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Post by ~Divine|<3|Heart~ on Nov 6, 2014 20:27:59 GMT -8
1-100
Pushing this girl to the limits...
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Post by Kman on Nov 6, 2014 20:31:43 GMT -8
Kularian
1-100 Let's get it on
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Post by Kman on Nov 6, 2014 20:50:34 GMT -8
An evening battleground.
With rolling hills as far as the eye could see, and thick, green grass beneath their feet, it was an almost-perfect battleground. In the sky above them, almost as if symbolic of one of the combatants, a full moon hung in the sky. Its radiance cast more than enough light to see by, between the Goddess and the Devourer.
On all fours, the creature known as K-414 padded forward, a low growl emerging from his throat as he did so. The feral instinct that had been gone after the incidents at Creamland seemed to have returned, and the brilliant red lights that made up his eyes did not waver as they stared Megami down.
"It has been...ages..." he breathed, a low, hungry growl following his words, "since I have been called upon. You don't know what it is like, woman," he continued, the growling building, even as it went alongside of his own words. "The hunger...the need to consume..." he continued, his front claws tearing up the ground beneath him. The grass fell like strands of hair from a wounded lover.
A sudden howl echoed outward from the wolf's maw as he stood, arching his back as he did so, the resounding sound carrying for virtual miles. "I hope you prove to be more than just a SNACK!" he roared, bounding forward.
-
Defensive Phase:
N/A
Support Phase:
HP: 2475/2475 Regen: 50 Current HP: 2525/2475
Status: Fine Panels: Normal
Attack Phase: 7 AS
Name: Armor Break Range: Combat Element: Lunar Description: K-414's claws are dangerous, tearing through foes' armor. Effects: 210 Damage, Undodgable, Breaks Shields, If Hits- Opponent's armor reduced by 45 for 1 turn. Cooldown: 1
Name: Power Break Range: Combat Element: Lunar Description: The force of K-414's blows are enough to knock others away. Effects: 180 Damage, Undodgable, Breaks Shields, if Hits- Opponent's damage is reduced by 90 for 1 turn. Cooldown: 1
Name: Speed Break Range: Combat Element: Lunar Description: K-414 knows exactly how to cut down a foe's ability to attack. Effects: 360 Damage, Undodgable, Breaks Shields, If hits- Opponent has -1 Attack slot on their next turn. Cooldown: 1
Name: Bloodletter Range: Combat Element: Lunar Description: Spilling a navi's "blood" is the key to weakening and eventually deleting it. Effects: 410 Damage, Undodgable, Breaks Shields. If Hits: Opponent is afflicted with 'Bleeding'. Cooldown: 2
Name: Cull the Weak Range: Combat Element: Lunar Description: The softer they are, the quicker they die. Effects: 390 Damage, Undodgable, Breaks Shields. If an opponent has negative armor, it counts double for the damage calculation. Cooldown: 1
Name: Rend (Alpha) Range: Combat Element: Lunar Description: Seeking to tear his opponents to pieces, K-414 attacks viciously. Effects: 150x2 Damage, Undodgeable, Breaks Shields. Avoid Separately. If both attacks hit- Rend (Beta) auto-attacks for full damage next turn. Cooldown: 2
Charging - Lunar Cannon
Conclusion:
HP: 2475/2475 Regen: 50 Current HP: 2525/2475
Status: Fine Panels: Normal
Cooldowns: Armor Break - 1 Power Break - 1 Speed Break - 1 Bloodletter - 2 Cull the Weak - 1 Rend (Alpha) - 2
Notes:
Bleed: Effects: A Navi inflicted with Bleeding takes 50 Damage per turn for 2 turns. Once ended, a Navi can be inflicted with Bleeding immediately. Damage Cost: -20 to add to a Lunar Attack Required Cooldown: 1 Turn Restriction: A Navi can only suffer from one instance of Bleed at a time.
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Post by ~Divine|<3|Heart~ on Nov 7, 2014 19:13:33 GMT -8
xXxXenneth&MegamixXx
________________________________________________________
This creature was feral...
His eyes to her were enough to send a chill down her spine, her stomach plunging into a sickness like none other, and his glowing red eyes themselves made her seem like an ant facing a giant’s crushing thumb. Megami did not feint her fear, but she merely kept it shallow under her bravery. Her expression was something of a silent swordswoman, standing with her right hand reaching to her left hip, but her left hand coveting her heart as if to create distance.
