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Post by Shast on Jun 8, 2010 15:53:50 GMT -8
The time was now as the digital sun reached it's low point, at first strike of darkness the battle would begin.
Jax stood erect his giant axe resting as if sheathed on his left shoulder; gripped firmly by his left hand. He awaited the opposing challengers, hoping that this field would provide them an even footing. His face masked by the black trench coats hood.
...[rand=03239188823475381325376127653804159575388764032825858610559540138]
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Post by Paruga on Jun 9, 2010 18:39:19 GMT -8
((Aw gee thanks for makin MY navi's name lowercase :P jk.....wait.....Trio?))
The ice navi stepped forward. His face grim, he mentally prepared himself for the fight. Namkcab got a little nervous; however, seeing his partner standing firm gave him courage. He shifted his footing. The glaring sun reflected off of his apendages, giving him a dazzling appearance. "Ydaer {Ready.}"
[dice=100][rand=07247314147426448460911493063902943727960500414752048420180633564236]
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Post by Wackoguy on Jun 10, 2010 11:21:36 GMT -8
The sound of one heavy footstep echoed throughout the area,followed by swift light steps...then silence.
There was brief static in the air nearby Namk,followed by a somewhat youthful swordsman appearing at his side.
"Seems I'm on time." he said,summoning a blade in his hands and gripping it with both,facing Jax. "I suppose we'll begin soon..."
[dice=100][rand=105329999525820674217209330014063484956444154170587448794981412805]
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Post by Kman on Jun 10, 2010 14:47:50 GMT -8
Kajira flickers in near the other two, nodding at the two. One she had allied with, and the other she had sparred with. The lightning blade cackled with energy as she glared at the man who had deleted her only recently. "I've brought allies this time. We shall rend you to nothing but data!" she cried, doing this without Blake's permission. She wanted revenge.
Her two allies should be enough to bring the giant down...or so she hoped. If the man was able to beat all three of them, she didn't know what she would do...she would be utterly crushed.
{Kajira has Initiative program and auto's 100, if we're going to go in order of rolling}
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Post by Shast on Jun 10, 2010 15:34:20 GMT -8
[Yeah, since we have to use S/W and I'm strong to both you and Kaj it seemed only fair to throw in a third. So hateful Kman..][Paruga just edit a dice roll into your post or somethin'~]
Jax noted each combatant the lust for revenge completely obvious in their gazes. He flipped his hood back revealing his face and grey ponytail. his eyes gave off a distinct battle lust. Making him appear more savage than he really was.
Jax: Alright, Let's begin.. His voice giving off a severe sense of passion.
[dice=100] [rand=431175493988788286942407783686974485507558945818237837194767066]
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Post by Kman on Jun 11, 2010 10:33:59 GMT -8
Kajira wasted no time, releasing a burst of electrical energy from her fingertips, before following up with a single quick slash of her blade, followed by a swift attack from her sword before darting away, not wanting to be caught too close to Jax again.
((Sorry for the short post, on lunch : D; ))
Precombat Step:
Name: Magnetic Aura Description: The woman's lightning energy explodes outward into an aura, turning aside the weaker ranged attacks. Effects: 200 Damage Aura vs Shot attacks. Combat attacks are unaffected by this Aura, and strike Kajira as if it weren't present. Uses: 2
Kajira's HP: 800 Regeneration: 0 Damage: 0 Current HP: 800
Combat Step:
Name: Static Burst Type: Shot Element: Elec Description: Kajira releases a cloud of static electricity aimed at an opponent. Effects: 145 Damage, Shock.
Name: Lightning Cut, MK I Type: Combat Element: Elec Description: Kajira’s sword flickers upward in a rising strike that’s virtually impossible to block. Effects: 135 Damage, Breaks Shields. Should this attack be Dodged, Lightning Cut, MK II auto-attacks next turn for half damage. Cooldown/Charge: 2 Turns
Name: Flicker Slash Type: Combat Element: Elec Description: Kajira’s weapon flies from its sheath, guided by her hand, slashing faster than most can see before ending back in her sheath, as if she hadn’t moved. If she chooses, she can create a blade of wind to fly at the target instead. Effects: 80 damage; Auto attack, if Combat – Undodgable and Elec Element. If Shot – Breaks Shields and Wind Element.
PostCombat:
Kajira's HP: 800 Status: Normal
360 Damage @ Jax
Cooldowns: Lightning Cut, MK I: 2 turns
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Post by Shast on Jun 11, 2010 16:53:55 GMT -8
Jax instinctively raised his arm up to guard from the electric stream but to no avail. His thick coat as well as his programming protected him from most of the hard of Kajira's assault.
Jax: Aggressive, but no power to back your attacks.. Jax said slightly adjusting his resting axe.
He clenched his fist and at that moment the ground seemed to swell up, almost ready to burst but just as it seemed like it weas ging to pop.. it deflated into a wrinkly blotched purple color, disfiguring the already malnourished earth. Fumes poured out of the ground, it smelled as horrid as it looked..
