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Post by randomknight on Nov 11, 2006 14:03:48 GMT -8
<Knightmare.EXE slowly walked inside the Arena, he didn't knew fully why he did it... his head was aching, his cape he had left in the corridor... he shook his head, and wobbled abit... he had signed up to someone named "Vash"...>
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Deleted
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Post by Deleted on Nov 11, 2006 14:15:32 GMT -8
Vash walks semi-silently, trying to figure out who called him to the arena to fight. When he gets in there, he immediately notices Knightmare.
"You are the one who sent the challenge? My name is Vash, leader of the Knights of Radiance. Good luck and don't hold back."
Vash stands, waiting for Knightmare to attack. He had not yet formed his weapon as he was not wanting to seem to be another navi that had a thirst for deleting others.
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Post by randomknight on Nov 11, 2006 14:20:42 GMT -8
<Knightmare wobbled abit, the wings decorating his body suddenly blinked, as he thrusted his hand out forward! Sending a cloud of dust and sand towards Vash!>
Knightmare: "Sorry! Minor Virus infecting me i think...!"
Special Moveset:
Aeromancy(V1) Speed Move By sacrificing one action slot this turn, Knightmare gains 2 action slots next turn Uses: 2
Offensive Moveset:
Duster(V1) S-Attack Element: Wind Knightmare.EXE thrusts the left hand forward, releasing a cloud of dust towards the enemies! Damage: 0 Effects: Damage -50 on all enemy's attacks next 2 turns, hit all, blind, undodgeable, uncounterable 2 Turn cooldown AFTER negative effects end no Cooldown required if attack misses can only be used once a turn
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Deleted
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Post by Deleted on Nov 11, 2006 14:39:56 GMT -8
Vash [80 MB]
Defensive Skill: Vash is allowed to create one more Defense Move. Strength of Energy: Aura type defenses are Uncuttable Power of Light: Vash takes 1/2 DMG from dark chips Synched With Nature: Can once per battle change panels to grass Protective Armor: Vash is uneffected by Elemental Status Dmgs (like burn, Soak, ect.) Sharp Weaponry: All of Vash's attacks gain +20 DMG Kind Soul: Vash's support move has +1 use Dedication to Defense: Halberdier Shield cannot be broken by breaks shields attacks. Guardian's Spirit: Once a battle, Vash can block all attacks for an ally (except attacks all), taking only 50% of the total damage (after all bonuses from Hyper Modes, panels, programs, ect. are figured into the attack) Strong Seal: Holy Needles 'Seals the opponents ability to use darkchips for 1 turn' effect lasts for two turns.
Chaos OR Hyper: If Vash uses a Chaos Union, he cannot use his other Hyper Modes or Hyper Attacks (and vice versa) Armor Damage: -1 Attack slot on every turn that Vash takes 500 or more damage. Laser Susceptibility: User gains a weakness to laser element. (If user has a weakness to the laser element, they take 1.7x dmg from laser element attacks) Slow Start: Vash has -1 attack on his first turn. Attack Recharge: Attacks with cooldown gain an extra turn of cooldown Heavy Armor: Vash cannot use non-HyperMode Natural Dodge Hesitation: Vash cannot call a virus into battle untill the third round. It's a Reaction: When Vash uses Guardian's Spirit, he cannot use any defense moves to stop the attacks aimed at the ally he is blocking for. Double Edged Sword...er... Seal: Vash cannot use SEs the turn he uses Holy Needles or the turn after.
The area around Vash glows a bright green as walls of viridian colored energy shoot from the ground. The energy forms an aura around him that moves with every motion he makes. The dust and sand hit it and fall to the ground, unable to get through it.
Guardian Aura Aura Type Defense Vash Sets up an energy field around him to block attacks. 180 HP, 115 counter damage when Aura is broken Useable 2 times per battle (Used 1 time, 1x left)
HP: 2280/2280, 180 HP Uncuttable Aura
"A virus? We'll fix it if it isn't resolved by the time the battle ends. By the way, mind giving me your name?"
Vash raises his left arm and points one finger at Knightmare. Vash's arm glows right before he switches his hand to a flat position, palm facing Knightmare. He releases a blast of light energy from it as a thin pole of energy forms in his right hand. He slams it into the ground, sending a shockwave at Knightmare. Vash rests the halberd, formed during the shockwave attack, on his shoulder.
Energy Blast S-attack Light Element Vash fires a blast of light elemental energy out of his left hand. 270 dmg, breaks shields, Undodgable 2 Turn Cooldown
Nature Wave S-attack Wood Element Vash slams the halberd into the ground, creating a shockwave. 270 dmg, Cuts Auras, Breaks Shields 2 Turn Cooldown
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Post by randomknight on Nov 11, 2006 14:46:30 GMT -8
<Knightmare staggered, seemingly unable to do anything against the energy blasts, he gritted his teeths...>
Knightmare: "Heh, Knightmare... thats my name... aaargh...!"
<Knightmare dashed towards Vash! And made a Flurry of Strikes with his sword!>
Offensive Moveset:
Triple Slash(V1) C-Attack Element: Blade Knightmare.EXE makes a Right-To-Left Swing, then a Left-To-Right swing, followed by another Left-To-Right Spin-Slash, given momentum, the last swing deals the most damage. Damage: 60+60+100(50, 50, 80 Base, +10 Because of gauntlets, +10 on each strike because of Blade) Effects: Dodge/Parry/Block is for each seperate Hit CD: 3 Turns
Wind Slash(V1) C-Attack Element: Wind Knightmare.EXE makes a swift, Up-To-Down Cut. Damage: 150(140 Base ,+10 Because of gauntlets) Effects: Undodgeable
Final Thrust(V1) C-Attack - Burst Element: Blade Dashes up to the target, thrusting his blade straight towards the target, impaling him for a big deal of damage! Damage: 290(250 Base,+10 Because of gauntlets, +30 Because of Blade) Effects: Cuts Auras, Breaks Shields CD: 7 Turns
Knightmare: 490/1030 HP
CD's: Triple Slash: 3 Final Thrust: 7
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Post by Deleted on Nov 11, 2006 15:04:34 GMT -8
The aura stops all the attack, but shatters from the last. Several fragments from it damage Knightmare.
HP: 2280/2280
"Seems more than a little virus..."
The halberd glows brightly with light as Vash strikes Knightmare twice. After seeing Knightmare was defeated, Vash walks over to him and healing Knightmare's data so it is strong enough to counter the virus.
"You should be more careful about where you go and opening things you don't know who they are from."
Luminous Strike C-attack Light Element Vash's halberd is surrounded by light energy as he strikes at the opponent. 280 dmg, Breaks Shields, Undodgable 3 Turn cooldown
Guardian Strike EX C-attack Light Element The halberd's lance tip and axe head are surrounded by energy during the strike, causing more damage than a normal strike. 280 dmg, breaks shields, cuts auras, blinds 3 Turn Cooldown
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Post by randomknight on Nov 11, 2006 15:14:52 GMT -8
<At the second strike, Knightmare felt himself weaken greatly... and the third strike where just "OverKill"... he where flung back a few meters... and slowly, weakly, crawling up on his knees... as fragments of his Data slowly began to be ripped from him>
Knightmare: "uuh... atleast, i get... to be... fixed... "Chief"... wanted to see me... uh... anyways..."
<Knightmare fell down, and just as he did, he logged>
--------------------------- Spoils of the Battle! Knightmare: 30xp/300z. Multiplied with 2.
Vash: 10xp/100z, +10xp/100z in case of "Flawless Victory"
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