Deleted
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Post by Deleted on Aug 24, 2006 21:05:16 GMT -8
(Team Sharo, you're up)
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Post by stefjenova on Aug 25, 2006 7:34:04 GMT -8
(OOC: Cards are active; see stats for cards.)
"Rave, handle the shadow Navi; Musashi and I'll get the big guy. Let's go, everyone!"
Hyper Mode: Temporal Warrior - HP+30% regardless of limit - Gains an additional action slot per turn - Defense Moves gain an additional use and is Unbreakable/Uncuttable - (Wind)-Elemental attacks final damage increases by 40 - Multi-Hit nature of opponent's attacks is negated at will (Can work on some attacks while ignoring others)
Duration - 4 turns
Sonic Stab (S-Type) (Sonic) (Breaks Shields) (Cuts Auras) Stabs with a sonic thrust! Damage: 160
Sonic Cross (S-Type) (Sonic) (Cuts Auras) (Undodgeable) Slices to cut a wide swath! Effect: - If used following Sonic Stab, this attack is UnOmniDodgeable Damage: 160
Sonic Side Wall (S-Type) (Sonic) (Breaks Shields) (Undodgeable) Slices to surround enemy in energy! Effect: - If used following Sonic Cross, enemy is unable to dodge (Natural, Speed Move and HM Ability included) all next turn - If used following Sonic Stab and Sonic Cross in that order, Damage +50; Combo attacks gain Recharge: 1 for 1 turn Damage: 140 190
Sonic Shockwave (S-Type) (Sonic) (Attacks All) (Undodgeable) (Breaks Shields) Attacks with a shockwave of sound! Effect: - All enemies struck by this attack lose one action slot next turn Damage: 140
(Shockwave at all, all others at Freedom ?????)
TW-Ochre.EXE: Status: HP: 1820/1820 (Hyper 3)[/i][/color]
"Tch, fine... One frozen Navi, coming up."
Hyper Mode: Wizard of Winter
- (Ice)-Elemental attacks gain +40 damage - (Aqua)-Elemental attacks become (Ice)-Elemental and gain +40 damage - (Ice)-Elemental attacks become able to inflict Freeze status. This ability can be used once per battle. - (Ice)-Elemental attacks become able to create Ice Panels. This ability can be used once per battle.
Duration - 3 turns
Cold Mist (C-Type) (Ice) (Undodgeable) (Breaks Shields) (Freeze) Rave unleashes a cold mist to freeze his enemies Freeze effects: - Target can not dodge/block/attack for two turns Damage: 150 230 Cooldown: 3
Frozen Rush (C-Type) (Ice) (Breaks Shields) (Cuts Auras) Rave charges his enemy with a shoulder bash to knock the target back. Damage: 220 300 Cooldown: 1
Glacier Punch (Ice) (C-Type) (Breaks Shields) (Undodgeable) Rave punches with an ice-enchanted punch Damage: 240 320 Cooldown: 2
(All at Shadow Jay)
WW-Rave.EXE: Status: HP: 1200/1200 (Hyper 2)[/i][/color]
"Got it."
Hyper Mode: Burning Swordsman
Gets an extra use of Flame Shield Shadow Strike can dodge undodgable Can attack an extra time each turn All attacks do 50 more damage
Duration - 3 4 turns
<<GIGA PROGRAM: DESTRUCTIVE BLOW ACTIVE!>>
Flame Cross (C-Type) (Fire) (Cuts [Uncuttable] Auras) (Multi-Hit 2) Ignites the other blade and swings both in a cross Effect: - 2 Hits, must be dodged/blocked separately Damage: 95 120 x2
Flame Charge (C-Type) (Fire) (Undodgeable) (Breaks [Unbreakable] Shields) Rushes forward and impales the enemy with the Flametongue Damage: 190 240
Power Slash (C-Type) (Blade) (Breaks [Unbreakable] Shields) (Undodgable) Musashi slashes with all his strength behind it Effect: - If this attack connects, enemy loses one action slot next turn Damage: 130 180 220
Crossing Path (C-Type) (Blade) (Cuts [Uncuttable] Auras) (Breaks [Unbreakable] Shields) (Multi-Hit 4) Slashes quickly four times Effect: - 4 Hits, must be dodged/blocked separately Damage: 50 70 x4 (+50 HM) (+20 Base is from card ability) Cooldown: 1
(All at Freedom ?????)
