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Post by Mega on Oct 4, 2021 13:29:21 GMT -8
#s://i~imgur~com/pgqJvOl~jpg |Turn 5 - Back to B3!| Kuwanger continues to follow after the navis he had previously rescued, always keeping just ahead of them by jumping through space-time- appearing before Fiera. "Heading to the room down here I assume?" Kuwanger greeted her as the navis presumably ran by.
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Post by Wackoguy on Oct 4, 2021 16:19:38 GMT -8
Riclice's Phase:
The young swordsman summons forth a burst of energy within himself, granting himself additional movement for a brief time. He also grants energy to Strifeman from afar, temporarily letting him move once more [this turn].
Turn 5 of 11:
Action: Ability used (1 of 2), giving himself and Strifeman an extra move this turn
Movements: From B1 to C1; Extra move: Used to search C1
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"Hm...in a crisis like this, there's a difference between knowing where an exit is and being able to reach it. There's the 'panic factor' as well." Fiera replied to Rosary.
As she noticed others making their way through, she stepped aside quickly, acknowledging Kuwanger as he came in as well. As for Kuwanger's question, she tapped the air with her right hand and brought up the map, taking note of the navis in peril nearby.
"Sounds like a good plan to me. Saving all of them is our goal here, along with escaping ourselves too."
Fiera looked up as it seemed something had changed...she wasn't sure if the building had stabilized a bit more, but whatever it was would benefit them all.
Fiera's Phase: Turn 5 of 11:
Movement: From B3 to B4
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Doomistra's Phase:
Turn 5 of 11:
action: Doomistra searches D4 for anything useful
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Post by xoDeathy on Oct 7, 2021 1:52:09 GMT -8
Turn 5 Starting Location: B3 Action: Move to B2 Intent: ??
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Post by Raven8 on Oct 7, 2021 18:31:37 GMT -8
StrifeMan
StrifeMan's destruction of the Heel Navi has an odd effect: as it's deleted, it's as if the damage that it had done to the area reverts, giving the group a bit more time to finish their mission.
Thanks to the help of Riclice, StrifeMan enters the Emergency Response Center.
Inside, a familiar Navi is feeverishly working at a terminal, occasionally slamming his fist into a wall out of frustration as he does so. With StrifeMan's presence, he looks over his shoulder with a hurried glare.
?: Get over here, now! These systems need to be activated to buy more time!
With StrifeMan's help on another terminal, the two Navis work together to start the Aqua program within the network, activating a sprinkler system that douses some of the flames.
?: I'll tell the bug to hold off on taking the building down; just find whoever's left.
With his boosters sparking to life, the Armored Destroyer bursts past StrifeMan and into the next room, where he blasts his way through a wall before he makes his way out of the building in search of Gravity Beetle.
The Emergency Response Center has been reached! +10 turns added to the event!
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Nightshade
Nightshade activates his ability and moves to C4, then C3
------ Turn 5: Complete
Remaining turns: 16
Mission Start!
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Post by xoDeathy on Oct 7, 2021 18:38:56 GMT -8
Turn 6 Starting Location: B2 Action: Move to A2 Intent: ??
Rosary meandered and strolled. She jumped and she skipped, she lept and she dipped. She kicked some rocks and played with some fire, she found a cool candle lighter.
But despite her best poetic efforts she still couldn't find a dude bro needing some saving. And she somehow lost the one lady she was following so now she did what she does best. Move forward 1 (space) at a time.
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Post by "Bill" on Oct 7, 2021 18:41:41 GMT -8
Embera moves from G-1 to F-1
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Post by Mega on Oct 7, 2021 18:47:13 GMT -8
#s://i~imgur~com/pgqJvOl~jpg |Turn 6 - Back to A3!| Kuwanger prepares to leave the room he's in, heading back toward the entrance when a system that should've kicked in awhile ago for fires finally did. "May as well get something else out of this," Kuwanger muttered to no one important as his body flickered out of sight again to the room he had JUST left.
