Post by WhiteFog on Nov 2, 2014 20:55:36 GMT -8
V1 Approved (Phen || 11/4/14)
|Navi & RP Information|
(Approved by Phenoix 11/4/14)
-Navi Name: Fog.exe
--Appearance: Fog looks rather basic in his overall appearance. He does not stand out a lot, which is exactly what he wants. He stands at an average height, and he looks humanoid. His body is primarily white with some grey accents. His face is usually looking unsure or afraid a lot of the time. He also has several hidden vents on his body that expel a white fog that allows him to hide if he needs to.
--Personality: Fog is really not a fighter, but is really quick both in his mind and on his feet. He really does not enjoy battling but sometimes knows that he has to and he will do his best to win, but he tends to give up early. When he is against a strong opponent, if he can't run away he will usually surrender rather than be deleted (if they let him surrender).
He is after something, but he doesn't know what it is. His programming was never completed and so his objective is unknown, even to him.
--Background: Fog was created by a programmer named Alfred White. He was worked on daily and as he began to become aware of himself, he often talked with his creator. They talked about a lot of things, from the world that Fog found himself in, and also the world that Alfred lived in, and how they were similar and different.
One day, Alfred didn't connect to talk with Fog, and even though he waited all day, his maker never showed up. After a couple of days, there was still no contact, and while Fog was waiting, he suddenly found that there were viruses in the system. He tried to fight back but he was not able to, and he ended up having to run away, which became his trademark.
He mostly just hung around the Internet then, in the populated areas. He doesn't like viruses, and he was so inexperienced that he doesn't even know how to get back to where he came from. He has learned and adapted quickly, and while he can now hold his own in a fight, he doesn't really enjoy the act of it. He prefers to talk things out or to simply run away if talking doesn't work out.
-Version / Experience:
--Version: 1
--Experience: 560
-Funds:
--Zenny: 1550
--Bugfrags: 0
|Statistical Information|
-Type: Normal
☉ +10% Exp and Zenny Gain from Normal Battles
☉ +25 HP Max HP at every Version-up
☉ +5 Base Damage every even Version (2, 4, 6, etc.)
☉ +1 Program Slot
-Karma: Neutral
Special Property: Neutral Alignment
Version 1: 3 Dark Chips usable per battle
Version 6: +1 Program Slot
Version 8: +1 Attack Slot
Version 10: Hyper Mode Acquired
Version 15: -1 Cooldown to All Attacks
Version 20: Neutral Mastery
-Elements: Shadow 3
Lv3: Reduce the damage of an incoming attack by 20% (3 Turn CD).
+1 Use to One Avoid Skill.
--Net Strengths: Toxic, Light, Dark, Break, Shadow
--Net Weaknesses: Sonic, Blade, Laser, Aqua, Bug
-HP: 1000
-Armor: 0
-Regeneration: 0
-Natural Avoid: Dodge // 5 Turn CD
-Base Damage: 120
☉Navi Crest
-Attack Slots: 2
|Skills|
Skill Name: Dodge
Skill Type: Speed
Skill Description: Fog leaps out of the way of an attack!
Skill Effect: Dodge 1 attack
Skill Uses: 4
Skill Name: Block
Skill Type: Defense
Skill Description: Fog braces himself for an attack!
Skill Effect: Shield 1 attack
Skill Uses: 3
Skill Name: Barrier
Skill Type: Support
Skill Description: Fog creates an emergency barrier to avoid an attack!
Skill Effect: Creates a 1hp barrier
Skill Uses: 3
Skill Name: Shift and Slide
Skill Type: Defense/Support (2 Skills)
Skill Description: Fog uses a combination of movements to avoid a foe's attack!
Skill Effect: Blocks 1 attack, and creates a 1hp barrier against a second attack OR creates a 1hp barrier against 1 attack, and blocks a second attack.
Skill Uses: 3
|Attacks|
-Max Cooldown: 3/10
Attack Name: Counterattack
Attack Range, Attack Element: Shot, Shadow
Attack Description: After avoiding, Fog gets revenge!
Attack Damage: 110
Attack Effects: +10 damage for each attack Fog avoided this turn, gets aimers based on avoids used (Dodging gives undodgable, blocking gives breaks shields, barriering gives cuts auras)
Attack Cooldown: 1 turn
Attack Name: Last Resort
Attack Range, Attack Element: Combat, Shadow
Attack Description: When running low, Fog is able to pull out the stops!
Attack Damage: 110
Attack Effects: +10 damage for each avoid skill out of uses, gets aimers based on avoid skill out of uses (dodge gives undodgable, block/shift&slide gives breaks shields, barrier/shift&slide gives cuts auras,) if 3 different skills out of uses, can choose any 2
Attack Cooldown: 1/turn
Attack Name: Dodge and Punch
Attack Range, Attack Element: Combat, Shadow
Attack Description: Fog dodges and then strikes back!
Attack Damage: 90
Attack Effects: Undodgable, if Fog used a dodge avoid this turn, +20 damage (only once)
Attack Cooldown: 0
Attack Name: Block and Shoot
Attack Range, Attack Element: Shot, Shadow
Attack Description: Fog blocks and then strikes back!
Attack Damage: 90
Attack Effects: Breaks Shields, if Fog used a shield avoid this turn, +20 damage (only once)
Attack Cooldown: 0
Attack Name: Barrier and Shoot
Attack Range, Attack Element: Shot, Shadow
Attack Description: Fog uses what remains of his barrier to attack!
Attack Damage: 90
Attack Effects: Cuts Auras, if Fog used a barrier/aura avoid this turn, +20 damage (only once)
Attack Cooldown: 0
|Chips|
Providence - Mega Class Special Emulation
Anti Element, C-Type
Frugality; economy; provision.
An artifact found in Fog's coding after a battle with a strange navi. It allows for great power.
0 DMG
-Adds 330 DMG to Fog's next attack