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Post by randomknight on Dec 4, 2006 15:08:00 GMT -8
<Knightmare leapt inside the arena, and landed graciously with a soft thud...>
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Post by ¯\/¯V\_Lifeline on Dec 4, 2006 15:17:32 GMT -8
(Knock on the devils door and someone will answer... =])
*Skaeil walks into the arena and see's Nightmare standing there. He drew his sword and threw off his cape, waving his hand at the navi to bring it on.*
"Spar? Make your move."
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Post by randomknight on Dec 4, 2006 15:30:41 GMT -8
<Knightmare nodded, and began his assault!>
Programs:
Fatal Blade user deals 1.5x damage on use, but takes 1.5x more damage next turn Once Per Turn
Dual Speed Owner of this program may attack one extra time on 3 seprate turns of their chosing. Three Per Battle
Offensive:
Wind Slash(V1) C-Attack Element: Wind Knightmare.EXE makes a swift, Up-To-Down Cut. Damage: 45(20 Base ,+10 Because of gauntlets, +50%) Effects: Auto-Strikes Each Turn, -1 attack, ends auras/barriers
Duster(V1) S-Attack Element: Wind Knightmare.EXE thrusts the left hand forward, releasing a cloud of dust towards the enemies! Damage: 0 Effects: Damage -70 on all enemy's attacks next 2 turns, hit all, blind, Undodgeable, Uncounterable, Breaks Shields. 2 Turn cooldown AFTER negative effects end no Cooldown required if attack misses can only be used once a turn
Bladestorm(V3) S-Attack Blade Knightmare.EXE creates a hurricane of small blades, damaging all foes! Damage: 295(130 Base, +10 Gauntles, +30 Blade,+50%) Effects: Undodgeable, Breaks Shields, hits All
Triple Slash(V1) C-Attack Element: Blade Knightmare.EXE makes a Right-To-Left Swing, then a Left-To-Right swing, followed by another Left-To-Right Spin-Slash, given momentum, the last swing deals the most damage. Damage: 90+90+135(50, 50, 70 Base, +10 Because of gauntlets, +10 on each strike because of Blade) Effects: Dodge/Parry/Block is for each seperate Hit, Cuts Auras CD: 3 Turns
One Action Slot Not Used
Uses: Dual Speed: 2
Cooldowns: Triple Slash: 3
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Post by ¯\/¯V\_Lifeline on Dec 4, 2006 16:01:12 GMT -8
*Skaeil watches as Nightmare breaks through one part of his opening defense with his first strike, the other remaining firm until the storm of blades ripped it apart. The last of his attacks seemed deflected back at him*
Defense Set:[/b]
Alpha Barrier (Wind Slash) {Breaks}
First Aura: (Duster, Bladestorm) {Breaks}
Met Guard Defense Attack A shield with the insignia on all Metool/Mettaur helmets is projected in front of the user, returning a powerful shockwave to the opponent on impact! Shield Type - 1/4 DMG of defended attack reflected back at enemy (Triple Slash, All three hits) 23+23+34 Counter Damage
Attack Set:[/b]
Light Sentry S-Attack Light Element Skaeil's sentry of light fires off a beam of light at his opponent! 260 Dmg, Cuts Auras, 1 DP, Auto-Attack.
Aquatic Blast S-Attack Aqua Element The sentry uses a highly powered pump to fire a very strong beam of water. 360 Dmg, Undodgable, Soaks.
Fire Strike C-Attack Fire Element Skaeil infuses his blade with fire and attacks. 360 Dmg, Breaks Shields, Burns.
Paralyzing Blast S-Attack Electric Element The sentry lets off a giant shock at the enemy. 360 Dmg, Undodgable, Paralyzes, 1 turn cooldown.
