Post by Nightshade on Jul 22, 2017 15:44:28 GMT -8
BugRiser Turn 1
[BugRiser HP=10000/10000]
[Attack - Bug Death Thunder] x2
[Surges of black electricity surge from Bug Riser's left hand, coming together to form a ball of lightning that chases down its target until it hits them]
° 400 Bug/Elec S-Damage
° Inflicts Paralyze
° Paralyze Ignores Immunity and disregards post-infliction immunity
° If Avoided, auto-strikes again the following turn at full damage. This effect repeats every turn until it hits
[Attack - Bug Rise Sword]
[The immense black sword on Bug Riser's right arm has been the bane of countless foes and strikes fear in the hearts of those the stand against it]
° 1000 Bug/Blade C-Damage
° Hits All
____________________________
Nightshade turn 1
[Nightshade HP=3100/3100]
Defense:
Nighthsade takes 2340dmg.
[Nightshade HP=760/3100]
Setup:
Tadashi hyper fusion 6 (Turns)
Stage set to ice
+1AS
Nightshade can omnidode
Nightshade can omniaim
Nightshade gains 100armor
Battle [7AS]:
-Battlechip Z-Pawn,Slot in! Predator mark is use one time.
-Nightshade attacks with Cross Cut 5 times for 1710dmg.
End:
Pmark has 6 uses.0dmg.
[Nightshade HP=760/3100]
__________________________________
BugRiser Turn 2
[BugRiser HP=10000/10000]
Defense:
Takes 1710dmg
[BugRiser HP=8290/10000]
[Attack - Bug Death Thunder] x2
[Surges of black electricity surge from Bug Riser's left hand, coming together to form a ball of lightning that chases down its target until it hits them]
° 400 Bug/Elec S-Damage
° Inflicts Paralyze
° Paralyze Ignores Immunity and disregards post-infliction immunity
° If Avoided, auto-strikes again the following turn at full damage. This effect repeats every turn until it hits
[Attack - Bug Rise Sword]
[The immense black sword on Bug Riser's right arm has been the bane of countless foes and strikes fear in the hearts of those the stand against it]
° 1000 Bug/Blade C-Damage
° Hits All
____________________________
Nightshade turn 2
[Nightshade HP=760/3100]
Defense:
Pawn intercepts Bug Death Thunder. Pawn takes 0 dmg.
Pawn intercepts Bug Death Thunder. Pawn takes 0 dmg.
Nightshade omnidodges Bug Rise Sword with Night Walk.
Pawn taks 0dmg from Bug Rise Sword.
[Nightshade HP=760/3100]
Setup:
Tadashi hyper fusion (5 Turns)
Stage set to ice
+1AS
Nightshade can omnidode
Nightshade can omniaim
Nightshade gains 100armor
Battle [7AS]:
-Battlechip BusterUp slot in! Pmark is used one time! Damage is increased by 10!
-Nightshade attacks with Cross Cut 6 times for 1770dmg. S-Elec. CBNA. CA. BS.
End:
Pmark has 5 uses.
Night Walk has 7 uses.
_________________________________
BugRiser Turn 3
[BugRiser HP=8290/10000]
Defense:
Takes 1770dmg
[BugRiser HP=6520/10000]
[Attack - Bug Death Thunder] x2
[Surges of black electricity surge from Bug Riser's left hand, coming together to form a ball of lightning that chases down its target until it hits them]
° 400 Bug/Elec S-Damage
° Inflicts Paralyze
° Paralyze Ignores Immunity and disregards post-infliction immunity
° If Avoided, auto-strikes again the following turn at full damage. This effect repeats every turn until it hits
[Attack - Bug Rise Sword]
[The immense black sword on Bug Riser's right arm has been the bane of countless foes and strikes fear in the hearts of those the stand against it]
° 1000 Bug/Blade C-Damage
° Hits All
___________________________
Nightshade turn 3
[Nightshade HP=760/3100]
Defense:
Pawn intercepts Bug Death Thunder. Pawn takes 0 dmg.
Pawn intercepts Bug Death Thunder. Pawn takes 0 dmg.
Nightshade omnidodges Bug Rise Sword with Night Walk.
Pawn taks 0dmg from Bug Rise Sword.
[Nightshade HP=760/3100]
Setup:
Tadashi hyper fusion (4 Turns)
Stage set to ice
+1AS
Nightshade can omnidode
Nightshade can omniaim
Nightshade gains 100armor
Battle [7AS]:
-Battlechip BusterUp slot in! Pmark is used one time! Damage is increased by 10!
-Nightshade attacks with Cross Cut 6 times for 1770dmg. S-Elec. CBNA. CA. BS.
