Post by ~Divine|<3|Heart~ on Dec 11, 2018 20:47:51 GMT -8
xXxXenneth&MegamixXx



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“Baby one, two, three! Someone get the referee!”
__________________________________________________
Megami vs. Team Command Mission
Megami has Initiative!
Tsuki & Yomi (Twins) joined Megami!
Basic Phase (Megami)!
Megami 6.143/6,143
Tsuki 300/300
Yomi 300/300
Battle Chip Folder: 5/5 [3 Mega | 1 Giga]
Cool Downs:
N/A
Sp. Item: Dominus Captivas 2/2
Reaction Phase! (Megami)
[N/A]
Standby Phase! (Megami)
[Megami Regen 614 HP! 6,143 > 614 = 6,757]
[Megami used Soul Unison: Valkyrie Armament!]
Duration: 3-Turn(s)
Effects:
+Upon activation of this Hyper Mode - Megami is treated as a different [Basic] Element for the duration of the Hyper Mode. (Other than Normal)
+Upon Activation for this Hyper Mode - Megami gains a Strength to one [Basic] Element of choice for each element she has.
-But she gains a weakness to one [Basic Element] of choice as well for each strength she has.
-Note: Chosen Element choices may not match one another.
+One of Megami’s Attacks can have +15(*Ver) Damage applied to it.
+All of Megami’s attacks gain +15(*Ver) Damage.]
Effects:
+Upon activation of this Hyper Mode - Megami is treated as a different [Basic] Element for the duration of the Hyper Mode. (Other than Normal)
+Upon Activation for this Hyper Mode - Megami gains a Strength to one [Basic] Element of choice for each element she has.
-But she gains a weakness to one [Basic Element] of choice as well for each strength she has.
-Note: Chosen Element choices may not match one another.
+One of Megami’s Attacks can have +15(*Ver) Damage applied to it.
+All of Megami’s attacks gain +15(*Ver) Damage.]
[Megami is treated as Wood-Type gains a Strength to Breaking but has a weakness to Wind!]
[Megami manifested the Goddess, AGIA-MK II! (0 Uses Remain!)]
Mega Chip: Aura Manifest
Clone Skill
[Desc] Aura conjures the most profound voices from your heart! You are never alone!
Effect: Megami creates a clone with the following properties
+Clone has 40% HP | Intercepts
+Clone’s attack does Full Damage but can only use [Clone Only] attacks.
+Clone gains Strength to one element.
[Active: 1/0]
Clone Skill
[Desc] Aura conjures the most profound voices from your heart! You are never alone!
Effect: Megami creates a clone with the following properties
+Clone has 40% HP | Intercepts
+Clone’s attack does Full Damage but can only use [Clone Only] attacks.
+Clone gains Strength to one element.
[Active: 1/0]
[AGIA MK-II has joined Megami with a resistance to Aqua-Element! (2,457 HP)]
[Megami slots in Grass Panels! (4 Chip uses Remain! (2 Mega Chip Uses Remain!))]
Grass Panels
Wood-Element
Wood Navis gain 150 HP/turn; When a Fire Element attack is used it deals x1.5 damage, gains Hits all, and the stage becomes Normal. Lasts 3 turns.
Lasts 3 turns.
Duration 3 turns
Wood-Element
Wood Navis gain 150 HP/turn; When a Fire Element attack is used it deals x1.5 damage, gains Hits all, and the stage becomes Normal. Lasts 3 turns.
Lasts 3 turns.
Duration 3 turns
Attack Phase! (Megami has 5 Actions!)
[Megami used Aura Suppression on Cinnamon!]
Aura Suppression
S-Range
Normal-Element
[Desc] Megami suppresses her aura into her body and then readies to release the pent up energy.
0 Damage [100% Damage]
[Power Up - Next attack has +1,512 DMG
S-Range
Normal-Element
[Desc] Megami suppresses her aura into her body and then readies to release the pent up energy.
0 Damage [100% Damage]
[Power Up - Next attack has +1,512 DMG
[Megami’s Emerald Star Glimmered! Next Attack DMG is x1.5]
[Megami slotted in Elemental Rage Battle Chip to attack Cinnamon! [3 Chip Uses Remain!](250 + 225 + 1,512 + 225 = (1,987) x 1.2 x 1.5 x 2 = 7,963)!]
[Megami used Aura Suppression on Cinnamon!]
Elemental Rage [Undodgable]
B 250 Dark Element and C-Range
A Deals x2.0 Damage on panels matching this element
B Inflicts x2.0 Damage to enemies weak to this element
° Enemies of this Element are immune to this attack
B 250 Dark Element and C-Range
A Deals x2.0 Damage on panels matching this element
B Inflicts x2.0 Damage to enemies weak to this element
° Enemies of this Element are immune to this attack
[Megami reset the CD to Aura Suppression using Dominus Captivus!]
[Megami slotted in FstGauge! (2 Chip Uses Remain!))]
