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Post by Wackoguy on Oct 12, 2015 17:33:42 GMT -8
(OOC: Revved still has Initiative, sooo, roling for Glassman.)
1-100
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Post by Hellbreaker on Oct 12, 2015 17:36:39 GMT -8
1-100
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Post by Wackoguy on Oct 12, 2015 17:45:37 GMT -8
(OOC: Ok then. Revved Fulgur and then Glassman...) ============== Revved's turn!
Defensive phase:
-nothing!-
================
Setup phase:
R.E: 0
HP: 1300 / 1300
=================
Offensive phase:
2 attack slots
-charges Velocity Rush-
Rev strike - Karate blow C-atk Normal element Revved dashes toward an opponent and delivers a swift punch. 110 damage Undodgeable
+10 R.E gained ===================
HP: 1300 / 1300
R.E: 10
Stage: Normal
Status: OK!
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Post by Hellbreaker on Oct 12, 2015 18:16:06 GMT -8
--Damage Phase-- Karate blow blocked by Shield of the Storm Defensive Forms a spartan Aspis sheild of pure energy on his free arm.crouching behind it and blocking the attack. Block against one attack. 3 uses(2/3) --Support Phase-- Watch it, even cubs have big teeth!! Offensive Channels lightning into his sword before striking, making it bigger Adds 65 damage to a C Range Attack Instance this turn@Sheild Bash 3 uses(2/3) --Attack Phase-- Storm Pack Takedown @ Revved C-Range, Elec Unleashes a rapid series of 10 agile attacks consisting of point blank blasts and sword blows. 13x10 Cool down none Shield Bash @ Revved C Range/Elec He forms his shield, and smacks enemy with it, causing damage and knocking them off balance. Lessens Enemy's attack slots by 1 for one turn. 105+10(+65) Cool Down 1 Thunderous Blow @ Revved C-range, Elec Charges up his buster, and punches a foe, releasing his yip and sending a foe flying back a distance. Undodgeable 115+50 Cool Down 3 \Charging Wolf Roar(2/2)\--End Phase--HP 1100/1100 T.B CD 3/3 S.B CD 1/1
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Post by Wackoguy on Oct 12, 2015 18:40:10 GMT -8
Glassman's Turn!
Defensive phase:
Glassman intercepts Shield Bash and Thunderous Blow with a skill!
Will of the shards Support/offensive skill A white barrier flares up around Glassman,warding off attacks and empowering him at the same time. -creates a 250 HP barrier (initial use) -Everytime an attack hits Glassman,he counters for 30 dmg (max of 4 times per opponent per turn) 1-use (Barrier)
-Barrier successfully defends against both attacks and shatters-
==================
Setup phase:
HP: 1100 / 1100
==================
Offensive phase:
2 attack slots
Radiation burst S-atk Laser element Glassman fires a large blast of energy across the field,in a sweeping motion. -Undodgeable -Hits All -Cannot be countered -80 damage 1-turn CD
Shardened Uppercut C-atk Normal element With strength focused into his right-hand,Glassman throws a devastating uppercut into his foe! -hit enemies lose 30 HP for a turn -if used after an attack of a different element,this attack gains 30 damage (resets after use) -80 110 damage -1 turn CD
==============
HP: 1100 / 1100
===============
============== TURN 2 BEGINS! Revved's turn!
Defensive phase:
Storm Pack Takedown = 130 damage taken
HP: 1170 / 1300
===============
Setup phase:
Marathon Stage Speed skill The field becomes an asphalt road,littered with floating traffic signals. -all participants gain +1 use to a speed skill of their choice -failure to use a Speed skill penalizes a victim -1 speed penalty = -50 damage for the duration of this stage -2 speed penalties = lose one use from a speed skill -if anyone has no speed skills or has no usages of them left,they instead lose one attack slot while this stage is in-play -lasts 2 turns 1 use
Revved: +1 use to Speed Embodiment Glassman: +1 use to Breaking The Limits
HP: 1170 / 1300
===============
Offensive phase:
Speed Embodiment Speed skill Revved empowers himself with a burst of energy,boosting his speed to greater heights! +1 attack slot for 2 turns 2 uses
(used once)
2 attack slots + 1 (One turn left!) = 3 attack slots
-charges Velocity Rush-
Rev strike - Karate blow C-atk Normal element Revved dashes toward an opponent and delivers a swift punch. 110 damage Undodgeable
Rev strike - Karate blow C-atk Normal element Revved dashes toward an opponent and delivers a swift punch. 110 damage Undodgeable
+15 R.E gained
===============
HP: 1170 / 1300
R.E: 25
Stage: Marathon Stage!
Status: OK!
Glassman's HP: 1100 / 1100
Status: OK!