Status:[/b]
(4160/4160)[/color]
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Post by randomknight on Dec 4, 2006 16:44:10 GMT -8
(Lazy RP, sorreee... ^^'' Also i am TERRIBLY sorry that i removed the Turn into Ice Guardian Stance! X_X I REALLY Wanted to check Knightmare unleash it all! ))
Defensive:
N.Dodge - Fire Strike
Programs Activated:
Erupted Fury when the user falls under 10% of their Max HP, their attacks deal 1.5x DMG that turn Once Per Battle
Fatal Blade user deals 1.5x damage on use, but takes 1.5x more damage next turn Once Per Turn
Dual Speed Owner of this program may attack one extra time on 3 seprate turns of their chosing. Three Per Battle
Last Stand When users HP fall below 15% Automaticaly Recover 20% of Max HP Once Per Battle
HYPER MODE ACTIVATED! [glow=orange,2,300]Rising Phoenix[/glow]- Auto-Activates when undershirt activates. CAN ONLY BE ACTIVATED BY THIS. - Adds +50% Damage while Rising Phoenix is in effect. - Knightmare may instantly switch into any stance, without using an Action Slot. - +2 Action Slots - +20% of Max HP - +1 Use to Speed/Defense Moves - Removes any form of Status Damages and Reductions. Lasts 1 Turn
- INFERNO STANCE INSTANTLY JUMPED INTO!: Inferno Stance LvL-1(V2) Added Element: Fire Added Effects: "Inferno Stance", +150 Damage to all attacks(Final Total), -1 Action Slot each turn. Use: Takes one Action Slot, has to be used in the Last Action Slot in a turn. Knightmare.EXE enters "Inferno Stance". His armor turns deep red and black, his hair bursts into flame, resembling a long tail of fire. his boots grows abit thicker, and bursts into low flames. The wings are removed, and replaced with small, demonical horns. Knightmare's eyes changes, from calm green, to furious red.
[glow=red,2,300]Offensive![/glow]
Wind Slash(V1) C-Attack Element: Wind Knightmare.EXE makes a swift, Up-To-Down Cut. Damage: 606(20 Base ,+10 Because of gauntlets, +150, Damage Set to 337%(From 100)) Effects: Auto-Strikes Each Turn, -1 attack, ends auras/barriers
HYPER ATTACK DETECTED! [glow=orange,2,300]Phoenix Slash[/glow] C-Attack Blade Knightmare.EXE spins around, his sword making a high arch up in the air as Knightmare swirlds around, the tip of the sword landing into the ground, and cleaves deep down into the ground as Knightmare keeps to spin, when the Blade thrusts up from the ground, Knightmare strikes the sword at the enemy with mighty strength! Damage: 1499(280 Base, +150 Damage, Damage Set to 337%(From 100)) Effects: If Avoided, Victim is dealt +25% Damage for the rest of the turn.
Inferno Stance: Pyro-High Spin Kick III (V2) C-Attack Fire Knightmare.EXE's right foot bursts into intense flames, as he makes a high-spin kick at the opponents face at a dazzling pace! Damage: 1112(170 Base, +150 By Stance, +10 From Gauntlets, Damage Set to 337%(From 100)) Effects: Breaks Shields, Burns Req: Inferno Stance
Final Thrust(V1) C-Attack - Burst Element: Blade Dashes up to the target, thrusting his blade straight towards the target, impaling him for a big deal of damage! Damage: 1651(300 Base,+10 Because of gauntlets, +30 Because of Blade, +150, Damage Set to 337%(From 100)) Effects: Cuts Auras, Breaks Shields CD: 7 Turns
Scythe Slash(V1) S-Attack Element: Blade Spins around, gaining momentum before making a wide arch, hitting all enemies. Damage: 1280(190 Base, +10 Because of gauntlets, +30 Because of Blade, +150, Damage Set to 337%(From 100)) Effects: Hit All, Cuts Auras, Breaks Shields Cooldown: 3 Turns
Inferno Stance: Scorching Roll Kick(V2) C-Attack Fire Knightmare.EXE makes a short roll forward, at a specific point, he thrusts both legs straight upwards, aimed at the enemy's stomach, sending the enemy into the Air! Damage: 1112(170 Base, +150 By Stance, +10 From Gauntlets, Damage Set to 337%(From 100)) Effects: Breaks Shields, Upon hit: Makes enemy "Airborn"(A Navi with the "Airborn" Status Reduction, cannot be harmed by Non-"Leap" C-Attacks, cannot perform C-Attacks and cannot Dodge, ANY Kind of dodge, Lasts 1 Turn). Req: Inferno Stance
Knightmare: 493/1230 HP
Uses: Dual Speed: 1 Undershirt: 0 Fatal Blade: 0 Errupted Fury: 0 Last Stand: 0
Cooldowns: Triple Slash: 2 Final Thrust: 7 Scythe Slash: 3
Hyper Mode: 0(Ends after Skaeil's Turn)
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Post by ¯\/¯V\_Lifeline on Dec 4, 2006 19:42:27 GMT -8
*As Nightmare began to unleash his attack, Skaeil held up his hand let out a furious beam of light that stopped his foe dead in his tracks. He crossed his arms and smiled as he spoke.*
"Your power is great my friend, but you still have a ways to go before its true potential can break through the surface. I thank you for trying your hardest despite the odds being against you."
