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Post by randomknight on Nov 20, 2006 17:29:03 GMT -8
<Knightmare walks inside the Battlefield...> [dice=777][rand=117458244130915430225719419931815240678045434566161330766756434727]
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Post by Raven8 on Nov 20, 2006 18:06:29 GMT -8
*With a bolt of lightning, ElecMan appears, his gauntlets sparking already*
ElecMan: ....
*ElecMan motions for Knightmare to attack*
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Post by randomknight on Nov 20, 2006 18:09:09 GMT -8
<Knightmare dashes towards ElecMan! makes three quick slashes and then a powerfull thrust!>
Offensive:
Triple Slash(V1) C-Attack Element: Blade Knightmare.EXE makes a Right-To-Left Swing, then a Left-To-Right swing, followed by another Left-To-Right Spin-Slash, given momentum, the last swing deals the most damage. Damage: 60+60+110(50, 50, 90 Base, +10 Because of gauntlets, +10 on each strike because of Blade) Effects: Dodge/Parry/Block is for each seperate Hit CD: 3 Turns
Final Thrust(V1) C-Attack - Burst Element: Blade Dashes up to the target, thrusting his blade straight towards the target, impaling him for a big deal of damage! Damage: 300(260 Base,+10 Because of gauntlets, +30 Because of Blade) Effects: Cuts Auras, Breaks Shields CD: 7 Turns
Knightmare: 1130/1130 HP
Cooldowns: Triple Slash: 3 Final Thrust: 7 HellFire: 7
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Post by Raven8 on Nov 20, 2006 18:14:56 GMT -8
*ElecMan moves quickly and dodges all the attacks*
Teleport Speed move Dodge enemy atatck! Dodge type, 4X use per battle. (0/4 uses)
Storm Barrier Defense Normal element ElecMan generates stormclouds to protect! Barrier Type, 350 HP.
(1400/1400, 350 barrier)
Thunder Beam S-Atack Elec Element ElecMan fires his electric blaster! 20 DMG 2x must be dodged/blocked sepratly, breaks shields, paralyzes
Electron Sabre C-Attack Elec element Slash with a lightening bolt 220 DMG, undodgable.
(charge)
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Post by randomknight on Nov 20, 2006 18:17:48 GMT -8
<Knightmare get's hit by the first charge, and becomes paralyzed, taking the other two hits also!>
Knightmare: 870/1130
Status: Paralyzed
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Post by Raven8 on Nov 20, 2006 18:25:13 GMT -8
Thunder Force Blade C-Attack Normal element ElecMan generates energy one turn, then creates an afterimage and slashes with such force that he creates two crossing shock-waves! 120 DMG, 2X, dodged/blocked sepratly, cuts auras, undodgable, can be seperated to attack two enemies, all C-Attacks on that turn attack 2X 1 turn charge, 3 turn cooldown.
Electron Sabre C-Attack Elec element Slash with a lightening bolt 220 DMG, undodgable. (2x)
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Post by randomknight on Nov 20, 2006 18:32:17 GMT -8
<Knightmare blocked the two last attacks, roaring! as his wings shined up, and then he thrusted his left hand out! shooting out an animated sword which slashes at ElecMan!>
Defensive:
Parry(V1) - (First and Second Electron Saber) Defense Move Blocks one attack. Uses: 3
Special Moveset:
Aeromancy(V1) Speed Move By sacrificing one action slot this turn, Knightmare gains 3 action slots next turn Uses: 2
Offensive Moveset:
SE Beta Sword (gift from Sabre) C-Attack Normal element Sword automaticly strikes! 150 DMG, used one turn, automaticly strikes for the next 4 turns.
Knightmare: 1090/1130 HP
Cooldowns:(Forgot to change them the turn before) Triple Slash: 1 Final Thrust: 5 HellFire: 5
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Post by Raven8 on Nov 20, 2006 18:38:01 GMT -8
*Hits*
(Barrier: 200)
Lightning S-Attack Elec element Lightning strikes the enemy 160 DMG, cuts auras, undodgable.
(3x)
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Post by randomknight on Nov 20, 2006 18:42:09 GMT -8
<Blocks abit then Knightmare's wings shone up as he unleashed a barrage of attacks and then jumped into Inferno Stance!>
Defensive:
Parry(V1) - (One Lightning) Defense Move Blocks one attack. Uses: 3
Offensive:
SE Beta Sword (gift from Sabre) - 3 Turns left C-Attack Normal element Sword automaticly strikes! 150 DMG, used one turn, automaticly strikes for the next 4 turns.
