use]
Barrier's HP: 330 / 330
========
Doomistra's Offensive Phase:
+25 damage this turn (Barrier)
Doombreaker Jab S-atk Break element Doomistra stabs at an enemy with a golden spear. -Undodgeable [-10%]
270 295 damage [90% dmg]
Doombreaker Jab S-atk Break element Doomistra stabs at an enemy with a golden spear. -Undodgeable [-10%]
270 295 damage [90% dmg]
Doombreaker Jab S-atk Break element Doomistra stabs at an enemy with a golden spear. -Undodgeable [-10%]
270 295 damage [90% dmg]
==========
HP: 3,500 / 3,500
E-Tank Storage: 500 / 500
Barrier's HP: 330 / 330
Stage: Normal
Status: OK!
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Post by 🆃ʀɪɴɪᴛʀᴏᴛᴏʟᴜᴇɴᴇ 🅼ᴏɴᴏᴍᴀɴɪᴀ on Jan 30, 2020 21:12:37 GMT -8
Turn 9"Well, I'm not exactly denying it... and I was gonna say I did stalk you up to this point. That lab coat caught my eye, it's fabulous." Defence Phase Grade■ takes ×0.95 Damage from Attacks -- Net Strengths:  -- Net Weaknesses: Grade takes: ■ Doombreaker Jab: -280 HP ■ Doombreaker Jab: -280 HP ■ Doombreaker Jab: -280 HP Grade 1,391/2,250[HP=1,391/2,250] Set-up Phase ■ 900 Regeneration Grade 2,250/2,250[HP=2,250/2,250] Attack Phase Attack Slots: 4 Auto Charge Slots: 1 Attack Slots 1,2: Used ×2 [ Dread Lightning Ray] - Attack [ Grade flicks his hand, shooting out a jolt of white lightning.]  0 + S-Damage 🅱 Deals damage equal to 10% of the Target's Max HP, or 20% of current HP, whichever is higher 🅲 Undodgeable, Cuts Auras 🅲 May target an additional enemy per 10% of Grade's Max HP missing [ 2 Use( s) per Turn] Attack Slots 3:  [ Gamma Gaze] - Attack [ Those glowing eyes... It's like an x-ray sucking your soul out.]  250 S-Damage 🅰 If Hits, Grade has +1 Attack Slot for 1 Turn 🅲 Undodgeable, Cuts Auras 🅲 May target an additional enemy per 10% of Grade's Max HP missing [ 1 Required Charge] Attack Slots 4:  [ Classical Handgun] - Basic Attack [ Grade does a finger-gun and fires invisible potshots.]  250 Damage 🅲 Undodgeable, Cuts Auras. Range chosen upon use 🅲 If no other Attack was used this turn, this Attack deals ×2 Damage {Auto Charge 1: Charging ??? (1/?)(+)}■ Classical Cannibalism (1/1) Status  500 + Damage @ Doomistra■ 10% of the Target's Max HP, or 20% of current HP, whichever is higher ■ 10% of the Target's Max HP, or 20% of current HP, whichever is higher Grade 2,250/2,250[HP=2,250/2,250] ■ Hyper CD: 1/1 Ended
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Post by Wackoguy on Feb 1, 2020 14:15:02 GMT -8
"Oh. Stalking is still bad. But I guess I halfway forgive you..." the Midnight Thunder LadyTM replied.
