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Post by xoDeathy on Jun 11, 2017 7:40:44 GMT -8
Uni is V2 Uni has standard Initiative
If you have higher Initiative, feel free to start
1-100
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Post by Phen on Jun 11, 2017 15:36:44 GMT -8
Sazerac is V1 Standard Initiative
1-100
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Post by xoDeathy on Jun 11, 2017 16:21:14 GMT -8
====================== |Defense Phase| Uni takes 90% Damage
|Recuperation Phase|
[Uni harmonizes his allies! All allies: +40 Regen, +10 Armor, +10 Damage!] Fortissimo A-Tier Supportive Skill An orchestra is better with friends. -Upon use, Uni creates an Incense object on the field. -The Incense has 165 HP. -As long as the Incense remains on the field, all allies gain the following: \+40 Regen \+10 Armor \+10 Damage -The Incense cannot attack nor intercept, but can be intercepted for. -1 use-0 uses remaining
[Uni regens 40 HP]
Uni's HP: 1450/1450 [Incense HP=165/165] \+40 Regen, +10 Armor, +10 Damage Passive Armor: 24 Temp. Armor: 10 Field: Null Nat. CD:// 5/5 B-Chip Folder: 1/1 [0 Mega, 0 Giga] Status(es):
|Unleash Phase| 3 Attack Slots +10 Damage (Incense)
1:|Eich C-Range, Toxic Uni removes the armor around his hand and grabs an enemy's face, causing severe poison. 75 Damage Undodgeable, Cuts Auras/Barriers, Ignores Armor, Poisons 1 CD
2:|Sen S-Range, Toxic Uni drop kicks an enemy before blasting them away with a poison shock wave. 75 Damage Breaks Shields, Cuts Auras/Barriers, Cannot be Countered, Poisons 1 CD
3:|Drog C-Range, Toxic Uni grabs an enemy by the collar before removing his mouth mask and breathing acidic chemicals into the enemy's face. 75 Damage Undodgeable, Breaks Shield, Hits 1 additional target, Poisons 1 CD
|Summary Phase|
70 Unavoidable Toxic Damage 225 Toxic Damage @ Sazerac \Possible Poison Level 3 for 2 turns
Uni's HP: 1450/1450 Field: Null Nat. CD:// 5/5 B-Chip Folder: 1/1 [0 Mega, 0 Giga] Status(es): Cooldowns: Sen (1) Eich (1) Drog (1)
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Post by Phen on Jun 11, 2017 17:02:02 GMT -8
Defense:
Sazerac Blocks Eich with Electromagnetic Shield. Gains the benefits of Incense for the turn (40 regen, +10 damage, +10 armor)
Sazerac Dodges Sen with Repurpose Energy, 1 charge to Overload
Sazerac uses Targeted Removal and creates a 100 HP barrier, absorbing Drog
Repurpose Energy B-Tier Dodge Skill Sazerac generates a current around him as he sidesteps an attack, converting the energy lost from the failed attack into power for himself. Dodge 1 Attack, A preemptive charge may be applied to an attack this turn, but that attack must be used this turn. x2 uses [1/2]
Electromagnetic Shield B-Tier Block Sazerac generates a powerful electromagnetic pulse to stop an oncoming attack, then draws Block 1 Attack, This turn, Sazerac may benefit from one temporary boosting effect that the opponent benefited from when they made the blocked attack. x2 uses [1/2]
Targeted Removal Aura Skill (A-tier) Sazerac prepares a filter that floats around him, showing the path of incoming attacks and pointing out weak points of his opponent. 100 HP, Each turn while this Aura is active, One attack may be considered "Aimed". x1 use (+1) [1/2]
Setup:
70 unavoidable damage taken
40 HP healed
HP: 970/1000 Targeted Removal: 100 HP
Bonuses: +10 damage
Activate Hyper Mode: Recharge
Recharge 1 avoidance skill is raised to omni-level for one use each turn. (C-tier) +1 Use to All Skills (A-tier) +1 use to One Skill (C-Tier) 1 Turn Duration. +1 extra use to Targeted Removal
Offensive: 3 slots
Sniper Effect, +50 damage to next attack
Shocking Grasp @ Uni and Incense C-Attack Elec Sazerac charges his hand with electricity, rushing up to his opponent and grasping them to send a burst of electricity through their bodies.
40 160 (30%), Temporary Damage Additions to this attack are twice as potent, Temporary Damage additions to this attack persist for the entire turn. Hits up to 2 additional targets
Overload S-Attack Elec Sazerac overloads himself, creating a powerful storm around him and powering up his auras.
110 120 (90%), Hits All, For each entity destroyed by this attack, one active aura gains 10 HP. 1 turn charge
Shocking Grasp @ Uni and Incense C-Attack Elec Sazerac charges his hand with electricity, rushing up to his opponent and grasping them to send a burst of electricity through their bodies.
