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Post by randomknight on Dec 5, 2006 14:48:51 GMT -8
(( Any V2-V4)
<Knightmare jumped inside the arena with a gracious leap, landing with a gentle thud>
Knightmare: "Anyone which wishes to fight me... go ahead! Make the first move!
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Post by Vilicious on Dec 5, 2006 19:54:41 GMT -8
Toxin steps into the arena, flexing his fingers and shuddering in excitement. [glow=green,2,300]'It hasn't... been very long. But... it seems you've come quite... far. Would you care to... test our abilities?'[/glow]
He bows ever so slightly, dropping a battlechip onto the field and exhales gently(for him) onto the battlefield, releasing a noxious gas into the air as the field becomes ridden with Dark Holes. He runs in and splits into two, releasing a shuriken and dashing by Knightmare with a slash.
[glow=purple,2,300]Dark Stage Support move Dark element Karma loss: 10 All Dark/Shadow elements gain +50 DMG. All your C-Attacks turn dark. Enemy is poision for 100 DMG per turn. (Fully unavoidable) Glitch: User takes 30 DMG per attack used for the rest of the battle.[/glow]
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[glow=green,2,300]Neurotic Gas S-Attack Toxic Element Harmful gases are released into the arena that confuse the enemy by making them hallucinate. 100 damage, breaks shields, undodgable, attacks all, confuses.[/glow]
[glow=gray,2,300]Shadow Shuriken S-Attack Shadow Element Toxin throws a single shuriken which then splits into six copies of it. Only one is real, so it is difficult to dodge.
140 190 Damage, Undodgable[/glow]
[glow=gray,2,300]Soul Break C-Attack
Shadow Dark Element Toxin splits and goes for a direct approach to the enemy.
60 85x2 damage, dodge/block separately, breaks shields, does 30 damage to the opponent for 2 turns.[/glow]
Total: 460, +100 from stage CD: N/A HP: 1110/1200
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Post by randomknight on Dec 5, 2006 21:31:59 GMT -8
Elemental Weakness/Strength(Non-Stance): Strength: Sonic, Speed, Dark, Light, Elec, Aqua, Wood, Fire Weakness: Stone, Metal, Bomb, Ice, Crystal, Bug
<Knightmare got a nauseous look over his face as the gas began to spread around him...>
Knightmare: "Gah... brush you're teeth's will you...?"
<Then Knightmare took the shuriken, and got struck twice>
Knightmare: "Gah... still just as <Coughes> venomous as always eh...?"
<Knightmare shrugged the feeling off, as he dashed forward, grabbed the grip of his sword, and slashed at Toxin... then he burst into flames and tried to dash towards Toxin... though felt the attack harming himself>
Knightmare: "Gah...!"
<Knightmare's left arm thrust out, to send a cloud of dust at Toxin... then his armor began to change... frosty... deepl blue...>
Offensive:
Wind Slash(V1) C-Attack Element: Wind Knightmare.EXE makes a swift, Up-To-Down Cut. Damage: 30(20 Base ,+10 Because of gauntlets) Effects: Auto-Strikes Each Turn, if hit: -1 attack on victim, ends auras/barriers
SE Wing Blaze (gift from Halerial) - Self S-Attack Fire Knightmare flies in the air and dives at the enemy immersed in flame 175 Damage, Breaks Shields
Duster(V1) S-Attack Element: Wind Knightmare.EXE thrusts the left hand forward, releasing a cloud of dust towards the enemies! Damage: 0 Effects: Damage -70 on all enemy's attacks next 2 turns, hit all, blind, Undodgeable, Uncounterable, Breaks Shields. 2 Turn cooldown AFTER negative effects end no Cooldown required if attack misses can only be used once a turn
Special:
Ice Guardian Stance LvL-1(V3) Added Element: Ice Added Effects: "Ice Guardian Stance", +100 S-Defense, +100 C-Defense, +100HP/Turn, -2 Action Slots, -50 Damage(Final Total) Use: Takes one Action Slot, has to be used in the Last Action Slot in a turn.
Elemental Weakness/Strength(Ice Guardian Stance): Strength: Sonic, Speed, Dark, Light, Elec, Aqua, Wood, Plasma Weakness: Stone, Bomb, Ice, Crystal, Bug, Laser
Knightmare: 721/1230
Uses: Wing Blaze: 0
Cooldown:
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Post by Vilicious on Dec 6, 2006 9:11:48 GMT -8
Toxin takes both attacks directed at him and looks up, his armor covered in dust. [glow=green,2,300]'Have I expressed my... dislike for that attack?'[/glow] He stands up and coughs lightly.
[glow=gray,2,300]Shadow Shuriken S-Attack Shadow Element Toxin throws a single shuriken which then splits into six copies of it. Only one is real, so it is difficult to dodge.