What little features could be seen from this beast were caught in glimpses of lunar light. Claws, teeth, and fur that were like the stories of a ferocious man eater. The moon may seem to represent the beast well, but it did no less justice to the lover of all creation. “I promise to be appetizing,” her words were gentle and kind, but her fierce expression said so much more. Her left eye had been scarred and her clothing tattered by what seemed to be suffering unimaginable, “Just, please, do not choke. We have a feeling you may bite off more than you can chew!”
As the creature bound forth, there was a light illuminating the female figure. A ring of magenta swirling energy had text in lost languages of time that portrayed purity: they swirled about said “courage”, “love”, “truth”, and went on like a book! Her body was bathed in a power like never before as she drew a spear towards the racing beast and screamed a loud like a banshee’s battle cry...
“FULL-SYNCHRO!”
Basic Phase!
Megami's HP:: 1,000/1,000 Field:: Normal Status:: Okay! Valkyrie Soul: -/- UB – Battlechip Charges: 1/5 Natural Avoid CD:: 3/3 Cool Downs: Divinity Barrage:: 0/0
[Megami’s Intel-Type adjusted for Attack – +5 Armor(xVer)]
[Megami’s charges from Auto-Charge Alpha become intact on skill – Unbreakable Bond! (1/5)]
Reaction Phase!
[Megami set Holy Panels using Sanctuary! (1/3)!]
[Megami has 15 Armor!]
(Battlechip Limit – 4/5 Remain (Standards, Mega(1), Giga(1))
[Megami took damage from Armor Break! (1,000 > 903/1,000)!]
[Megami’s Armor dropped to -30! (1/1)]
[Megami took damage from Power Break! (903 > 798/1,000)]
[Megami’s Attack DMG dropped by 90! (1/1) ]
[Megami dodged Speed Break using Goddess Support! (0/3 CD)]
[Megami took damage from Blood Letter (798 > 578/1,000)!]
[Megami is Bleeding! (1/2)]
[Megami took damage from Cull the Weak (578 > 353/1,000)!]
[Megami took damage from Rend (Alpha) (353 > 173/1,000)!]
Standby Phase!
[Megami used Double Soul: Valkyrie Soul - Tsuki! (1/3)!]
[Megami’s Element is treated as Elec-Element, Megami has a strength to Aqua-Element, and has a weakness to Wood-Element!]
[Megami’s Valkyrie Weapon One attack became Elec-Element and has the augmented effect “Cannot Be Naturally Avoided!”]
[Megami regenerated 100 HP! (173 > 273/1,000 HP)!]
[Megami had three charges added to Unbreakable Bond (4/5)!]
[Auto-Charges: Programs “Auto-Charge” and “Tadashi Expansion” & Hyper Mode: Double Soul!]
[Megami is Bleeding! 273 > 223/1,000 HP)!]
[Megami is using Dark Chip: Dark Recovery! 223 > 1,223/1,000 HP)! (0/2 CD)]
[Megami’s Blank Mind SP prevented loss of Hyper Modes or Karma!]
[Megami used SE – Elite Edge!]
[Remnants (1 & 2) appeared on the field! (50 HP)]
Attack Phase! (4 Actions!)
[Megami and Xenneth entered Full-Synchro using “Quick-Sync! (0/5)!]
Quick Synch Ability
Full-Synchro – Status Effect
[Megami has -90 DMG)!]
[Megami has +100 DMG)!]
Mega Chip - Agia S-Range Wood-Element [Desc] As Agia is summoned, she attacks her targets using her advanced weaponry fused with Mana energy.
360 270 370 481 Wood Damage [Undodgable, Breaks Shields; Cannot be Intercepted(1-Turn CD on effect); Regardless of Success – Opponent loses -1 Attack Slot Next Turn(2-Turn CD on effect)] (Auto-Attacks the next two turns at half damage (2-Turn CD after effect ends: Attack Cannot be used until effect ends.)) [2-Charges Required]
Follow Up - Ravage! [AUTO] C-Range Normal-Element [Desc] After using a Mega Chip or a specialty chip program, Megami lashes forth with a follow-up attack!