Fast Gauge
Offense Skill || Costs 1 Skill Use to activate
° All entities with Attack Slots (including enemies) have +1 Attack Slot for 1 Turn
° This Chip cannot be Upgraded
Offense Skill || Costs 1 Skill Use to activate
° All entities with Attack Slots (including enemies) have +1 Attack Slot for 1 Turn
° This Chip cannot be Upgraded
[Megami slotted in Variable Sword Mega Chip! Variable Sword became Elemental Rage Battle Chip (1 Chip Use Remains)! (250 + 1,512 + 225 ( x 1.2 x 1.5) (Grass Panels) = 3,577)!]
Elemental Rage [Undodgable]
B 250 Fire Element and C-Range
A Deals x2.0 Damage on panels matching this element
B Inflicts x2.0 Damage to enemies weak to this element
° Enemies of this Element are immune to this attack
B 250 Fire Element and C-Range
A Deals x2.0 Damage on panels matching this element
B Inflicts x2.0 Damage to enemies weak to this element
° Enemies of this Element are immune to this attack
[Megami is charged Hub.Batch! (0 Chip Uses Remaining)!]
Malevolent Pressure @ Cinnamon
S-Range
Dark-Element
[Desc] A very ominous will awakens from within! Like a storm, it rages!
[Cuts Auras/Barriers; Re-Occurs as Auto-Attack 2-Turns After Use w/ 50% DMG]
[If Hits...Locks Regen for 1-Turn]
[x2 Uses Per Battle]
[-2 Attacks]
::AGIA MK-II (1-Attack Slot)::
Special Tech:| Mountain Aegis @ Cinnamon
C-Range
Wood
[Desc] She once was the embodiment of Earth. Now, she is a symbol of their advancement and a living pitiful atrocity.
1,008 Damage [100% Damage]
[Undodgable; Range is chosen upon use]
[Clone Only]
[x1/Turn]
::Tsuki & Yomi (2 Attack Slots)::
Twin Technique @ Cinnamon
C-Attack
Elec-Element
[Desc] One plots and the other searches for a weak spot. You never stood a chance!
22 Damage [60% Damage]
[Cuts Auras/Barriers, Breaks Shields; Cannot be Countered, Blinds]
[If Hits - Next attack Ignores Armor]
[2-Turn CD]
Twin Cursors [Signature] @ Cinnamon
S-Attack
Wind-Element
[Desc] Once Twins acquires and determines the nature of their target, it is deftly attacked.
40 Wind Damage
Summary Phase! (Megami)
Megami: 6,757/6,143
Tsuki: 300/300
Yomi: 300/300
Agia MK II: 2,457/2,457
Battle Chip Folder: 1/5 [2 Mega | 1 Giga]
Cool Downs:
Sp. Item: Dominus Captivas 0/2
Basic Phase (CMT)!
Massimo 30,000/30,000
Cinnamon 20,000/20,000
Massimo 10,000/10,000
Status:: Okay!
Reaction Phase! (CMT)
[Cinnamon took damage from Elemental Rage! (7,963 Damage *1.3 = 10,352) 20,000 > 9,648]
[Cinnamon took damage from Elemental Rage! (3,577 x 0.7 Damage/2 ) 9,648 > 8,396]
[Cinnamon took damage from Malevolent Pressure! (1,117 Damage *1.3 = 1,452) 8,396 > 6,944]
[Cinnamon took damage from Mountain Aegis!! (1,008 Damage) 6,944 > 5,936)]
[Cinnamon took damage from all of Tsuki & Yomi’s attacks! (62 Damage) 5,936 > 5,874]
[Marino took damage from Elemental Rage! (3,577 x 2 (7,154/2) Damage * 1.3 = 4,650) 10,000 > 5,350]
[Massimo took damage from Elemental Rage! (3,577 - 500 Armor = 3,077/2 = 1,538 Damage) 30,000 > 28,462]
Standby Phase! (CMT)
[CMT Team cannot recover due to Cinnamon’s Skill being blocked! (0/1)]
[Massimo Countered Megami for 200 Unavoidable Damage!]
[Skill - Vengeful Counter]
[Massimo strikes back when attacked]
° When struck by an attack, Massimo counters for 200 Unavoidable Damage
° If struck by a counter, Massimo will still retaliate, but at half damage
° This counter can trigger any number of times per turn
[Passive]
[Massimo strikes back when attacked]
° When struck by an attack, Massimo counters for 200 Unavoidable Damage
° If struck by a counter, Massimo will still retaliate, but at half damage
° This counter can trigger any number of times per turn
[Passive]
[Marino gains +1 Attack Slot and Dodge due to the effects of her skill!]
[Skill - Hyper Drive]
[Marino moves tremendously fast; enemies have a hard time keeping up with her.]
° Marino Dodges the first attack aimed at her every turn
° Every Turn, Marino gains +1 Attack Slot and +1 Dodge for the rest of battle
° When an ally is defeated, Marino gains +1 Attack Slot and +1 Dodge for the rest of battle
[Passive]
Attack Phase! (CMT!)
[Massimo attacked Megami using Massive Lance (2,400 DMG)!]
[Massimo attacked Tsuki using Massive Lance (2,400 DMG)!]
[Massimo attacked Yomi using Massive Lance (2,400 DMG)!]
[Massimo attacked Agia MK-II using Massive Lance (2,400 DMG)!]