140 190 Damage, Undodgable[/glow] x2 (they do 20 damage including your defenses and duster effects)
Total: 40, +100 from stage, +30 from Soul Break CD: N/A HP: 1029/1200
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Post by randomknight on Dec 7, 2006 3:06:40 GMT -8
<The shurikens comes flying towards Knightmare, and shatters against his heavy, ice armor!>
Knightmare: "Don't think, you can so easily penetrate my defenses!"
<Knightmare dashed forward, making a swift attack at Toxin, a swift, weak attack!>
Knightmare: "Gah-!"
<Knightmare feels the sting of Toxin's earlier attack and the stage, then he just glares at Toxin... as his wings seems to shine up...>
Offensive:
Wind Slash(V1) C-Attack Element: Wind Knightmare.EXE makes a swift, Up-To-Down Cut. Damage: 10(20 Base ,+10 Because of gauntlets, -50 From Stance(10 is minimum)) Effects: Auto-Strikes Each Turn, if hit: -1 attack on victim, ends auras/barriers
Special:
Aeromancy(V1) Speed Move By sacrificing one action slot this turn, Knightmare gains 3 action slots next turn Uses: 2
Knightmare: 651/1230
Uses: Wing Blaze: 0 Aeromancy: 1
Cooldown:
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Post by Vilicious on Dec 7, 2006 9:11:33 GMT -8
(Lazy RP'ness. School just takes it out of me. Hence why my most recent three Battle posts have been RP'less) Moveset:
[glow=gray,2,300]Shadow Shuriken S-Attack Shadow Element Toxin throws a single shuriken which then splits into six copies of it. Only one is real, so it is difficult to dodge. 140 Damage, Undodgable[/glow] x2 (20 each again)
[glow=green,2,300]'Come... out of that shell![/glow]
Total: 40, +100 from stage CD: N/A HP: 962/1200
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Post by randomknight on Dec 7, 2006 10:57:01 GMT -8
( lazy RP. ;p )
<Knightmare unleashed his assault!>
Programs:
Dual Speed Owner of this program may attack one extra time on 3 seprate turns of their chosing. Three Per Battle
Offensive:
Ice Guardian Stance: Shield Slam(V3) C-Attack Ice Knightmare.EXE skids up to the enemy, freezing the ground temporary to do so, and rams one of his Ice shields into the enemy! Damage: 110(150 Base, +10 Gauntlet, -50 Ice Guardian Stance) Effects: Breaks Shields, Freezes
Ice Guardian Stance: Shield Slam(V3) C-Attack Ice Knightmare.EXE skids up to the enemy, freezing the ground temporary to do so, and rams one of his Ice shields into the enemy! Damage: 110(150 Base, +10 Gauntlet, -50 Ice Guardian Stance) Effects: Breaks Shields, Freezes
Ice Guardian Stance: Shield Slam(V3) C-Attack Ice Knightmare.EXE skids up to the enemy, freezing the ground temporary to do so, and rams one of his Ice shields into the enemy! Damage: 110(150 Base, +10 Gauntlet, -50 Ice Guardian Stance) Effects: Breaks Shields, Freezes
Special:
Aeromancy(V1) Speed Move By sacrificing one action slot this turn, Knightmare gains 3 action slots next turn Uses: 2
Inferno Stance LvL-1(V2) Added Element: Fire Added Effects: "Inferno Stance", +150 Damage to all attacks(Final Total), -1 Action Slot each turn. Use: Takes one Action Slot, has to be used in the Last Action Slot in a turn. Knightmare.EXE enters "Inferno Stance". His armor turns deep red and black, his hair bursts into flame, resembling a long tail of fire. his boots grows abit thicker, and bursts into low flames. The wings are removed, and replaced with small, demonical horns. Knightmare's eyes changes, from calm green, to furious red.
Knightmare: "I will do my worst!"
Knightmare: 611/1230
Uses: Wing Blaze: 0 Aeromancy: 0
Cooldown:
Elemental Weakness/Strength(Inferno Stance): Strength: Sonic, Speed, Dark, Light, Elec, Wood, Fire Weakness: Stone, Bomb, Crystal, Bug, Sniper, Wind, Spike
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Post by Vilicious on Dec 7, 2006 12:10:04 GMT -8
Toxin dodges the first one with ease, and then shifts out of the way of the second and third. N. Dodge Shadow Manipulation x2 (Dodges, +1 attack for me) (0/2)
Toxin opens his cape wide and releases pests into the air everywhere. From behind the clouds, four copies of him jump out and assault Knightmare.
Moveset: (5 Attack Slots)
[glow=green,2,300]Pestilent Flies S-Attack Toxic Element From out of his cape, thousands of flies carrying a myriad of deadly diseases descend upon his foe. 110 damage, Does 30 damage to the opponent for the next 2 turns[/glow]
[glow=gray,2,300]Soul Break C-Attack
Shadow Dark Element Toxin splits and goes for a direct approach to the enemy.
