Post by Hellbreaker on Jul 9, 2015 18:59:50 GMT -8
V5 Approved (Wackoguy || 5/12/16)
|Navi & RP Information|
-Navi Name: Fulgur Anima
--Appearance:He's short and slender and wiry,and from the neck down he's covered in dark grey armor.He has short,spiky hair thats a mix of bright blue and white, and he has one blue eye and one gold. He has a headband made of the same material as his armor, and there's a interesting fact about it..When he goes into battle,it folds out,becoming a full head helmet that covers all but the golden eye and his mouth. His left hand can transform into a interesting buster that looks like a snarling wolfs head, the eyes glowing red, which can act like laser sights.His looks in regard to age is around 15.Interestingly, when using a sword chip, the blade that is formed is that of a Kopis, a Greek sword similar to a kukri,but longer and slightly straighter.His armor is made if a smooth dark grey metal, but it isn't completely featureless.His torso is segmented much like high-tech body armor, and he has shoulder guards, from which hangs a long red cloak, reflective of his original form. His lower arms and legs are protected by bracers and greaves respectively.His helmet when unfolded has lighter grey stripes along the sides, and a dark glass like substance covers his blue eye when it is deployed.Fulgur can also retract his armor for when he's relaxing or needs to be agile, winding up in a sleeveless shirt and shorts that is the same shade and material as his standard armor, though looser and more cloth like.
--Personality: As he's a 'young' navi, he's somewhat naive.He's a tad quiet and shy with those new to him, but once you get to know him he's quite cheerful, and slightly cheeky. He enjoys exploring, finding new locations and experiances. He is looking foward to finding a Operator one day, as he feels he needs one, and occassionaly suffers from loneliness. loyal to his freinds, and has a hard time backing down from a fight if they are in danger.He can also be exitable around new things, and once he sets his mind on something, he can be very stubborn.In battle, he seems to gain confidence. In regular, full on battle he becomes slightly intense, quietness coming from focusing on the task at hand instead of shyness. In friendly spars with people he knows and trusts his playful side shows itself a little, and he'll laugh and smile, perhaps making the occasional joke. But, if he's not fully comfortable with a person yet, the young navi will go back to being shy and quiet after the spar is over.
--Background: He was born from the Net itself in a interesting turn of events. One day, a young programmer was attempting to make a navi based on Spartans, but in a cruel prank, his brother purged the unfinished data into the Net. By luck, it survived, eventully becoming Ful.He hasn't been around that long,but he's gotten some wandering done, as well as a little experiance. He has decded to become a Offical Net Battler, and journeys to New Life, the head quarters of the OBN.
-Version / Experience:
--Version: 5
--Experience:1740
-Funds:
--Zenny: 3730
--Bugfrags: 10 (2 minfrag)
-Type: Attack Type
☉ +10 Base Damage
☉ +5 Damage at every Version-up
☉ +10 Damage per Version to Damage+ Skills (+5 to Passive Damage+ Skills)
☉ +1 Use to Attack Slot Skills
☉ An Unavoidable Attack (+)
☉ Aiming Enhancement (+)
-Karma: +90( Light Alignment, +1 Hypermode)
-Elements: Lvl 3 Electricity, Lv2 Light
Lv1: +1 Attack Slot (2 Turn CD).
Lv2: +1 Attack Slot on Even Turns.
Lv3: +1 Attack Slot.
---------
Lv2: +1 Hyper Attack Use +10 Light Damage
--Net Strengths: Metal, Dark, Ice, Aqua, Elec, Break,Lazer, Sonic, Fire,Light
--Net Weaknesses: Shadow, Sand, Stone, Wood, Bug, Plasma, Dark, Shadow, Toxic
-HP: 1400(+1000)
-Armor: 50
--Bugfrags: 10 (2 minfrag)
|Statistical Information|
-Type: Attack Type
☉ +10 Base Damage
☉ +5 Damage at every Version-up
☉ +10 Damage per Version to Damage+ Skills (+5 to Passive Damage+ Skills)
☉ +1 Use to Attack Slot Skills
☉ An Unavoidable Attack (+)
☉ Aiming Enhancement (+)
-Karma: +90( Light Alignment, +1 Hypermode)
-Elements: Lvl 3 Electricity, Lv2 Light
Lv1: +1 Attack Slot (2 Turn CD).
