Post by ~Divine|<3|Heart~ on Mar 5, 2017 23:17:38 GMT -8
~Rosetta & Nu~
----------------------------------------------------------------------------
“Baby one, two, three! Get the referee!”
________________________________________________________
Nu Vs. 5 Normal Navis
Basic Phase!
Nu's HP:: 3,300/3,300
Field:: Null
Status:: Okay!
Natural Avoid CD:: Sacrified!
Cool Downs:
[N/A]
Reaction Phase!
[Nu has a reduction rate of 76%, and a resistance to Normal-Type attacks!]
[Nu created Poison Panels using Rosetta’s Geddon 3!]
Poison Panels
Toxic Element
° All navis have -1 attack slot
° All navis take 100 Toxic Element damage/turn
° Lasts 3 turns
Toxic Element
° All navis have -1 attack slot
° All navis take 100 Toxic Element damage/turn
° Lasts 3 turns
Standby Phase!
[Nu inflicted 100 DMG to all combatants and 330 DMG to all enemy combatants (3,300 > 3,200/3,300 )]
[Nu used her programs and abilities to regenerate HP. (65 + 3,200 > 3,200/3,265)]
[Regen Count: 1]
[Nu recovered using Poison Panels! (3,265 > 3,290/3,300 )]
Swamp-Walker
Support-Type
[Desc] Nu is immune to the degenerative effects of toxic-based stages.
Skill Effect:
+Nu is immune to the negative effects of Poison Panels. Instead of losing HP on Poison Panels, Nu restores (5 * Ver)% of the HP that she would have lost.
[Passive]
Support-Type
[Desc] Nu is immune to the degenerative effects of toxic-based stages.
Skill Effect:
+Nu is immune to the negative effects of Poison Panels. Instead of losing HP on Poison Panels, Nu restores (5 * Ver)% of the HP that she would have lost.
[Passive]
[Regen Count: 2]
Attack Phase! (3 Actions!)
Assimilation
Support-Type
[Desc] As Nu absorbs materials and data from the environment, she stores and compacts the material to strengthen her attacks.
Skill Effect For each instance of a recovery from this turn, all of Nu’s attacks gain +5(*Ver.) Damage this turn. (Max: 3)
[Passive]
Support-Type
[Desc] As Nu absorbs materials and data from the environment, she stores and compacts the material to strengthen her attacks.
Skill Effect For each instance of a recovery from this turn, all of Nu’s attacks gain +5(*Ver.) Damage this turn. (Max: 3)
[Passive]
Zeus Hammer [All]
° Break [150 + (15 x(V5))] C-Damage
° Unavoidable
° Damages all entities on the field, including the user
° This chip's damage is not increased in any way outside of the mega-chip damage calculation.
° Navis with panel immunity abilities can activate them to negate this attack for themselves
° This Chip cannot be used on Broken Panels
Octo-Nu @ Normal Navi 1 | 2 | 3
C-Range
Bug-Element
[Desc] Nu changes her lower body into that of an eight tentacle creature. By doing so, she strikes multiple times to infect foes.
30 Damage (x3 Hits) [Breaks Shields, Cuts Auras/Barriers, Glitches; Can divide hits between targets]
[x2 DMG to foes with Elemental Weakness to this attack]
[90% (30%/Hit) Damage – 1-Turn Required CD]
[Glitch has become Blind & Burn]
[Nasty Counter is being charged…]
Summary Phase!
300 Unavoidable Damage @ [All]
100 Bug Element Damage (w/ Burn & Blind) @ [All]
100 Unavoidable Panel Damage
225 Unavoidable Break Damage @ [ALL]
30 Blade Damage @ Normal Navi 1 | 2 | 3
Nu's HP:: 3,290/3,300
Field:: Null
Status:: Okay!
Natural Avoid CD:: -/-
Cool Downs:
[N/A]
Basic Phase!
Normal Navi (1): 1,000/1,000
Status: Okay!
Normal Navi (2): 1,000/1,000
Status: Okay!
Normal Navi (3): 1,000/1,000
Status: Okay!
Normal Navi (4): 1,000/1,000
Status: Okay!
