Post by Nightshade on Jun 30, 2017 9:46:29 GMT -8
Nigthshade-Turn 1
[NightshadeHP=1300/1300]
Setup:
OmniSP activates. +1AS
NaviMark activates. +1AS
AutoCharge applies 1 charge at Swift Strike.
AutoCharge charges Swift Strike
Nightshade takes 100dmg, but then regens it!
CHAOS UNISON! Nightshade, ThrasSoul!
Nightshade gains 1AS
Battle:
Zenith Slash
x8
"You can't hide forever."
C-Range. Aqua.
Cannot be Naturally Avoided. Cannot be dodged. One turn optional charge.
80% (210)
________________________________________
DesertMan-Turn 1
[DesertManHP=3000/3000]
Defense:
DesertMan takes 832dmg.
[DesertManHP=2168/3000]
Battle:
[Attack - Antlion]
x2
[Beneath an opponent's feet, a vortex of sand appears, pinning them down temporarily if they do not step out in time]
° Damage Dealt: 50 + (5 * Target's Version)
° Sand Element || S-Range
° Hits Twice at full damage; Each Hit must be Avoided Separately
° If either hit connects, victim's attack slots are reduced by 1 for one turn
[Attack - Heavy Sand]
[Large blocks of sand materialize over Desertman's opponents and fall down from above, attempting to bury them where they stand.]
° Damage Dealt: 100 + (10 * Cumulative Opponents' Version)
° Sand Element || S-Range
° Hits All
° If Hits, victims' damage is reduced by (10 * Victim's Version) for one turn
° Note: Against multiple opponents, the damage reduction is calculated separately for each
________________________________________
Nightshade-Turn 2
Defense:
Recon activates! Nightshade full turn dodges everything!
Setup:
AutoCharge charges Swift Strike
Nightshade takes 100dmg, but then regens it!
Predator's Bite activates 7 times. SandMan is inflicted with a 350dmg/2 turn DoT
CHAOS UNISON! Nightshade, ThrasSoul!
(Turn 2)
Nightshade gains 1AS
Battle:
Zenith Slash x5
"You can't hide forever."
C-Range. Aqua.
Cannot be Naturally Avoided. Cannot be dodged. One turn optional charge.
80% (210)
Swift Strike
"You won't see it coming."
C-Range Aqua
If hits, gain 2 AS for 1 turn. Cannot be naturally avoided.
80% (210) Two turns required charge.
_________________________________________________
DesertMan-Turn 2
[DesertManHP=2168/3000]
Defense:
DesertMan takes 625dmg.
Desertman takes 350dmg.
[DesertManHP=1193/3000]
Battle:
[Attack - Antlion]
x2
[Beneath an opponent's feet, a vortex of sand appears, pinning them down temporarily if they do not step out in time]
° Damage Dealt: 50 + (5 * Target's Version)
° Sand Element || S-Range
° Hits Twice at full damage; Each Hit must be Avoided Separately
° If either hit connects, victim's attack slots are reduced by 1 for one turn
[Attack - Heavy Sand] x2
[Large blocks of sand materialize over Desertman's opponents and fall down from above, attempting to bury them where they stand.]
° Damage Dealt: 100 + (10 * Cumulative Opponents' Version)
° Sand Element || S-Range
° Hits All
° If Hits, victims' damage is reduced by (10 * Victim's Version) for one turn
° Note: Against multiple opponents, the damage reduction is calculated separately for each
____________________________________________
Nightshade-Turn 3
Defense:
Block Antillion with Blink. +1AS
Block Antillion with Blink. +1AS
Block Antillion with Blink. +1AS
Block Antillion with Blink. +1AS
Dodge Heavy Sand with Night Walk. +1AS
Dodge Heavy Sand with Night Walk. +1AS
Setup:
AutoCharge charges Swift Strike
NaviMark activates. +1AS
Swift Strike hit. +2AS
Nightshade takes 100dmg, but then regens it!
CHAOS UNISON! Nightshade, ThrashSoul! (Turn 3)
Nightshade gains 1AS
Battle:
Zenith Slash x15
"You can't hide forever."
C-Range. Aqua.
Cannot be Naturally Avoided. Cannot be dodged. One turn optional charge.
