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Post by Zeta on Jul 27, 2017 15:18:41 GMT -8
Meso.VRS Phase:
Pre-Phase:
Name: Neolithic Revolution Type: Advance Skill Class: No-Tier Description: Meso uses the target's momentum against them Effects: ° Upon avoiding an attack, the user may deflect an incoming attack back to the original target ° When deflected, the attack maintains the same damage and effects it originally had ° Attacks with charges must be charged as well before it can be fully deflected ° This skill uses up an attack slot per activation Uses: Passive Effects
Defensive Phase: +/0 Armor
° Nothing
Total DMG: 0 Damage
HP: [900/900]
Set-Up Phase:
° Nothing
Offensive Phase: 4 Attack Slots
Name: Moçâmedes Element: Sand Range: S-Range Description: Meso fires a collection of sands at his target Damage: 200 DMG [90%] Effects: Undodgeable, Breaks Shield
Name: Balearic Element: Aqua Range: S-Range Description: Meso fires a collection of water at his target Damage: 200 DMG [90%] Effects: Cuts Aura, Breaks Shield
[ Charging ]: Rangipo [ Charging ]: Bug Rise Sword
Total DMG: 400 Damage @ K-358
Conclusion: HP: [900/900] Status: Normal Panels: Normal
Cooldown:
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Post by Gaia on Jul 27, 2017 15:37:52 GMT -8
K-358.EXE
Defense Phase
[K HP=1200/1200]
K-358 has 0 Armor, has Strength against Sand and a Weakness to Aqua.
[Moçâmedes] - Avoided with [Natural Barrier]! [Balearic] - Avoided with [Drain Momentum]!
[Drain Momentum] [5/4 Uses] The lupine speedster extends a hand and simply drains the speed out of incoming attacks, stepping aside without worry. - K-358 Dodges 1 Attack. -- This Skill can be used against Non-Basic, Undodgeable Attacks that possess other aimers. --- [Used x1]
[K HP=1200/1200]
Support Phase
[K HP=1200/1200]
[Sand] - Meso unavoidably suffers -1 AS!
[Sand Stage] - Set and Locked! Sand Panels Sand Element ° Non-Sand Navis can't add Damage or omni-aimers to their attacks ° Aqua navis take 100 Sand Element damage/turn
[Alacritous] [Advanced] K-358's processing speed, while not always at full strength, is nearly limitless. - K-358 passively gains +2 Attack Slots --- K-358 gains +1 Attack Slot any time he inflicts an ASR Effect onto his opponent, even if they are immune to the effect. These Attack Slots last a number of turns equal to the amount of time they would be afflicted with the ASR Effect. ---- K-358 Loses 1 Base Attack Slot per turn, except on any turn that he benefits from an Attack Slot increase in this way. ----- K-358 cannot be reduced below 2 Base AS by this effect. ------ [Meso suffers -2 AS! K-358 has +2 AS, this turn!]
Offense Phase 9 AS [6 Base, +1 Navi Mark, +2 Skill]
1.[Flow] Sand | S-Attack A burst of energy drains his victims of their kinetic energy. - 180 Damage [80%] -- Undodgeable, Breaks Shields --- If Hits, -1 AS for 1 Turn. ---- [1-CD] Once per turn.
2. [Draining Strike] Sand | C-Attack K-358 executes a shattering punch that drains his enemy's energy. - 180 Damage [80%] -- Undodgeable, Cuts Auras --- If Hits, -1 AS for 1 Turn. ---- [1-CD] Once per turn.
3. [Split Second] Sand | S-Attack An extreme burst of speed allows K-358 to punch his enemy without ever appearing to move. - 180 Damage [80%] -- Breaks Shields, Cuts Auras --- If Hits, -1 AS for 1 Turn. ---- [1-CD] Once per turn.
4. [Jab] Sand | C-Attack A simple jab of claws that drains kinetic power from its victims. - 200 Damage [90%] -- Undodgeable, Breaks Shields --- If Hits, -10 Damage for 1 Turn.