End:
Pmark has 5 uses.
Night Walk has 6 uses.
_________________________________
BugRiser Turn 4
[BugRiser HP=6520/10000]
Defense:
Takes 1770dmg
[BugRiser HP=4750/10000]
[Attack - Bug Death Thunder] x2
[Surges of black electricity surge from Bug Riser's left hand, coming together to form a ball of lightning that chases down its target until it hits them]
° 400 Bug/Elec S-Damage
° Inflicts Paralyze
° Paralyze Ignores Immunity and disregards post-infliction immunity
° If Avoided, auto-strikes again the following turn at full damage. This effect repeats every turn until it hits
[Attack - Bug Rise Sword]
[The immense black sword on Bug Riser's right arm has been the bane of countless foes and strikes fear in the hearts of those the stand against it]
° 1000 Bug/Blade C-Damage
° Hits All
___________________________
Nightshade turn 4
[Nightshade HP=760/3100]
Defense:
Pawn intercepts Bug Death Thunder. Pawn takes 0 dmg.
Pawn intercepts Bug Death Thunder. Pawn takes 0 dmg.
Nightshade omnidodges Bug Rise Sword with Night Walk.
Pawn taks 0dmg from Bug Rise Sword.
[Nightshade HP=760/3100]
Setup:
Tadashi hyper fusion (3 Turns)
Stage set to ice
+1AS
Nightshade can omnidode
Nightshade can omniaim
Nightshade gains 100armor
Battle [7AS]:
-Nightshade attacks with Cross Cut 7 times for 2000dmg. S-Elec. CBNA. CA. BS.
End:
Pmark has 5 uses.
Night Walk has 5 uses.
_________________________________
BugRiser Turn 5
[BugRiser HP=4750/10000]
Defense:
Takes 2000dmg
[BugRiser HP=2750/10000]
[Attack - Bug Death Thunder] x2
[Surges of black electricity surge from Bug Riser's left hand, coming together to form a ball of lightning that chases down its target until it hits them]
° 400 Bug/Elec S-Damage
° Inflicts Paralyze
° Paralyze Ignores Immunity and disregards post-infliction immunity
° If Avoided, auto-strikes again the following turn at full damage. This effect repeats every turn until it hits
[Attack - Bug Rise Sword] x2
[The immense black sword on Bug Riser's right arm has been the bane of countless foes and strikes fear in the hearts of those the stand against it]
° 1000 Bug/Blade C-Damage
° Hits All
___________________________
Nightshade turn 5
[Nightshade HP=760/3100]
Defense:
Pawn intercepts Bug Death Thunder. Pawn takes 0 dmg.
Pawn intercepts Bug Death Thunder. Pawn takes 0 dmg.
Nightshade omnidodges Bug Rise Sword with Night Walk.
Nightshade omnidodges Bug Rise Sword with Night Walk.
Pawn takes 0dmg from Bug Rise Sword.
Pawn takes 0dmg from Bug Rise Sword
[Nightshade HP=760/3100]
Setup:
Tadashi hyper fusion (2 Turns)
Stage set to ice
+1AS
Nightshade can omnidode
Nightshade can omniaim
Nightshade gains 100armor
Battle [7AS]:
-Nightshade attacks with Cross Cut 7 times for 2000dmg. S-Elec. CBNA. CA. BS.
End:
Pmark has 5 uses.
Night Walk has 3 uses.
_________________________________
BugRiser Turn 6
[BugRiser HP=2750/10000]
Defense:
Takes 2000dmg
[BugRiser HP=750/10000]
[Attack - Bug Death Thunder] x2
[Surges of black electricity surge from Bug Riser's left hand, coming together to form a ball of lightning that chases down its target until it hits them]
° 400 Bug/Elec S-Damage
° Inflicts Paralyze
° Paralyze Ignores Immunity and disregards post-infliction immunity
° If Avoided, auto-strikes again the following turn at full damage. This effect repeats every turn until it hits
[Attack - Bug Rise Sword] x2
[The immense black sword on Bug Riser's right arm has been the bane of countless foes and strikes fear in the hearts of those the stand against it]
° 1000 Bug/Blade C-Damage
° Hits All
___________________________
Nightshade turn 6
[Nightshade HP=760/3100]
Defense:
Pawn intercepts Bug Death Thunder. Pawn takes 0 dmg.
Pawn intercepts Bug Death Thunder. Pawn takes 0 dmg.
Nightshade omnidodges Bug Rise Sword with Night Walk.
Nightshade omnidodges Bug Rise Sword with Night Walk.
Pawn takes 0dmg from Bug Rise Sword.