[Attack - Massive Lance]
[Massimo cleaves his opponent with a massive axe]
° Damage Dealt: 900 + (100 * Target's Version)
° Blade Element || C-Range
° Damage Cannot be Reduced
° If Avoided: The skill used to avoid this skill is locked until the end of the turn. (Spending a second avoidance on this attack will negate this effect).
[Cinnamon attacked Megami using Angel Hand (520 DMG)]
[Cinnamon attacked Tsuki using Angel Hand (520 DMG)]
[Cinnamon attacked Yomi using Angel Hand (520 DMG)]
[Cinnamon attacked Agia-MK II using Angel Hand (520 DMG)]
[Attack - Angel Hand]
[Cinnamon slaps her opponent with her gloves]
° Dam[Attack - Beam Knife]
[Marino slices quickly at her opponent with a saber-esque knife]
° Damage Dealt: 150 + (50 * Target's Version)
° Blade Element || C-Range
° Undodgeable || Cuts Auras
° Damage cannot be reduced below 50%
[Cinnamon slaps her opponent with her gloves]
° Dam[Attack - Beam Knife]
[Marino slices quickly at her opponent with a saber-esque knife]
° Damage Dealt: 150 + (50 * Target's Version)
° Blade Element || C-Range
° Undodgeable || Cuts Auras
° Damage cannot be reduced below 50%
[Marino attacked Megami using Beam Knife! (900 DMG)]
[Marino attacked Agia MK-II using Beam Knife! (900 DMG)]
[Marino attacked Tsuki using Marino Beam Knife! (900 DMG)]
[Marino attacked Yomi using Marino Beam Knife! (900 DMG)]
[Marino attacked Megami using Marino Stamp! (900 DMG)]
[Marino attacked Agia MK-II using Marino Stamp! (900 DMG)]
[Marino attacked Tsuki using Marino Stamp! (900 DMG)]
[Marino attacked Yomi using Marino Stamp! (900 DMG)]
[Marino attacked all targets using Mirage Dive! (600 DMG)]
[Marino attacked Megami using Beam Knife! (900 DMG)]
[Marino attacked Agia MK-II using Beam Knife! (900 DMG)]
[Marino attacked Tsuki using Marino Beam Knife! (900 DMG)]
[Marino attacked Yomi using Marino Beam Knife! (900 DMG)]
[Marino attacked Megami using Marino Stamp! (900 DMG)]
[Marino attacked Agia MK-II using Marino Stamp! (900 DMG)]
[Marino attacked Tsuki using Marino Stamp! (900 DMG)]
[Marino attacked Yomi using Marino Stamp! (900 DMG)]
[Marino attacked all targets using Mirage Dive! (600 DMG)]
[Attack - Beam Knife]
[Marino slices quickly at her opponent with a saber-esque knife]
° Damage Dealt: 150 + (50 * Target's Version)
° Blade Element || C-Range
° Undodgeable || Cuts Auras
° Damage cannot be reduced below 50%
[Attack - Marino Stamp]
[Marino leaps at her opponent to deliver an aerial kick]
° Damage Dealt: 150 + (50 * Target's Version)
° Normal Element || C-Range
° Breaks Shields || Cuts Auras
° Damage cannot be reduced below 50%
[Attack - Mirage Dive]
[Marino summons illusions to strike alongside her as she jumps up and dives at each opponent, stomping onto them with her landings]
° Damage Dealt: 150 + (50 * Target's Version)
° Shadow Element || C-Range
° Undodgeable || Breaks Shields || Hits All
° Damage cannot be reduced below 50%
age Dealt: 170 + (30 * Target's Version)
Summary
Massimo 30,000/28,462
Cinnamon 20,000/5,874
Marino 10,000/5,350
Status:: Okay!
Basic Phase (Megami)!
Megami: 6,757/6,143
Tsuki: 300/300
Yomi: 300/300
Agia MK II: 2,457/2,457
Battle Chip Folder: 1/5 [2 Mega | 1 Giga]
Cool Downs:
Sp. Item: Dominus Captivas 1/2
Reaction Phase! (Megami)
[Megami avoided Massimo’s attack using Natural Dodge! 0/5]
[Megami intercepted Massimo’s attack to Agia and used her Divine Aura to avoid! (x2 Uses to avoid extra effect) 7 Uses Remain!]
Divine Aura
Defense Skilll
[Desc] Aura becomes an energy that guards malevolent forces that you cannot stop nor escape!
Effect:
Megami conjures an aura that absorbs one Attack!
If Successful, gains +1 Attack Slot!
[Active: 9/9]
Defense Skilll
[Desc] Aura becomes an energy that guards malevolent forces that you cannot stop nor escape!
Effect:
Megami conjures an aura that absorbs one Attack!
If Successful, gains +1 Attack Slot!
[Active: 9/9]
[Tsuki Natural Avoided Massimo’s attack! 0/5]
[Yomi was struck by Massimo’s attack! 300 > 0 HP!]
[Yomi was deleted!]
[Megami intercepted and avoided Cinnamon’s attacks using Divine Step (8 Uses Remain) & Divine Shield (8 Uses Remain)!]
Divine Step
Defense Skilll
[Desc] A graceful and elegant movement that only a capable Goddess could have achieved!
Effect:
Megami Dodges one Attack.
If Successful, gains +1 Attack Slot!