5. [Jab] Sand | C-Attack A simple jab of claws that drains kinetic power from its victims. - 200 Damage [90%] -- Undodgeable, Breaks Shields --- If Hits, -10 Damage for 1 Turn.
6. [Jab] Sand | C-Attack A simple jab of claws that drains kinetic power from its victims. - 200 Damage [90%] -- Undodgeable, Breaks Shields --- If Hits, -10 Damage for 1 Turn.
7. [Jab] Sand | C-Attack A simple jab of claws that drains kinetic power from its victims. - 200 Damage [90%] -- Undodgeable, Breaks Shields --- If Hits, -10 Damage for 1 Turn.
8. [Jab] Sand | C-Attack A simple jab of claws that drains kinetic power from its victims. - 200 Damage [90%] -- Undodgeable, Breaks Shields --- If Hits, -10 Damage for 1 Turn.
9. [Jab] Sand | C-Attack A simple jab of claws that drains kinetic power from its victims. - 200 Damage [90%] -- Undodgeable, Breaks Shields --- If Hits, -10 Damage for 1 Turn.
Summary Phase
1,560 Damage @ Meso
[K HP=1200/1200]
[Status] - Fine [Stage] - Sand [Cooldown] - -
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Post by Zeta on Jul 27, 2017 16:02:06 GMT -8
Meso.VRS Phase:
Pre-Phase:
Name: Neolithic Revolution Type: Advance Skill Class: No-Tier Description: Meso uses the target's momentum against them Effects: ° Upon avoiding an attack, the user may deflect an incoming attack back to the original target ° When deflected, the attack maintains the same damage and effects it originally had ° Attacks with charges must be charged as well before it can be fully deflected ° This skill uses up an attack slot per activation Uses: Passive Effects
Defensive Phase: +/0 Armor
Name: Sand Tomb Type: Speed Skill Class: C-Tier Description: Meso's avoiding tactics are more effective Effects: ° One avoidance becomes Omni-Avoid for one use ° When used in combination with Neolithic Revolution, the deflected attack is considered Aimed Uses: [2/7]
[ Flow ]: Avoided with Sand Veil, Endured [ Draining Strike ]: Naturally avoided with Natural Shield [ Split Second ]: Avoided with Sand Veil, Broken [ Jab ]: Avoided with Sand Veil, Endured [ Jab ]: Avoided with Sand Veil, Broken [ Jab ]: Avoided with Sand Veil, Endured [ Jab ]: Avoided with Sand Veil, Broken [ Jab ]: Omni avoided with Sand Stream [ Jab ]: Omni avoided with Sand Rush [ Sand Panels ]: 100 Damage
Name: Sand Veil Type: Support Skill Class: A-Tier Description: Meso uses a veil of sand to avoid certain attacks Effects: ° Summons a thick barrier with 250-HP around your navi ° Thick Barrier can endure at least 2 Attacks before breaking ° Barrier avoids per hit of multi-hit attacks Used: [3/6]
Name: Sand Stream Type: Defense Skill Class: B-Tier Description: Meso uses a stream of sand to block Effects: User blocks 1 incoming attack ° Block avoids per hit of multi-hit attacks Used: [1/5]
Name: Sand Rush Type: Speed Skill Class: B-Tier Description: Meso uses the sand to run away from an attack Effects: User dodges 1 incoming attack ° Dodge avoids per hit of multi-hit attacks Used: [1/6]
Total DMG: 100 Damage
HP: [800/900]
Set-Up Phase:
° Slow: One Target is unavoidably inflicted with -1 Attack Slot for 1 Turn (3 Turn CD)
Offensive Phase: 2 Attack Slots
Name: Balearic Element: Aqua Range: S-Range Description: Meso fires a collection of water at his target Damage: 200 DMG [90%] Effects: Cuts Aura, Breaks Shield
Bug Rise Sword 625 Bug/Blade C-Damage ° Hits All || Fully Undodgeable || Cuts UnCuttable Auras ° This Chip does not cost against the user's total number of Chip Uses per battle ° This Chip can be used multiple times per battle, regardless of restriction ° Each use of this chip requires a 1-Turn Charge ° This Attack cannot be augmented by any means
Total DMG: 825 Damage @ K-358
Conclusion: HP: [800/900] Status: Normal Panels: Normal
Cooldown: [ Natural Shield ]: [0/3] [ Slow ]: [0/3]
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Post by Gaia on Jul 27, 2017 16:14:41 GMT -8
K-358.EXE
Defense Phase
[K HP=1200/1200]
K-358 has 0 Armor, has Strength against Sand and a Weakness to Aqua.