Pawn takes 0dmg from Bug Rise Sword
[Nightshade HP=760/3100]
Setup:
Tadashi hyper fusion (1 Turns)
Stage set to ice
+1AS
Nightshade can omnidode
Nightshade can omniaim
Nightshade gains 100armor
Battle [7AS]:
-Nightshade attacks with Cross Cut 7 times for 2000dmg. S-Elec. CBNA. CA. BS.
End:
Pmark has 5 uses.
Night Walk has 3 uses.
_________________________________
BugRiser Turn 7
[BugRiser HP=750/10000]
Defense:
Takes 2000dmg
[BugRiser HP=1/10000]
[Attack - Bug Death Thunder] x2
[Surges of black electricity surge from Bug Riser's left hand, coming together to form a ball of lightning that chases down its target until it hits them]
° 400 Bug/Elec S-Damage
° Inflicts Paralyze
° Paralyze Ignores Immunity and disregards post-infliction immunity
° If Avoided, auto-strikes again the following turn at full damage. This effect repeats every turn until it hits
[Attack - Bug Rise Sword] x3
[The immense black sword on Bug Riser's right arm has been the bane of countless foes and strikes fear in the hearts of those the stand against it]
° 1000 Bug/Blade C-Damage
° Hits All
___________________________
Nightshade turn 7
[Nightshade HP=760/3100]
Defense:
Pawn intercepts Bug Death Thunder. Pawn takes 0 dmg.
Pawn intercepts Bug Death Thunder. Pawn takes 0 dmg.
Nightshade omnidodges Bug Rise Sword with Night Walk.
Nightshade omnidodges Bug Rise Sword with Night Walk.
Nightshade omnidodges Bug Rise Sword with Night Walk
Pawn takes 0dmg from Bug Rise Sword.
Pawn takes 0dmg from Bug Rise Sword.
Pawn takes 0dmg from Bug Rise Sword.
[Nightshade HP=760/3100]
Battle [6AS]:
-Nightshade attacks with Cross Cut 6 times for 1770dmg. S-Elec. CBNA. CA. BS.
End:
Pmark has 5 uses.
Night Walk has 0 uses.
_________________________________
BugRiser deleted.
Nightshade gains 3 bugfrags.
Having proved his worth, Nightshade rips Bug Death Thunder from the badly gutted spoils of the defeated enemy.
[BugRiser HP=10000/10000]
[Attack - Bug Death Thunder] x2
[Surges of black electricity surge from Bug Riser's left hand, coming together to form a ball of lightning that chases down its target until it hits them]
° 400 Bug/Elec S-Damage
° Inflicts Paralyze
° Paralyze Ignores Immunity and disregards post-infliction immunity
° If Avoided, auto-strikes again the following turn at full damage. This effect repeats every turn until it hits
[Attack - Bug Rise Sword]
[The immense black sword on Bug Riser's right arm has been the bane of countless foes and strikes fear in the hearts of those the stand against it]
° 1000 Bug/Blade C-Damage
° Hits All
____________________________
Nightshade turn 1
[Nightshade HP=3100/3100]
Defense:
Nighthsade takes 2340dmg.
[Nightshade HP=760/3100]
Setup:
Tadashi hyper fusion 6 (Turns)
Stage set to ice
+1AS
Nightshade can omnidode
Nightshade can omniaim
Nightshade gains 100armor
Battle [7AS]:
-Battlechip Z-Pawn,Slot in! Predator mark is use one time.
-Nightshade attacks with Cross Cut 5 times for 1710dmg.
End:
Pmark has 6 uses.0dmg.
[Nightshade HP=760/3100]
__________________________________
BugRiser Turn 2
[BugRiser HP=10000/10000]
Defense:
Takes 1710dmg
[BugRiser HP=8290/10000]
[Attack - Bug Death Thunder] x2
[Surges of black electricity surge from Bug Riser's left hand, coming together to form a ball of lightning that chases down its target until it hits them]
° 400 Bug/Elec S-Damage
° Inflicts Paralyze
° Paralyze Ignores Immunity and disregards post-infliction immunity
° If Avoided, auto-strikes again the following turn at full damage. This effect repeats every turn until it hits
[Attack - Bug Rise Sword]
[The immense black sword on Bug Riser's right arm has been the bane of countless foes and strikes fear in the hearts of those the stand against it]
° 1000 Bug/Blade C-Damage
° Hits All
____________________________
Nightshade turn 2
[Nightshade HP=760/3100]
Defense:
Pawn intercepts Bug Death Thunder. Pawn takes 0 dmg.