=========
Doomistra's defensive phase:
Dread Lightning Ray = 700 damage taken [20% of her current HP]; Barrier destroyed
HP: 2,800 / 3,500
Dread Lightning Ray = 560 damage taken
HP: 2,240 / 3,500
Gamma Gaze = 250 damage taken
HP: 1,990 / 3,500
Classical Handgun = 250 damage taken
HP: 1,740 / 3,500
=========
Doomistra's Setup Phase:
-regens 260 HP- -regens 600 HP- -regens 100 HP-
HP: 2,650 / 3,500
-E-tank Storage consumed; +500 HP recovered-
HP: 3,150 / 3,500
E-Tank Storage: 0 / 500
=========
Doomistra's offensive Phase:
3 Attack Slots
Force Charge C-atk Laser element Doomistra dashes into an opponent at top-speed,with her body coarsing with a deep crimson energy. -ignores armor [-10% dmg, 1 Required CD] -cannot be countered [-10% dmg] -Undodgeable [-10% dmg] 210 damage [70%] 0-turn Cooldown [Once per turn]
-charges Midnight Purge-
-charges Super Storm - Nova Burst-
=======
HP: HP: 3,150 / 3,500
E-Tank Storage: 0 / 500
Stage: normal
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Post by 🆃ʀɪɴɪᴛʀᴏᴛᴏʟᴜᴇɴᴇ 🅼ᴏɴᴏᴍᴀɴɪᴀ on Feb 1, 2020 16:56:38 GMT -8
Turn 10Defence Phase Grade■ takes ×0.95 Damage from Attacks -- Net Strengths:  -- Net Weaknesses: Grade takes: ■ Force Charge: -200 HP Grade 2,050/2,250[HP=1,391/2,250] Set-up Phase ■ 900 Regeneration Grade 2,250/2,250[HP=2,250/2,250] Attack Phase Attack Slots: 4 5■  Gamma Gaze (1) Auto Charge Slots: 1 Attack Slots 1,2: Used 2× [ Dread Lightning Ray] - Attack [ Grade flicks his hand, shooting out a jolt of white lightning.]  0 + S-Damage 🅱 Deals damage equal to 10% of the Target's Max HP, or 20% of current HP, whichever is higher 🅲 Undodgeable, Cuts Auras 🅲 May target an additional enemy per 10% of Grade's Max HP missing [ 2 Use( s) per Turn] Attack Slots 3,4,5: Used 3× [ Classical Handgun] - Basic Attack [ Grade does a finger-gun and fires invisible potshots.]  250 Damage 🅲 Undodgeable, Cuts Auras. Range chosen upon use 🅲 If no other Attack was used this turn, this Attack deals ×2 Damage {Auto Charge 1: Charging ??? (1/?)(+)}■ Gamma Gaze (1/1) Status  750 + Damage @ Doomistra■ 10% of the Target's Max HP, or 20% of current HP, whichever is higher ■ 10% of the Target's Max HP, or 20% of current HP, whichever is higher Grade 2,250/2,250[HP=2,250/2,250]
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Post by Wackoguy on Feb 2, 2020 2:26:01 GMT -8
Doomistra's defensive phase:
Dread Lightning Ray = 630 damage taken
HP: 2,520 / 3,500
Dread Lightning Ray = 504 damage taken
HP: 2,016 / 3,500
Classical Handgun (3 times) = 750 damage in total
HP: 1,266 / 3,500
=========
Doomistra's Setup Phase:
-regens 260 HP- -regens 600 HP- -regens 100 HP-
HP: 2,276 / 3,500
============
Doomistra's Offensive Phase:
3 Attack Slots
-2nd charge of Midnight Purge-
Super Storm - Nova Burst S-atk Elec element The very air coarses with purple and green electricity before converging upon one enemy in a brilliant explosion of both color! -If hits, the victim drops any stored charges [Interrupt] [1 turn charge] [-10% dmg] -Cuts Auras [-10% dmg] -Breaks shields [-10% dmg] -If hits, enemy acquires an Elemental Weakness to Break element attacks for 1 turn [-10% dmg] 330 damage [110%] -1 turn Required charge 1-turn CD
Force Charge C-atk Laser element Doomistra dashes into an opponent at top-speed,with her body coarsing with a deep crimson energy. -ignores armor [-10% dmg, 1 Required CD] -cannot be countered [-10% dmg] -Undodgeable [-10% dmg] 210 damage [70%] 0-turn Cooldown [Once per turn]
=========
HP: 2,276 / 3,500
E-Tank: 0 / 500
Stage: Normal
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Post by 🆃ʀɪɴɪᴛʀᴏᴛᴏʟᴜᴇɴᴇ 🅼ᴏɴᴏᴍᴀɴɪᴀ on Feb 2, 2020 2:35:15 GMT -8