Jax grinned slightly, took one step towards his opponents, and without warning heaved his giant axe horizontally and a golden arc swept acrossed the field at all of the combatants. Following this Jax sprinted up to namkcab and spin around with his giant axe, his coat flourishing with the created wind and thrust it forcefully into his lowly adversary.
Defensive
Takes all of Kajira's attacks. Net loss: 188 Jax has been shocked!
Supportive
Jax regenerates 5% of his maximum HP 3 times. Net gain: 468
Poison Panels Element: Dark Attrabutes: All Navis on the field take 100 DMG per turn, all Navis on the field -1 attack per turn. Lasts 3 turns
Offensive -1 AS
-Tremor- S-attack Stone element *The ground rumbles at Jaxs' coming; every step he takes pulsates shock waves beneath the earth.* --- 60 damage, breaks shields, cuts auras, auto attacks, hits all, adopts any panel effect currently in play along with that panels element, if hit opponent is afflicted with that effect for 2 turns. If panels are normal when this attack is performed it deals 40 more damage. [1 turn cooldown] Tremor adopts the '100 unavoidable damage every turn' effect. [Note: Effects gained with this attack apply to the person effected only, regardless of what it says.]
-Axe strike: Cleave- @ Everyone C-attack Stone element *Jax swings his gigantic axe in a horizontal motion hitting multiple opponents. ---
130 170 damage, undodgeable, breaks shields, cleaves and hits up to 2 targets, If used after Tremor this attack gains 'breaks shields', +40 damage, and may cleaves into another target.
-Axe strike: Penetrating Thrust- @ namk C-attack Stone element *Jax points his axe at a target and thrusts with amazing force!* --- 100 damage, cuts auras, if hits reduces opponents armor by 10 If used after a charged Shatter reduces armor by 20 instead. Effect lasts the entire battle.
<Argug is charging an attack!>
Summary HP: 3415 Argug: 300/300 Potential damage: Namk: 330/Everyone else: 230 Status: Shock: 1 turn. Stage: Poison(3 turns)
-cd's- Tremor: 1 turn
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Post by Wackoguy on Jun 11, 2010 19:45:30 GMT -8
100 dmg from Poison-Stage
Natural dodges Tremor
Axe strike: Cleave = taken; 170 - 5 [armor] = 165 x 0.7 = 115 dmg
HP: 835/1050
-recovers 100 HP-
HP: 935/1050
--------------- [3 atk slots - 1 - 1 = 1 atk slot]
Soccer Tempest S-atk Aqua Riclice is surrounded by a sphere of water and he backs out of it,kicking it at a target. soaks,cuts auras,undodgeable 80 dmg 1-turn cooldown
HP: 935/1050
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Post by Paruga on Jun 12, 2010 19:14:58 GMT -8
((Oh dang it. I forgot about this ability Namkcab has- 1st two turns of battle opponent has -2 attack slots first two turns. We can just change for this battle to make it -2 for next turn or make it 2nd & 3rd turn.))
Namkcab watched his partners appear, & saw Kajira immediately jump into the fray. Soon his opponent & Riclice attacked. Thus, he uttered "Nrut ym s'ti won. {Now it's my turn.}"
<<Pre-Battle Stage>>
Takes -100 Damage from poison panels. Attack Slot 3-1-1= 1 attack.
Takes -10 Damage from Tremor + takes -100 from Tremor's panel effect, -120 from Axe Strike: Cleave
<<Support Stage>>
Def: Ice Wall A basic shield. Blocks one attack. x3 uses. Namkcab raises water from the ground and freezes it. Dodging: Axe Strike: Penetrating Thrust [2/3]
<<Battle Stage>>
Hard-headed S-range Ice-element Namkcab charges his opponent head-first. The good thing-Namkcab's got a jagged head. Oh yeeaaahhh. 100 Damage/ Ignores Armor/ 1 turn CD
<<Summary>>
HP: 770/1100 Potential Damage: 100 @ Jax Status: Normal Stage: poisoned CD's: Hard-Headed [1/1]
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Post by Shast on Jun 12, 2010 22:26:16 GMT -8
Whatever works for you three. I don't care if it's just this coming turn, or the next two. Paruga if you were hit with Tremor you take an additional 100 unavoidable from its adopted effect, which lasts 2 turns. Ice level 5 eh? Nice~
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Post by Paruga on Jun 13, 2010 9:33:01 GMT -8
Meh, personally, I'll be lenient- will just strip you of two AS your next turn only. Thanks for the Tremoer reminder.....kinda XD
~~Oh, and Ice Level 4, actually :/
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Post by Kman on Jun 14, 2010 10:28:27 GMT -8
Kajira grunted, feeling the power of the poisonous field enter through her. The large foe released a tremor, but Kajira merely flickered away, avoiding the damage that might come as she prepared herself for the swinging attack of the axe, which she made the attempt to block, but the attack merely shattered through her guard, sending her backward a couple of steps.