[Active: 10/9]
Divine Shield
Defense Skilll
[Desc] A Shield conjured by a malevolent God that safeguarded the Earth.
Effect:
Megami Blocks one Attack.
If Successful, gains +1 Attack Slot!
[Active: 9/9]
Defense Skilll
[Desc] A graceful and elegant movement that only a capable Goddess could have achieved!
Effect:
Megami Dodges one Attack.
If Successful, gains +1 Attack Slot!
[Active: 10/9]
Divine Shield
Defense Skilll
[Desc] A Shield conjured by a malevolent God that safeguarded the Earth.
Effect:
Megami Blocks one Attack.
If Successful, gains +1 Attack Slot!
[Active: 9/9]
Divine Aura
Defense Skilll
[Desc] Aura becomes an energy that guards malevolent forces that you cannot stop nor escape!
Effect:
Megami conjures an aura that absorbs one Attack!
If Successful, gains +1 Attack Slot!
[Active: 9/9]
Defense Skilll
[Desc] Aura becomes an energy that guards malevolent forces that you cannot stop nor escape!
Effect:
Megami conjures an aura that absorbs one Attack!
If Successful, gains +1 Attack Slot!
[Active: 9/9]
[Megami intercepted all of Marino attacks and dodged Beam Knife (x6) using Divine Shield (2 Uses Remain) Marino Stamp using Divine Step (x6 - 2 Uses Remaining) and avoided Mirage Dive using Divine Aura (x6) (1 Uses Remain)]
[Megami took 200 Unavoidable Counter Damage! 6,757 > 6,557]
Standby Phase! (Megami)
[Megami Regen 614 HP! 6,557 > 614 = 7,171]
[Megami activated Soul Unison: Deity Symbol active!]
Duration: 4-Turn(s)
Effects:
+Upon Activation for this Hyper Mode - Megami gains a Strength to one [Basic] Element of choice for each element she has.
-But she gains a weakness to one [Basic Element] of choice as well for each strength she has.
-Note: Chosen Element choices may not match one another.
+Megami can add an Omni-Aimer to one attack per turn.
+All of Megami’s attacks gain +15(*Ver) Damage
Effects:
+Upon Activation for this Hyper Mode - Megami gains a Strength to one [Basic] Element of choice for each element she has.
-But she gains a weakness to one [Basic Element] of choice as well for each strength she has.
-Note: Chosen Element choices may not match one another.
+Megami can add an Omni-Aimer to one attack per turn.
+All of Megami’s attacks gain +15(*Ver) Damage
[Megami has Soul Unison: Valkyrie Armament active (2/3)!]
Duration: 3-Turn(s)
Effects:
+Upon activation of this Hyper Mode - Megami is treated as a different [Basic] Element for the duration of the Hyper Mode. (Other than Normal)
+Upon Activation for this Hyper Mode - Megami gains a Strength to one [Basic] Element of choice for each element she has.
-But she gains a weakness to one [Basic Element] of choice as well for each strength she has.
-Note: Chosen Element choices may not match one another.
+One of Megami’s Attacks can have +15(*Ver) Damage applied to it.
+All of Megami’s attacks gain +15(*Ver) Damage.
Effects:
+Upon activation of this Hyper Mode - Megami is treated as a different [Basic] Element for the duration of the Hyper Mode. (Other than Normal)
+Upon Activation for this Hyper Mode - Megami gains a Strength to one [Basic] Element of choice for each element she has.
-But she gains a weakness to one [Basic Element] of choice as well for each strength she has.
-Note: Chosen Element choices may not match one another.
+One of Megami’s Attacks can have +15(*Ver) Damage applied to it.
+All of Megami’s attacks gain +15(*Ver) Damage.
[Megami’s has a Strength to Breaking and is Weak to Wind while being Wood-Element!]
[Megami activated Hub.Batch Giga Chip! (0 Battlechip Uses Remain)]
Hub Batch
Special Emulation Skill:
° User is immune to Negative Panel Effects for the rest of battle
° User's Basic Attacks deal +20% Damage for the rest of battle
° User gains +3 Total Chip Uses and +1 Use to One Skill
° For this turn only, gain an Undershirt that procs before all other Survival Effects
° This Chip can only be used during the Supportive Phase
° This Chip requires a 1 Turn Non-Preemptive Charge before activation. If the charge is interrupted, this chip is disabled for the rest of battle and its user suffers -1 Giga Chip Use
Special Emulation Skill:
° User is immune to Negative Panel Effects for the rest of battle
° User's Basic Attacks deal +20% Damage for the rest of battle
° User gains +3 Total Chip Uses and +1 Use to One Skill
° For this turn only, gain an Undershirt that procs before all other Survival Effects
° This Chip can only be used during the Supportive Phase
° This Chip requires a 1 Turn Non-Preemptive Charge before activation. If the charge is interrupted, this chip is disabled for the rest of battle and its user suffers -1 Giga Chip Use
[Megami has +3 Battlechip Uses, +20% Damage, Undershirt Effects for the Round, and +1 Use to Aura Manifestation!]
[Megami gained Attack Slots from Avoiding Skills! (+22 Attack Slots!)]
[Yomi was revived by Tsuki using their skill!]
