Post by Twon on Jul 20, 2014 12:17:56 GMT -8
V5 Approved (Phen||07/28/14)
|Navigator Information|
-Name: Fayt
-RP Information:
--Appearance:
--Background:
Not much is known about this navi. He travels the world reading fortunes and preserving balance. His past, creator, and reason of being created is all a mystery to even him.
--Personality:
Fayt is very quiet and says only what needs to be said. He has a habit of speaking short phrases when talking to others. The only time he talks more than usual is when he is reading a fortune. When making a decision, he always consults his cards before deciding.
He may seem like he has no emotions due to the fact he hardly displays any, but he knows what it's like to be happy, sad, and even angry. He does, however, have great difficulty showing facial expressions. Why this is, no one knows, not even Fayt himself.
He does have a familiar that pops out from time to time. The familiar is a small fire fairy with burning wings and, even though it's a part of Fayt's powers, seems to have her own personality and will. This familiar of his, while doesn't talk, seems to wear her emotions on her sleeve.
-Zenny: 27950
-Bugfrags: 10
-Version: 5
--Effects:
+1 Attack
+2 Skill
--Experience: 3160
-Achievement Level: 28
-Type: Support
--Effects:
Regenerates 5% HP each turn
+1 use to HP+ Support skills
+2 Program slots
Expend an 2 HP+ Support skill uses instead of one to make that use heal all allies.
Auras/Barriers create Uncuttable upon activation, but such Auras/Barriers will only last for 2 turns (turn activated and one after)
-Karma: 0 Neutral
--Effects:
+1 Skill
3 uses of Dark Chips per battle
Hyper Attack
|Statistical Information|
-HP: 2980
--Modifiers:
Version- +400 HP
Normal Element- +400 HP
Monitor's Icon- +10% HP
Inactive Crest- +100 HP
Diamond Cross- +500 HP
Fayt's Crest- +200 HP
Life-Force Omega Program- +700HP
HP->DMG Sacrifice- -500 HP
-Peak HP: 3725
-Armor: 50
--Modifiers:
Diamond Cross- +50 Armor
-Natural Barrier CD: 5
--Modifiers:
-Regeneration: 614
--Modifiers:
Support Type Navi- 5% Max HP Regen
Regenerator Beta Program- 100 Regen
Wood Element- 160 Regen
Topaz Cross- +50% to recovery effects
-Degeneration:
--Modifiers:
-Elements: Normal lvl 5, Wood lvl 4, Fire lvl 3
--Effects:
+400 HP
+100 DMG
+160 Regen
Burn
Soak
Bubble
Shock
Paralyze
Confuse
Freeze
Poison
--Modifiers:
Elemental Expansion Program (x2)
Elemental Rage
Cosmic Blessing
--Net Strengths: All
--Net Weaknesses: None
|Navigator Skillset|
-Defensive Skills:
Shield of the Devil
Activated Shield
Uses the Devil card to summon a shield that absorbs attacks.
-Blocks 1 attack
5 uses
-Speed Based Skills:
Illusion of the Moon
Activated Dodge
Uses the Moon card to transform into mist to dodge attacks
Dodges 2 attacks
-If only 1 attack is dodged this turn, adds a 1 time Natural Dodge use (Does not affect Natural Barrier use or cooldown)
2 uses
Cosmic Blessing
Element Enhancement Skill
Fayt can sense the essence of the world which let's him gain knowledge and predictive abilities.
+1 Element lvl
-Supporting Skills:
Touch of the Lovers
Activated Healing
Uses the Lovers card to summon a healing light.
-Heals 405 HP
4 uses
Trifecta: Fortune of the Priestess
Custom Aura
Uses the Fool card to combine the Priestess and Fortune card to summon an aura that does not touch physical data, but power behind it.
-Summons a 1 HP Uncuttable aura for 2 turns. Aura can not be broken.
-All attacks will go through the aura regardless of 'Cuts Aura'.
-All attacks that go through the aura will have Status Effects negated.
1 use
-Offensive Skills:
Infinite Power of the Strength
Passive Damage Enhancement
In tune with Fayt's power, the Strength card hovers behind him as Fayt grow stronger.
When HP is past max, 1 attack gains +75 damage
When HP is peaked, all attacks gain +75 damage
Trifecta: Towering Judgement
Custom Passive Object
Uses the Fool card to combine The Tower and Judgement cards to summon a pillar of power.
-Summons a 200 HP Object every 3rd turn.
-Objects has a natural 100 HP Aura
-Can not intercept attacks
-Each Object on the field adds +5 DMG and +10 Regen which rises by 5 and 10 each turn respectively and stacks with other Objects (ie. 1 object raise 5 and 10 each turn, 2 objects raises 10 and 20 each turn ect.) with a cap of 25 DMG and 50 Regen for each object on the field.
