Post by Genesis on Jul 14, 2010 2:52:44 GMT -8
*Even through all of that, the fighting still persisted. The spirit had come back stronger than he would've suspected unless he fought it hands on like he was now. Striking the ground as a wave blew aside the first and second wave of attacks, a faint aura forming around him before he was overcome by attacks, covered in a cloud of smoke. Crimson eyes flashing through the storm as a pulse of energy followed by a wave of energy shot forth, a flash of light emerging from it before Genesis stepped forward from it, covered in the Exodus State. As the fire continued to rain from above, Genesis raised his left arm, energy coursing it before he simply clenched it into a fist.*
"Disperse."
*The explosions went off instantly, multiple explosions engulfing the fallen metool. In particular, they had been sending some powerful attacks at him left and right, yet he refused to give in still. They were getting closer now at least, and persisting onward was the only thing they could afford to do.*
~~~~~~~~~~~~~~~~~~~~~~~
Defensive Phase:
Attack 1 + 2: Flux: The Passage of Genesis
Breaking of Physical Balance: Permanence: Phantom Delusion
All Others: Taken
Flux: The Passage of Genesis
Dodge Speed
Description: Black data comes from Genesis' right gauntlet, surrounding him before he strikes the ground, sending out a coursing wave that batters aside enemy attacks. Afterward, his sword constantly has black feathers falling from it, amplifying various effects of the entire battlefield.
Effect of Move: Dodges one attack. If the following attack cannot be avoided by a shield or aura, it is also dodged. If successful, Genesis gains +1 Attack Slot for the turn for each successful dodge.
x2 Uses
x1 Used:
Permanence: Phantom Delusion
Aura Support
Description: Genesis summons a faint black aura around him, upon it's destruction, the shards of data and energy flow into him and make him somewhat stronger.
HP of Aura: 140
Effects: When destroyed, Genesis recovers 220 HP. If this aura is hit by an attack that bypasses auras, (Cuts/Unavoid), when broken it restores 330 HP instead of 220.
x2 Uses
x1 Used: +220 HP.
Total Damage Taken: 641 + 360
~~~~~~~~~~~~~~~~~~~~~~~~
Supportive Phase:
Beginning of the Rise: Exodus
Genesis' Offensive Programs revised to their full heights. Genesis' cloak bursts into shards of data before forming a short of half cloak that wraps around his neck and flows down and is tossed about by the winds. His armor covered by a crimson glow, his sword having a pale white aura around it with the symbols on the onyx blade flashing. Marking the start of the Exodus.
- Genesis has +2 Attack Slots.
- Genesis recovers 30% HP upon the activation of this Hyper Mode.
- 2 Turn Duration
[Auto-Charge: +80 Damage to Artillery Reign & Decaying Reminiscence]
Evanescence: The Fleeting Dream
Charge Offense
Description: Genesis takes off the limits on his attacks, unleashing far more devastating assaults at a much faster speed. Devastating the area around him entirely.
Effects: Attacks that are charged have their charge last through the turn rather than for one attack slot. Passive.
Total Attack Slots: 7
~~~~~~~~~~~~~~~~~~~~~~~~
Offensive Phase:
Rending Helix
C/S-Combat
Plasma Element
Genesis empowers his attacks, unleashing a stronger assault direct afterward while doing minimal damage to the enemy.
Damage: 70
Effects of Attack: All of Genesis' attacks inflict +60 after this attack is used.
1x Use/Turn [Aqua Cross]
Pulsar Wave
S-Combat
Plasma Element
Genesis pulls one of his arms back, pushing it forward after as a blast of energy blasts and tears through a single enemy.
Damage: 220
Effects of Attack: Auto-Attack. Increases by 25 for each turn used to a max of +100 from this effect. Cuts Auras, Breaks Shields
Decaying Reminiscence
S-Combat
Plasma Element
Energy surges from Genesis' arm, raising his arm up as his hand rests in front of his face. Clenching his hand into a fist, multiple explosions go off on the surroundings of his enemy as they are engulfed in the destructive waves.
Damage: 660
Effects of Attack: Breaks Shields, Cuts Auras.
1 Turn Charge
Decaying Reminiscence
S-Combat
Plasma Element
Energy surges from Genesis' arm, raising his arm up as his hand rests in front of his face. Clenching his hand into a fist, multiple explosions go off on the surroundings of his enemy as they are engulfed in the destructive waves.
Damage: 660
Effects of Attack: Breaks Shields, Cuts Auras.
1 Turn Charge
Decaying Reminiscence
S-Combat
Plasma Element
Energy surges from Genesis' arm, raising his arm up as his hand rests in front of his face. Clenching his hand into a fist, multiple explosions go off on the surroundings of his enemy as they are engulfed in the destructive waves.
Damage: 660
Effects of Attack: Breaks Shields, Cuts Auras.
1 Turn Charge
Decaying Reminiscence
S-Combat
Plasma Element
Energy surges from Genesis' arm, raising his arm up as his hand rests in front of his face. Clenching his hand into a fist, multiple explosions go off on the surroundings of his enemy as they are engulfed in the destructive waves.
Damage: 660
Effects of Attack: Breaks Shields, Cuts Auras.
1 Turn Charge
Decaying Reminiscence
S-Combat
Plasma Element
Energy surges from Genesis' arm, raising his arm up as his hand rests in front of his face. Clenching his hand into a fist, multiple explosions go off on the surroundings of his enemy as they are engulfed in the destructive waves.
Damage: 660
Effects of Attack: Breaks Shields, Cuts Auras.
1 Turn Charge
Decaying Reminiscence
S-Combat
Plasma Element
Energy surges from Genesis' arm, raising his arm up as his hand rests in front of his face. Clenching his hand into a fist, multiple explosions go off on the surroundings of his enemy as they are engulfed in the destructive waves.
Damage: 660
Effects of Attack: Breaks Shields, Cuts Auras.
1 Turn Charge
Hailfire Rocket: Artillery Reign
S-Attack
Fire Element
Genesis aims his hand upward, firing off a sphere into the air. Soon enough, rockets rain down that quickly lock on to every enemy and unleashes devastation to every foe on the battlefield with otherworldly force.
340 DMG, Cannot be Countered, Ignores Armor, Breaks Shields, Cuts auras, Burns, Attacks all, On turn of initial use, this does not deal any damage. Auto-strikes for the next 3 turns.
~~~~~~~~~~~~~~~~~~~~~~~~
Genesis:
HP: 1896/2420
Exodus: 1/2
PA: 3/3
Charge: 1/1
Total Damage @ Andante: 4590
"Disperse."
*The explosions went off instantly, multiple explosions engulfing the fallen metool. In particular, they had been sending some powerful attacks at him left and right, yet he refused to give in still. They were getting closer now at least, and persisting onward was the only thing they could afford to do.*
~~~~~~~~~~~~~~~~~~~~~~~
Defensive Phase:
Attack 1 + 2: Flux: The Passage of Genesis
Breaking of Physical Balance: Permanence: Phantom Delusion
All Others: Taken
Flux: The Passage of Genesis
Dodge Speed
Description: Black data comes from Genesis' right gauntlet, surrounding him before he strikes the ground, sending out a coursing wave that batters aside enemy attacks. Afterward, his sword constantly has black feathers falling from it, amplifying various effects of the entire battlefield.
Effect of Move: Dodges one attack. If the following attack cannot be avoided by a shield or aura, it is also dodged. If successful, Genesis gains +1 Attack Slot for the turn for each successful dodge.
x2 Uses
x1 Used:
Permanence: Phantom Delusion
Aura Support
Description: Genesis summons a faint black aura around him, upon it's destruction, the shards of data and energy flow into him and make him somewhat stronger.
HP of Aura: 140
Effects: When destroyed, Genesis recovers 220 HP. If this aura is hit by an attack that bypasses auras, (Cuts/Unavoid), when broken it restores 330 HP instead of 220.
x2 Uses
x1 Used: +220 HP.
Total Damage Taken: 641 + 360
~~~~~~~~~~~~~~~~~~~~~~~~
Supportive Phase:
Beginning of the Rise: Exodus
Genesis' Offensive Programs revised to their full heights. Genesis' cloak bursts into shards of data before forming a short of half cloak that wraps around his neck and flows down and is tossed about by the winds. His armor covered by a crimson glow, his sword having a pale white aura around it with the symbols on the onyx blade flashing. Marking the start of the Exodus.
- Genesis has +2 Attack Slots.
- Genesis recovers 30% HP upon the activation of this Hyper Mode.
- 2 Turn Duration
[Auto-Charge: +80 Damage to Artillery Reign & Decaying Reminiscence]
Evanescence: The Fleeting Dream
Charge Offense
Description: Genesis takes off the limits on his attacks, unleashing far more devastating assaults at a much faster speed. Devastating the area around him entirely.
Effects: Attacks that are charged have their charge last through the turn rather than for one attack slot. Passive.
Total Attack Slots: 7
~~~~~~~~~~~~~~~~~~~~~~~~
Offensive Phase:
Rending Helix
C/S-Combat
Plasma Element
Genesis empowers his attacks, unleashing a stronger assault direct afterward while doing minimal damage to the enemy.
Damage: 70
Effects of Attack: All of Genesis' attacks inflict +60 after this attack is used.
1x Use/Turn [Aqua Cross]
Pulsar Wave
S-Combat
Plasma Element
Genesis pulls one of his arms back, pushing it forward after as a blast of energy blasts and tears through a single enemy.
Damage: 220
Effects of Attack: Auto-Attack. Increases by 25 for each turn used to a max of +100 from this effect. Cuts Auras, Breaks Shields
Decaying Reminiscence
S-Combat
Plasma Element
Energy surges from Genesis' arm, raising his arm up as his hand rests in front of his face. Clenching his hand into a fist, multiple explosions go off on the surroundings of his enemy as they are engulfed in the destructive waves.
Damage: 660
Effects of Attack: Breaks Shields, Cuts Auras.
1 Turn Charge
Decaying Reminiscence
S-Combat
Plasma Element
Energy surges from Genesis' arm, raising his arm up as his hand rests in front of his face. Clenching his hand into a fist, multiple explosions go off on the surroundings of his enemy as they are engulfed in the destructive waves.
Damage: 660
Effects of Attack: Breaks Shields, Cuts Auras.
1 Turn Charge
Decaying Reminiscence
S-Combat
Plasma Element
Energy surges from Genesis' arm, raising his arm up as his hand rests in front of his face. Clenching his hand into a fist, multiple explosions go off on the surroundings of his enemy as they are engulfed in the destructive waves.
Damage: 660
Effects of Attack: Breaks Shields, Cuts Auras.
1 Turn Charge
Decaying Reminiscence
S-Combat
Plasma Element
Energy surges from Genesis' arm, raising his arm up as his hand rests in front of his face. Clenching his hand into a fist, multiple explosions go off on the surroundings of his enemy as they are engulfed in the destructive waves.
Damage: 660
Effects of Attack: Breaks Shields, Cuts Auras.
1 Turn Charge
Decaying Reminiscence
S-Combat
Plasma Element
Energy surges from Genesis' arm, raising his arm up as his hand rests in front of his face. Clenching his hand into a fist, multiple explosions go off on the surroundings of his enemy as they are engulfed in the destructive waves.
Damage: 660
Effects of Attack: Breaks Shields, Cuts Auras.
1 Turn Charge
Decaying Reminiscence
S-Combat
Plasma Element
Energy surges from Genesis' arm, raising his arm up as his hand rests in front of his face. Clenching his hand into a fist, multiple explosions go off on the surroundings of his enemy as they are engulfed in the destructive waves.
Damage: 660
Effects of Attack: Breaks Shields, Cuts Auras.
1 Turn Charge
Hailfire Rocket: Artillery Reign
S-Attack
Fire Element
Genesis aims his hand upward, firing off a sphere into the air. Soon enough, rockets rain down that quickly lock on to every enemy and unleashes devastation to every foe on the battlefield with otherworldly force.
340 DMG, Cannot be Countered, Ignores Armor, Breaks Shields, Cuts auras, Burns, Attacks all, On turn of initial use, this does not deal any damage. Auto-strikes for the next 3 turns.
~~~~~~~~~~~~~~~~~~~~~~~~
Genesis:
HP: 1896/2420
Exodus: 1/2
PA: 3/3
Charge: 1/1
Total Damage @ Andante: 4590