[Balearic] - Avoided with [Drain Momentum]! [Bug Rise Sword] - Avoided with [Steal Speed]!
[Drain Momentum] [4/4 Uses] The lupine speedster extends a hand and simply drains the speed out of incoming attacks, stepping aside without worry. - K-358 Dodges 1 Attack. -- This Skill can be used against Non-Basic, Undodgeable Attacks that possess other aimers.
[Steal Speed] [3/4 Uses] Energy ripples through K-358's form as an attack strikes him, imparting upon him its power rather than leaving any wound. - K-358 Blocks 1 Attack. -- Inflicts -1 AS on K-358's opponent.
[K HP=1200/1200]
Support Phase
[K HP=1200/1200]
[Sand Stage] - Set and Locked! Sand Panels Sand Element ° Non-Sand Navis can't add Damage or omni-aimers to their attacks ° Aqua navis take 100 Sand Element damage/turn
[Alacritous] [Advanced] K-358's processing speed, while not always at full strength, is nearly limitless. - K-358 passively gains +2 Attack Slots --- K-358 gains +1 Attack Slot any time he inflicts an ASR Effect onto his opponent, even if they are immune to the effect. These Attack Slots last a number of turns equal to the amount of time they would be afflicted with the ASR Effect. ---- K-358 Loses 1 Base Attack Slot per turn, except on any turn that he benefits from an Attack Slot increase in this way. ----- K-358 cannot be reduced below 2 Base AS by this effect. ------ [Meso suffers -1 AS! K-358 has +1 AS, this turn!]
Offense Phase 6 AS [6 Base, +1 Skill, -1 ASR]
1.[Flow] Sand | S-Attack A burst of energy drains his victims of their kinetic energy. - 180 Damage [80%] -- Undodgeable, Breaks Shields --- If Hits, -1 AS for 1 Turn. ---- [1-CD] Once per turn.
2. [Draining Strike] Sand | C-Attack K-358 executes a shattering punch that drains his enemy's energy. - 180 Damage [80%] -- Undodgeable, Cuts Auras --- If Hits, -1 AS for 1 Turn. ---- [1-CD] Once per turn.
3. [Split Second] Sand | S-Attack An extreme burst of speed allows K-358 to punch his enemy without ever appearing to move. - 180 Damage [80%] -- Breaks Shields, Cuts Auras --- If Hits, -1 AS for 1 Turn. ---- [1-CD] Once per turn.
4. [Jab] Sand | C-Attack A simple jab of claws that drains kinetic power from its victims. - 200 Damage [90%] -- Undodgeable, Breaks Shields --- If Hits, -10 Damage for 1 Turn.
5. [Jab] Sand | C-Attack A simple jab of claws that drains kinetic power from its victims. - 200 Damage [90%] -- Undodgeable, Breaks Shields --- If Hits, -10 Damage for 1 Turn.
6. [Jab] Sand | C-Attack A simple jab of claws that drains kinetic power from its victims. - 200 Damage [90%] -- Undodgeable, Breaks Shields --- If Hits, -10 Damage for 1 Turn.