Terrible Twos
Passive Trait
[Desc] Twins are inexplicably linked to one another, and refuse to leave their brother behind.
[Effect] Twins start the battle as 2 viruses with 50% HP and must be deleted together on the same turn. If only 1 twin would be deleted, it is resurrected at 100% HP. Twins cannot intercept, but can be intercepted for. Twins use the same attack slot, and if an attack other than the family attack is used, it follows the auto-attack formula (50% base, all modifiers are 50% effective)
[Passive]
Passive Trait
[Desc] Twins are inexplicably linked to one another, and refuse to leave their brother behind.
[Effect] Twins start the battle as 2 viruses with 50% HP and must be deleted together on the same turn. If only 1 twin would be deleted, it is resurrected at 100% HP. Twins cannot intercept, but can be intercepted for. Twins use the same attack slot, and if an attack other than the family attack is used, it follows the auto-attack formula (50% base, all modifiers are 50% effective)
[Passive]
Attack Phase! (Megami has 27 Actions!)
[Megami’s Emerald Star glistened! Next attack has 1.5 DMG!]
[Megami slotted in Buster Up! (-1 Use to Aura Manifestation Skill)) (2 Battlechip Uses Remain!)
Buster Up
Attack Skill || Costs 1 Skill Use to activate
° Adds +10% Damage to the user's Basic Attacks for 1 Turn
° Additional simultaneous instances of this effect only add 5% instead
° Upgrades extend the buff duration by 1 Turn
Attack Skill || Costs 1 Skill Use to activate
° Adds +10% Damage to the user's Basic Attacks for 1 Turn
° Additional simultaneous instances of this effect only add 5% instead
° Upgrades extend the buff duration by 1 Turn
[Megami has +20% Damage this turn]
[Megami slotted in Dark Spreader! (1 Battlechip remaining (1 Megachip Uses Remaining))]
# Normal/Dark S-Damage
::A:: Hits All
::A:: Deals +20% Damage per enemy targeted (Does not count Objects or Clones)
::A:: If Hits, inflicts Isolation for 1 Turn (allies cannot intercept for victim nor they
::A:: Hits All
::A:: Deals +20% Damage per enemy targeted (Does not count Objects or Clones)
::A:: If Hits, inflicts Isolation for 1 Turn (allies cannot intercept for victim nor they
[Megami triggered her Santa Claus Hat’s Effect!]
A warm holiday hat that keeps the spirit of Christmas alive all year round.
° User may activate Christmas-edition Battle Chips
° Once per battle the user is may add "Ice Element" to all attacks for one turn
° User may activate Christmas-edition Battle Chips
° Once per battle the user is may add "Ice Element" to all attacks for one turn
[Megami used Dark Chip: Dark Spreader! 675 + 225 + 225 + 225 + (*1.2*1.5*1.6) = 3,888]
Malevolent Pressure [AUTO] @ Cinnamon
S-Range
Dark-Element
[Desc] A very ominous will awakens from within! Like a storm, it rages!
[Cuts Auras/Barriers; Re-Occurs as Auto-Attack 2-Turns After Use w/ 50% DMG]
[If Hits...Locks Regen for 1-Turn]
[x2 Uses Per Battle]
[-2 Attacks]
Divinity Sphere @massimo (x16 Attacks)
S-Range
Normal(Ice)-Element
[Desc] Shaping and molding of aura into the most primitive form!
1,008 1,458 1,604 1,925 Damage [100% Damage]
[Breaks Shields]
S-Range
Normal(Ice)-Element
[Desc] Shaping and molding of aura into the most primitive form!
[Breaks Shields]
Divinity Sphere @ Marino (x3 Attacks)
S-Range
Normal-Element
[Desc] Shaping and molding of aura into the most primitive form!
1,008 1,458 1,604 1,925 Damage [100% Damage]
[Breaks Shields]
S-Range
Normal-Element
[Desc] Shaping and molding of aura into the most primitive form!
[Breaks Shields]
Divinity Sphere @ Cinnamon (x4 Attacks)
S-Range
Normal-Element
[Desc] Shaping and molding of aura into the most primitive form!
1,008 1,458 1,604 1,925 Damage [100% Damage]
[Breaks Shields]
S-Range
Normal-Element
[Desc] Shaping and molding of aura into the most primitive form!
[Breaks Shields]
Divinity Sphere @massimo (x3 Attacks)
S-Range
Normal(Ice)-Element
[Desc] Shaping and molding of aura into the most primitive form!
1,008 1,458 1,604 1,925 Damage [100% Damage]
[Breaks Shields]
S-Range
Normal(Ice)-Element
[Desc] Shaping and molding of aura into the most primitive form!
[Breaks Shields]
::Agia-MK-II (1-Attack Slot)::
Special Tech:| Mountain Aegis
C-Range
Wood
[Desc] She once was the embodiment of Earth. Now, she is a symbol of their advancement and a living pitiful atrocity.
1,008 Damage [100% Damage]
[Undodgable; Range is chosen upon use]
[Clone Only]
[x1/Turn]
::Tsuki & Yomi (2 Attack Slots)::
Twin Technique
C-Attack
Elec-Element
[Desc] One plots and the other searches for a weak spot. You never stood a chance!