155 110 160 188 Normal Damage [Breaks Shields, Cuts Auras/Barriers; Auto-Attacks when an attack that requires two-charges has been used – Range is the opposite of previous attack’s range.]
Mega-Chip Amaterasu C-Range Fire-Element [Desc] The blazing Sun God makes a quick appearance and a quick frontal assault using her blazing fist and sword.
288 198 298 387 Fire Damage [Undodgable, Breaks Shields; Ignores Armor (1-Turn CD on effect); If Avoided – Megami has +1 Attack Slot next turn(2-Turn CD on effect)] [2-Charges Required]
Follow Up - Ravage! [AUTO] C-Range Normal-Element [Desc] After using a Mega Chip or a specialty chip program, Megami lashes forth with a follow-up attack!
155 110 160 188 Normal Damage [Breaks Shields, Cuts Auras/Barriers; Auto-Attacks when an attack that requires two-charges has been used – Range is the opposite of previous attack’s range.]
[Megami charged Unbreakable Bond! (1/5 Charges)]
[Megami charged Unbreakable Bond! (2/5 Charges)]
Summary Phase!
481 Wood Damage @ K-414 387 Fire Damage @ K-414 376 Normal Damage @ K-414
Megami's HP:: 1,223/1,000 Field:: Normal Status:: Full-Synchro (1/3) || Bleed (1/2) || -90 DMG (1/1) || -45 Armor (1/1) Valkyrie Soul: 1/3 UB – Battlechip Charges: 2/5 Natural Avoid CD:: 0/2 Cool Downs: Divinity Barrage:: -/-
________________________________________________________ “Cause he can get the knockout!”
Now Playing: ”Spark” by Back-On Chatty Ditz: -----
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Post by Kman on Nov 8, 2014 12:20:26 GMT -8
K-414.exe
The exchange between the two Navi was a brief, yet violent, affair. Neither seemed to avoid the other's attacks, striking one another head-on. Filtered light echoed from beneath them, seeming to steep from the ground itself. Between the blades of grass shone the holy light that had been activated by the navi before him. He had not seen such before, but it made no difference as his attacks lashed out viciously, with a reckless abandon that only played to the wolf's strengths.
"HAH!" he roared outward as blood flew from the other navi, and the woman's attacks rained down upon his hide. Even still, as they struck, they seemed to do little more than to amuse him. Data was pulled from his body only to be regenerated microseconds later, fresh and new, as if he hadn't even been damaged in the first place. "I thought you were coming to attack me...what was THAT?" he roared outward, his fur beginning to stand on end.
Her attacks bound his movements slightly, but the red eyes flared, subroutines of his body going into overdrive as they analyzed the code. The anti-virus portion of his programming, from what remained, turned the weakening effects into useless code, and not only that, his body added firewalls against that.
He stood, the blood from Megami streaking his fur, centered around his fangs and claws as he stood to his full height, releasing another powerful, shuddering howl. "COME ON! YOU CHALLENGED ME, AT LEAST MAKE IT INTERESTING!" he roared as he rushed forward again, his eyes wild.
