Post by notegg on Dec 17, 2016 21:21:13 GMT -8
As part of the Holiday Cheer, I'm testing something.
A NEW MODE, FEATURING SNOWMEN!
It's true! Also bonus EXP. The rules are as follows:
-It's like a regular battle, but 2 vs 2.
-On the field is a Snowman. You win by melting the opponent's Snowman.
-Your opponent's Snowman has HP and takes damage like normal. Your opponent's Snowman has HP equal to:
20 * (Your Base Damage + Ally's Base Damage)
-A snowman is not an object, clone or virus. You can intercept for it like any other entity, and you can apply any skills that apply to allies to it.
-A snowman can't attack.
Winning a battle in this mode nets you 100 exp and 500 zenny. Losing gets you only 50 exp, but the same amount of zenny.
Each battle completed in this mode (with at least one different participant) will also reward you with a Festive Mystery Data.

Festive Mystery Data
A mystery data only found during seasonal events. Contains Holiday-Themed Items.
NPC Value: 2,000
To use, simply type <Access RMD> in the Mystery Data Access Thread, along with a link to its source.
Festive Mystery Data contains Christmas-Themed Battle Chips that can only be activated while the user has a Santa Hat crest equipped (acquired by participating at the Holiday Christmas Party).
Holiday Chips count as Standard Chips, but have the potency of Mega Chips. When opened, a Staff member will roll a 5-sided die to determine its contents with the chart below:
1:
2:
3:
4:
5:
ALSO! Post in this thread and give feedback on the game mode
This game mode expires on January 7th
A NEW MODE, FEATURING SNOWMEN!
It's true! Also bonus EXP. The rules are as follows:
-It's like a regular battle, but 2 vs 2.
-On the field is a Snowman. You win by melting the opponent's Snowman.
-Your opponent's Snowman has HP and takes damage like normal. Your opponent's Snowman has HP equal to:
20 * (Your Base Damage + Ally's Base Damage)
-A snowman is not an object, clone or virus. You can intercept for it like any other entity, and you can apply any skills that apply to allies to it.
-A snowman can't attack.
Winning a battle in this mode nets you 100 exp and 500 zenny. Losing gets you only 50 exp, but the same amount of zenny.
Each battle completed in this mode (with at least one different participant) will also reward you with a Festive Mystery Data.

Festive Mystery Data
A mystery data only found during seasonal events. Contains Holiday-Themed Items.
NPC Value: 2,000
To use, simply type <Access RMD> in the Mystery Data Access Thread, along with a link to its source.
Festive Mystery Data contains Christmas-Themed Battle Chips that can only be activated while the user has a Santa Hat crest equipped (acquired by participating at the Holiday Christmas Party).
Holiday Chips count as Standard Chips, but have the potency of Mega Chips. When opened, a Staff member will roll a 5-sided die to determine its contents with the chart below:
1:
{
Blizzard Ball}

Blizzard Ball
# Ice S-Damage
° Cannot be Intercepted || Hits up to 3 Targets
° Gains +100% Damage for each Object or Clone targetted by this attack
° User must have a Santa Hat equipped to use this chip



# Ice S-Damage
° Cannot be Intercepted || Hits up to 3 Targets
° Gains +100% Damage for each Object or Clone targetted by this attack
° User must have a Santa Hat equipped to use this chip
{
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[font color="BBBBBB"][img style="width:60px;height:55px;margin-bottom:0.15em;border:solid gray 1px;" src="http://www.sprites-inc.co.uk/files/EXE/EXE6/Chips/schip115.png"]
[img src="http://i759.photobucket.com/albums/xx231/MagicCereal/Chips/BlizzardBall1.png"] [b]Blizzard Ball[/b]
# Ice S-Damage
° Cannot be Intercepted || Hits up to 3 Targets
° [font color="BBFFBB"]Gains +100% Damage for each Object or Clone targetted by this attack[/font]
° [font color="FFBBBB"]User must have a Santa Hat equipped to use this chip[/font][/font]
2:
{
Gingerbread Man}

Gingerbread Man
Classification: Intercepting Object || Element: Normal
° Summons a Gingerbread Man with HP equal to (Base Standard Chip Damage) * 2
° The Gingerbread Man may intercept for the user, but not their allies
° When the Gingerbread Man intercepts an attack, its owner restores 50 HP
° The Gingerbread Man cannot be protected or augmented
° User must have a Santa Hat equipped to use this chip