BS-Musashi.EXE: Status: HP: 1400/1400 (Hyper 3)[/i][/color]
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Post by Team Active Star on Aug 25, 2006 8:08:13 GMT -8
*Sabre rushed at the freedom ????? and attacked*
Crippling Slice C-attack Blade Sabre Slices at his enemys legs to limit their movement 100 DMG Cuts auras, undodgable, Opponent is unable to use dodging speed moves next turn if Defense spliter or energy disrupter has already hit, this effect is negated
Defense Spliter C-Attack Speed Sabre Cuts through enemy data to disable defenses 100 DMG Breaks Shields undodgable If hits, enemy can not use Shield type defences next turn if energy disrupter or Crippling slice has already hit, this effect is negated
Energy Disrupter S-Attack Light Sabre fires a beam that disrups the enemys ability to use energy defenses 90 DMG Cuts auras, Undodgable If hits, enemy is unable to use Aura/Barrier type defenses if Defense spliter or Crippling slice has already hit, this effect is negated
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Post by wannabeholy on Aug 25, 2006 9:25:49 GMT -8
The ninja known as Conflict rushes onto the scene, takeing a battle stance with two swords drawn. The samuri stands perfectly still for a few moments, as blinding white light engulfed him. Conflict then rushed into the shadows. Conflict moves all around the opponenets he then starts fireing off a light energy ball that spread out across the whole battle field. After this a faint sound like a buzzing can be heard and a small shimmer can be seen in the shadows. Out of no where a series of Light energy needles come sailing across the battle field, blasting away at the enemy.
[glow=silver,3,300]Soldier Of God[/glow]
-Can attack 1 more time then normal
-Light elem attacks do double damage
-Light attacks from enemy heal Conflict
-every other attack paralyzes
Lasts 4 turns
[shadow=gold,left,500]SG Spreader S-attack Light a spreader with the SG Emblem embossed on it.
130 260Dmg (hits all) (undodgeable) 1 turn cooldown (paralyzes from Hypermode effect)[/shadow]
[glow=white,2,300][shadow=gold,left,500]SG Charger--Light S-attack Light a data panel attached to the bearers arm starts glowing, slowly a ball of light energy forms, 3 arrows eventually light up, first a green one, then a yellow one, then a red one. Finnally the ball is blasted at the enemy. 140dmg(breaks shields)(undodgeable). Can charge for one turn for +60 dmg or for two turns for +150 dmg [/shadow][/glow] -Chargeing-
[shadow=gold,left,500]SG Vulcan S-attack Light a vulcan appears on the users right arm, on the vulcan the SG Emblem is embosed. it fires off needles of light energy. Dmg9 18x15shots=270 (dodge/block each seperately)(paralyzes from Hypermode effect)[/shadow]
From behind the oposeing group a green virus with swords for arms jumped up on them from behind, it fired of a lighting spark and then fled into the shadows.
Lightning Orb S-Attack Elec element Paralyzing thunder ball. 10 DMG, cuts auras, paralyzes.
Holyman joins Conflict and his virus in the shadows, and begins his attack set by jumping at his opponents and fireing multiple fists at binding speed. After this Holyman pulls out 2 rapiers and begins sliceing away, finnally after his attacks conclude he falls back to the shadows
[glow=gray,5,300]Advancement fist Speed C-attack Holyman materializes behind the enemy and fires these fists at his opponent 12 fists 10 DMG each (undodgeable, confuses)[/glow]
FOG Rapier Light C-attack a rapier used to stab and cut its opponents DMG-140 (undodgeable)
FOG Rapier Light C-attack a rapier used to stab and cut its opponents DMG-140 (undodgeable)
This shall be a challenge
Yes it indeed will, I trust we will fair okay though.
SSiisss Sis Sirp siis sssiiiippppee (I hope your right!)
