SW_CMD_Steve [S3] [Approval needed] Jul 29, 2021 10:18:33 GMT -8
Post by Mega on Jul 29, 2021 10:18:33 GMT -8
|Navi & RP Information|
-Navi Name: Ultra Supreme Commanding Officer and Chief Steve
The Steve whose title is too long to pronounce casually, looks very much like all the other Steves that have currently shown up. He has a simple blank mask, has little shoes, and mostly wears one color. HOWEVER, he has fancy officer style to his attire; plus, he has a fancy officer hat.
--Personality: The Steve of many self-appointed titles is a Steve with less chill and has something of a Napoleon complex. Unlike his easy going layabout troupes, The Commander is Steve-bent in uniting all of The Steves scattered across the net and strongly believes in Steve Supremacy. He's kind of a hard worker for no reason and has a chip on his shoulder- hates his Steves being lazy.
--Background: The Commander unlike most Steves which already had some kind if disposition towards some kind of silli theme, used to just be a Steve. But he was also not just any ordinary Steve, he had aspirations for greatness! He was not content to just bumble around in ignorant bliss! He also saw the discrimination against the small and eventually snapped! He would uplift all the Steves to greatness! For they were many, and others were less in number outside of a handful of really big scary people he would avoid! So he started rallying Steves together into a kind of army with a catchy Acronym, The USA (United Steve Army). This would be going smoothly if not for the sudden arrival of... Him.
-Version / Experience:
°Reduces the penalty for converting HP to damage and vice versa by 50%.
°Choose one element you do not possess. You gain a strength to that element and attacks of that element are treated as though you possessed it.
°-1 cooldown to 1 attack. -1 more every new type bonus acquired by version.
-Elements: Normal 3
Lv3: +300 HP. +30 Damage.
Neutrality: Remove 1 Weakness from each element
--Net Strengths: None
--Net Weaknesses: None
(-500 (250 from Type) sac)
-Natural Avoid: Dodge CD5
-Base Damage: 230
-Attack Slots: 3
Type: Advanced Skill
Desc: Send in the Troupes!
Effect: When user creates a clone, 1 additional clone is created.
Type: Clone Skill
Desc: -Steve Trouper Sounds-
-- Summons a Clone on the user's side of the field
-- The Clone has 20% of the User's Max HP
-- The Clone cannot intercept, but can attack once per turn at 50% Damage
Protect me Squire!
Type: Defense Skill
Desc: -Panicked Steve Sounds-
A "clone" intercepts an attack!
Commander and Steve
Type: Advanced Skill
Desc: -Commander Steve Sounds-
"Commands" can target allies for 0dmg
Super Steve Serum
Type: Dodge Skill
Desc: -Steve flex-
Steve Of War
Desc: A master of all Steve-based combat!
2 Aimers are selected on use.
Range is selected at use.
Desc: Calls forth a Trouper!
Regardless: Creates a Trouper "clone" with HP = to user's base damage.
Multiple instances of this attack can be charged at once.
Command: Lethal Force!
Desc: HIT EM HARDER!
Target(s) hit: Power Up
Command: Walk it off!
Desc: Just rub some dirt in it!
Target hit: Gain 60hp
Command: Precision Strike
Desc: You! PUNCH THEM HARDER!
Target Hit: Power Up
Command: FULL ASSAULT
Desc: An all out assault on the enemy!
Base damage becomes = to the NUMBER of allied targets' base DMG
Avenge The Fallen
Steve becomes a human shaped Steve, armed with Tonfas!
+20dmg for every "fallen" ally during this battle.
+20 armor for every "fallen" ally during this battle.
3 turn duration