Normal Navi (5): 1,000/1,000
Status: Okay!
Reaction Phase!
[All Normal Navis suffered Unavoidable Damage! (1,000 > 275/1,000)]
[Normal Navi’s Dodges failed!]
[Normal Navi 1-3 suffered Damage, Blind, and Burn!]
Standby Phase!
[N/A]
Attack Phase!
[Normal Navi(1) attacked Nu using Cannon! (300 DMG)]
[Normal Navi(2) attacked Nu using Cannon! (300 DMG)]
[Normal Navi(3) attacked Nu using Cannon! (300 DMG)]
[Normal Navi(4) attacked Nu using Cannon! (300 DMG)]
[Normal Navi(5) attacked Nu using Cannon! (300 DMG)]
Summary Phase!
Normal Navi (1): 275/1,000
Status: Okay!
Normal Navi (2): 275/1,000
Status: Okay!
Normal Navi (3): 275/1,000
Status: Okay!
Normal Navi (4): 275/1,000
Status: Okay!
Normal Navi (5): 275/1,000
Status: Okay!
Basic Phase!
Nu's HP:: 3,290/3,300
Field:: Null
Status:: Okay!
Natural Avoid CD:: Sacrified!
Cool Downs:
[N/A]
Reaction Phase!
[Nu has a reduction rate of 76%, and a resistance to Normal-Type attacks!]
[Nu took all damage this turn! (3,290 – 800 = 2,490)]
Standby Phase!
[Nu inflicted 100 DMG to all combatants and 380 DMG + 10 DMG Per Status to all enemy combatants (2,490 > 2,370/3,300 )]
[Nu used her programs and abilities to regenerate HP. (2,370 > 2,435)]
[Regen Count: 3]
[Nu recovered using Poison Panels! (2,435 > 2,460/3,300 )]
Swamp-Walker
Support-Type
[Desc] Nu is immune to the degenerative effects of toxic-based stages.
Skill Effect:
+Nu is immune to the negative effects of Poison Panels. Instead of losing HP on Poison Panels, Nu restores (5 * Ver)% of the HP that she would have lost.
[Passive]
Support-Type
[Desc] Nu is immune to the degenerative effects of toxic-based stages.
Skill Effect:
+Nu is immune to the negative effects of Poison Panels. Instead of losing HP on Poison Panels, Nu restores (5 * Ver)% of the HP that she would have lost.
[Passive]
[Regen Count: 4]
Attack Phase! (3 Actions!)
Assimilation
Support-Type
[Desc] As Nu absorbs materials and data from the environment, she stores and compacts the material to strengthen her attacks.
Skill Effect For each instance of a recovery from this turn, all of Nu’s attacks gain +5(*Ver.) Damage this turn. (Max: 3)
[Passive]
Support-Type
[Desc] As Nu absorbs materials and data from the environment, she stores and compacts the material to strengthen her attacks.
Skill Effect For each instance of a recovery from this turn, all of Nu’s attacks gain +5(*Ver.) Damage this turn. (Max: 3)
[Passive]
Summary Phase!
400 Unavoidable Damage @ [All]
100 Bug Element Damage @ [All]
100 Unavoidable Panel Damage
Nu's HP:: 2,460/3,300
Field:: Null
Status:: Okay!
Natural Avoid CD:: -/-
Cool Downs:
[N/A]
Basic Phase!
Normal Navi (1): 275/1,000
Status: Okay!
Normal Navi (2): 275/1,000
Status: Okay!
Normal Navi (3): 275/1,000
Status: Okay!
Normal Navi (4): 275/1,000
Status: Okay!
Normal Navi (5): 275/1,000
Status: Okay!
Reaction Phase!
[All Normal Navis suffered from 500 Unavoidable Damage!]
[All Normal Navis were deleted!]
Standby Phase!
[N/A]
Attack Phase!
[N/A]
Summary Phase!
[N/A]
Summary
Nu earned 40 XP | 400z | +3 Green Mystery Data
________________________________________________________
“Because he can get that knockout!”
Now Playing: ”100 (Character BGM)” by Jinn
Chatty Ditz: ----