Scythe Slash(V1) C-Attack Element: Blade Spins around, gaining momentum before making a wide arch, hitting all enemies. Damage: 170(130 Base, +10 Because of gauntlets, +30 Because of Blade) Effects: Affect All, Cuts Auras
Scythe Slash(V1) C-Attack Element: Blade Spins around, gaining momentum before making a wide arch, hitting all enemies. Damage: 170(130 Base, +10 Because of gauntlets, +30 Because of Blade) Effects: Affect All, Cuts Auras
Scythe Slash(V1) C-Attack Element: Blade Spins around, gaining momentum before making a wide arch, hitting all enemies. Damage: 170(130 Base, +10 Because of gauntlets, +30 Because of Blade) Effects: Affect All, Cuts Auras
Scythe Slash(V1) C-Attack Element: Blade Spins around, gaining momentum before making a wide arch, hitting all enemies. Damage: 170(130 Base, +10 Because of gauntlets, +30 Because of Blade) Effects: Affect All, Cuts Auras
Inferno Stance LvL-1(V2) Added Element: Fire Added Effects: "Inferno Stance", +150 Damage to all attacks(Final Total), -1 Action Slot each turn. Use: Takes one Action Slot, has to be used in the Last Action Slot in a turn. Knightmare.EXE enters "Inferno Stance". His armor turns deep red and black, his hair bursts into flame, resembling a long tail of fire. his boots grows abit thicker, and bursts into low flames. The wings are removed, and replaced with small, demonical horns. Knightmare's eyes changes, from calm green, to furious red.
Knightmare: 770/1130 HP
Cooldowns:(Forgot to change them the turn before) Triple Slash: 0 Final Thrust: 4 HellFire: 4
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Post by Raven8 on Nov 20, 2006 18:48:14 GMT -8
*All hit*
720/1400
Electro-Regeneration Support Twin pylons regenerate ElecMan's strength! Heal type, recover 300 HP. 1x use, can also be used to heal an ally 2x.
1020/1400
Lightning S-Attack Elec element Lightning strikes the enemy 180 DMG, cuts auras, undodgable. (3x)
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Post by randomknight on Nov 20, 2006 18:52:42 GMT -8
<Blocks and Roll-Kicks!>
Defensive:
Parry(V1) - (Two Lightning) Defense Move Blocks one attack. Uses: 3
Offensive:
SE Beta Sword (gift from Sabre) C-Attack Normal element Sword automaticly strikes! 150 DMG, used one turn, automaticly strikes for the next 4 turns.
Inferno Stance: Scorching Roll Kick(V2) C-Attack Fire Knightmare.EXE makes a short roll forward, at a specific point, he thrusts both legs straight upwards, aimed at the enemy's stomach, sending the enemy into the Air! Damage: 300(140 Base, +150 By Stance, +10 From Gauntlets) Effects: Breaks Shields, Upon hit: Makes enemy "Airborn"(A Navi with the "Airborn" Status Reduction, cannot be harmed by Non-"Leap" C-Attacks, cannot perform C-Attacks and cannot Dodge, ANY Kind of dodge, Lasts 1 Turn). Req: Inferno Stance
Knightmare: 590/1130 HP
Cooldowns: Final Thrust: 3 HellFire: 3
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Post by Raven8 on Nov 20, 2006 18:55:21 GMT -8
*All hit*
(250/1400)
Electro-Pylon S-Attack Elec element ElecMan creates electric pylons to fire electric energy, limiting enemy movement. 170 DMG, next attack becomes undodgable, 1 turn cooldown
Thunder Storm S-Attack Elec element Lightning storm strikes with emense force! 520 DMG, attacks all.
Lightning S-Attack Elec element Lightning strikes the enemy 180 DMG, cuts auras, undodgable.
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Post by randomknight on Nov 20, 2006 19:00:54 GMT -8
Programs - Defensive(1Max):
Undershirt Recover from a fatal hit with 1 HP Once Per Battle
Programs - Offensive(3Max):
Erupted Fury when the user falls under 10% of their Max HP, their attacks deal 1.5x DMG that turn Once Per Battle
Programs - Restorative(1Max):
Last Stand When users HP fall below 15% Automaticaly Recover 20% of Max HP Once Per Battle
<Knightmare jumps and kicks at ElecMan!>
Offensive:
SE Beta Sword (gift from Sabre) C-Attack Normal element Sword automaticly strikes! 150 DMG, used one turn, automaticly strikes for the next 4 turns.
Inferno Stance: Incinerator Kick(V2) C-Attack Fire Knightmare.EXE jumps into the air, and frontflips, ramming his right heel into the enemy's head, either sending them along the floor sliding, or slamming them down towards the ground. Damage: 450(140 Base, +150 By Stance, +10 From Gauntlets, +50%) Effects: Leap(Can attack Airborn Enemies), Breaks Shields, Removes "Airborn" Ailment on enemy. Effects on Self: Airborn Special: If used after "Inferno Stance: Scorching Roll Kick", add "Breaks UnBreakable Shields" and "Burns" to effects. Req: Inferno Stance
Knightmare: 227/1130 HP
<Messeh Stuff of doom...>
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Post by Raven8 on Nov 20, 2006 19:02:47 GMT -8
*ElecMan flinches, as his data begins to rupture and exlode*
<ElecMan, LOGOUT>
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Post by randomknight on Nov 20, 2006 19:05:29 GMT -8
<Knightmare Tosses ElecMan an SE and walks off...>
SE - Wind Slash C-Attack Element: Wind Knightmare.EXE makes a swift, Up-To-Down Cut. Damage: 150(150 Base) Effects: Undodgeable
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