Post by ~Divine|<3|Heart~ on Jun 29, 2016 11:44:17 GMT -8
xXxXenneth&MegamixXx
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“Baby one, two, three! Someone get the referee!”
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Boss Battle Information
[Megami has Initiative Kappa (First Move +20% DMG)]
Basic Phase (Megami)!
Battle Chip Folder: 12/12 [6 Mega | 2 Giga]
Cool Downs:
Buster Up:: 2/2
Pursuit:: 2/2
Combination Prep:: 1/1
Dissuading Shot:: 1/1
Divinity Assault:: 3/3
Dark Recovery:: 2/2
Dominus Captivas 2/2
Defensive Phase! (Megami)
[N/A]
Standby Phase! (Megami)
[Xenneth and Megami are synchronizing...]
Unbreakable Bond - Unstoppable Lovers
Advanced Custom-Skill
[Desc] Megami and Xenneth master their Battlechip combinations allowing for data to be loaded more efficiently, distributed among their Battlechip loading times, and in combination with Megami’s battle routine attacks.
Effect: Megami has an MB System that gives her strength depending on her current HP granting effects to her attacks depending on her current status:
+Megami starts the battle with 50 MB of her Maximum MB and has a maximum of 100 MB.
+Megami gains 50 MB at the start of her turn.
+Megami can also sacrifice a Battlechip/Use to add 25 MB to her total.
+Half of Megami's Total Attacks she can create is halved.
[Passive Skill]
Advanced Custom-Skill
[Desc] Megami and Xenneth master their Battlechip combinations allowing for data to be loaded more efficiently, distributed among their Battlechip loading times, and in combination with Megami’s battle routine attacks.
Effect: Megami has an MB System that gives her strength depending on her current HP granting effects to her attacks depending on her current status:
+Megami starts the battle with 50 MB of her Maximum MB and has a maximum of 100 MB.
+Megami gains 50 MB at the start of her turn.
+Megami can also sacrifice a Battlechip/Use to add 25 MB to her total.
+Half of Megami's Total Attacks she can create is halved.
[Passive Skill]
[Megami gained 50 MB! (50 > 100 MB)]
[PegaGlimmer was summoned!]
Attack Phase! (Megami (4 Actions) & PegaGlimmer (1 Action)!)
~Megami~
Battlechip - Buster Up @ Normal Navi A
C-Range
Normal-Element
[Desc] Xenneth slots in a Battlechip allowing for Megami to gain strength over the course of battle.
0 Normal Damage [Upon-Use +360 Damage to one-attack this turn]
[1-Turn CD]
[Xenneth slotted in a Divnity Chip (x2 Times)! (4 Uses Remain - Sacrificing 100/100 MB)]
Divinity Chip in! Download
Aim-Skill
[Desc] Xenneth slots in the Battle-chip that will change the attack to something that can rival a God!
Effect:
+Megami can add one Omni-Aimer to an attack (-1 Aimer if an attack already has two).
+Up to twice per use, Megami can add a single Augmented Aimer (Hits All, Ignores Armor, Cannot be Intercepted/Countered) by sacrificing 25MB.
[Active Skill (6/5)] (+1 Use (Seeking))
Aim-Skill
[Desc] Xenneth slots in the Battle-chip that will change the attack to something that can rival a God!
Effect:
+Megami can add one Omni-Aimer to an attack (-1 Aimer if an attack already has two).
+Up to twice per use, Megami can add a single Augmented Aimer (Hits All, Ignores Armor, Cannot be Intercepted/Countered) by sacrificing 25MB.
[Active Skill (6/5)] (+1 Use (Seeking))
[Xenneth and Megami are synchronizing! +200 DMG to Next Attack!]
[Megami’s Emerald Star Glimmered! Next Attack DMG is x1.5]
Special Strike: Divinity Burst
S-Range
Normal-Element
[Desc] A stream of energy using Megami's aura. Does various damage depending on Megami's will.
[Once Per Turn]
~PegaShimmer~
[N/A]
Summary Phase! (Megami & PegaShimmer)
1,425 Normal DMG @ [All]
Megami 2,000/2,000
PegaShimmer 1,300/1,300
Battle Chip Folder: 12/12 [4 Mega | 2 Giga]
Cool Downs:
Buster Up:: 0/1
Pursuit:: 2/2
Combination Prep:: 1/1
Dissuading Shot:: 1/1
Divinity Assault:: 3/3
Dark Recovery:: 2/2
Dominus Captivas 2/2
Basic Phase!
Normal Navi (1): 1,000/1,000
Status: Okay!
Normal Navi (2): 1,000/1,000
Status: Okay!
Normal Navi (3): 1,000/1,000
Status: Okay!
Normal Navi (4): 1,000/1,000
Status: Okay!
Normal Navi (5): 1,000/1,000
Status: Okay!
Reaction Phase!
[Normal Navi (1) dodged Megami’s first attack, but took damage from her following attack! (1,425 DMG)]
[Normal Navi (1) was deleted!]
[Normal Navi (2) failed to dodge Megami’s attack and took damage! (1,425 DMG)]
[Normal Navi (2) was deleted!]
[Normal Navi (3) failed to dodge Megami’s attack and took damage! (1,425 DMG)]
[Normal Navi (3) was deleted!]
[Normal Navi (4) failed to dodge Megami’s attack and took damage! (1,425 DMG)]
[Normal Navi (4) was deleted!]
[Normal Navi (5) failed to dodge Megami’s attack and took damage! (1,425 DMG)]
[Normal Navi (5) was deleted!]
Battle Summary
[PegaShimmer celebrated by tossing up (150) Zenny!]
Golden <Pegashimmer (Mettaur)>
Passive Hidden Skill
[Desc] The virus is made of solid gold. Its mere existence seems to generate zenny.
[Effect] For each turn the virus exists on the battlefield, it generates an additional zenny reward of 50z for its owner. An additional 100z is awarded if the virus survives the battle.
Passive Hidden Skill
[Desc] The virus is made of solid gold. Its mere existence seems to generate zenny.
[Effect] For each turn the virus exists on the battlefield, it generates an additional zenny reward of 50z for its owner. An additional 100z is awarded if the virus survives the battle.
[Megami Wins! (+50 XP/+550z/+3 Green Mystery Data
Time Refresh Boss Battles: 7/29/16
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“Cause he can get the knockout!”
Now Playing: ”Emergency” by Paramore [Virus Battle Theme]
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