40 160 (30%), Temporary Damage Additions to this attack are twice as potent, Temporary Damage additions to this attack persist for the entire turn. Hits up to 2 additional targets
End:
HP: 970/1000 Targeted Removal: 100 HP
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Post by xoDeathy on Jun 11, 2017 18:03:04 GMT -8
====================== |Defense Phase| Uni takes 90% Damage Uni has a weakness to Electricity!
Uni takes Shocking Grasp for (160 - 34 x1.3 x.9) 147 Damage!
[Lethal poison attaches to Sazerac!] The Path of Oblivion C-Tier Offensive Skill Some are on a journey that brings them to nowhere. Uni is a bio-weapon, simply touching his skin brings illness. -When taking C-Attack Damage for the first time in a turn, Uni counters with 84 Unavoidable Damage to all enemies. <Passive> (50 +Armor)
Incense takes Shocking Grasp for 160 Damage!
Uni takes Overload as a Bleed! (120 - 34 x1.3 x.9, /2) 50 Damage (1/2)! Eradimos S-Tier Defensive Skill Uni's impeccable defensive design causes long range damage to be absorbed at a slow rate. -When taking damage from an S-Range attack, the damage is instead applied as a 50% Bleed for 2 turns. -Uni's Armor and Counter Damage are still fully applied against the attack before it is converted into bleed. -The Bleed's second portion cannot be avoided and retains the Element of the original attack, none of its effects. <Passive>
Incense takes Overload for 120 Damage! Incense destroyed!
Uni takes Shocking Grasp for (160 - 24 x1.3 x.9) 159 Damage!
|Recuperation Phase|
[Uni's body shines! Mirror Armor counters for 40 Unavoidable Damage, 3 times!]
[Uni flicks the ball on his Santa Hat forward! Uni's attack gain Ice element this turn (once per battle)!] Snow Stage Ice Element ° Ice Element Damage from all sources is increased by 20% ° At any time, any navi can sacrifice an Attack Slot to throw a Snowball ° Snowballs are Ice Element, S-Range, and Inflict Freeze (Ignores Immunity) ° Snowballs gain two aimers of choice upon use, but deal no damage ° Lasts 1 Turn ° User must have a Santa Hat equipped to use this chip
Uni's HP: 1094/1450 [Incense HP=0/165] \Destroyed Passive Armor: 24 Field: Snow (1/1) Nat. CD:// 5/5 B-Chip Folder: 1/1 [0 Mega, 0 Giga] Status(es):
|Unleash Phase| 3 Attack Slots +Ice Element, +20% Ice Damage 1:|>Snowball!< S-Range, Ice 0 Damage Cuts Auras/Barriers, Breaks Shields Inflicts Freeze (Locks Dodge)
2:|Oblivion C-Range, Toxic/Ice Uni grabs an enemy and bear hugs them. As his ravenous core tears them away, Uni crushes them with his brute arms. 66 Damage Breaks UnBreakable Shields, Cuts Uncuttable Aura/Barriers, Cannot be Intercepted, Hits All, Ignores Armor, Poisons For every enemy hit, Uni restores 74 HP. For every enemy missed, Uni deals 24 less damage on all attacks next turn. Regardless of Success, if the enemy is Poisoned, they take 24 Unavoidable Damage times the Level of their Poison (after this Poison is applied). 4 CD
3:|Ifleenzashin C-Range, Metal/Ice Uni takes his two large fists and crushes an enemy, following up with a boiling of poison. 0 Damage Cuts Auras/Barriers -If used after a Poison attack, this attack gains an aimer corresponding to the last avoidance used by the opponent last turn. If the opponent did not use an avoidance last turn, this attack loses it's Cuts Auras/Barriers aimer. -If hits, victim takes 48 Unavoidable Damage per turn for 2 turns. The DoT is increased by 10 per level of Poison the victim has. 2 CD
|Summary Phase|
70 Unavoidable Toxic Damage 84 Unavoidable Oblivion Counter @ Sazerac 120 Unavoidable Mirror Armor Counter @ Sazerac 66 Toxic/Ice Damage @ Sazerac +Possible S-Freeze (Dodge Lock for 1 turn)+ +Possible Level 1 Poison for 2 turns+ +Possible 48 DoT for 2 turns, 58 if Oblivion hits+
Uni's HP: 1094/1450 Field: Snow (1/1) Nat. CD:// 5/5 B-Chip Folder: 0/1 [0 Mega, 0 Giga] Status(es): Cooldowns: Sen (0) Eich (0) Drog (0) Oblivion (4) Ifleenzashin (2)
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Post by Phen on Jun 12, 2017 10:25:37 GMT -8
Sazerac makes his next use of Conductive Array Uncuttable
Sazerac uses Conductive Array, creating a 70 HP Uncuttable Aura that can fuse with other auras.