Lv2: +1 Attack Slot on Even Turns.
Lv3: +1 Attack Slot.
---------
Lv2: +1 Hyper Attack Use +10 Light Damage
--Net Strengths: Metal, Dark, Ice, Aqua, Elec, Break,Lazer, Sonic, Fire,Light
--Net Weaknesses: Shadow, Sand, Stone, Wood, Bug, Plasma, Dark, Shadow, Toxic
-HP: 1400(+1000)
-Armor: 50
-Regeneration: 300+50+70
-Natural Avoid: Dodge // 5 Turn CD
-Base Damage: 170
-Attack Slots: 4
|Equipment|
Accessory Slots: 2
Crest Slots: 3
Accessories: 0
[N/A]
Crests: 1
Emotional Enlightenment
° +1 Element Level
° +5% Regen
|Skills|
Watch it, even cubs have big teeth!!
Offensive
Channels lightning into his sword before striking, making it bigger
Adds 145 damage to a C Range Attack Instance this turn
3 uses
3 uses
Protector's Armor
Support
His armor lessons the damage he feels and is inflicted with. Gives him 10Armor, and plus 10 per v-up.
Passive
Hear me roar!
Offensive
Channels lightning into his buster, making it more powerful temporarily.
Adds 145 damage to a S Range Attack Instance this turn.
Support
His armor lessons the damage he feels and is inflicted with. Gives him 10Armor, and plus 10 per v-up.
Passive
Hear me roar!
Offensive
Channels lightning into his buster, making it more powerful temporarily.
Adds 145 damage to a S Range Attack Instance this turn.
3 uses
Need to take a breath
Support
Sucks in latent electricity in the environment, repairing himself slightly.
Fulgur Anima heals 370 health
1 use
Need to take a breath
Support
Sucks in latent electricity in the environment, repairing himself slightly.
Fulgur Anima heals 370 health
1 use
Shield of the Storm
Defensive
Forms a spartan Aspis sheild of pure energy on his free arm.crouching behind it and blocking the attack.
Block against one attack.
3 uses
Warrior Spirit
Support
His will to protect and defend others makes itself known by healing the wounds of him and his comrades.
Plus 10 Regening to him and teammates, and +10 per level up.
Defensive
Forms a spartan Aspis sheild of pure energy on his free arm.crouching behind it and blocking the attack.
Block against one attack.
3 uses
Warrior Spirit
Support
His will to protect and defend others makes itself known by healing the wounds of him and his comrades.
Plus 10 Regening to him and teammates, and +10 per level up.
Passive
Cub Yip
S-Range, Elec
Uses Buster to fire off a small ball of concentrated lightning.
|Attacks|
Cub Yip
S-Range, Elec
Uses Buster to fire off a small ball of concentrated lightning.
170
Cool down none
Cub Slash
C-Range, Elec
Forms a sword with his buster, and strikes out at his foe, slashing
170
Cool down none
Thunderous Blow
C-range, Elec
Charges up his buster, and punches a foe, releasing his yip and sending a foe flying back a distance.
Undodgeable
200
Thunderbolt Javelin
S-Range,elec
He channels lightning over his hand, and forms it into the shape of a spear, throwing it at a enemy and peircing them.
160
Ignores Armor
Cool Down 1
Shield Bash
C Range/Elec
Cerberus Protector
Calling upon both the lightning and Light within, Ful changes momentarily, in order to defend and protect others. His armor changes, becoming greaves, bracers, and a armored shirt, and his cape becomes barely visible wings that aid in increasing his speed. Eyes glowing, they focus on those who threaten the ones under his protection.His buster is replaced by three giant versions of it that float above and behind him, moving and attacking at his will.
*Activatable when he's taken 6 attacks, or his teammate has taken 3.
Cleansing Judgement(HyperAttack)
S-Range, Elec
Total Chips Usable per Battle: 5
Mega Chips Usable per Battle: 3
Giga Chips Usable per Battle: 1
Standard Chips: 0
Tornado Lv4
(User's Chip Damage) (+90) Wind S-Damage
° This chip deals 8 Hits of Damage, with each hit dealing 1/8th Damage
° If used on Wood, Ice, or Sand Element Panels, acquires the Panel's Element in addition to its own and deals +10% Damage
30*8 Damage
Mega Chips: 2
SE - Sidewinder frenzy
S-atk
Normal
A force seems to depart from Fulgur's body,lashing out like a bolt of energy.