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Post by Hellbreaker on Oct 12, 2015 19:52:31 GMT -8
--Damage Phase-- Radiation burst took for 80 Shardenned Uppercut blocked by Shield of the Storm Defensive Forms a spartan Aspis sheild of pure energy on his free arm.crouching behind it and blocking the attack. Block against one attack. 3 uses(1/3) Karate blow(2) taken for 220 Total damage: 300 --Support Phase-- N/A --Attack Phase-- SE - Sidewinder frenzy@ Both S-atk Normal A force seems to depart from Fulgur's body,lashing out like a bolt of energy. -165 damage -cuts auras -ignores armor -strikes a main target and up to two others [Purging Nightmare] - SE Mega Chip Auto 1, Auto 2 @at Glassman 100+15*V | Elec Shadow | Shot > Breaks Shields + Cuts Auras > Auto-Attacks up to 5 times immediately after use, for as many C-Range Attacks user has taken this Turn. > May be Optionally Charged for 1 Turn to add "If Hits: Shock" to this Attack as well. \Charging Wolf Roar(1/2)\ --End Phase-- HP 800/1100 T.B CD 2/3 S.B CD 0/1
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Post by Wackoguy on Oct 13, 2015 12:26:56 GMT -8
Glassman's TURN!
Defensive phase:
SE - Sidewinder frenzy = Natural Dodge'd
Purging Nightmare = 130 damage taken ; 30 counterdamage to Fulgur
Purging Nightmare (First Auto) = 65 damage taken ; 30 counterdamage dealt to Fulgur
Purging Nightmare (Second Auto) = 65 damage taken ; 30 counterdamage dealt to Fulgur
HP: 970 / 1100
===============
Setup phase:
HP: 970 / 1100
==============
Offensive phase:
Breaking the Limits Speed skill With a burst of speed,Glassman surpasses his usual ability. +2 attack slots for 1 turn -3 4 uses
-Breaking the Limits used twice!-
2 attack slots + 4 (final turn) = 6 attack slots
ShardCannon S-type Normal element Glassman's buster releases an earth-shattering burst of energy! 100 dmg -Unavoidable 1-turn mandatory CD
Earth-breaker - Delta-Wave ( used 5 times) S-atk Normal Glassman performs an axe-kick onto the ground,sending blue shockwaves rushing after an opponent. -if used after another S-atk,this attack can target a second opponent/object -Breaks shields -Cuts auras -70 damage
(OOC: Pardon le spam.)
==============
HP: 970 / 1100
Status: OK!
Stage: Marathon Staaaage
===============TURN 3! Revved's Turn!
Defensive phase:
SE - Sidewinder frenzy = taken for 165 damage
HP: 1005 / 1300
=================
Setup phase:
HP: 1005 / 1300
R.E: 25
==================
Offensive phase:
Speed Embodiment Speed skill Revved empowers himself with a burst of energy,boosting his speed to greater heights! +1 attack slot for 2 turns 2 uses
(used once more!)
2 attack slots + 1 (Final turn) + 1 (One turn left!) = 4 attack slots
-charges Velocity Rush-
Rev strike - Karate blow C-atk Normal element Revved dashes toward an opponent and delivers a swift punch. 110 damage Undodgeable
Rev strike - Karate blow C-atk Normal element Revved dashes toward an opponent and delivers a swift punch. 110 damage Undodgeable
Piston Punch C-atk Normal Revved punches an enemy with a strong right jab. -If this attack loses damage,the damage lost is also gained by the next attack Revved uses -110 damage -breaks shields
+20 R.E gained
R.E: 45
=============
HP: 1005 / 1300
Stage: Marathon Stage
R.E: 45
Status: Pretty good!
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Post by Hellbreaker on Oct 13, 2015 18:31:10 GMT -8
( No problem.^^) --Damage Phase-- Counter damage took for 90 Shardcannon took for 100. Earth breaker(5) took for 350 Karate Blow took for 110 Karate Blow blocked with Shield of the Storm Defensive Forms a spartan Aspis sheild of pure energy on his free arm.crouching behind it and blocking the attack. Block against one attack. 3 uses(0/3) Piston Punch dodged with natural Dodge Total Damage: 650 --Support Phase-- Hear me roar! Offensive Channels lightning into his buster, making it more powerful temporarily. Adds 65 damage to a S Range Attack Instance this turn.@ Wolf Roar 3 uses(2/3) Need to take a breath Support Sucks in latent electricity in the environment, repairing himself slightly. Fulgur Anima heals 290 health 1 use --Attack Phase-- Attack Slots:4-1 Wolf Roar @glassman S-Range, elec Charges up his buster, and unleashes a huge beam of lightning capped by a roaring wolf head. Damage 405(+65=470) Charge 2 Thunderbolt Javelin@Glassman S-Range,elec He channels lightning over his hand, and forms it into the shape of a spear, throwing it at a enemy and peircing them. 115+10 Ignores Armor Cool Down 1
Storm Pack Takedown@Glassman C-Range, Elec Unleashes a rapid series of 10 agile attacks consisting of point blank blasts and sword blows. 13x10 Cool down none
--End Phase-- Hp 440/1100 T.B CD 1/3 T.J CD 1/1 N.D CD 5/5
( FINALLY DONE!!!!!!)
