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Post by Wackoguy on Jun 26, 2010 17:09:07 GMT -8
Tremor = taken; 100 - 5 = 95 x 0.7 = 66 dmg
Land Spike = 140 - 5 = 135 x 0.7 = 94 dmg taken
Land Spike = 140 - 5 = 135 x 0.7 = 94 dmg taken
HP: 0/1050
"Ugh...pretty good..."
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Post by Shast on Jun 26, 2010 17:45:42 GMT -8
So uhh.. Sorry guys. I thought it would be a bit more.. balanced than it was. I feel it would have been if our original plan of no S/W was in effect. Oh well, whatever, we'll have to do a rematch sometime in the future, eh?!
Anyway here's a new toy for each of ya.
-Jax v2: Usurp- S-attack Stone element *Jax appears on the field and forces a stream of local debris seeks out an opponent.* --- 50 damage, undodgeable, cuts auras, This attack may not be avoided by anything but the intended opponent. It's damage is increased by 35 per 50 base damage the target opponent has.(highest damage chosen)
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Post by Paruga on Jun 27, 2010 8:25:48 GMT -8
gee, thanks man!
~But, I forgot where I read how you use Navi cards...The topic I found didn't tell me what I needed to know >.>
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Post by Shast on Jun 27, 2010 9:09:18 GMT -8
They are SE's(Special Emulations) if it's anything like 4.0, you can have as many as you want, but you can only use 5 per battle and at 1 use per chip.
Although I don't know officially, you can only possess one of the same chip per navi, no duplicates.. >.> So you can't have 2 usurps.. AT least that's my personal prerogative on the matter.
I believe they cost 1 attack slot to use and it doesn't matter what element you are you can use 'em.
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Post by Paruga on Jun 27, 2010 18:29:23 GMT -8
Thanks for the help on that (I guess we'll find out on meh next battle, lol. Thanks again for the chip, and now I know what SE stands for.
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