22 Damage [60% Damage]
[Cuts Auras/Barriers, Breaks Shields; Cannot be Countered, Blinds]
[If Hits - Next attack Ignores Armor]
[2-Turn CD]
Twin Cursors [Signature]
S-Attack
Wind-Element
[Desc] Once Twins acquires and determines the nature of their target, it is deftly attacked.
40 Wind Damage
Summary Phase! (Megami)
Megami: 7,171/6,143
Tsuki: 300/300
Yomi: 300/300
Agia MK II: 2,457/2,457
Battle Chip Folder: 1/0 [1 Mega | 0 Giga]
Cool Downs:
Sp. Item: Dominus Captivas 2/2
Basic Phase (CMT)!
Massimo 30,000/28,462
Cinnamon 20,000/5,874
Marino 10,000/5,350
Status:: Okay!
Reaction Phase! (CMT)
[Marino took damage from Dark Spreader! (3,888 Damage/2 = 1,944 (*7)) 5,350 > 3,990]
[Cinnamon took damage from Dark Spreader! (3,888 Damage/2 = 1,944 (*1.3) = 2,527) 5,874 > 3,349]
[Massimo took damage from all of Megami’s attacks! (1,925 - 500 Armor (*.1.3) (1,853 x 16) 29, 648 Damage (30,000 > 352 HP)]
[Marino took damage from Megami’s Divinity Sphere attacks (x3)! (1,925 (x3) = 5,775 Damage (3,990 > 0 HP)]
[Marino was deleted!]
[Massimo and Cinnamon activated their skills!]
[Universal Skill - Unity]
[When one member of the team falls, the rest are invigorated and fight harder]
° All members of this Boss Team have this skill
° Only one member of the team can be defeated on any given turn
° All Members of the team take half damage from multi-targeting attacks
[Passive]
[When one member of the team falls, the rest are invigorated and fight harder]
° All members of this Boss Team have this skill
° Only one member of the team can be defeated on any given turn
° All Members of the team take half damage from multi-targeting attacks
[Passive]
[Cinnamon and Massimo took the remaining damage from Megami’s attacks and hung on due to their skill! (1 HP Remains each!)]
Standby Phase! (CMT)
[CMT Team cannot recover due to Cinnamon’s Skill being blocked! ]
[Massimo Countered Megami for 4,000 Unavoidable Damage!]
[Skill - Vengeful Counter]
[Massimo strikes back when attacked]
° When struck by an attack, Massimo counters for 200 Unavoidable Damage
° If struck by a counter, Massimo will still retaliate, but at half damage
° This counter can trigger any number of times per turn
[Passive]
[Massimo strikes back when attacked]
° When struck by an attack, Massimo counters for 200 Unavoidable Damage
° If struck by a counter, Massimo will still retaliate, but at half damage
° This counter can trigger any number of times per turn
[Passive]
[Massimo activated his Glint Armor!]
[Hyper Mode - Glint Armor]
[Massimo's armor turns golden and his strength is immensely increased for a short time]
° Massimo's Armor, Counter Damage, and Attack Damage are doubled
° Massimo is immune to Negative Statuses and removes any that are present upon entering this Hyper Mode
[Activates when an ally dies -- Lasts 3 Turns]
[Cinnamon has activated her Iron Maiden!]
[Hyper Mode - Iron Maiden]
[Cinnamon's Armor turns black and her defensive abilities are enhanced temporarily.]
° Cinnamon takes 50% Damage in this Hyper Mode
° When Cinnamon or an ally restores HP beyond their max, 20% of the excess is added to all of their attacks that turn
[Activates when an ally dies -- Lasts 3 Turns]
[Cinnamon's Armor turns black and her defensive abilities are enhanced temporarily.]
° Cinnamon takes 50% Damage in this Hyper Mode
° When Cinnamon or an ally restores HP beyond their max, 20% of the excess is added to all of their attacks that turn
[Activates when an ally dies -- Lasts 3 Turns]
Attack Phase! (CMT!)
[Massimo attacked Megami using Massive Lance (4,800 DMG)!]
[Massimo attacked Tsuki using Massive Lance (4,800 DMG)!]
[Massimo attacked Yomi using Massive Lance (4,800 DMG)!]
[Massimo attacked Agia MK-II using Massive Lance (4,800 DMG)!]
[Attack - Massive Lance]
[Massimo cleaves his opponent with a massive axe]
° Damage Dealt: 900 + (100 * Target's Version)
° Blade Element || C-Range
° Damage Cannot be Reduced
° If Avoided: The skill used to avoid this skill is locked until the end of the turn. (Spending a second avoidance on this attack will negate this effect).
[Cinnamon attacked Megami using Angel Hand (2,600 DMG)]
[Cinnamon attacked Tsuki using Angel Hand (2,600 DMG)]
[Cinnamon attacked Yomi using Angel Hand (2,600 DMG)]
[Cinnamon attacked Agia-MK II using Angel Hand (2,600 DMG)]
[Attack - Angel Hand]
[Cinnamon slaps her opponent with her gloves]
° Dam[Attack - Beam Knife]
[Marino slices quickly at her opponent with a saber-esque knife]
° Damage Dealt: 150 + (50 * Target's Version)
° Blade Element || C-Range
° Undodgeable || Cuts Auras
° Damage cannot be reduced below 50%
[Cinnamon slaps her opponent with her gloves]
° Dam[Attack - Beam Knife]
[Marino slices quickly at her opponent with a saber-esque knife]
° Damage Dealt: 150 + (50 * Target's Version)
° Blade Element || C-Range
° Undodgeable || Cuts Auras
° Damage cannot be reduced below 50%
Summary
Massimo 30,000/1
Cinnamon 20,000/1
Marino 10,000/0
Status:: Okay!