Summary Phase
1,040 Damage @ Meso
[K HP=1200/1200]
[Status] - Fine [Stage] - Sand [Cooldown] - -
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Post by Zeta on Jul 27, 2017 17:19:46 GMT -8
Meso.VRS Phase:
Pre-Phase:
Name: Neolithic Revolution Type: Advance Skill Class: No-Tier Description: Meso uses the target's momentum against them Effects: ° Upon avoiding an attack, the user may deflect an incoming attack back to the original target ° When deflected, the attack maintains the same damage and effects it originally had ° Attacks with charges must be charged as well before it can be fully deflected ° This skill uses up an attack slot per activation Uses: Passive Effects
Defensive Phase: +/0 Armor
Name: Sand Tomb Type: Speed Skill Class: C-Tier Description: Meso's avoiding tactics are more effective Effects: ° One avoidance becomes Omni-Avoid for one use ° When used in combination with Neolithic Revolution, the deflected attack is considered Aimed Uses: [2/7]
[ Flow ]: Avoided with Sand Veil, Endured [ Draining Strike ]: Avoided with Sand Stream [ Split Second ]: Avoided with Sand Rush [ Jab ]: Avoided with Sand Veil, Broken [ Jab ]: Negated with Onyx Cross of Strength, -10 Damage for 1 Turn [ Jab ]: Hits for 200 140 Damage, -10 Damage for 1 Turn [ Sand Panels ]: 100 Damage
Name: Sand Veil Type: Support Skill Class: A-Tier Description: Meso uses a veil of sand to avoid certain attacks Effects: ° Summons a thick barrier with 250-HP around your navi ° Thick Barrier can endure at least 2 Attacks before breaking ° Barrier avoids per hit of multi-hit attacks Used: [4/6]
Name: Sand Stream Type: Defense Skill Class: B-Tier Description: Meso uses a stream of sand to block Effects: User blocks 1 incoming attack ° Block avoids per hit of multi-hit attacks Used: [2/5]
Name: Sand Rush Type: Speed Skill Class: B-Tier Description: Meso uses the sand to run away from an attack Effects: User dodges 1 incoming attack ° Dodge avoids per hit of multi-hit attacks Used: [2/6]
Total DMG: 240 Damage
HP: [560/900]
Set-Up Phase:
° Nothing
Offensive Phase: 3 Attack Slots || -20 Damage [1/1]
Name: Balearic Element: Aqua Range: S-Range Description: Meso fires a collection of water at his target Damage: 200 180 DMG [90%] Effects: Cuts Aura, Breaks Shield
Name: Balearic Element: Aqua Range: S-Range Description: Meso fires a collection of water at his target Damage: 200 180 DMG [90%] Effects: Cuts Aura, Breaks Shield
Name: Balearic Element: Aqua Range: S-Range Description: Meso fires a collection of water at his target Damage: 200 180 DMG [90%] Effects: Cuts Aura, Breaks Shield
Total DMG: 540 Damage @ K-358
Conclusion: HP: [560/900] Status: Normal Panels: Normal
Cooldown: [ Natural Shield ]: [1/3] [ Slow ]: [1/3] [ Onyx Cross of Strength ]: [0/1]
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Post by Gaia on Jul 27, 2017 17:36:00 GMT -8
K-358.EXE
Defense Phase
[K HP=1200/1200]
K-358 has 0 Armor, has Strength against Sand and a Weakness to Aqua.
[Balearic] - Avoided with [Drain Momentum]! [Balearic] - Avoided with [Drain Momentum]! [Balearic] - Avoided with [Drain Momentum]!
[Drain Momentum] [1/4 Uses] The lupine speedster extends a hand and simply drains the speed out of incoming attacks, stepping aside without worry. - K-358 Dodges 1 Attack. -- This Skill can be used against Non-Basic, Undodgeable Attacks that possess other aimers.
[Steal Speed] [3/4 Uses] Energy ripples through K-358's form as an attack strikes him, imparting upon him its power rather than leaving any wound. - K-358 Blocks 1 Attack. -- Inflicts -1 AS on K-358's opponent.