80% (210)
DesertMan is annihilated.
GreenMD get!
[NightshadeHP=1300/1300]
Setup:
OmniSP activates. +1AS
NaviMark activates. +1AS
AutoCharge applies 1 charge at Swift Strike.
AutoCharge charges Swift Strike
Nightshade takes 100dmg, but then regens it!
CHAOS UNISON! Nightshade, ThrasSoul!
Nightshade gains 1AS
Battle:
Zenith Slash
x8
"You can't hide forever."
C-Range. Aqua.
Cannot be Naturally Avoided. Cannot be dodged. One turn optional charge.
80% (210)
________________________________________
DesertMan-Turn 1
[DesertManHP=3000/3000]
Defense:
DesertMan takes 832dmg.
[DesertManHP=2168/3000]
Battle:
[Attack - Antlion]
x2
[Beneath an opponent's feet, a vortex of sand appears, pinning them down temporarily if they do not step out in time]
° Damage Dealt: 50 + (5 * Target's Version)
° Sand Element || S-Range
° Hits Twice at full damage; Each Hit must be Avoided Separately
° If either hit connects, victim's attack slots are reduced by 1 for one turn
[Attack - Heavy Sand]
[Large blocks of sand materialize over Desertman's opponents and fall down from above, attempting to bury them where they stand.]
° Damage Dealt: 100 + (10 * Cumulative Opponents' Version)
° Sand Element || S-Range
° Hits All
° If Hits, victims' damage is reduced by (10 * Victim's Version) for one turn
° Note: Against multiple opponents, the damage reduction is calculated separately for each
________________________________________
Nightshade-Turn 2
Defense:
Recon activates! Nightshade full turn dodges everything!
Setup:
AutoCharge charges Swift Strike
Nightshade takes 100dmg, but then regens it!
Predator's Bite activates 7 times. SandMan is inflicted with a 350dmg/2 turn DoT
CHAOS UNISON! Nightshade, ThrasSoul!
(Turn 2)
Nightshade gains 1AS
Battle:
Zenith Slash x5
"You can't hide forever."
C-Range. Aqua.
Cannot be Naturally Avoided. Cannot be dodged. One turn optional charge.
80% (210)
Swift Strike
"You won't see it coming."
C-Range Aqua
If hits, gain 2 AS for 1 turn. Cannot be naturally avoided.
80% (210) Two turns required charge.
_________________________________________________
DesertMan-Turn 2
[DesertManHP=2168/3000]
Defense:
DesertMan takes 625dmg.
Desertman takes 350dmg.
[DesertManHP=1193/3000]
Battle:
[Attack - Antlion]
x2
[Beneath an opponent's feet, a vortex of sand appears, pinning them down temporarily if they do not step out in time]
° Damage Dealt: 50 + (5 * Target's Version)
° Sand Element || S-Range
° Hits Twice at full damage; Each Hit must be Avoided Separately
° If either hit connects, victim's attack slots are reduced by 1 for one turn
[Attack - Heavy Sand] x2
[Large blocks of sand materialize over Desertman's opponents and fall down from above, attempting to bury them where they stand.]
° Damage Dealt: 100 + (10 * Cumulative Opponents' Version)
° Sand Element || S-Range
° Hits All
° If Hits, victims' damage is reduced by (10 * Victim's Version) for one turn
° Note: Against multiple opponents, the damage reduction is calculated separately for each
____________________________________________
Nightshade-Turn 3
Defense:
Block Antillion with Blink. +1AS
Block Antillion with Blink. +1AS
Block Antillion with Blink. +1AS
Block Antillion with Blink. +1AS
Dodge Heavy Sand with Night Walk. +1AS
Dodge Heavy Sand with Night Walk. +1AS
Setup:
AutoCharge charges Swift Strike
NaviMark activates. +1AS
Swift Strike hit. +2AS
Nightshade takes 100dmg, but then regens it!
CHAOS UNISON! Nightshade, ThrashSoul! (Turn 3)
Nightshade gains 1AS
Battle:
Zenith Slash x15
"You can't hide forever."
C-Range. Aqua.
Cannot be Naturally Avoided. Cannot be dodged. One turn optional charge.
80% (210)
DesertMan is annihilated.
GreenMD get!