Basic Phase (Megami)!
Megami: 7,171/6,143
Tsuki: 300/300
Yomi: 300/300
Agia MK II: 2,457/2,457
Battle Chip Folder: 1/5 [1 Mega | 0 Giga]
Cool Downs:
Sp. Item: Dominus Captivas 1/2
Reaction Phase! (Megami)
[Megami intercepted and took damage from all sources this turn! (7,171 > 1 HP)]
[Megami hung on using Hub.Batch’s Undershirt!]
Standby Phase! (Megami)
[Megami Regen 614 HP! 1 HP > 615 HP]
[Megami activated Soul Unison: Deity Symbol active! 3/4]
Duration: 4-Turn(s)
Effects:
+Upon Activation for this Hyper Mode - Megami gains a Strength to one [Basic] Element of choice for each element she has.
-But she gains a weakness to one [Basic Element] of choice as well for each strength she has.
-Note: Chosen Element choices may not match one another.
+Megami can add an Omni-Aimer to one attack per turn.
+All of Megami’s attacks gain +15(*Ver) Damage
Effects:
+Upon Activation for this Hyper Mode - Megami gains a Strength to one [Basic] Element of choice for each element she has.
-But she gains a weakness to one [Basic Element] of choice as well for each strength she has.
-Note: Chosen Element choices may not match one another.
+Megami can add an Omni-Aimer to one attack per turn.
+All of Megami’s attacks gain +15(*Ver) Damage
[Megami has Soul Unison: Valkyrie Armament active (3/3)!]
Duration: 3-Turn(s)
Effects:
+Upon activation of this Hyper Mode - Megami is treated as a different [Basic] Element for the duration of the Hyper Mode. (Other than Normal)
+Upon Activation for this Hyper Mode - Megami gains a Strength to one [Basic] Element of choice for each element she has.
-But she gains a weakness to one [Basic Element] of choice as well for each strength she has.
-Note: Chosen Element choices may not match one another.
+One of Megami’s Attacks can have +15(*Ver) Damage applied to it.
+All of Megami’s attacks gain +15(*Ver) Damage.
Effects:
+Upon activation of this Hyper Mode - Megami is treated as a different [Basic] Element for the duration of the Hyper Mode. (Other than Normal)
+Upon Activation for this Hyper Mode - Megami gains a Strength to one [Basic] Element of choice for each element she has.
-But she gains a weakness to one [Basic Element] of choice as well for each strength she has.
-Note: Chosen Element choices may not match one another.
+One of Megami’s Attacks can have +15(*Ver) Damage applied to it.
+All of Megami’s attacks gain +15(*Ver) Damage.
[Megami’s has a Strength to Breaking and is Weak to Wind while being Wood-Element!]
Attack Phase! (Megami has 5 Actions!)
[Megami activated Firewall Nu in order to cure herself of Attack DMG Debuffs!!]
[Megami has +20% Damage this turn]
Divinity Sphere @ Massimo (x5 Attacks)
S-Range
Normal-Element
[Desc] Shaping and molding of aura into the most primitive form!
1,008 1,458 1,750[/limegreen] Damage [100% Damage]
[Breaks Shields]
S-Range
Normal-Element
[Desc] Shaping and molding of aura into the most primitive form!
[Breaks Shields]
Malevolent Pressure [AUTO] @ Cinnamon
S-Range
Dark-Element
[Desc] A very ominous will awakens from within! Like a storm, it rages!
[Cuts Auras/Barriers; Re-Occurs as Auto-Attack 2-Turns After Use w/ 50% DMG]
[If Hits...Locks Regen for 1-Turn]
[x2 Uses Per Battle]
[-2 Attacks]
::Agia-MK-II (1-Attack Slot)::
[N.A]
::Tsuki & Yomi (1 Attack Slots)::
[N/A]
Summary Phase! (Megami)
Megami: 615/6,143
Tsuki: 300/300
Yomi: 300/300
Agia MK II: 2,457/2,457
Battle Chip Folder: 1/0 [1 Mega | 0 Giga]
Cool Downs:
Sp. Item: Dominus Captivas 2/2
Basic Phase (CMT)!
Massimo 30,000/1
Cinnamon 20,000/1
Marino 10,000/0
Status:: Okay!
Reaction Phase! (CMT)
[Massimo took damage from all of Megami’s attacks! ( (1 HP > 0 HP)]
[Massimo was deleted]
[Cinnamon activated her skill!]
[Universal Skill - Unity]
[When one member of the team falls, the rest are invigorated and fight harder]
° All members of this Boss Team have this skill
° Only one member of the team can be defeated on any given turn
° All Members of the team take half damage from multi-targeting attacks
[Passive]
[When one member of the team falls, the rest are invigorated and fight harder]
° All members of this Boss Team have this skill
° Only one member of the team can be defeated on any given turn
° All Members of the team take half damage from multi-targeting attacks
[Passive]
[Cinnamon took the remaining damage from Megami’s attacks and hung on due to their skill! (1 HP Remains each!)]