[K HP=1200/1200]
Support Phase
[K HP=1200/1200]
[Sand Stage] - Set and Locked! Sand Panels Sand Element ° Non-Sand Navis can't add Damage or omni-aimers to their attacks ° Aqua navis take 100 Sand Element damage/turn
[Alacritous] [Advanced] K-358's processing speed, while not always at full strength, is nearly limitless. - K-358 passively gains +2 Attack Slots --- K-358 gains +1 Attack Slot any time he inflicts an ASR Effect onto his opponent, even if they are immune to the effect. These Attack Slots last a number of turns equal to the amount of time they would be afflicted with the ASR Effect. ---- K-358 Loses 1 Base Attack Slot per turn, except on any turn that he benefits from an Attack Slot increase in this way. ----- K-358 cannot be reduced below 2 Base AS by this effect. ------ [Meso suffers no ASR! -1 Base AS!]
Offense Phase 5 AS [5 Base]
1.[Flow] Sand | S-Attack A burst of energy drains his victims of their kinetic energy. - 180 Damage [80%] -- Undodgeable, Breaks Shields --- If Hits, -1 AS for 1 Turn. ---- [1-CD] Once per turn.
2. [Draining Strike] Sand | C-Attack K-358 executes a shattering punch that drains his enemy's energy. - 180 Damage [80%] -- Undodgeable, Cuts Auras --- If Hits, -1 AS for 1 Turn. ---- [1-CD] Once per turn.
3. [Split Second] Sand | S-Attack An extreme burst of speed allows K-358 to punch his enemy without ever appearing to move. - 180 Damage [80%] -- Breaks Shields, Cuts Auras --- If Hits, -1 AS for 1 Turn. ---- [1-CD] Once per turn.
4. [Jab] Sand | C-Attack A simple jab of claws that drains kinetic power from its victims. - 200 Damage [90%] -- Undodgeable, Breaks Shields --- If Hits, -10 Damage for 1 Turn.
5. [Jab] Sand | C-Attack A simple jab of claws that drains kinetic power from its victims. - 200 Damage [90%] -- Undodgeable, Breaks Shields --- If Hits, -10 Damage for 1 Turn.
Summary Phase
840 Damage @ Meso
[K HP=1200/1200]
[Status] - Fine [Stage] - Sand [Cooldown] - -
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Post by Zeta on Jul 28, 2017 5:20:13 GMT -8
Meso.VRS Phase:
Pre-Phase:
Name: Neolithic Revolution Type: Advance Skill Class: No-Tier Description: Meso uses the target's momentum against them Effects: ° Upon avoiding an attack, the user may deflect an incoming attack back to the original target ° When deflected, the attack maintains the same damage and effects it originally had ° Attacks with charges must be charged as well before it can be fully deflected ° This skill uses up an attack slot per activation Uses: Passive Effects
Defensive Phase: +/0 Armor
Name: Sand Tomb Type: Speed Skill Class: C-Tier Description: Meso's avoiding tactics are more effective Effects: ° One avoidance becomes Omni-Avoid for one use ° When used in combination with Neolithic Revolution, the deflected attack is considered Aimed Uses: [3/7]
[ Flow ]: Avoided with Sand Veil, Endured [ Draining Strike ]: Avoided with Sand Stream [ Split Second ]: Naturally avoided with Natural Dodge [ Jab ]: Avoided with Sand Veil, Broken [ Jab ]: Omni avoided with Sand Stream [ Sand Panels ]: 100 Damage
Name: Sand Veil Type: Support Skill Class: A-Tier Description: Meso uses a veil of sand to avoid certain attacks Effects: ° Summons a thick barrier with 250-HP around your navi ° Thick Barrier can endure at least 2 Attacks before breaking ° Barrier avoids per hit of multi-hit attacks Used: [5/6]
Name: Sand Stream Type: Defense Skill Class: B-Tier Description: Meso uses a stream of sand to block Effects: User blocks 1 incoming attack ° Block avoids per hit of multi-hit attacks Used: [3/5]