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Post by Wackoguy on Oct 14, 2015 0:06:34 GMT -8
(OOC: Who's everything aimed at, by the way? )
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Post by Hellbreaker on Oct 14, 2015 11:32:54 GMT -8
All towards Glassman!! Sorry, Wacko.^^)
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Post by Wackoguy on Oct 14, 2015 13:35:19 GMT -8
Glassman's Turn! Let's GO!
Defensive phase:
Wolf Roar = blocked via skill:
Laser Force Defensive skill Glassman deflects an attack with a shield,composed from highly concentrated laser-energy. -blocks 1 attack with a shield -3 uses
(used once)
Thunderbolt Javelin = blocked via skill:
Laser Force Defensive skill Glassman deflects an attack with a shield,composed from highly concentrated laser-energy. -blocks 1 attack with a shield -3 uses
(used once)
Storm Pack Takedown = 130 damage taken ; 30 counterdamage to Fulgur
HP: 840 / 1100
==============
Setup phase:
HP: 840 / 1100
===============
Offensive phase:
Breaking the Limits Speed skill With a burst of speed,Glassman surpasses his usual ability. +2 attack slots for 1 turn -3 uses
(used twice)
2 attack slots + 4 = 6 attack slots
+7 damage this turn
Burning Force - meteo S-atk Fire element Glassman holds one hand overhead,summoning a large ball of swirling flames,which he promptly throws toward an opponent. -if avoided,Glassman recovers 100 HP -gains 30 damage for every time Glassman successfully deals damage to an opponent -gains 20 damage when used first in a turn -regardless of success,the next attack used by Glassman gains half of this attack's current power -Undodgeable -20 200 220 227 damage -2 turn CD
Radiation burst S-atk Laser element Glassman fires a large blast of energy across the field,in a sweeping motion. -Undodgeable -Hits All -Cannot be countered -80 193 200 damage 1-turn CD
Earth-breaker - Delta-Wave (used 4 times!) S-atk Normal Glassman performs an axe-kick onto the ground,sending blue shockwaves rushing after an opponent. -if used after another S-atk,this attack can target a second opponent/object -Breaks shields -Cuts auras -70 77 damage
===================
HP: 840 / 1100
Stage: Marathon Stage
Status: Feelin' good!
================= Revved's turn! Let's dash for victory!
Defensive phase:
-nothing-
================
Setup phase:
-Marathon Stage dissipates-
HP: 1005 / 1300
R.E: 45
================
Offensive phase:
2 attack slots + 1 (Final turn!) = 3 attack slots
Rev strike - Karate blow C-atk Normal element Revved dashes toward an opponent and delivers a swift punch. 110 damage Undodgeable
+5 R.E gained
R.E: 50
-Two instances of 25 R.E spent! Two attack slots gained!-
(4 attack slots left!)
Piston Punch C-atk Normal Revved punches an enemy with a strong right jab. -If this attack loses damage,the damage lost is also gained by the next attack Revved uses -110 damage -breaks shields
Rev strike - Karate blow C-atk Normal element Revved dashes toward an opponent and delivers a swift punch. 110 damage Undodgeable
Piston Punch C-atk Normal Revved punches an enemy with a strong right jab. -If this attack loses damage,the damage lost is also gained by the next attack Revved uses -110 damage -breaks shields
Velocity Rush C-atk Normal Laced in white energy,Revved shoots from his current position and seems to vanish,delivering blows to several foes. -hits all -cannot be countered -must be charged for 3 turns -undodgeable -cuts auras 473 damage
+15 R.E gained ==================
HP: 1005 / 1300
Stage: normal
Status: OK!
R.E: 15
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Post by Hellbreaker on Oct 14, 2015 13:52:42 GMT -8
-Fulgur Anima Deleted!!!-
( Claiming optional plus 5 karma.^^)
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Post by Wackoguy on Oct 14, 2015 14:31:03 GMT -8
(OOC: Technically, you'd only get the +3. You only made 3 posts after-all.
Claiming +4 Karma for Revved.)
Revved earns:
30 EXP / 300 zenny +5 EXP / 50 zenny +10 EXP / 100 zenny
Glassman Legacy V1 earned:
+30 EXP / 300 zenny +5 EXP / 50 zenny +10 EXP / 100 zenny +5 EXP / 50 zenny (Finishing blow!)
Revved's total: 45 EXP and 450 zenny
Glassman's total 50 EXP and 500 zenny
============
Fulgur earns:
+10 EXP / 100 Zenny + 10 EXP / 100 zenny (Faced two opponents)
Fulgur's total earnings: 20 EXP and 200 zenny
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