-
Defensive Phase:
Mega Chip - Agia: Taken for 481 * .7 = 336 - 120 = 226 Damage taken -1 AS
Lunar Aspect: Waning Half-Moon: +120 HP
Follow Up - Ravage: Taken for 188 * .7 = 131 - 120 = 11 Damage Taken
Lunar Aspect: Waning Half-Moon: +120 HP
Mega-Chip Amaterasu: Taken for 387 * .7 = 270 Damage Taken
Lunar Aspect: Waning Half-Moon: +120 HP
Follow Up - Ravage: Taken for 188 * .7 = 131 - 120 = 11 Damage Taken
Lunar Aspect: Waning Half-Moon: +120 HP
Support Phase:
5 attacks hit last turn- Lunar Aspect - Waxing Half Moon: +600 HP
HP: 2525/2475 Damage Taken: 518 Regen: 1130 Current HP: 3094/2475
Lunar Aspect - Waning Gibbous Moon K-414 heals his -1 AS Status effect. K-414 is immune to any effect which causes "-1 AS for 1 turn" for the remainder of battle. Uses Remaining: 2
Status: Fine Panels: Holy
Attack Phase: 6 AS
Name: Siege Claw Range: Shot Element: Lunar Description: Slamming his claw to the ground, an explosion of force emanates. Effects: 370 Damage, Undodgable, Breaks Shields, Hits All Cooldown: 1
Name: Rend (Beta) [Auto] Range: Combat Element: Lunar Description: Once latched on, K-414 will tear opponents to pieces. Effects: 390 Damage, Undodgable, Breaks Shields. Cannot be used outside of 'Rend (Alpha)'s trigger. Cooldown: 0
Name: Second Wind Range: Combat Element: Lunar Description: K-414 is relentless, never stopping to rest once the battle has started. Effects: 330 Damage, Undodgable, Breaks Shields. Regardless of Success: One attack (not this one) has its CD reduced by 1. Cooldown: 2
Name: Taste of Blood Range: Combat Element: Lunar Description: Once blood has been spilled, the hunt is on. Effects: 340 Damage, Undodgable, Breaks Shields. Can only be used if a target is affected by 'Bleeding.' Extends duration of 'Bleeding' by 1 turn. Can only be used once per instance of Bleeding. Cooldown: 1
Name: Swipe Range: Combat Element: Lunar Description: A simple attack. Effects: 420 Damage Cooldown: 0
Name: Swipe Range: Combat Element: Lunar Description: A simple attack. Effects: 420 Damage Cooldown: 0
Charging - Lunar Cannon
Conclusion:
Current HP: 3094/2475 Status: Fine Panels: Holy
Cooldowns: Armor Break - 0 Power Break - 0 Speed Break - 0 Bloodletter - 1 Cull the Weak - 0 Rend (Alpha) - 1 Siege Claw - 1 Second Wind - 2 Taste of Blood - 1
Notes:
Bleed: Effects: A Navi inflicted with Bleeding takes 50 Damage per turn for 2 turns. Once ended, a Navi can be inflicted with Bleeding immediately. Damage Cost: -20 to add to a Lunar Attack Required Cooldown: 1 Turn Restriction: A Navi can only suffer from one instance of Bleed at a time.
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Post by ~Divine|<3|Heart~ on Nov 8, 2014 13:48:10 GMT -8
xXxXenneth&MegamixXx
________________________________________________________
“…he tells the truth.”
A sad confession from Megami as her eyes basked in the radiance of the holy light below her. Even then, with its gentle protection, it still only kept her alive enough to make a counterattack and nothing more. Even with her quick and violent blows, she could still see that the opposing…NetNavi? If she could call this feral beast such a thing, she would, but it was beyond something else. Ear splitting howls had shaken her core, but she retained a serious expression that only grew more fierce as she brandished a spear at hand, glistening in the moon light with a tip shaped like a thunderbolt as it was pointed defensively towards the beast.
“Yes, my apologies,” Megami said as the light at her feet begun to fade, “We shall make this…interesting.”
The radiant ring of light that was around her body faded with the opening of her wounds, but a new glow had taken her over. A sinister purple glow emanated around her silhouette while the holy field had begun to be taken over by a creeping, glassy terrain that was cold to the touch. Megami stabbed the spear into the terrain and lunged herself forth. Her spear lifting as it begun to rage with a coursing electrical current unlike any other as she begun to beckon for the soul that combined with her own to act wildly and true to its nature.
The ground was still stained with blood from open wounds, and the movements of the Goddess-like NetNavi was unhindered as she raced forth attempting to once again clash with the beastly Navi.
Basic Phase!
Megami's HP:: 1,223/1,000 Field:: Normal Status:: Full-Synchro (2/3) || Bleed (1/2) || -90 DMG (1/1) || -45 Armor (1/1) Valkyrie Soul: 1/3 UB – Battlechip Charges: 2/5 Natural Avoid CD:: 0/2 Cool Downs: Divinity Barrage:: -/-
[Megami’s Intel-Type adjusted for Attack – +5 Armor(xVer)]
Reaction Phase!
[Megami’s Holy Panels are still in effect! (2/3)!]
[Megami has 15 Armor!]
(Battlechip Limit – 2/5 Remain (Standards, Mega(1), Giga(0))
[Megami took damage from Siege Claw! (1,223 > 868/1,000)!]
