Post by hiimdad on Jun 13, 2018 15:31:47 GMT -8
|-RP & Navi Information-|

Appearance: At first glance looks like any run of the mill green normal navi. However on further inspection the discerning eye would find that James is above average in physique. He has toned muscles all over his body only complimented by the sleek metallic parts covering his Head, breast, forearms, and shins.
Personality: James' personality is the out of the box personality that comes along with any normal navi. Usually docile, when threatened will defend its own life with a passion. After having experienced a few battles though, James found that he enjoyed the thrill of battle. Especially punching things, James loves punching things.
Background: James Smith is a stock Normal Navi that could be installed on any PET. Or at least they were when they were still in contact with their operator. However having been missing from action scouring the net for his operator, James has come back as an above average Normal Navi.
|-Statistical Information-|
Version / Experience:
Version: 1
Experience: 0
Funds:
Zenny: 1000
Bugfrags: 0
Type: Normal Type
° Reduces the penalty for converting HP to damage and vice versa by 50%.
° +1 Element level.
° -1 cooldown to 1 attack. -1 more every new type bonus acquired by version.
Karma:0, Neutral
Hyper Attack Version 1
Elements: Normal Lv.4
+400 HP. +40 Damage.
Net Strengths: -
Net Weaknesses: -
HP: 1250
400 Normal Element
(-250) Damage Conversion
100 Built To Last
Armor: 10
10 Thick Skull
Regeneration: 40
20+(20*1)Fear of Disfigurement
Natural Avoid: Dodge CD 5
Base Damage: 200
40 Normal Element
50 Damage Conversion
10 Surprisingly Strong
Attack Slots: 2
Version: 1
Experience: 0
Funds:
Zenny: 1000
Bugfrags: 0
Type: Normal Type
° Reduces the penalty for converting HP to damage and vice versa by 50%.
° +1 Element level.
° -1 cooldown to 1 attack. -1 more every new type bonus acquired by version.
Karma:0, Neutral
Hyper Attack Version 1
Elements: Normal Lv.4
+400 HP. +40 Damage.
Net Strengths: -
Net Weaknesses: -
HP: 1250
400 Normal Element
(-250) Damage Conversion
100 Built To Last
Armor: 10
10 Thick Skull
Regeneration: 40
20+(20*1)Fear of Disfigurement
Natural Avoid: Dodge CD 5
Base Damage: 200
40 Normal Element
50 Damage Conversion
10 Surprisingly Strong
Attack Slots: 2
|-Skills-| 4/4
Skill Name: Surprisingly Strong
Skill Type: C
Skill Description: James is above average in strength
Skill Effect: User gains 10*Version base damage
Skill Uses: Passive
Skill Name: Built To Last
Skill Type: C
Skill Description: James is stock but he is built by Duralast
Skill Effect: -- User gains +100*version Max HP [Passive]
Skill Uses: Passive
Skill Name: Fear of Disfigurement
Skill Type: C
Skill Description: James is afraid to be unique in any way including damage to himself and will automatically repair himself.
Skill Effect: -- User gains 20 + (20 * Version) Regeneration [Passive]
Skill Uses: Passive
Skill Name: Thick Skull
Skill Type: C
Skill Description: James has a thick skull takes slightly less damage.
Skill Effect: -- User has +10*Version Passive Armor [Passive]
Skill Uses: Passive
Skill Type: C
Skill Description: James is above average in strength
Skill Effect: User gains 10*Version base damage
Skill Uses: Passive
Skill Name: Built To Last
Skill Type: C
Skill Description: James is stock but he is built by Duralast
Skill Effect: -- User gains +100*version Max HP [Passive]
Skill Uses: Passive
Skill Name: Fear of Disfigurement
Skill Type: C
Skill Description: James is afraid to be unique in any way including damage to himself and will automatically repair himself.
Skill Effect: -- User gains 20 + (20 * Version) Regeneration [Passive]
Skill Uses: Passive
Skill Name: Thick Skull
Skill Type: C
Skill Description: James has a thick skull takes slightly less damage.
Skill Effect: -- User has +10*Version Passive Armor [Passive]
Skill Uses: Passive
|-Attacks-| 5/5
Attack Name: Normal Punch
Attack Range: C , Attack Element: Normal
Attack Description: James throws a normal punch.
Attack Damage: 100% | 200 Damage
Attack Effects: None
Attack Cooldown: None
Attack Name: More Normal Punch
Attack Range: C , Attack Element: Normal
Attack Description: James really likes punches. Every time he gets punched he punches back.
Attack Damage: 50% | 100 Damage
Attack Effects: "Triggered Auto Attack" Auto Attacks once at 50% damage per C-Attack the target used last turn". Triggered Auto Attacks require 1 Turn of Charge before use.
Costs 4 attacks to make
Attack Cooldown: Charge 1
Uses Per battle: 4
Attack Range: C , Attack Element: Normal
Attack Description: James throws a normal punch.
Attack Damage: 100% | 200 Damage
Attack Effects: None
Attack Cooldown: None
Attack Name: More Normal Punch
Attack Range: C , Attack Element: Normal
Attack Description: James really likes punches. Every time he gets punched he punches back.
Attack Damage: 50% | 100 Damage
Attack Effects: "Triggered Auto Attack" Auto Attacks once at 50% damage per C-Attack the target used last turn". Triggered Auto Attacks require 1 Turn of Charge before use.
Costs 4 attacks to make
Attack Cooldown: Charge 1
Uses Per battle: 4
|-Hyper Attacks-| 0/1
Attack Name:
Attack Range: , Attack Element:
Attack Description:
Attack Damage:
Attack Effects: None
Attack Cooldown: None
Attack Range: , Attack Element:
Attack Description:
Attack Damage:
Attack Effects: None
Attack Cooldown: None