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Post by Deleted on Nov 14, 2012 12:30:23 GMT -8
[bgcolor=232323] Initiative: Hyperion Non-Random Special Conditions:If you RP every turn this Round, your "Entrant" Rewards will be doubled (should you lose) Random Special Conditions:1: First Special Emulation Used Costs 2 Attack Slots 2: When your HP is below 300, your Attacks deal -30 DMG 3: First Navi to Land an Attack Gains +1 Use to their SE
Condition 3 Fulfilled (Phen) Here's the ★ incase anyone needs it --- --- --- --- --- NOTE: Both navis can fulfill a "When..." Condition. As long as the Condition is true, the Effects remain active. NOTE2: Supportive Chips do not cost an Attack Slot and can be used like a regular Skill. Phen edit: Warrior you're high, I fulfilled condition 3, not 2.
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Post by notegg on Nov 14, 2012 18:32:59 GMT -8
"May luck smile upon you." The navi-frame standing across Phenoix said, before summoning two objects, and allowing them to go to work.
[Summon] [200 HP Object intercepts every attack until destroyed] [1 Use]
[Poison Pharaoh] [75 HP] -- [Supportive Chip] [Deal 50 Unavoidable Dmg/Turn] [Cannot intercept or be intercepted for] [1 Use]
1000/1000 HP
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Post by Deleted on Nov 14, 2012 19:08:20 GMT -8
Even as the poisonous gas invaded the angellic navi's lungs, he smirked, glancing at both the objects the frame of the navi had summoned. Raising both his hands aimed at the two objects, Phenoix radiated power as the two objects lifted off the ground. Looking to Hyperion, he brought his two hands together, sending both objects meant for defense flying together at Hyperion.
Setup:
50 unavoidable damage
HP: 950/1000
[Aura] [100 HP Aura at the beginning of battle] [1 Use]
Attack Step:
2 AS
[Telekinesis] [295 DMG] -- [Normal Element] [If an Object is on the field, it is removed and its HP is added to this Attack's Damage] [If a second Object is removed, its HP is added as well, but this Attack costs an Additional Attack Slot and gains "Breaks Shields"] [Cannot remove more than 2 Objects per use] [Can only be used as the First Attack of the Turn]
Both objects removed.
HP: 950/1000
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Post by Deleted on Nov 14, 2012 19:21:20 GMT -8
[bgcolor=232323]
((Once again encore, Supportive Chips do not cost Attack Slots xD. Not gunna let you fix that this time -- but just remember it, kay?))
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Post by notegg on Nov 15, 2012 4:28:44 GMT -8
((I thought Poison Pharaoh was an attack chip, but w/e.))
As the objects come flying towards Hyperion, he shrugs the brunt of the attack off, sending back an equally deadly assault in Phen's direction.
705/1000
[Restore] [+1 Use to one BattleChip] [1 Use]
[Poison Pharaoh] [75 HP] -- [Supportive Chip] [Deal 50 Unavoidable Dmg/Turn] [Cannot intercept or be intercepted for] [1 Use]
[Strength] [+30 Dmg to One Attack] [2 Uses]
Used on Custom Sword
[Custom Sword] 110 DMG] -- [Normal Element] [Cuts Auras] [+40 Dmg per turn that has passed] [1 Use]
[Shotgun] [60 DMG] -- [Normal Element] [If 1st Atk, Hit 2 Targets] [If Last Atk, +30 Dmg Next Turn to All Atks] [2 Uses]
[Recovery 10] [+10 HP] -- [Supportive Chip] [Automatically activates every time an Attack Slot is spent] [Passive]
[Recovery 10] [+10 HP] -- [Supportive Chip] [Automatically activates every time an Attack Slot is spent] [Passive]
725/1000
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Post by Deleted on Nov 15, 2012 14:12:19 GMT -8
Surprised such a devestating attack was let connect, Phenoix lifted his hand, pointing at the ground as his opponent rushed in with their blade brandished. When Phenoix raised his hand to chest level, a shield appeared from where his hand was pointing, covering his entire front as the blade connected full force with the shield, breaking the weapon. As the shield returned to the ground, the followup shot was subsequently absorbed by an unknown force surrounding Phenoix.
It was time for his offensive once again, The poisonous gas once again seeped into his lungs, but Phenoix would once again use it to his advantage. Aiming his hand at the statue, he flung it at his opponent, summoning his own copy of the statue in its place.
Grasping his hands into fists, they began to glow with the light of change. Data reconstruction for the purpose of using chip attacks. Deepening his stance from his otherwise lax standing position, his right hand finally finished its reconstruction into a large weighted ball, his left having long since finished it, glowing an bright azure.
Bringing his right hand back, Phenoix brought the ball and chain down on his opponent from a distance, pulling back on the chain after it landed and his hand returned to normal. His attack was then quickly followed by two thrusts, one from each hand. His left hand shot forth a wave of ice, his right a wave of light.
After his assault, Phenoix once again returned to his relaxed idle position, everything was going quite well for him so far.
[MetGuard] [1 Block] -- [Supportive Chip] [2 Uses] x1 use remains, blocks Custom Sword
Aura absorbs shotgun
Phenoix takes 50 unavoidable damage
HP: 900/1000
Setup:
Phenoix fulfilled condition 3, +1 use to SE this battle.