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Deleted
Deleted Member
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Post by Deleted on Aug 27, 2006 9:23:25 GMT -8
(I'll wait one more day on you guys then it's our turn)
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Post by Ecks on Aug 28, 2006 5:05:54 GMT -8
(OOC: Question before I make my post, how many reaverbots are there?)
**Ninetails spins where he is to hit Freedom in the chest with enough force to paralyze him for the rest of the battle**
Omni-Blocker ????? Normal element Instantly freezes any Navis in time... unable to attack/defend for the rest of the battle (Completly Unavoidable)
Ninetails: "My fight is with your superior... time to get you out the way."
**Ninetails punches him 4 times and vanishes**
Twin-Punch C-Attack Normal element Ninetails punches two times. 200 DMG, 2X Seperate hits (Used twice)
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Deleted
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Post by Deleted on Aug 28, 2006 19:16:55 GMT -8
(Ninetails? Jay?)
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Post by Ecks on Aug 28, 2006 22:24:43 GMT -8
(What about ninetails, and how many reaverbots are there?)
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Deleted
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Post by Deleted on Aug 29, 2006 1:56:52 GMT -8
Nine.
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Inko59
New Recruit
" What you get when Good and Evil unite together in the world, You get Chaos. "
Posts: 42
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Post by Inko59 on Aug 29, 2006 18:53:23 GMT -8
Shadow Jay: " Well let see how long this fight last... "
Glacier Punch ( Takes )
Jay's HP: 680/1,000
Cold Mist( Block by Clone 1 ) Frozen Rush ( Natural Dodge ) SG Spreader ( Healed SG Vulcan ( Healed ) Lightning Orb ( Block by Clone 2 ) Advancement Fist ( Healed ) FOG Rapier ( Healed ) FOG Rapier ( Healed )
Jay's HP: 1,000/1,000
Speed of Shadow ** Jay gets help from his Speed and Shadow **
-- +1 Attack Slot each turn -- +30DMG to all attack -- All attacks that matches Jay element heal him instead of hurting him -- All attacks gain Blind Status
Last 3 Turns
Speedy Jay Speed Move Extra Attack Type +1 Extra Attack that turn 2 Time use in battle (1/2)
Light Buster Shot S-Attack Light Element Jay fires a Light Buster Shot from his hand
140 170DMG, Breaks Shields, Blinds @ Rave.EXE
Dagging Speed C-Attack Speed Element Jay punches enemy with quick speed
140 170DMG, Undodgable, Blinds @ Conflict
Light Kraze C-Attack Light Element Jay create a light clone to attack all enemy
130 160DMG, Cut Aura, Hits All, Blinds
Light Shadow Blast C-Attack Light/Shadow Element Jay pounds on ground with great force and send a shock wave 300, Undodgable, Cuts Aura, Blinds 1 Time use in battle @ Rave.EXE
Clone Defense Defense Move Clone Type Creates 3 Clone with 1HP, Each has 1 Attack Slot. Jay may choose a clone to block one specific attack. 1 Time use in battle (0/1)
Clone 3 Attack's:
Light Buster Shot S-Attack Light Element Jay fires a Light Buster Shot from his hand
140 170DMG, Breaks Shields, Blinds @ NineTails
Jay's HP: 1,000/1,000 Clone 3's HP: 1/1
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Post by stefjenova on Aug 29, 2006 19:00:32 GMT -8
(OOC: At minimum, Sonic Shockwave attacks all so that hits everything on the board, including clones if they're active at that point. Getting hit by that also means -1 attack slots. Just an FYI.)
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Deleted
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Post by Deleted on Aug 30, 2006 21:28:55 GMT -8
(If only you guys were fighting the boss at the end... It would have been a tie. Well, this battle ends early considering ????? died, after all, I did say if a team leader dies...)
After taking substantial damage, the reaverbots looked amongst each other before grabbing Lex Naturalis, Musashi and Sabre only to quickly escape, the area behind them morphing into what seemed to be a wall as they left. Then, a blue ghastly figure fell from Jay's back. Its completely white eyes seemed to melt away along with the rest of its body, leaving Jay as he was.
Freedom ?????: I should... I will dest--
?????: Return to me and we are whole again!
Freedom ?????'s body exploded into orbs of blue energy, which then faded away.
(Back to Custom)
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