Standby Phase! (CMT)
[CMT Team cannot recover due to Cinnamon’s Skill being blocked! ]
[Cinnamon has Iron Maiden active! (2/3)]
[Hyper Mode - Iron Maiden]
[Cinnamon's Armor turns black and her defensive abilities are enhanced temporarily.]
° Cinnamon takes 50% Damage in this Hyper Mode
° When Cinnamon or an ally restores HP beyond their max, 20% of the excess is added to all of their attacks that turn
[Activates when an ally dies -- Lasts 3 Turns]
[Cinnamon's Armor turns black and her defensive abilities are enhanced temporarily.]
° Cinnamon takes 50% Damage in this Hyper Mode
° When Cinnamon or an ally restores HP beyond their max, 20% of the excess is added to all of their attacks that turn
[Activates when an ally dies -- Lasts 3 Turns]
Attack Phase! (CMT!)
[Cinnamon attacked Megami using Angel Hand (2,600 DMG)]
[Cinnamon attacked Tsuki using Angel Hand (2,600 DMG)]
[Cinnamon attacked Yomi using Angel Hand (2,600 DMG)]
[Cinnamon attacked Agia-MK II using Angel Hand (2,600 DMG)]
[Attack - Angel Hand]
[Cinnamon slaps her opponent with her gloves]
° Dam[Attack - Beam Knife]
[Marino slices quickly at her opponent with a saber-esque knife]
° Damage Dealt: 150 + (50 * Target's Version)
° Blade Element || C-Range
° Undodgeable || Cuts Auras
° Damage cannot be reduced below 50%
[Cinnamon slaps her opponent with her gloves]
° Dam[Attack - Beam Knife]
[Marino slices quickly at her opponent with a saber-esque knife]
° Damage Dealt: 150 + (50 * Target's Version)
° Blade Element || C-Range
° Undodgeable || Cuts Auras
° Damage cannot be reduced below 50%
Summary
Massimo 30,000/0
Cinnamon 20,000/1
Marino 10,000/0
Status:: Okay!
Basic Phase (Megami)!
Megami: 615/6,143
Tsuki: 300/300
Yomi: 300/300
Agia MK II: 2,457/2,457
Battle Chip Folder: 1/5 [1 Mega | 0 Giga]
Cool Downs:
Sp. Item: Dominus Captivas 1/2
Reaction Phase! (Megami)
[Megami intercepted and took damage from all sources this turn! (615 > 1 HP)]
[Megami hung on using Undershirt Nu!]
Standby Phase! (Megami)
[Megami Regen 614 HP! 1 HP > 615 HP]
[Megami activated Soul Unison: Deity Symbol active! 4/4]
Duration: 4-Turn(s)
Effects:
+Upon Activation for this Hyper Mode - Megami gains a Strength to one [Basic] Element of choice for each element she has.
-But she gains a weakness to one [Basic Element] of choice as well for each strength she has.
-Note: Chosen Element choices may not match one another.
+Megami can add an Omni-Aimer to one attack per turn.
+All of Megami’s attacks gain +15(*Ver) Damage
Effects:
+Upon Activation for this Hyper Mode - Megami gains a Strength to one [Basic] Element of choice for each element she has.
-But she gains a weakness to one [Basic Element] of choice as well for each strength she has.
-Note: Chosen Element choices may not match one another.
+Megami can add an Omni-Aimer to one attack per turn.
+All of Megami’s attacks gain +15(*Ver) Damage
Attack Phase! (Megami has 5 Actions!)
[Megami has +20% Damage this turn & -80% DMG]
Divinity Sphere @ Cinnamon (x5 Attacks)
S-Range
Normal-Element
[Desc] Shaping and molding of aura into the most primitive form!
1,008 1,233 1,480 296 Damage [100% Damage]
[Breaks Shields]
S-Range
Normal-Element
[Desc] Shaping and molding of aura into the most primitive form!
[Breaks Shields]
::Agia-MK-II (1-Attack Slot)::
[N.A]
::Tsuki & Yomi (1 Attack Slots)::
[N/A]
Summary Phase! (Megami)
Megami: 615/6,143
Tsuki: 300/300
Yomi: 300/300
Agia MK II: 2,457/2,457
Battle Chip Folder: 1/0 [1 Mega | 0 Giga]
Cool Downs:
Sp. Item: Dominus Captivas 2/2
Basic Phase (CMT)!
Massimo 30,000/0
Cinnamon 20,000/1
Marino 10,000/0
Status:: Okay!
Reaction Phase! (CMT)
[Cinnamon took damage from all of Megami’s attacks! ( (1 HP > 0 HP)]
Summary
Victory!
500 Exp || 8000 Zenny || 5 BugFrag || 1 BlueMD || 3 GreenMD
Boss Refresh: 1/11/2019
___________________________________________________
“Cause he can get the knockout!”
Now Playing: ”Emergency” by Paramore [Virus Battle Theme]
Chatty Ditz: -----
Notes for Moderation: