Post by stefjenova on Oct 23, 2006 6:49:44 GMT -8
Name: Trigger.EXE
Elements: Dark/Metal/Sniper
Creation Version: Version 1
Current Version: Version 2
Weapons: Handguns, Metal-plated Gloves
Type: Support
Class: Dark Guncaster
NetBattle Overall Record: 5-1
Solo Record: 4-1
Team Record: 1-0
Team By Partner: Ochre.EXE: 1-0
Opponents:
Kotsu V2: 1-0, HP 20 Remaining (Forfeit - Kotsu 1 HP DS)
Blademan V3: 0-1, Blademan HP 892 Remaining
Snipeman V1: 1-0, HP 860 Remaining
Nuguri V1: 1-0, 810 HP Remaining
Denadite V2: 1-0, HP 962 Remaining
Team Battle: 1-0: Ochre 1500 HP, Shadow Mirage 0 HP, Aurora 0 HP, Trigger HP 1300 Remaining
Likes: Second chances, thinking things through
Dislikes: Dark Souls, fighting, being provoked, being hotheaded, fighting, being injured, fighting, stereotyping, fighting
Favorite Attack: Double Shot
Most Used Attack: Aquatic Armament
Trusted Allies (100-90):
N/A
Friends (90-65):
N/A
Neutral (65-35):
Gale.EXE (37): Next time, make sure the enemy is NOT giving off obvious signs that he'll tear you apart...
Rival (35-10):
N/A
Pure Enemy (10-0):
N/A
Bio/Backstory:
Trigger.EXE has a difficult to comprehend or explain ability... Basically, his is the ability to unlock the memories hidden deep within Navis. While for most Navis this would seem as simple as daydreaming or deep thought, Trigger can force the memory in question to the forefront and allow the Navi to re-experience it.
While the True Form Navis (Rave, Spectrum and Gale) had had their memories erased prior to being infused with the TF Data, a part of the memories of their prior lives remained deep inside them at the core of their data, being destroyed only when the Navi faced destruction itself.
Trigger.EXE is not aware of his powers over the memories of others, although he does find himself unable to forget too much.
Bio/Personality: Hot-headed at times, takes everything said at face value, regardless of whether or not the intent was at face value. Fights mostly as a self-defense though he will fight in order to keep his edge. Rebellious in nature.
Bio/Weapons Systems: Trigger's 9MM Dual Handguns were programmed stock with him, experiencing no modification whatsoever. While most Navis can generate all kinds of energy allowing them to have unlimited distance ammunition, Trigger actually prefers removing and reloading a fresh ammunition clip to the monotony of continuous firing.
Character Theme: Disturbed - "Liberate"
Battle Theme - Normal Battles: Rush - "YYZ"
Battle Theme - Story Battles: Pantera - "Cowboys From Hell"
(More to add as stuff happens - YAY, my first one of these!)
Elements: Dark/Metal/Sniper
Creation Version: Version 1
Current Version: Version 2
Weapons: Handguns, Metal-plated Gloves
Type: Support
Class: Dark Guncaster
NetBattle Overall Record: 5-1
Solo Record: 4-1
Team Record: 1-0
Team By Partner: Ochre.EXE: 1-0
Opponents:
Kotsu V2: 1-0, HP 20 Remaining (Forfeit - Kotsu 1 HP DS)
Blademan V3: 0-1, Blademan HP 892 Remaining
Snipeman V1: 1-0, HP 860 Remaining
Nuguri V1: 1-0, 810 HP Remaining
Denadite V2: 1-0, HP 962 Remaining
Team Battle: 1-0: Ochre 1500 HP, Shadow Mirage 0 HP, Aurora 0 HP, Trigger HP 1300 Remaining
Likes: Second chances, thinking things through
Dislikes: Dark Souls, fighting, being provoked, being hotheaded, fighting, being injured, fighting, stereotyping, fighting
Favorite Attack: Double Shot
Most Used Attack: Aquatic Armament
Trusted Allies (100-90):
N/A
Friends (90-65):
N/A
Neutral (65-35):
Gale.EXE (37): Next time, make sure the enemy is NOT giving off obvious signs that he'll tear you apart...
Rival (35-10):
N/A
Pure Enemy (10-0):
N/A
Bio/Backstory:
Trigger.EXE has a difficult to comprehend or explain ability... Basically, his is the ability to unlock the memories hidden deep within Navis. While for most Navis this would seem as simple as daydreaming or deep thought, Trigger can force the memory in question to the forefront and allow the Navi to re-experience it.
While the True Form Navis (Rave, Spectrum and Gale) had had their memories erased prior to being infused with the TF Data, a part of the memories of their prior lives remained deep inside them at the core of their data, being destroyed only when the Navi faced destruction itself.
Trigger.EXE is not aware of his powers over the memories of others, although he does find himself unable to forget too much.
Bio/Personality: Hot-headed at times, takes everything said at face value, regardless of whether or not the intent was at face value. Fights mostly as a self-defense though he will fight in order to keep his edge. Rebellious in nature.
Bio/Weapons Systems: Trigger's 9MM Dual Handguns were programmed stock with him, experiencing no modification whatsoever. While most Navis can generate all kinds of energy allowing them to have unlimited distance ammunition, Trigger actually prefers removing and reloading a fresh ammunition clip to the monotony of continuous firing.
Character Theme: Disturbed - "Liberate"
Battle Theme - Normal Battles: Rush - "YYZ"
Battle Theme - Story Battles: Pantera - "Cowboys From Hell"
(More to add as stuff happens - YAY, my first one of these!)