[Megami’s Full Synchro ended! (0/2)]
[Megami took damage from Rend Beta! (868 > 680/1,000)]
[Megami took damage from Second Wind! (680 > 523/1,000)]
[Megami took damage from Taste of Blood! (523 > 361/1,000)]
[Megami’s Bleeding Status increased duration!]
[Megami took damage from Swipe! (361 > 159/1,000)]
[Megami set Ice Panels by slotting-in Mega Chip – Ice Panels! (1/2)!]
[Megami Natural Avoided Swipe using Ice Panels!]
Standby Phase!
[Megami is in Double Soul: Valkyrie Soul - Tsuki! (2/3)!]
[Megami’s Element is treated as Elec-Element, Megami has a strength to Aqua-Element, and has a weakness to Wood-Element!]
[Megami regenerated 100 HP! (159 > 259/1,000 HP)!]
[Megami had three charges added to Unbreakable Bond (5/5)!]
[Auto-Charges: Programs “Auto-Charge” and “Tadashi Expansion” & Hyper Mode: Double Soul!]
[Megami is Bleeding! 259 > 209/1,000 HP)!]
[Megami healed from Damage reduction & Armor reduction statuses!]
Attack Phase! (3 Actions!)
Mega Chip – Agia [AUTO] S-Range Wood-Element [Desc] As Agia is summoned, she attacks her targets using her advanced weaponry fused with Mana energy.
360 180 Wood Damage [Undodgable, Breaks Shields; Cannot be Intercepted(1-Turn CD on effect); Regardless of Success – Opponent loses -1 Attack Slot Next Turn(2-Turn CD on effect)] (Auto-Attacks the next two turns at half damage (2-Turn CD after effect ends: Attack Cannot be used until effect ends.)) [2-Charges Required]
Follow Up - Ravage! [AUTO] C-Range Normal-Element [Desc] After using a Mega Chip or a specialty chip program, Megami lashes forth with a follow-up attack! 155 Normal Damage [Breaks Shields, Cuts Auras/Barriers; Auto-Attacks when an attack that requires two-charges has been used – Range is the opposite of previous attack’s range.]
Mega Chip – Tsuki C-Range Elec-Element [Desc] One half of the indomitable Wind God appears, Tsuki, as she aims to drive forth her thunder spear through multiple targets.
600 650 Elec Damage [Breaks Shields, Cuts Auras/Barriers; Cannot be Countered(1-Turn CD on effect)] [2-Charges Required]
Follow Up - Ravage! [AUTO] s-Range Normal-Element [Desc] After using a Mega Chip or a specialty chip program, Megami lashes forth with a follow-up attack! 155 Normal Damage [Breaks Shields, Cuts Auras/Barriers; Auto-Attacks when an attack that requires two-charges has been used – Range is the opposite of previous attack’s range.]
Mega Chip – Tsuki C-Range Elec-Element [Desc] One half of the indomitable Wind God appears, Tsuki, as she aims to drive forth her thunder spear through multiple targets.
600 650 Elec Damage [Breaks Shields, Cuts Auras/Barriers; Cannot be Countered(1-Turn CD on effect)] [2-Charges Required]
Follow Up - Ravage! [AUTO] S-Range Normal-Element [Desc] After using a Mega Chip or a specialty chip program, Megami lashes forth with a follow-up attack! 155 Normal Damage [Breaks Shields, Cuts Auras/Barriers; Auto-Attacks when an attack that requires two-charges has been used – Range is the opposite of previous attack’s range.]
Special Chip: Valkyrie Weapon 1(Thunderbolt Spear) S-Range
NormalElec-Element [Desc] A Special Valkyrie ranged blaster chip. It changes form depending on Megami’s soul at the time.
477 527 Normal Elec-Damage [Undodgable, Breaks Shields] [Choose second Aimer on use x1/Turn] [Can only be used in “Double Soul: Valkyrie Soul” Hyper Mode] [1-Turn Charge Required]
Summary Phase!
