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Post by Snakeskin on Jun 23, 2011 16:49:05 GMT -8
Dice roll to see who goes first.
[dice=100][rand=13674568510031382359631788069998320163683761283657838717237745895]
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Post by jsrvolt on Jun 23, 2011 16:53:52 GMT -8
[dice=100][rand=147294363009446543632904615538312729838544111962195909975710401892]
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Post by jsrvolt on Jun 23, 2011 17:18:02 GMT -8
"I shall face any foe! Even a child of Jörmungandr!" Force bellowed, balling both hands into fists and readying himself.
Defense phase =============================
Attack phase
Brawling straight Range: C Elements: Break Descirption: A simple straight punch, lacking in finesse but delivers the power all the same. Damage: 150
Power slam Range: C Elements: Break Description: Force grabs a foe by the throat, lifting them off the ground before slamming them into it face first. Damage: 140 Effects: Ignores armor Cool down: 1 turn ==================================
Summary
HP: 1000 Status: normal
290 damage to Xyzillentz
Stage: normal
Hopefully this is correct.
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Post by Snakeskin on Jun 23, 2011 17:35:25 GMT -8
Xyzillentz grinned, a devilish demeanor evident in the tone of his voice. "Ah, you look STRONG... and such nice muscles." He ducked and rolled out of the path of both attacks, blasting energy from his visor in return as toxic, awful-smelling gas leaked from the vents on his suit. "But you should work on those aggression issues."
Defense Phase:
Natural Dodge used to avoid Brawling Straight.
Scampering Skunk skill used to avoid Power Slam. 3 uses left.
Offense Phase:
Efflux Ejection (Auto Attack) Range: S-Attack Element: Toxic Description: A small amount of toxic stench is released from the vents on Xyzillentz' suit. Damage/Effects: 40 Damage, Undodgeable, Breaks Shields, Poisons
Venenose Visor Range: S-Attack Element: Toxic Description: A crescent-shaped bolt of toxic energy is shot out of Xyzillentz's visor at an opponent. Damage/Effects: 110 Damage, Undodgeable
Venenose Visor Range: S-Attack Element: Toxic Description: A crescent-shaped bolt of toxic energy is shot out of Xyzillentz's visor at an opponent. Damage/Effects: 110 Damage, Undodgeable
Venenose Visor Range: S-Attack Element: Toxic Description: A crescent-shaped bolt of toxic energy is shot out of Xyzillentz's visor at an opponent. Damage/Effects: 110 Damage, Undodgeable
110 unavoidable damage due to Toxic element.
Summary: HP: 1,700/1,700 Potential Damage: 480, Poisons Status: Normal Stage: Normal
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Post by jsrvolt on Jun 23, 2011 18:12:06 GMT -8
The snakeman danced around his blows, Force narrowing his gaze. Smoke, or something like it, billowed up from him. The brawny brawler stepped back, covering his nose. Light caught his eye, Force raising an arm infront of him. A blue disc of light sprung up around his bracer as his arm moved. Two of the crescents were negated, the third caught him in the face and knocked him over. He scrambled back to his feet, looking only slightly worse for the wear. "Why control it? Aggression is a current that leads to glory and legend. Following it is the best I can do, lest it sweep me away."
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blocking two of the venenose.
