|
Post by Blazewind on Feb 23, 2020 17:15:53 GMT -8
====Legacy Turn 1====
Support Phase:
- Legacy locks all 7 skills for 10% damage mitigation each.
- Legacy sacrifices 5 attack slots to convert 50% of his max HP into Armor for the turn.
- Legacy swaps out his Turquoise Cross for his Onyx Cross for the battle duration.
Defense Phase: 2100-2060= 40 HP Remaining!
- Legacy is struck by MASSIVE TREE for 10000 Damage! Legacy is weak to Wood Element! Legacy reduces the damage by 50% through Onyx Cross of Strength! [(10000*1.3)*(0.9^7)/2]-(2100/2)= 2060 Damage taken!
Stats:
- HP: 40/2100
- Status: Tree'd
|
|
|
Post by Warrior on Feb 23, 2020 17:33:56 GMT -8
#s://i~imgur~com/EodXWY3~jpg
[HP:1,300/1,300] Normal (∞)
Defensive
Shadow Element: Shine is Neutral to Wood
Event: Shine locks 6 Skills (all but Quick Assault) for 10 19 27 34 41 47% Damage Mitigation
{ Reboot: +1 Use to Skill Addition Zeta (2 -> 3) ::(+)::} Reboot Activated Program +1 use to another program. Can only be equipped/activated once, regardless of other effects. May not give uses to undershirt programs. ⦗Uses per battle: 1/1⦘ (0 Left)
{ Skill Addition Zeta: Used 3 times for +6 Uses to Quick Assault (2 -> 8) ::(+)::} Skill Addition ⇪ Zeta (Rose Quartz) Activated Program
+1 +2 use to One Activated Skill when activated ⦗Uses per battle: 2/2⦘ (+1 -> 0 Left)
{ Quick Assault: Used 8 times for +8 Attack Slots (3 -> 11) ::(+)::} Quick Assault - A-Tier Shine attacks quickly when she finds an enemy's weak point. ° Shine gains +1 attack slot for 1 turn ° This skill gives +1 more attack slot if she wasn't hit by an attack this turn ° Shine may add an omni aimer of choice to the additional attack(s) 2 Uses (+6 -> 0 Left)
{ Power Block: 50% Damage Taken ::(+)::} Power Block Active hidden program One incoming attack deals 50% damage, and loses all temporary effects. ⦗1 turn cooldown⦘ Event: Shine sacrifices 11 Attack Slots for 130 * 11 Armor
Innate Armor: 40
Event: Shine's Armor applies after Percentile Mitigation
Total Mitigation: x0.265 Damage Taken + 1470 Armor
Unavoidable Damage Taken: 10,000 2655 1185
[HP:115/1,300] Normal (∞)
End Turn
Damage Threshold: 10,000
|
|
|
Post by Warrior on Feb 23, 2020 17:34:18 GMT -8
#s://i~imgur~com/EodXWY3~jpg
Damage Threshold: 10,000
REWARDS
* Counts toward quests that require Stat Battle completions +30 Exp +300 Zenny +1 Red MD (V) for surviving 1,000 Damage +1 Red MD (V) for surviving 10,000 Damage
|
|