180 Wood Damage @ K-414 1,827 Elec Damage @ K-414 465 Normal Damage @ K-414
Megami's HP:: 209/1,000 Field:: Ice Panels Status:: Bleed (2/3) Valkyrie Soul: 2/3 UB – Battlechip Charges: 0/5 Natural Avoid CD:: 1/4 Cool Downs: Divinity Barrage:: -/-
________________________________________________________ “Cause he can get the knockout!”
Now Playing: ”Spark” by Back-On Chatty Ditz: -----
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Post by Kman on Nov 8, 2014 15:45:58 GMT -8
K-414.exe
The woman finally seemed willing to do battle with him, and give him the battle that he wanted. She was terrified of him, he could smell her fear. But even then she did not back down, she did not relent. This, he appreciated, no matter how foolish it was. Grinning wickedly, he launched himself forward, eager for another clash of the gentle, demure touch of the civilized goddess against the fur, fangs and claws of his own lost humanity.
~
The clash ended, and the pain that had coursed through K-414 melted away as he danced in the gore of his victim. The data that was torn from Megami through the onslaught his attacks came back to him, refreshing and restoring him. "Ahhh...so amusing, your wish to continue this battle..." he growled, even as his tongue ran along the rows of fangs, still dripping from the wounds incurred from both he and Megami both.
"Your steadfast will is to be admired, but you lack the TENACITY, the VICIOUSNESS, and the KILLING INTENT to put me down!" he roared at the woman, heedless of the fact that she was injured, or that she had put of a brave display against this beast. "Your strikes are like annoyance of fleas! You require FAR MORE power if you EVER wish to fight me EVENLY!"
The moon in the sky began to give off an odd glow, and the power emanating from K-414 almost seemed to...change. It was difficult to say what it was, the subtlety made it seem as if nothing had. Yet his presence was multipled, and Megami could likely tell simply from how he moved that he was faster, stronger, and far more dangerous.
"Impress me now, woman. See if you can survive this onslaught!" he roared, the energy already beginning to gather in his maw as he launched himself forward, eager to see just how far this navi could push herself, and if ragnarok was truly coming for this goddess.
-
Defensive Phase:
Mega Chip - Agia: Taken for 180 * .7 = 126 - 120 = 6 Damage taken
Lunar Aspect: Waning Half-Moon: +120 HP
Follow Up - Ravage: Taken for 155 * .7 = 108 - 120 = 0 Damage Taken
Lunar Aspect: Waning Half-Moon: +120 HP
Mega Chip - Tsuki: Taken for 650 * .7 = 455 - 120 = 335 Damage Taken
Lunar Aspect: Waning Half-Moon: +120 HP
Follow Up - Ravage: Taken for 155 * .7 = 108 - 120 = 0 Damage Taken
Lunar Aspect: Waning Half-Moon: +120 HP
Mega Chip - Tsuki: Taken for 650 * .7 = 455 - 120 = 335 Damage Taken
Lunar Aspect: Waning Half-Moon: +120 HP
Follow Up - Ravage: Taken for 155 * .7 = 108 - 120 = 0 Damage Taken
Special Chip: Valkyrie Weapon 1: Taken for 527 * .7 = 368 - 120 = 248 damage Taken
Support Phase:
5 attacks hit last turn- Lunar Aspect - Waxing Half Moon: +600 HP Second Wind hit last turn, Rend Alpha's CD reduced by 1 to 0 (Usable this turn)
HP: 3094/2475 Damage Taken: 924 Regen: 1250 Current HP: 3094/2475
Status: Fine Panels: Ice
Name: Lunar Aspect - Lunar Eclipse Description: The Lunar power flowing through K-414 seems overshadowed for a moment, as if he is merely the conduit of a much larger, more dangerous force that lurks just behind him. Effects: All Passive Effects on Lunar Aspect (Not New Moon) skills are doubled. Any skills with active uses have +1 uses. Any over maximum are lost at the beginning of K-414's next Support Phase. Turns: 1 (This can never exceed 1 turn via any effect).