Pawn intercepts Bug Death Thunder. Pawn takes 0 dmg.
Nightshade omnidodges Bug Rise Sword with Night Walk.
Pawn taks 0dmg from Bug Rise Sword.
[Nightshade HP=760/3100]
Setup:
Tadashi hyper fusion (5 Turns)
Stage set to ice
+1AS
Nightshade can omnidode
Nightshade can omniaim
Nightshade gains 100armor
Battle [7AS]:
-Battlechip BusterUp slot in! Pmark is used one time! Damage is increased by 10!
-Nightshade attacks with Cross Cut 6 times for 1770dmg. S-Elec. CBNA. CA. BS.
End:
Pmark has 5 uses.
Night Walk has 7 uses.
_________________________________
BugRiser Turn 3
[BugRiser HP=8290/10000]
Defense:
Takes 1770dmg
[BugRiser HP=6520/10000]
[Attack - Bug Death Thunder] x2
[Surges of black electricity surge from Bug Riser's left hand, coming together to form a ball of lightning that chases down its target until it hits them]
° 400 Bug/Elec S-Damage
° Inflicts Paralyze
° Paralyze Ignores Immunity and disregards post-infliction immunity
° If Avoided, auto-strikes again the following turn at full damage. This effect repeats every turn until it hits
[Attack - Bug Rise Sword]
[The immense black sword on Bug Riser's right arm has been the bane of countless foes and strikes fear in the hearts of those the stand against it]
° 1000 Bug/Blade C-Damage
° Hits All
___________________________
Nightshade turn 3
[Nightshade HP=760/3100]
Defense:
Pawn intercepts Bug Death Thunder. Pawn takes 0 dmg.
Pawn intercepts Bug Death Thunder. Pawn takes 0 dmg.
Nightshade omnidodges Bug Rise Sword with Night Walk.
Pawn taks 0dmg from Bug Rise Sword.
[Nightshade HP=760/3100]
Setup:
Tadashi hyper fusion (4 Turns)
Stage set to ice
+1AS
Nightshade can omnidode
Nightshade can omniaim
Nightshade gains 100armor
Battle [7AS]:
-Battlechip BusterUp slot in! Pmark is used one time! Damage is increased by 10!
-Nightshade attacks with Cross Cut 6 times for 1770dmg. S-Elec. CBNA. CA. BS.
End:
Pmark has 5 uses.
Night Walk has 6 uses.
_________________________________
BugRiser Turn 4
[BugRiser HP=6520/10000]
Defense:
Takes 1770dmg
[BugRiser HP=4750/10000]
[Attack - Bug Death Thunder] x2
[Surges of black electricity surge from Bug Riser's left hand, coming together to form a ball of lightning that chases down its target until it hits them]
° 400 Bug/Elec S-Damage
° Inflicts Paralyze
° Paralyze Ignores Immunity and disregards post-infliction immunity
° If Avoided, auto-strikes again the following turn at full damage. This effect repeats every turn until it hits
[Attack - Bug Rise Sword]
[The immense black sword on Bug Riser's right arm has been the bane of countless foes and strikes fear in the hearts of those the stand against it]
° 1000 Bug/Blade C-Damage
° Hits All
___________________________
Nightshade turn 4
[Nightshade HP=760/3100]
Defense:
Pawn intercepts Bug Death Thunder. Pawn takes 0 dmg.
Pawn intercepts Bug Death Thunder. Pawn takes 0 dmg.
Nightshade omnidodges Bug Rise Sword with Night Walk.
Pawn taks 0dmg from Bug Rise Sword.
[Nightshade HP=760/3100]
Setup:
Tadashi hyper fusion (3 Turns)
Stage set to ice
+1AS
Nightshade can omnidode
Nightshade can omniaim
Nightshade gains 100armor
Battle [7AS]:
-Nightshade attacks with Cross Cut 7 times for 2000dmg. S-Elec. CBNA. CA. BS.
End:
Pmark has 5 uses.
Night Walk has 5 uses.
_________________________________
BugRiser Turn 5
[BugRiser HP=4750/10000]
Defense:
Takes 2000dmg
[BugRiser HP=2750/10000]
[Attack - Bug Death Thunder] x2
[Surges of black electricity surge from Bug Riser's left hand, coming together to form a ball of lightning that chases down its target until it hits them]
° 400 Bug/Elec S-Damage
° Inflicts Paralyze
° Paralyze Ignores Immunity and disregards post-infliction immunity
° If Avoided, auto-strikes again the following turn at full damage. This effect repeats every turn until it hits
[Attack - Bug Rise Sword] x2
[The immense black sword on Bug Riser's right arm has been the bane of countless foes and strikes fear in the hearts of those the stand against it]
° 1000 Bug/Blade C-Damage
° Hits All
___________________________
Nightshade turn 5
[Nightshade HP=760/3100]
Defense:
Pawn intercepts Bug Death Thunder. Pawn takes 0 dmg.