Defense phase
Name: vegg av alle far Type: Defense Description: Force throws an arm infront of him, bracer projecting a large circular disc of energy. Effects: Shields, blocks one attack, 3 uses base. ignored by breaks shields. Uses: 3 - 2 = 1 ===================================
Attack phase
Brawling Headbutt Range: C Elements: Break Description: Force grabs the foe by the shoulders, rearing back before slamming his head into theirs, hampering his foes processing power. Damage: 160 Effects: Target loses 1 attack slot for the next turn Cool down: 2 turns
Brawling Uppercut Range: C Elements: Break Description: An upper cut with forces full strength behind it, meant to connect with an opponents chin to wreck their defenses. Damage: 180 Effects: Opponents armor is lowered by 30 for 3 rounds. Cooldown: 4 turns. ========================
Summary
HP: 1000 - 260 = 740 - 20 = 720 Status: poisoned
Possible effects: 300 damage, -30 armor for 3 rounds, -1 attack slot next round at Xyz
Stage: normal
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Post by Snakeskin on Jun 23, 2011 18:36:05 GMT -8
The sinister snake twirled his way around two more incoming attacks, pulling off his helmet and revealing his scaly head as he came to a stop. "Oh, heavy assaults can be wonderful in the right moment. Like now." Blindingly fast, Xyzillentz released three successive bursts of gas. He lashed out with a toxin-covered tongue as a drill formed on his hand.
Xyz thrusted the drill at his opponent four times before it disappeared. Even as this occurred, the green stripes on his suit peeled off and formed glowing whips of energy. Grasping them tightly, he struck with both in unison.
Defense Phase:
Uses Scampering Skunk to dodge both attacks. One use remaining.
Attack Phase:
Efflux Ejection (Auto Attack) Range: S-Attack Element: Toxic Description: A small amount of toxic stench is released from the vents on Xyzillentz' suit. Damage/Effects: 40 Damage, Undodgeable, Breaks Shields, Poisons
Stench Spurt Range: S-Attack Element: Toxic Description: A burst of toxic, unbelievably awful-smelling, thick and foglike spray from the vents on Xyzillentz's suit. Damage/Effects: 130 Damage, Undodgeable, Cuts Auras, Blinds, 2-turn CD
Final Funk Range: S-Attack Element: Toxic Description: The remaining stench contained within Xyz' suit is released at the opponent. Damage/Effects: 55 Damage, Undodgeable, if used after Efflux Ejection and Stench Spurt in that order, does not take up an attack slot
Toxic Tongue Range: S-Attack Element: Toxic Description: Xyzillentz removes his helmet, revealing his snake-like head. He lashes out his extending, prehensile tongue at the opponent, which secretes a sedating venomous saliva on them that soaks through their clothing and slows their reaction time. He also pulls away an opponent's shield with his tongue, if they have one. Damage/Effects: 110 Damage, Undodgeable, Breaks Shields, Opponent has -1 attack slot next turn, 1-turn CD
DarkDrill Range: C-Attack Element: Break/Dark Karma Loss: -5 Description: Lethal drill of darkness! 100 Damage, 2 4 hits, Breaks Unbreakable Shields, Ignores Armor, Can't be countered. Gets +1 hit for each attack the opponent avoided last turn (up to +3 hits this way). Glitch: -50 HP and -1 attack slot for 1 turn each time you use an avoid.
Wild Whips Range: C-Attack Element: Dark Description: The dark green stripes on the back of Xyz' suit glow and seem to "peel off" the suit, forming energy whips that Xyz uses to lash out at his enemy. Damage/Effects: 45 Damage, Undodgeable, auto attacks after fifth attack in a turn
110 unavoidable damage due to Toxic element
40 unavoidable damage due to poison
Summary: HP: 1,700 / 1,700 Potential Damage: 930, refreshes poison, blinds, Force has -1 Attack Slot next turn Status: Glitched Stage: Normal
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Post by jsrvolt on Jun 23, 2011 18:46:29 GMT -8
"Well fought, Child of Jörmungandr..." Force managed to mumble as he hit the floor. Vanishing but a split second later as he was deleted by the system.
720 - 930 = Blasted into next month.
Force is Deleted.
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Post by Snakeskin on Jun 23, 2011 18:55:30 GMT -8
Force gets 30 EXP, 300z
Xyzillentz gets 50 / 500, - 20 / 200 for version difference, + 15 EXP for version range bonus, + 10 / 100 for perfect win, leaving 55 / 400. Add 1.6x Resource Type/Staff bonus, total is 88 EXP and 640z.
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