Name: Sand Rush Type: Speed Skill Class: B-Tier Description: Meso uses the sand to run away from an attack Effects: User dodges 1 incoming attack ° Dodge avoids per hit of multi-hit attacks Used: [3/6]
Total DMG: 100 Damage
HP: [460/900]
Set-Up Phase:
° Nothing
Offensive Phase: 4 Attack Slots
Name: Balearic Element: Aqua Range: S-Range Description: Meso fires a collection of water at his target Damage: 200 DMG [90%] Effects: Cuts Aura, Breaks Shield
Name: Balearic Element: Aqua Range: S-Range Description: Meso fires a collection of water at his target Damage: 200 DMG [90%] Effects: Cuts Aura, Breaks Shield
Name: Balearic Element: Aqua Range: S-Range Description: Meso fires a collection of water at his target Damage: 200 DMG [90%] Effects: Cuts Aura, Breaks Shield
Name: Balearic Element: Aqua Range: S-Range Description: Meso fires a collection of water at his target Damage: 200 DMG [90%] Effects: Cuts Aura, Breaks Shield
Total DMG: 800 Damage @ K-358
Conclusion: HP: [460/900] Status: Normal Panels: Normal
Cooldown: [ Natural Shield ]: [2/3] [ Slow ]: [2/3] [ Onyx Cross of Strength ]: [1/1]
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Post by Gaia on Jul 28, 2017 8:11:00 GMT -8
K-358.EXE
Defense Phase
[K HP=1200/1200]
K-358 has 0 Armor, has Strength against Sand and a Weakness to Aqua.
[Balearic] - Avoided with [Drain Momentum]! [Balearic] - Taken for [200] 260 Damage! [Balearic] - Taken for [200] 260 Damage! [Balearic] - Taken for [200] 260 Damage!
[Drain Momentum] [0/4 Uses] The lupine speedster extends a hand and simply drains the speed out of incoming attacks, stepping aside without worry. - K-358 Dodges 1 Attack. -- This Skill can be used against Non-Basic, Undodgeable Attacks that possess other aimers.
[Steal Speed] [3/4 Uses] Energy ripples through K-358's form as an attack strikes him, imparting upon him its power rather than leaving any wound. - K-358 Blocks 1 Attack. -- Inflicts -1 AS on K-358's opponent.
[K HP=420/1200]
Support Phase
[K HP=420/1200]
[Alacritous] [Advanced] K-358's processing speed, while not always at full strength, is nearly limitless. - K-358 passively gains +2 Attack Slots --- K-358 gains +1 Attack Slot any time he inflicts an ASR Effect onto his opponent, even if they are immune to the effect. These Attack Slots last a number of turns equal to the amount of time they would be afflicted with the ASR Effect. ---- K-358 Loses 1 Base Attack Slot per turn, except on any turn that he benefits from an Attack Slot increase in this way. ----- K-358 cannot be reduced below 2 Base AS by this effect. ------ [Meso suffers no ASR! -1 Base AS!]
[Overclock] - [Advanced Form, B-Tier] K-358 ramps up his speed to astounding rates by pulling from his environment. - All Attacks gain "If Hits, -1 AS." -- ASR Effects can reduce opponents below 1 AS. --- [1] [1/3]-Turn Duration.
Offense Phase 4 AS [4 Base]
1.[Flow] Sand | S-Attack A burst of energy drains his victims of their kinetic energy. - 180 Damage [80%] -- Undodgeable, Breaks Shields --- If Hits, -1 AS for 1 Turn. --- If Hits, -1 AS for 1 Turn. ---- [1-CD] Once per turn.
2. [Jab] Sand | C-Attack A simple jab of claws that drains kinetic power from its victims. - 200 Damage [90%] -- Undodgeable, Breaks Shields --- If Hits, -10 Damage for 1 Turn. --- If Hits, -1 AS for 1 Turn.
3. [Jab] Sand | C-Attack A simple jab of claws that drains kinetic power from its victims. - 200 Damage [90%] -- Undodgeable, Breaks Shields --- If Hits, -10 Damage for 1 Turn. --- If Hits, -1 AS for 1 Turn.