Lunar Aspect - Waning Crescent Moon 4 Attacks this turn gain Ignores Armor and 1 Omni-aimer of choice (3 uses remain)
Attack Phase: 8 AS
Name: Rend (Alpha) Range: Combat Element: Lunar Description: Seeking to tear his opponents to pieces, K-414 attacks viciously. Effects: 150225x2 Damage, Unomnidodgeable, Breaks Shields. Avoid Separately. Ignores Armor If both attacks hit- Rend (Beta) auto-attacks for full damage next turn. Cooldown: 2
Name: Slash Range: Combat Element: Lunar Description: A swift, violent strike. Effects: 380 530 Damage, Unomnidodgeable, Breaks Shields, Ignores Armor Cooldown: 0
Name: Slice Range: Combat Element: Lunar Description: A swift, shattering strike Effects: 380 530 Damage, Undodgable, Cuts Auras Cooldown: 0
Name: Slash Range: Combat Element: Lunar Description: A swift, violent strike. Effects: 380 530 Damage, Unomnidodgeable, Breaks Shields, Ignores Armor Cooldown: 0
Name: Slice Range: Combat Element: Lunar Description: A swift, shattering strike Effects: 380 530 Damage, Undodgable, Cuts Auras Cooldown: 0
Name: Slash Range: Combat Element: Lunar Description: A swift, violent strike. Effects: 380 530 Damage, Unomnidodgeable, Breaks Shields, Ignores Armor Cooldown: 0
Name: Slice Range: Combat Element: Lunar Description: A swift, shattering strike Effects: 380 530 Damage, Undodgable, Cuts Auras Cooldown: 0
Firing - Lunar Cannon
Name: Lunar Cannon Element: Lunar Range: Shot Description: K-414 leaps into the air, flipping backwards from his foe before landing on all fours, digging his claws into the ground. Opening his maw, a resounding howl echoes before a beam of raw Lunar energy bursts forth, destroying all in its wake. Effects: 273 310x4 Damage, Unomnidodgable, Breaks Unbreakable Shields, Cuts Undershirts, Destroys Auras, Avoid Separately. Charge: 2
Conclusion:
Current HP: 3094/2475 Status: Fine Panels: Ice
Cooldowns: Bloodletter - 0 Rend (Alpha) - 2 Siege Claw - 0 Second Wind - 1 Taste of Blood - 0
Notes:
Bleed: Effects: A Navi inflicted with Bleeding takes 50 Damage per turn for 2 turns. Once ended, a Navi can be inflicted with Bleeding immediately. Damage Cost: -20 to add to a Lunar Attack Required Cooldown: 1 Turn Restriction: A Navi can only suffer from one instance of Bleed at a time.
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Post by ~Divine|<3|Heart~ on Nov 8, 2014 18:26:53 GMT -8
xXxXenneth&MegamixXx
________________________________________________________
“My defenses won’t last…”
Megami was right about this. Even as she had managed to survive the brunt of the assault, it was her battlechips she needed to depend on. As the last strikes had come to her, threatening to wreck havoc, the female NetNavi had felt the ground become loose under her after the last ear shattering howl and the blinding lunar light. Within mere seconds, lost amongst the rubble and blinding flashes of light, the computer confirmed her log out as she made an emergency retreat, heavily damage, but still breathing.
Basic Phase!
Megami's HP:: 209/1,000 Field:: Ice Panels Status:: Bleed (2/3) Valkyrie Soul: 2/3 UB – Battlechip Charges: 0/5 Natural Avoid CD:: 1/4 Cool Downs: Divinity Barrage:: -/-
[Megami’s Intel-Type adjusted for Attack – +5 Armor(xVer)]
Reaction Phase!
[Megami’s Ice Panels are still in effect! (1/2)!]
[Megami has 15 Armor!]
[Megami took damage from all attacks this turn! (209 > 1/1,000)!]
Attack Phase! (3 Actions!)
----
Summary Phase!
---
Megami's HP:: 0/1,000 Field:: Ice Panels Status:: Okay! Valkyrie Soul: 3/3 UB – Battlechip Charges: 5/5 Natural Avoid CD:: 2/2 & x1/Turn Cool Downs: Divinity Barrage:: -/-
________________________________________________________ “Cause he can get the knockout!”
Now Playing: ”Spark” by Back-On Chatty Ditz: Can't dodge it! Well, that settles it. If she couldn’t beat higher than a V10, then this set isn’t broken. Ha!~
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Post by Kman on Nov 8, 2014 21:34:11 GMT -8
K-414.exe
K-414's eyes flared as he watched the goddess navi vanish in the light of his Lunar Cannon, clamping his jaw shut to cut it off. "Feh. All that did was make me hungry..."
He turned then, and gave one last resounding howl before his data fled the battlefield, content in his victory...but not in his hunger.K-414: +10/100 Megami: +37/300 (before any other bonuses)
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