Classification: Intercepting Object || Element: Normal
° Summons a Gingerbread Man with HP equal to (Base Standard Chip Damage) * 2
° The Gingerbread Man may intercept for the user, but not their allies
° When the Gingerbread Man intercepts an attack, its owner restores 50 HP
° The Gingerbread Man cannot be protected or augmented
° User must have a Santa Hat equipped to use this chip
{
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[font color="BBBBBB"][img style="width:60px;height:55px;margin-bottom:0.15em;border:solid gray 1px;" src="http://vignette3.wikia.nocookie.net/leagueoflegends/images/f/fd/ProfileIcon1442.jpg"]
[img src="http://i759.photobucket.com/albums/xx231/MagicCereal/Chips/VoodooDoll.png"] [b]Gingerbread Man[/b]
[font color="BBFFBB"][b]Classification[/b]: Intercepting Object[/font] || [font color="BBFFBB"][b]Element[/b]: Normal[/font]
° Summons a Gingerbread Man with HP equal to [font color="BBFFBB"](Base Standard Chip Damage) * 2[/font]
° The Gingerbread Man may intercept for the user, but not their allies
° [font color="BBFFBB"]When the Gingerbread Man intercepts an attack, its owner restores 50 HP[/font]
[font color="FFBBBB"]° The Gingerbread Man cannot be protected or augmented[/font]
° [font color="FFBBBB"]User must have a Santa Hat equipped to use this chip[/font][/font]
3:
{
Hot Cocoa}

Hot Cocoa
° One target restores 5% of their Max HP
° If the target is Frozen, it is removed and they restore an additional 5% of Max HP
° User must have a Santa Hat equipped to use this chip



° One target restores 5% of their Max HP
° If the target is Frozen, it is removed and they restore an additional 5% of Max HP
° User must have a Santa Hat equipped to use this chip
{
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[font color="BBBBBB"][img style="width:60px;height:55px;margin-bottom:0.15em;border:solid gray 1px;" src="http://vignette3.wikia.nocookie.net/leagueoflegends/images/1/1b/Eggnog_Mana_Potion_item.png/revision/latest?cb=20130320085712"]
[img src="http://i759.photobucket.com/albums/xx231/MagicCereal/Chips/StealthMine_zpsvafq402q.png"] [b]Hot Cocoa[/b]
° One target restores 5% of their Max HP
° If the target is Frozen, it is removed and they restore an additional 5% of Max HP
° [font color="FFBBBB"]User must have a Santa Hat equipped to use this chip[/font][/font]
4:
{
Mistletoe}

Mistletoe
° Choose any target
° All healing effects that occur to them next Supportive Phase will affect you as well
° If the target is an enemy, they may negate this by sacrificing 1 Use from any Skill
° User must have a Santa Hat equipped to use this chip



° Choose any target
° All healing effects that occur to them next Supportive Phase will affect you as well
° If the target is an enemy, they may negate this by sacrificing 1 Use from any Skill
° User must have a Santa Hat equipped to use this chip
{
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[font color="BBBBBB"][img style="width:60px;height:55px;margin-bottom:0.15em;border:solid gray 1px;" src="http://vignette4.wikia.nocookie.net/leagueoflegends/images/5/5c/ProfileIcon1444.jpg/revision/latest?cb=20161126031526"]
[img src="http://i759.photobucket.com/albums/xx231/MagicCereal/Chips/ColorBall1.png"] [b]Mistletoe[/b]
° Choose any target
° All healing effects that occur to them next Supportive Phase will affect you as well
° If the target is an enemy, they may negate this by sacrificing 1 Use from any Skill
° [font color="FFBBBB"]User must have a Santa Hat equipped to use this chip[/font][/font]
5:
{
Snow Stage}

Snow Stage
Ice Element
° Ice Element Damage from all sources is increased by 20%
° At any time, any navi can sacrifice an Attack Slot to throw a Snowball
° Snowballs are Ice Element, S-Range, and Inflict Freeze (Ignores Immunity)
° Snowballs gain two aimers of choice upon use, but deal no damage
° Lasts 1 Turn
° User must have a Santa Hat equipped to use this chip



Ice Element
° Ice Element Damage from all sources is increased by 20%
° At any time, any navi can sacrifice an Attack Slot to throw a Snowball
° Snowballs are Ice Element, S-Range, and Inflict Freeze (Ignores Immunity)
° Snowballs gain two aimers of choice upon use, but deal no damage
° Lasts 1 Turn
° User must have a Santa Hat equipped to use this chip
{
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[font color="skyblue"][img style="width:60px;height:55px;margin-bottom:0.15em;border:solid gray 1px;" src="http://vignette2.wikia.nocookie.net/leagueoflegends/images/b/b3/ProfileIcon1438.jpg/revision/latest?cb=20161126031522"]
[img src="http://i814.photobucket.com/albums/zz69/PA_Chiplists/icewave3.png"] [b]Snow Stage[/b]
Ice Element
° Ice Element Damage from all sources is increased by 20%
° At any time, any navi can sacrifice an Attack Slot to throw a Snowball
[font color="BBFFBB"]° Snowballs are Ice Element, S-Range, and Inflict Freeze (Ignores Immunity)
° Snowballs gain two aimers of choice upon use, but deal no damage[/font]
° Lasts 1 Turn[/font]
° [font color="FFBBBB"]User must have a Santa Hat equipped to use this chip[/font]
ALSO! Post in this thread and give feedback on the game mode
This game mode expires on January 7th