Pawn intercepts Bug Death Thunder. Pawn takes 0 dmg.
Nightshade omnidodges Bug Rise Sword with Night Walk.
Nightshade omnidodges Bug Rise Sword with Night Walk.
Pawn takes 0dmg from Bug Rise Sword.
Pawn takes 0dmg from Bug Rise Sword
[Nightshade HP=760/3100]
Setup:
Tadashi hyper fusion (2 Turns)
Stage set to ice
+1AS
Nightshade can omnidode
Nightshade can omniaim
Nightshade gains 100armor
Battle [7AS]:
-Nightshade attacks with Cross Cut 7 times for 2000dmg. S-Elec. CBNA. CA. BS.
End:
Pmark has 5 uses.
Night Walk has 3 uses.
_________________________________
BugRiser Turn 6
[BugRiser HP=2750/10000]
Defense:
Takes 2000dmg
[BugRiser HP=750/10000]
[Attack - Bug Death Thunder] x2
[Surges of black electricity surge from Bug Riser's left hand, coming together to form a ball of lightning that chases down its target until it hits them]
° 400 Bug/Elec S-Damage
° Inflicts Paralyze
° Paralyze Ignores Immunity and disregards post-infliction immunity
° If Avoided, auto-strikes again the following turn at full damage. This effect repeats every turn until it hits
[Attack - Bug Rise Sword] x2
[The immense black sword on Bug Riser's right arm has been the bane of countless foes and strikes fear in the hearts of those the stand against it]
° 1000 Bug/Blade C-Damage
° Hits All
___________________________
Nightshade turn 6
[Nightshade HP=760/3100]
Defense:
Pawn intercepts Bug Death Thunder. Pawn takes 0 dmg.
Pawn intercepts Bug Death Thunder. Pawn takes 0 dmg.
Nightshade omnidodges Bug Rise Sword with Night Walk.
Nightshade omnidodges Bug Rise Sword with Night Walk.
Pawn takes 0dmg from Bug Rise Sword.
Pawn takes 0dmg from Bug Rise Sword
[Nightshade HP=760/3100]
Setup:
Tadashi hyper fusion (1 Turns)
Stage set to ice
+1AS
Nightshade can omnidode
Nightshade can omniaim
Nightshade gains 100armor
Battle [7AS]:
-Nightshade attacks with Cross Cut 7 times for 2000dmg. S-Elec. CBNA. CA. BS.
End:
Pmark has 5 uses.
Night Walk has 3 uses.
_________________________________
BugRiser Turn 7
[BugRiser HP=750/10000]
Defense:
Takes 2000dmg
[BugRiser HP=1/10000]
[Attack - Bug Death Thunder] x2
[Surges of black electricity surge from Bug Riser's left hand, coming together to form a ball of lightning that chases down its target until it hits them]
° 400 Bug/Elec S-Damage
° Inflicts Paralyze
° Paralyze Ignores Immunity and disregards post-infliction immunity
° If Avoided, auto-strikes again the following turn at full damage. This effect repeats every turn until it hits
[Attack - Bug Rise Sword] x3
[The immense black sword on Bug Riser's right arm has been the bane of countless foes and strikes fear in the hearts of those the stand against it]
° 1000 Bug/Blade C-Damage
° Hits All
___________________________
Nightshade turn 7
[Nightshade HP=760/3100]
Defense:
Pawn intercepts Bug Death Thunder. Pawn takes 0 dmg.
Pawn intercepts Bug Death Thunder. Pawn takes 0 dmg.
Nightshade omnidodges Bug Rise Sword with Night Walk.
Nightshade omnidodges Bug Rise Sword with Night Walk.
Nightshade omnidodges Bug Rise Sword with Night Walk
Pawn takes 0dmg from Bug Rise Sword.
Pawn takes 0dmg from Bug Rise Sword.
Pawn takes 0dmg from Bug Rise Sword.
[Nightshade HP=760/3100]
Battle [6AS]:
-Nightshade attacks with Cross Cut 6 times for 1770dmg. S-Elec. CBNA. CA. BS.
End:
Pmark has 5 uses.
Night Walk has 0 uses.
_________________________________
BugRiser deleted.
Nightshade gains 3 bugfrags.
Having proved his worth, Nightshade rips Bug Death Thunder from the badly gutted spoils of the defeated enemy.