-Other Effects:
Topaz Cross- +50% to recovery effects
|Navigator Attackset|
-Total Attacks: 10/13
--Modifiers:
-Base Damage: 300
--Modifiers:
V-Up- +40 DMG
Normal element- +40 DMG
Fire Element- +60 DMG
HP->DMG Sacrifice- +50 DMG
Inactive Crest- +10 DMG
-Attacks per Turn: 3
--Modifiers:
-Total Cooldown/Charge: 12/14
--CD/Charge effects:
Major Arcana Attacks:
Sword of Justice
C-Attack
Blade Element
Uses the Justice card to summon a rapier and attack with a quick slash.
260 DMG, Cut Auras, Break Shields
Blades of Fortune
S-Attack
Blade Element
Uses the Fortune card to summon spiritual daggers to throw.
260 DMG, Undodgeable, Break Shields
Scythe of Death
C-Attack
Shadow Element
Uses the Death card to summon a scythe wreathed in Death's black flames that deal more than physical damage.
230 DMG, Cuts Auras, Breaks Shields, Berserks, Burns, Confuses
2 Turn CD
Magician's Summon
S-Attack
Fire Element
Fayt's familiar shoots fireballs at the opponent.
130 DMG, Auto attacks at the end of each turn, Cuts Auras, Breaks Shields
Storm of Judgment
S-Attack
Elec Element
Uses the Judgment card to summon many bursts of lightning down from the sky.
320 DMG, Undodgable, Breaks Shields, Hits all, Shock
3 Turn CD
Towering Pillar
S-Attack
Stone Element
Uses the Tower card to summon a pillar that rises from the ground.
250 DMG, Undodgeable, Breaks Shields, Ignores Armor
1 Turn CD
Minor Arcana Attacks:
Sword Storm
S-Attack
Blade Element
Uses a Sword card that summons swords to attack.
260 DMG, Cuts Auras, Undodgable
Rod Smash
S-Attack
Sonic Element
Uses a Rod card that launches a shockwave.
160 DMG, Breaks Shields, -20 DMG to opponent for 1 turn
Light of the Pentacle
S-Attack
Light Element
Uses a Pentacle card that fires a beam of energy.
250 DMG, Undodgable, Cuts Auras, Blinds
1 Turn CD
Cup of Flowing Power
S-Attack
Normal Element
Uses a Cup card that fires a blast of energy that is grows stronger with the user.
180 DMG, Undodgeable, Breaks Shields, Paralyzes
If HP is above max then it deals +50 DMG, If HP hits its peak then +100 DMG
Optional 3 turn Charge
1 Turn CD
Card Attacks:
Card Serpent
S-Attack
Seeking Element
Cards form together to create a large serpent that constricts the opponent.
260 DMG, Undodgable
If hits, +30 DMG to 1 attack next turn
1 Turn CD
|Navigator Hyper Repertoire|
|Navigator Programs|
-Program Slots: 7/8
--Modifiers:
Support Type Navi- +2 Program Slots
Normal Element- +1 Program Slot
-Defensive Type:
Undershirt Gamma
Activated Program
User survives a fatal turn of damage with [1] HP and recover's 10% of their Max HP when activated.
[1/1]
-Offensive Type:
-Supportive Type:
Elemental Expansion (Normal x2)
Passive Program
User has +1 Element Level.
Can be equipped twice
Immunity: <Poison>
Passive Program
User becomes immune to one status damage/reduction. Immunity is chosen upon purchase. This program may be purchased multiple times but you must choose a new status damage/reduction each time
Immunity: <Burn>
Passive Program
User becomes immune to one status damage/reduction. Immunity is chosen upon purchase. This program may be purchased multiple times but you must choose a new status damage/reduction each time
Life-Force: Omega Upgrade
Passive Program
User has +700 HP
-Restorative Type:
Regenerator Beta
Passive Program
User regenerates 100 HP per turn.
-Giga Program:
Elemental Rage
Giga Program
Those of elemental affinity are gifted with magnificent powers, and become able to bend the elements to their will.
+5 Element Levels. User gains a strength to all Elements. User can make attacks of any Element and add any Status Damage to any attack.
|Navigator Equipment|
Fayt's Mark
+200 HP
Monitor's Icon
A crest granted to those who have helped to begin a new era.
Base damage OR base HP +10% (Added to stats)
Effect chosen (DMG+ or HP+) MUST be stated when this mark is equipped, applies to all future version up bonuses and must be stated below the mark in stats.(Chooses +10% HP)
Peridot Cross of Concentration (Inactive)
A shining cross of peridot, emanates a powerful force.
+1 Use to one Hyper Attack or Advanced Dark Chip
The additional Hyper Attack can be used regardless of the current hyper attack cool down and retains all added effects applied to the original use
Negates the negative from the use of the additional Advanced Dark Chip
Topaz Cross of Life
A shining cross of topaz, emanates a powerful force.
Recovery Effects on self are applied at 150%
Diamond Cross of Purity
A shining cross forged of diamond, emanates a powerful force.
Accessory. +500 Max HP and +50 Armor
Silver Cross Signet (Inactive)
Crest
A silver cross designed to enhance defensive capability.
HP+100
Programs:
Cards:
Items:
|Chip Data|
|Items|