4. [Jab] Sand | C-Attack A simple jab of claws that drains kinetic power from its victims. - 200 Damage [90%] -- Undodgeable, Breaks Shields --- If Hits, -10 Damage for 1 Turn. --- If Hits, -1 AS for 1 Turn.
Summary Phase
640 Damage @ Meso
[K HP=420/1200]
[Status] - Fine [Stage] - [Cooldown] - - [Natural Barrier] - [3/4] - [Slow] - [3/4]
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Post by Zeta on Jul 28, 2017 9:23:22 GMT -8
Meso.VRS Phase:
Pre-Phase:
Name: Neolithic Revolution Type: Advance Skill Class: No-Tier Description: Meso uses the target's momentum against them Effects: ° Upon avoiding an attack, the user may deflect an incoming attack back to the original target ° When deflected, the attack maintains the same damage and effects it originally had ° Attacks with charges must be charged as well before it can be fully deflected ° This skill uses up an attack slot per activation Uses: Passive Effects
Defensive Phase: +/0 Armor
Name: Sand Tomb Type: Speed Skill Class: C-Tier Description: Meso's avoiding tactics are more effective Effects: ° One avoidance becomes Omni-Avoid for one use ° When used in combination with Neolithic Revolution, the deflected attack is considered Aimed Uses: [5/7]
[ Flow ]: Avoided with Sand Veil, Endured [ Jab ]: Avoided with Sand Veil, Broken [ Jab ]: Omni avoided with Sand Stream [ Jab ]: Omni avoided with Sand Rush
Name: Sand Veil Type: Support Skill Class: A-Tier Description: Meso uses a veil of sand to avoid certain attacks Effects: ° Summons a thick barrier with 250-HP around your navi ° Thick Barrier can endure at least 2 Attacks before breaking ° Barrier avoids per hit of multi-hit attacks Used: [4/6]
Name: Sand Stream Type: Defense Skill Class: B-Tier Description: Meso uses a stream of sand to block Effects: User blocks 1 incoming attack ° Block avoids per hit of multi-hit attacks Used: [4/5]
Name: Sand Rush Type: Speed Skill Class: B-Tier Description: Meso uses the sand to run away from an attack Effects: User dodges 1 incoming attack ° Dodge avoids per hit of multi-hit attacks Used: [4/6]
Total DMG: 0 Damage
HP: [460/900]
Set-Up Phase:
Ocean Panels Aqua Element ° Non-Aqua Navis have -1 attack slot ° Non-Aqua Navis' first dodge each turn costs 2 uses (instead of 1) ° Fire Navis take 100 Aqua Element damage/turn ° Lasts 3 turns
Offensive Phase: 3 Attack Slots
Name: Balearic Element: Aqua Range: S-Range Description: Meso fires a collection of water at his target Damage: 200 DMG [90%] Effects: Cuts Aura, Breaks Shield
Name: Balearic Element: Aqua Range: S-Range Description: Meso fires a collection of water at his target Damage: 200 DMG [90%] Effects: Cuts Aura, Breaks Shield
Name: Balearic Element: Aqua Range: S-Range Description: Meso fires a collection of water at his target Damage: 200 DMG [90%] Effects: Cuts Aura, Breaks Shield
Total DMG: 600 Damage @ K-358
Conclusion: HP: [460/900] Status: Normal Panels: Ocean [1/3]
Cooldown: [ Natural Shield ]: [3/3] [ Slow ]: [3/3] [ Natural Dodge ]: [1/3]
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Post by Gaia on Jul 28, 2017 9:54:31 GMT -8
K-358.EXE
Defense Phase
[K HP=420/1200]
K-358 has 0 Armor, has Strength against Sand and a Weakness to Aqua.
[Balearic] - Taken for [200] 260 Damage! [Balearic] - Taken for [200] 260 Damage! [Balearic] - Taken for [200] 260 Damage! [Balearic] - Taken for [200] 260 Damage!
[K HP=0/1200]
Rewards
[K-358] - Lost against a V5~V9 = 60 Exp || 600 Zenny
[Meso] - Won against a V5~V9 = 80 Exp || 800 Zenny
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