Defense Set:[/b]
Seering Light Dodge Skaeil sends off a beam of light so bright that it stops his enemy in their tracks. Dodges a full round of attacks, even those marked undodgable. 1(2)x use. (1/2)
*With that said, Skaeil uncrosses his arms allowing for his Divine blade to shine in the light.*
"Now it is my turn."
Attack Set:[/b]
Light Sentry S-Attack Light Element Skaeil's sentry of light fires off a beam of light at his opponent! 260 Dmg, Cuts Auras, 1 DP, Auto-Attack.[/color]
Fierce Guardian
-Gains +35% HP(Past Max) -Counters all C-Attacks for 125 Dmg each. -Gains +1 Attack Slot. -All attacks deal +50 Dmg. -DP +10.
Lasts 2 turns.
True Strike -=Card=- Aiming Speed Move Skaeil focuses intently on his target, ready to strike them down. All attacks used by Skaeil this turn deal 1.25x Damage and gain the following effects: Breaks Unbreakable Shields Unomni-Dodgable Cuts Uncuttable Auras These effects replace the lower counter-parts of this effects. If this would somehow make a move unavoidable, one of the effects is chosen to be nulled. 1x use. (0/1)
Ù Beam I S-Attack Light Element The sentry that follows Skaeil charges up a mass of its energy into one giant beam of light.
460 510 Dmg, Breaks Unbreakable Shields, Unomnidodgable, 3 DP, 6 Turn Cooldown.
Ù Breaker I C-Attack Normal Element Skaeil shifts his power into his sword and makes a powerful attack to stun any hit by it.
460 510 Dmg, Breaks Unbreakable Shields, Unomnidodgable, 3 DP, 6 Turn Cooldown.
Perfect Stab Omega C-Attack Light Element Skaeil delivers a perfectly executed stab to his opponent
440 490 Dmg, Breaks Unbreakable Shields, Unomnidodgable, Cannot Be Countered, 2 DP.
Perfect Stab Omega C-Attack Light Element Skaeil delivers a perfectly executed stab to his opponent
440 490 Dmg, Breaks Unbreakable Shields, Unomnidodgable, Cannot Be Countered, 2 DP.
Status:[/b]
(5616/4160)[/color]
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Post by randomknight on Dec 5, 2006 6:09:43 GMT -8
<Knightmare was already exhausted even before Skaeil's onslaught, as the assault came towards him... he didn't move... and he took the hits, he staggered backwards, before falling down on his bum... panting...>
Knightmare: "Heh... didn't even scratch you... what a complete loss..."
<Knightmare slowly rose... and abit staggering... began to limp away from the Arena>
Knightmare: "Used all i had there.. heh... not even a scratch on ya... you win pal."
----------------------------- Knightmare's Spoils: 30/300 x2 = 60/600
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Post by ¯\/¯V\_Lifeline on Dec 5, 2006 9:02:09 GMT -8
*As Nightmare was walking off, Skaeil held an orb out in his hand and sent it Nightmare's way.*
"You have potential, I would like a rematch some day."
*Skaeil walked over to his cloak, picking it up and dusting it off. He put it back on, sheathing his sword and walking off.*
SE Power Stab C-Attack Light Element Nightmare puts all his strength into a forward thrust at his opponent. 300 Dmg, Breaks Shields.
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