Offensive Phase: 4 actions
[Telekinesis] 95 DMG] -- [Normal Element] [If an Object is on the field, it is removed and its HP is added to this Attack's Damage] [If a second Object is removed, its HP is added as well, but this Attack costs an Additional Attack Slot and gains "Breaks Shields"] [Cannot remove more than 2 Objects per use] [Can only be used as the First Attack of the Turn]
Support Chip: Poison Pharoah
[Poison Pharaoh] [75 HP] -- [Supportive Chip] [Deal 50 Unavoidable Dmg/Turn] [Cannot intercept or be intercepted for] [1 Use] x0 uses remain
Attack Chips: Ball and Chain, Ice Wave
[Ball & Chain] [80 DMG] -- [Normal Element] [Breaks Shields] [Add Breaks Shields to Next Attack] [2 Uses] x1 use remains
[Ice Wave] [80 DMG] -- [Aqua Element] [+Breaks Shields] [Hit enemy cannot use Battle Chips for 2 Turns] [2 Uses] x1 use remains
[Variable] [90 DMG] -- [Normal Element] [Deals x1.5 Dmg if used as the 1st Attack] [Hits a second time at 50% Dmg if used as the 2nd Attack] [Deals +50 Dmg if used as the Last Attack]
HP: 900/1000
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Post by notegg on Nov 16, 2012 12:15:41 GMT -8
Right, will get back to you sometime on the weekend, it might be on monday though, so please don't post before then :}
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Post by notegg on Nov 16, 2012 21:07:08 GMT -8
All attacks taken. Chilled, cannot use battle chips turn 1/2.
"All attacks taken. Prepare yourself." The navi frame said. Even through the crushing blow, chills and caustic gas Hyperion was relentless, focusing down on his opponent. He started by getting in close and spinning, disks of energy flying from his hands. It was his form of lots of crowd control, hoping to disable the aura that blocked his attacks. He then fired two buster shots, taking time to charge his second one to ensure tons of damage.
410/1000 HP. Nice burst.
[Charge] [50 140 DMG] -- [Normal Element] [For every turn that goes by that this Attack isn't used, it gains +30 Damage] [Damage resets upon use]
[Strength] [+30 Dmg to One Attack] [2 Uses]
Used on transfer.
[Transfer] [10 40 70 100 DMG] -- [Normal Element] [Deals +10 Dmg per turn that has passed] [Damage dealt by this Attack is added to the next one as well]
[Discharge] [300 DMG] -- [Normal Element] [Damage Additions are twice as effective when applied to this Attack]
410/1000 HP, Chilled, meaning I can't use battle chips this turn or the next.
EDIT: NVM, can't use Disk Burster. Post changed to reflect this.
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Post by Deleted on Nov 17, 2012 14:12:37 GMT -8
(i calculate you at 330 HP btw, did you count the damage from Poison Pharoah?)
Phenoix's aura was able to block the navi's initial assault, however it cracked and shattered after taking the attack, left with little defenses remaining, Phenoix took the full brunt of the first buster shot, stepping back with his right foot ever so slightly to lessen the blow on his balance. As he noticed his opponent charging up the next shot, He activated his shield once more, this time enveloping his hand in the same sturdy material the shield was made up of.
As the second, more powerful buster shot closed in, Phenoix raised his hand encased in the shield material, causing the shot to collide with it and a cloud of smoke to rise from the impact point. It encased all of Phenoix's form, obscuring his location from not just onlookers, but his opponent as well.
Inside the cloud, Phenoix's hand coating had shattered to the blast, though it blocked the force, the shield would hold up no longer. Drawing a pentacle in front of him with a few waves of his hand, the design began to glow as it produced a cannon out of it, charging power as the smoke was drawn in.
The blast let loose as soon as Phenoix had a clear shot at his opponent, and was closely followed by another shot, though weaker, still powerful regardless. The initial blast trailed the smoke from what was brought in while the cannon was charging.
==============================
Aura takes Charge, breaks, no damage
Phenoix takes Transfer, 100 Damage
Phenoix blocks Discharge with MetShield, No damage
[MetGuard] [1 Block] -- [Supportive Chip] [2 Uses] 0 uses remain
Setup:
None
Offensive: 2 slots
[Cannon] [280 DMG] -- [Normal Element] [Undodgeable] [If no other Attack was used this turn, deals x4 Damage] [2 Uses]
[Cannon Arm] [70 DMG] -- [Normal Element] [Can be used alongside a Chip from the "Cannon Series" once per turn without disabling its Effect]
Phenoix HP: 800/1000 Poison Pharoah: 75/75
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Post by notegg on Nov 17, 2012 14:53:59 GMT -8
K lost I guess.
"Well played." The navi frame across Phenoix said, as he was logged out in a beam of light.
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Post by Deleted on Nov 17, 2012 20:35:28 GMT -8
[bgcolor=232323] ~Phen~ Advance to Round 2
~Hyperion~ "Entrant" Rewards Doubled (Receive an additional 25 Exp and 1,000z, upon exiting the tournament) Loser's Bracket Available.
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Post by notegg on Nov 18, 2012 18:16:39 GMT -8
I'll take dat loser's bracket. This battle system is fun.
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