60 85x2 damage, dodge/block separately, breaks shields, does 30 damage to the opponent for 2 turns.[/glow] x2
[glow=green,2,300]Pestilent Flies S-Attack Toxic Element From out of his cape, thousands of flies carrying a myriad of deadly diseases descend upon his foe. 110 damage, Does 30 damage to the opponent for the next 2 turns[/glow] x2
Total: 670, +100 from stage CD: N/A HP: 812/1200
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Post by randomknight on Dec 7, 2006 12:13:32 GMT -8
(( How... the... O_O Howdidhegetsomanyactionslots? O_O ))
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Post by Vilicious on Dec 7, 2006 12:16:07 GMT -8
((OOC: 3 base for Recon V2, and Shadow Manipulation dodges and gives +1... actually... the attacks need to be reorganized to be S,Cx2, Sx2. I'll fix now.))
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Post by randomknight on Dec 8, 2006 15:59:35 GMT -8
<Knightmare "Blocks" the Pestilent Clouds and dodges one of the copies attacks, grinning wickedly>
Knightmare: "My Turn!"
<Knightmare suddenly shines up, as he now assaults Toxin!>
Programs:
Dual Speed Owner of this program may attack one extra time on 3 seprate turns of their chosing. Three Per Battle
Fatal Blade user deals 1.5x damage on use, but takes 1.5x more damage next turn Once Per Turn
Offensive Moveset:
Wind Slash(V1) C-Attack Element: Wind Knightmare.EXE makes a swift, Up-To-Down Cut. Damage: 270(20 Base ,+10 Because of gauntlets, +150 From Stance, +50%) Effects: Auto-Strikes Each Turn, if hit: -1 attack on victim, ends auras/barriers
Polar Laceration - SE (Gift from Vivace) Element: Ice Damage: 82x5(+30 Each Hit From Stance, +50%) – Must be Avoided Separately, Freezes C-Attack – 3 Turn Cool Down (SE-No CD) Description: Knightmare summons 5 large ice shards to the field and with a flick of his hand sends them rocketing across the field to stab, slice and quickly freeze the enemy. He can also summon them individually and manually attack with them.
Inferno Stance: Scorching Roll Kick(V2) C-Attack Fire Knightmare.EXE makes a short roll forward, at a specific point, he thrusts both legs straight upwards, aimed at the enemy's stomach, sending the enemy into the Air! Damage: 495(170 Base, +150 By Stance, +10 From Gauntlets, +50%) Effects: Breaks Shields, Upon hit: Makes enemy "Airborn"(A Navi with the "Airborn" Status Reduction, cannot be harmed by Non-"Leap" C-Attacks, cannot perform C-Attacks and cannot Dodge, ANY Kind of dodge, Lasts 1 Turn). Req: Inferno Stance
Ice Guardian Stance LvL-1(V3) Added Element: Ice Added Effects: "Ice Guardian Stance", +100 S-Defense, +100 C-Defense, +100HP/Turn, -2 Action Slots, -50 Damage(Final Total) Use: Takes one Action Slot, has to be used in the Last Action Slot in a turn.
Knightmare: 332/1230
Uses: Wing Blaze: 0 Aeromancy: 0 Parry: 0 Dual Speed: 2
Cooldown:
(( Asked Stef: If you turn into DS while afflicted by Status Damage(EX: Freeze), the Status Damage is not Removed. >:3 ))
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Post by Vilicious on Dec 9, 2006 4:49:32 GMT -8
As the Dark Soul takes over, Toxin's body becomes enveloped in ice. An image of Fleminger appears in front of him. [glow=gray,2,300]'Thank you for the battle. It seems this may become an ongoing rivalry... heh. Keep sharp.'[/glow]
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Post by randomknight on Dec 9, 2006 11:50:25 GMT -8
<Knightmare grins, as he then stands there, still braced for battle...>
Knightmare: "This battle ain't over yet pal, unless you decide to give up..."
Moveset:
N/A
Knightmare: 272/1230
Uses: Wing Blaze: 0 Aeromancy: 0 Parry: 0 Dual Speed: 2
Cooldown:
(( You simply cannot move. >:3 Battle ain't over unless you give in buddy. >:3 ))
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Post by Vilicious on Dec 9, 2006 19:20:21 GMT -8
((OOC: That was, in Fleminger's way, a forfeit.))
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Post by randomknight on Dec 10, 2006 6:21:05 GMT -8
<Something seems to click inside Knightmare's head, he then laughs>
Knightmare: "Haha, oh, you "Did" give in... ah well... nice battle it was."
<Knightmare walks up to the block of ice known as Toxin, and as his armor turns to its original hue, he slashes at the block of ice, the ice shatters and Toxin is freed...>
Knightmare: "Heh, Rivalry... i guess thats something. Take care now Toxin."
<Knightmare put his sword on his back, swirled his cape tightly around himself and simply, dashed away, gracious, long leaps into the distance...>
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