-165 damage
-cuts auras
-ignores armor
-strikes a main target and up to two others
[Purging Nightmare] - SE Mega Chip
100+15*V | Elec Shadow | Shot
> Breaks Shields + Cuts Auras
> Auto-Attacks up to 5 times immediately after use, for as many C-Range Attacks user has taken this Turn.
> May be Optionally Charged for 1 Turn to add "If Hits: Shock" to this Attack as well.
Giga Chips: 0
[N/A]
Program Slots: 3/5
Defensive Programs Installed:
[N/A]
Offensive Programs Installed:
Elemental Force Sigma
The elements granted by this program can all be added to a single attack instead of split up
Supportive Programs Installed:
Life Force Zeta
Passive Program
User has +1000 HP
Elemental Expansion
Passive Program
User has +1 Element Level.
Regenerative Programs Installed:
Regenerator SP
Passive
Regenerates 300 HP per turn.
Knight Silver
The achiever has managed to take a total of 25 attacks in one battle. (Or: The achiever has managed to reduce a total of 5,000 Damage in one battle.)
Level: 2
Bugfrags: 2
Magnet Bronze
The achiever has been a part of a battle lasting 6 or more turns counting only the achiever's posts.
Level: 4
Bugfrags: 2
Cool Down 3
Storm Pack Takedown
C-Range, Elec
Unleashes a rapid series of 10 agile attacks consisting of point blank blasts and sword blows.
17x10
Cool down none
Wolf Roar
S-Range, elec
Storm Pack Takedown
C-Range, Elec
Unleashes a rapid series of 10 agile attacks consisting of point blank blasts and sword blows.
17x10
Cool down none
Wolf Roar
S-Range, elec
Charges up his buster, and unleashes a huge beam of lightning capped by a roaring wolf head.
510
510
Charge 2
Thunderbolt Javelin
S-Range,elec
He channels lightning over his hand, and forms it into the shape of a spear, throwing it at a enemy and peircing them.
160
Ignores Armor
Cool Down 1
Shield Bash
C Range/Elec
He forms his shield, and smacks enemy with it, causing damage and knocking them off balance.
Lessens Enemy's attack slots by 1 for one turn.
Lessens Enemy's attack slots by 1 for one turn.
170
Cool Down 2
Elemental Grenade ( elementalforce sigma attack)
S range/Fire,Water,Elec,Wood
Making use of a program, he forms a ball of tightly concentrated elements, throwing it at a enemy and hammering them with a allnatural explosion.
220
3 CD
Elemental Grenade ( elementalforce sigma attack)
S range/Fire,Water,Elec,Wood
Making use of a program, he forms a ball of tightly concentrated elements, throwing it at a enemy and hammering them with a allnatural explosion.
220
3 CD
Trained Blow
C Range, Elec
Making use of the training he received from his father, Ful concentrates his will, and lightning, into a single limb, then unleashes a wickedly fast and powerful blow.
297
, 1 required charge
C Range, Elec
Making use of the training he received from his father, Ful concentrates his will, and lightning, into a single limb, then unleashes a wickedly fast and powerful blow.
297
, 1 required charge
Archer's Shot
S Rang/elec
S Rang/elec
He focus on a definite point on a enemy's body, unleashing a highly accurate charged shot using his mother's training.
297
1 required charge
Bolt Burst
C Range, Elec
He channels lightning throughout his body, then unleashes it in a dome of shocking energy.
150, inflicts shock.
CD 1
Storm Flurry
S range, elec
Arming his buster, he let's loose with a rapid series of shots,overwhelming the enemy with a veritable blizzard of electricity.
17x10
CD none
Joint buster
C-Range, Elec
Fulgur targets the joints of the opponent, either using targeted attacks or joint locks to strain and damage them, resulting in the upcoming attacks to be less effective for a bit.
Joint Strain-
297
1 required charge
Bolt Burst
C Range, Elec
He channels lightning throughout his body, then unleashes it in a dome of shocking energy.