Turn 11Defence Phase Grade■ takes ×0.95 Damage from Attacks -- Net Strengths:  -- Net Weaknesses: Grade takes: ■ Super Storm - Nova Burst: -314 HP,  Weakness (this turn) ■ Force Charge: -200 HP Grade 1,736/2,250[HP=1,736/2,250] Set-up Phase ■ 900 Regeneration Grade 2,250/2,250[HP=2,250/2,250] Attack Phase Attack Slots: 4 Auto Charge Slots: 1 Attack Slots 1,2: Used ×2 [ Dread Lightning Ray] - Attack [ Grade flicks his hand, shooting out a jolt of white lightning.]  0 + S-Damage 🅱 Deals damage equal to 10% of the Target's Max HP, or 20% of current HP, whichever is higher 🅲 Undodgeable, Cuts Auras 🅲 May target an additional enemy per 10% of Grade's Max HP missing [ 2 Use( s) per Turn] Attack Slots 3:  [ Gamma Gaze] - Attack [ Those glowing eyes... It's like an x-ray sucking your soul out.]  250 S-Damage 🅰 If Hits, Grade has +1 Attack Slot for 1 Turn 🅲 Undodgeable, Cuts Auras 🅲 May target an additional enemy per 10% of Grade's Max HP missing [ 1 Required Charge] Attack Slots 4:  [ Classical Handgun] - Basic Attack [ Grade does a finger-gun and fires invisible potshots.]  250 Damage 🅲 Undodgeable, Cuts Auras. Range chosen upon use 🅲 If no other Attack was used this turn, this Attack deals ×2 Damage {Auto Charge 1: Charging ??? (1/?)(+)}■ Classical Cannibalism (1/1) Status  500 + Damage @ Doomistra■ 10% of the Target's Max HP, or 20% of current HP, whichever is higher ■ 10% of the Target's Max HP, or 20% of current HP, whichever is higher Grade 2,250/2,250[HP=2,250/2,250]
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Post by Wackoguy on Feb 2, 2020 3:14:04 GMT -8
Doomistra's defensive phase:
Dread Lightning Ray = 450 damage taken [20% of Grade's current HP]
HP: 1,826 / 3,500
Dread Lightning Ray = 450 damage taken [ 20% of Grade's current HP]
HP: 1,376 / 3,500
Gamma Gaze = 250 damage taken
HP: 1,126 / 3,500
Classical Handgun (all three) = 750 damage in total
HP: 376 / 3,500
========
Doomistra's setup Phase:
-regens 260 HP- -regens 600 HP- -regens 100 HP-
HP: 1,336 / 3,500
=========
Doomistra's Offensive Phase:
3 Attack Slots
Force Charge C-atk Laser element Doomistra dashes into an opponent at top-speed,with her body coarsing with a deep crimson energy. -ignores armor [-10% dmg, 1 Required CD] -cannot be countered [-10% dmg] -Undodgeable [-10% dmg] 210 damage [70%] 0-turn Cooldown [Once per turn]
Midnight Purge [fully charged!] S-attack Shadow element Doomistra focuses purple shadow energy in-hand and unleashes a focused beam upon her target. -can be optionally charged for up to 2 turns to gain x2.5 damage [-20% dmg]
270 675 damage [90%]
Polar Storm C-atk Ice Element Doomistra strikes the enemy with a bone-chilling flurry of kicks! -Cuts auras [-10% dmg] 270 damage [90%]
=========
HP: 1,336 / 3,500
E-Tank Storage: 0 / 500
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Post by 🆃ʀɪɴɪᴛʀᴏᴛᴏʟᴜᴇɴᴇ 🅼ᴏɴᴏᴍᴀɴɪᴀ on Feb 2, 2020 5:10:59 GMT -8
Turn 12"Ow... That dark beam hurt in particular... Good one." Defence Phase Grade■ takes ×0.95 Damage from Attacks -- Net Strengths:  -- Net Weaknesses: Grade takes: ■ Force Charge: -200 HP ■ Midnight Purge: -641 HP ■ Polar Storm: -257 HP Grade 1,152/2,250[HP=1,152/2,250] Set-up Phase ■ 900 Regeneration Grade 2,052/2,250[HP=2,052/2,250] Attack Phase Attack Slots: 4 5■  Gamma Gaze (1) Auto Charge Slots: 1 Attack Slots 1,2: Used 2× [ Dread Lightning Ray] - Attack [ Grade flicks his hand, shooting out a jolt of white lightning.]  