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Post by shadowwalker on Oct 7, 2021 18:58:47 GMT -8
turn 6 coldjoe moves to C-2
that is all
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Post by Wackoguy on Oct 8, 2021 23:07:44 GMT -8
Riclice's Phase:
Turn 6 of 21:
Movement: C1 to C2
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Fiera's Phase:
Movement: From B4 to B3
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Doomistra's Phase:
Movement: From D4 to the Lobby
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Post by Gaia on Oct 9, 2021 16:50:41 GMT -8
StrifeMan.EXE
Turn : 6/21 Starting Location : I4
Action : Move to H4
Roleplay :
There was quite a bit of confusion as StrifeMan was given the burst of energy. He had realized that he had perhaps gotten too far ahead of himself, and now had no safe way back . . . or maybe he was too far behind himself? No, no, perhaps, instead, in between? More accurate, that one, probably . . .
Still, with nothing left to do but nothing itself, StrifeMan decided to at least do something and push forward. If he were too far behind himself maybe that would catch him up . . . as he got in, he saw that other Navi working on the ports. Instantly called to action, StrifeMan stepped to the call, his knowledge of calamity at least lending him enough information on what to do to hold it at bay a little longer.
As the sprinklers unleashed, StrifeMan cackled and danced in the budding rain, and his caterwauling giggle only got worse as the Armored Destroyer began bashing through walls nearby. Satisfied with his efforts, StrifeMan darted after him, a wonderful dance of ruin as he passed through the broken wall and into the room beyond.
"Tehehehe, hohoho, what a way to meet and know! Yahaha, yehehe, a dance of ruin is glee for me!"
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Post by Xypher on Oct 11, 2021 17:51:43 GMT -8
Xylia moves to G1 from H1
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Post by Raven8 on Oct 12, 2021 19:50:16 GMT -8
Rosary
While Rosary meanders her way through the smoke and fire, she comes to the reception room for FreezeMan, his office just beyond that.
But this is where she also finds a Navi attempting to break his way into said office. The heel backs off, but quickly faces Rosary down, reaching over to the burning reception desk and pulling off a flaming hunk of wood to use as a make-shift weapon.
Hee Navi: Yo girly! Nice day, eh? Hows about I take 'ya out after this, or else I'll take 'ya out now, capeesh?
Heel Navi Encounter: Rosary must either spend 1 turn removing it, or let it go and have another Navi somewhere on the field lose 1 turn as a result.
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Embera
As Embera enters this room, she's greeted by a blue Navi. He stands as if nothing is wrong in the middle of the room filled with flames and waves as she enters.
Navi: Hello, it's nice to see you.
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Nightshade
Nightshade activates his ability for the final time and travels to B3.
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Turn 6: Complete
Remaining turns: 15
Mission Start!
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Post by "Bill" on Oct 12, 2021 20:00:11 GMT -8
*Embera makes her way into the room. It seems the fires were dampening slightly, though the smoldering embers refused to go out. She knew that as soon as the water evaporates, the building was going to go back up in flames again. Finding this strange navi greet her, as if he was unaware of the imminent danger was awkward, to say the least. She waved back at him, slightly uncomfortable.
Embera: It's nice to see you too. I've come to rescue you and any others that may be trapped here. Do you know where I can find the key to the vault? I'm worried someone may have gotten themselves locked in. There was a heel navi trying to break in that I deleted, and it's making me nervous.
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Post by shadowwalker on Oct 12, 2021 22:53:51 GMT -8
Coldjoe searches C-2
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Post by Wackoguy on Oct 13, 2021 8:19:27 GMT -8
Riclice's Phase:
Turn 7 of 21
movement: Riclice expends the number of turns needed to go from C2 to the Exit
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Doomistra's Phase:
Movement: Doomistra exits the building from the Lobby.
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Fiera's Phase:
-Fiera expends the number of turns needed to exit the building
From B3 to the Entrance / Exit (5 turns needed / used)
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