However, she let out a low growl before she flickered forward, gathering her energy, releasing a burst of wind from her blade before she let a lightning bolt fly from her fingertips. Darting forward, she slashed downward with her blade before letting out a loud cry as she attacked again before leaping backward, releasing a radial blast of wind from her.
"We won't back down from you, Jax!" she roared.
Precombat Phase:
Tremor: Flicker Dodge Axe Strike: Taken in the face Field Effect: Taken
Kajira's HP: 800 Damage: 321 Regeneration: 0 Current HP: 479
-Speed Based Skills: Name: Flicker Dodge Description: Kajira's appearance flickers, and an attack will pass through her, so quickly does she move. Effects: Dodge one attack Uses: 3 2
Combat Phase:
5AS - 1 = 4AS
Name: Flicker Slash Type: Combat Element: Elec Description: Kajira’s weapon flies from its sheath, guided by her hand, slashing faster than most can see before ending back in her sheath, as if she hadn’t moved. If she chooses, she can create a blade of wind to fly at the target instead. Effects: 80 damage; Auto attack, if Combat – Undodgable and Elec Element. If Shot – Breaks Shields and Wind Element.
Name: Lightning Bolt Type: Shot Element: Elec Description: Kajira lifts her hand, and a single bolt of lightning shoots towards her target. Effects: 135 Damage. If this is avoided by anything but a Natural Dodge, Thunderclap auto-attacks next turn. Cooldown/Charge: 1 turn
Name: Lightning Cut, MK II Type: Combat Element: Elec Description: Kajira’s sword flickers downward in a falling strike that’s virtually impossible to dodge. Effects: 135 Damage, Undodgeable. Should this attack be Blocked: Lightning Cut, MK I auto-attacks next turn for half damage. Cooldown/Charge: 2 turns
Name: Obvious Strike Type: Combat Element: Elec Description: Kajira sprints forward with a loud yell, alerting the enemy to her presence as she thrusts her blade at the target with an over-zealous attack. Effects: 175 Damage.
Name: Whirlwind Type: Shot Element: Wind Description: A whirlwind whips up around Kajira, cutting through her opponents and knocking them away. Effects: 135 Damage, Hits All. Opponents can only use ‘Shot’ attacks next round. Cooldown: 2 Turns
Post Combat:
Kajira's HP: 479 Status: -1 attack, -100 hp/round
Cooldowns: Lightning Cut, MK I - 1 turn Lightning Cut, MK II - 2 turns Whirlwind - 2 turns Lightning Bolt - 1 turn
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Post by Shast on Jun 14, 2010 12:35:17 GMT -8
[So, this is funny, he can't do anything. XD Shock also hurts.. =(]
Jax: Then come on, child! Jax barked back at Kajira, his tone continuing its harsh demeanor.
Holding true to his earthly element, Jax bore the brunt of nearly all of the attacks, only ducking out of the way of the clearly obvious one. His coat was dripping wet from the cocky aqua user; this amplified the shocking power of the outspoken Kajira to a great degree, but Jax was of stone, and as such he shrugged it off anyway.
Feeling a slight chill coming from the navi with the twisted speech while the poisonous terrain Jax could not make a move, only plan out what he was to do next.
Defensive
Jax takes everything but naturally avoids the Obvious strike. Net loss Kaj: 303
Net loss Riclice: 49
Net loss Namk: 95
Total loss: 448
Shock ticks for 3% of my current: 89
Total loss(again): 547
Supportive
Jax regenerates 5% max x3(468)
-100 from poison panels.
Offensive Jax has 0 attack slots.. -2 from ice, and -1 from poison~
<Argug continues his charge!>
summary HP: 3236 Argug: 280/300 Potential damage: 0 Status: Shock: ending Soaked: 1 turn. Stage: Poison(2 turns)
-cd's- Tremor: ready
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Post by Wackoguy on Jun 14, 2010 13:47:20 GMT -8
100 dmg from Poison Panels
-recovers 100 HP-
HP: 935/1050
--------- [3 atk slots - 1 [Poison Panels]
Gemstone crush @ Jax C-atk Stone Riclice's hands sparkle as they take on a stone form and he shifts them into the shape of hammers,swinging them together with his target in between. cuts auras,undodgeable 120 dmg
Stormy Sonicboom @ Jax S-atk Blade Riclice slashes the air,sending a Sonicboom at his enemy. cuts auras,breaks shields 100 dmg
HP: 935/1050
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Post by Paruga on Jun 14, 2010 16:20:08 GMT -8
Nankcab felt relieved-- for the moment. For this turn he didn't have to worry about an attack from Jax.
<<Pre-Battle Stage>>
Taking -100 damage from poison and -1 attack slot
<<Battle Stage>>
EXPLOSION C-range Ice-Element Namkcab closes in on his prey, forms an ice encasement, and blows it up. 110 Damage
Kickboxing C-range Ice element Namkcab enlarges his foot to ten times its size. He then slams the opponent with it 110 Damage
<<Summary>> HP: 670/1100 Damage dealt: 220 Stage: Poison [1/3] Status: Normal CD's: Hard-headed [0/1]
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