150, inflicts shock.
CD 1
Storm Flurry
S range, elec
Arming his buster, he let's loose with a rapid series of shots,overwhelming the enemy with a veritable blizzard of electricity.
17x10
CD none
Joint buster
C-Range, Elec
Fulgur targets the joints of the opponent, either using targeted attacks or joint locks to strain and damage them, resulting in the upcoming attacks to be less effective for a bit.
Joint Strain-
A navi effected by Joint Strain has weakened ability to fight, due to the damage sustained in their limbs. Lowers damage of opponent's next two attacks, trade off is 2 to 1.(For example, lower the attacks by fifty, and you sacrifice 100 in the inflicting attack)
20, Strain 80.
CD 120, Strain 80.
|Hyper Arsenal|
Cerberus Protector
Calling upon both the lightning and Light within, Ful changes momentarily, in order to defend and protect others. His armor changes, becoming greaves, bracers, and a armored shirt, and his cape becomes barely visible wings that aid in increasing his speed. Eyes glowing, they focus on those who threaten the ones under his protection.His buster is replaced by three giant versions of it that float above and behind him, moving and attacking at his will.
*Activatable when he's taken 6 attacks, or his teammate has taken 3.
*Adds +200 damage to 1 attack per tur /adds two attack slots for as long as it lasts(choose upon engaging)
*Adds +1 Natural Avoid Dodge before Cool down, usable only during this hypermode.
(Basically allows him to use his dodge a 2nd time before it CDs.)
*Lasts 2 turns.
*Adds +1 Natural Avoid Dodge before Cool down, usable only during this hypermode.
(Basically allows him to use his dodge a 2nd time before it CDs.)
*Lasts 2 turns.
Cleansing Judgement(HyperAttack)
S-Range, Elec
Channeling his power and inner Light, he calls down a mighty lightning bolt to stop a threat dead in it's tracks.
Effects:Unomnidodgeable and Breaks Unbreakable Shields,lessens attack slots by two for 3 turns, +100 damage to Dark Karma aligned characters.
100
CD 5
Effects:Unomnidodgeable and Breaks Unbreakable Shields,lessens attack slots by two for 3 turns, +100 damage to Dark Karma aligned characters.
100
CD 5
|Chip Folder|
Total Chips Usable per Battle: 5
Mega Chips Usable per Battle: 3
Giga Chips Usable per Battle: 1
Standard Chips: 0
Tornado Lv4
(User's Chip Damage) (+90) Wind S-Damage
° This chip deals 8 Hits of Damage, with each hit dealing 1/8th Damage
° If used on Wood, Ice, or Sand Element Panels, acquires the Panel's Element in addition to its own and deals +10% Damage
30*8 Damage
Mega Chips: 2
SE - Sidewinder frenzy
S-atk
Normal
A force seems to depart from Fulgur's body,lashing out like a bolt of energy.
-165 damage
-cuts auras
-ignores armor
-strikes a main target and up to two others
[Purging Nightmare] - SE Mega Chip
100+15*V | Elec Shadow | Shot
> Breaks Shields + Cuts Auras
> Auto-Attacks up to 5 times immediately after use, for as many C-Range Attacks user has taken this Turn.
> May be Optionally Charged for 1 Turn to add "If Hits: Shock" to this Attack as well.
Giga Chips: 0
[N/A]
|Navi Customizer|
Program Slots: 3/5
Defensive Programs Installed:
[N/A]
Offensive Programs Installed:
Elemental Force Sigma
The elements granted by this program can all be added to a single attack instead of split up
Supportive Programs Installed:
Life Force Zeta
Passive Program
User has +1000 HP
Elemental Expansion
Passive Program
User has +1 Element Level.
Regenerative Programs Installed:
Regenerator SP
Passive
Regenerates 300 HP per turn.
|ACHIEVEMENTS|
Total Level:6
Total Level:6
Knight Silver
The achiever has managed to take a total of 25 attacks in one battle. (Or: The achiever has managed to reduce a total of 5,000 Damage in one battle.)
Level: 2
Bugfrags: 2
Magnet Bronze
The achiever has been a part of a battle lasting 6 or more turns counting only the achiever's posts.
Level: 4
Bugfrags: 2