0 + S-Damage 🅱 Deals damage equal to 10% of the Target's Max HP, or 20% of current HP, whichever is higher 🅲 Undodgeable, Cuts Auras 🅲 May target an additional enemy per 10% of Grade's Max HP missing [ 2 Use( s) per Turn] Attack Slot 3:  [ Classical Cannibalism] - Attack [ Grade bites you to leech at your data. No judgment if you find any pleasure from this.]  250 C-Damage 🅰 If Hits, Grade restores +250 HP 🅲 Undodgeable, Cuts Auras 🅲 If no other Attack was used this Turn, this Attack deals ×2 Damage [ 1 Required Charge] Attack Slots 4,5: Used 2× [ Classical Handgun] - Basic Attack [ Grade does a finger-gun and fires invisible potshots.]  250 Damage 🅲 Undodgeable, Cuts Auras. Range chosen upon use 🅲 If no other Attack was used this turn, this Attack deals ×2 Damage {Auto Charge 1: Charging ??? (1/?)(+)}■ Gamma Gaze (1/1) Status  750 + Damage @ Doomistra■ 10% of the Target's Max HP, or 20% of current HP, whichever is higher ■ 10% of the Target's Max HP, or 20% of current HP, whichever is higher Grade 2,052/2,250[HP=2,052/2,250]
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Post by Wackoguy on Feb 3, 2020 2:26:28 GMT -8
Doomistra's defensive Phase:
Dread Lightning Ray = 410 damage taken [20% of Grade's current HP]
HP: 926 / 3,500
Dread Lightning Ray = 410 damage taken [20% of Grade's current HP]
HP: 516 / 3,500
Classical Cannibalism = 250 damage taken
HP: 266 / 3,500
Classical Handgun] = 250 damage taken
HP: 16 / 3,500
Classical Handgun] = 250 damage taken; Undershirt Nu procs
HP: 1 / 3,500
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Doomistra's Setup Phase:
-regens 260 HP- -regens 600 HP- -regens 100 HP-
HP: 961 / 3,500
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Doomistra's Offensive Phase:
3 Attack Slots
Doombreaker Jab S-atk Break element Doomistra stabs at an enemy with a golden spear. -Undodgeable [-10%] 270 damage [90% dmg]
Doombreaker Jab S-atk Break element Doomistra stabs at an enemy with a golden spear. -Undodgeable [-10%] 270 damage [90% dmg]
Doombreaker Jab S-atk Break element Doomistra stabs at an enemy with a golden spear. -Undodgeable [-10%] 270 damage [90% dmg]
========
HP: 961 / 3,500
Stage: Normal
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Post by 🆃ʀɪɴɪᴛʀᴏᴛᴏʟᴜᴇɴᴇ 🅼ᴏɴᴏᴍᴀɴɪᴀ on Feb 3, 2020 3:18:40 GMT -8
Hold up. It's your current HP, not mine.
Turn 13Defence Phase Grade■ takes ×0.95 Damage from Attacks -- Net Strengths:  -- Net Weaknesses: Grade takes: ■ Doombreaker Jab: -257 HP ■ Doombreaker Jab: -257 HP ■ Doombreaker Jab: -257 HP Grade 1,281/2,250[HP=1,281/2,250] Set-up Phase ■ 900 Regeneration ■ +250 HP ( Classical Cannibalism) Grade 2,250/2,250[HP=2,250/2,250] Attack Phase Attack Slots: 4 Auto Charge Slots: 1 Attack Slots 1,2: Used ×2 [ Dread Lightning Ray] - Attack [ Grade flicks his hand, shooting out a jolt of white lightning.]  0 + S-Damage 🅱 Deals damage equal to 10% of the Target's Max HP, or 20% of the Target's current HP, whichever is higher 🅲 Undodgeable, Cuts Auras 🅲 May target an additional enemy per 10% of Grade's Max HP missing [ 2 Use( s) per Turn] Attack Slots 3:  [ Gamma Gaze] - Attack [ Those glowing eyes... It's like an x-ray sucking your soul out.]  250 S-Damage 🅰 If Hits, Grade has +1 Attack Slot for 1 Turn 🅲 Undodgeable, Cuts Auras 🅲 May target an additional enemy per 10% of Grade's Max HP missing [ 1 Required Charge] Attack Slots 4:  [ Classical Handgun] - Basic Attack [ Grade does a finger-gun and fires invisible potshots.]  250 Damage 🅲 Undodgeable, Cuts Auras. Range chosen upon use 🅲 If no other Attack was used this turn, this Attack deals ×2 Damage {Auto Charge 1: Charging ??? (1/?)(+)}■ Classical Cannibalism (1/1) Status  500 + Damage @ Doomistra■ 10% of the Target's Max HP, or 20% of the Target's current HP, whichever is higher ■ 10% of the Target's Max HP, or 20% of the Target's current HP, whichever is higher Grade 2,250/2,250[HP=2,250/2,250]
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