Conductive Array Aura Skill (A-tier) Sazerac scatters shards of conductive metal in front of him before reaching out with a burst of electricity, forming a protective layer of his electricity around him. 70 HP This aura may fuse with another active aura, combining both aura's effects and adding 50% of one Aura's HP to the other x1 use (+1) [1/2]
Sazerac Fuses Conductive Array with currently active Targeted Removal, Creating a 135 HP uncuttable aura.
Fused Aura absorbs snowball
Sazerac Dodges Oblivion with Repurpose Energy, optional charge unused.
Repurpose Energy [1/3]
Fused Aura absorbs Ifleenzashin
Sazerac takes 274 Unavoidable damage.
HP: 696/1000 Fused Aura: 135 HP, Uncuttable, Can fuse with other auras
Setup:
HM Drops
Offensive: 3 slots
Sniper Effect Used, +50 Damage to next attack
Zest S-attack Sniper Sazerac throws a knife such that it tears off some of his opponent's skin, leaving a bleeding patch on them. 0 Damage, Cuts Auras, Undodgable, Cannot be Naturally Avoided, Deals 25 75 damage per turn for 2 turns, successive applications of the DoT from this attack increase the Duration by 1 turn while adding the Damage on again instead of applying another instance of it. Temporary bonuses to damage instead increase the damage dealt by the status effect on this attack.
End
HP: 696/1000 Fused Aura: 135 HP, Uncuttable, Can fuse with other auras
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Post by xoDeathy on Jun 12, 2017 11:50:54 GMT -8
====================== |Defense Phase| Uni takes 90% Damage Uni has a weakness to Electricity!
Uni takes Overload as a Bleed! (120 - 34 x1.3 x.9, /2) 50 Damage (2/2)!
Uni takes Zest, it's already a DoT! 75 Damage (1/2)!
|Recuperation Phase|
[Uni's body shines! Mirror Armor counters for 40 Unavoidable Damage, 1 time(s)!]
Uni's HP: 969/1450 Passive Armor: 24 Field: Normal Nat. CD:// 5/5 B-Chip Folder: 1/1 [0 Mega, 0 Giga] Status(es):
|Unleash Phase| 3 Attack Slots -24 Damage this turn
1:|Eich C-Range, Toxic Uni removes the armor around his hand and grabs an enemy's face, causing severe poison. 41 Damage Undodgeable, Cuts Auras/Barriers, Ignores Armor, Poisons 1 CD
2:|Sen S-Range, Toxic Uni drop kicks an enemy before blasting them away with a poison shock wave. 41 Damage Breaks Shields, Cuts Auras/Barriers, Cannot be Countered, Poisons 1 CD
3:|Drog C-Range, Toxic Uni grabs an enemy by the collar before removing his mouth mask and breathing acidic chemicals into the enemy's face. 41 Damage Undodgeable, Breaks Shield, Hits 1 additional target, Poisons 1 CD
|Summary Phase|
70 Unavoidable Toxic Damage 40 Unavoidable Mirror Armor Counter @ Sazerac 123 Toxic Damage @ Sazerac
Uni's HP: 969/1450 Field: Normal Nat. CD:// 5/5 B-Chip Folder: 0/1 [0 Mega, 0 Giga] Status(es): Cooldowns: Oblivion (3) Ifleenzashin (1) Eich (1) Sen (1) Drog (1)
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Post by Phen on Jun 12, 2017 12:15:24 GMT -8
Sazerac takes 110 Unavoidable Damage.
All attacks absorbed by aura.
Setup:
HP: 586/1000 Fused Aura: 135 HP, Uncuttable, Can fuse with other auras
Offensive: 3 slots
Sniper Effect Used, +50 Damage to next attack
Zest S-attack Sniper Sazerac throws a knife such that it tears off some of his opponent's skin, leaving a bleeding patch on them. 0 Damage, Cuts Auras, Undodgable, Cannot be Naturally Avoided, Deals 25 75 damage per turn for 2 turns, successive applications of the DoT from this attack increase the Duration by 1 turn while adding the Damage on again instead of applying another instance of it. Temporary bonuses to damage instead increase the damage dealt by the status effect on this attack.
End
HP: 586/1000 Fused Aura: 135 HP, Uncuttable, Can fuse with other auras
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Post by xoDeathy on Jun 12, 2017 12:32:00 GMT -8
====================== |Defense Phase| Uni takes 90% Damage Uni has a weakness to Electricity!
Uni takes Zest, it's already a DoT! 150 Damage (2/3)!
|Recuperation Phase|
[Uni's body shines! Mirror Armor counters for 40 Unavoidable Damage, 1 time(s)!]
Uni's HP: 819/1450 Passive Armor: 24 Field: Normal Nat. CD:// 5/5 B-Chip Folder: 0/1 [0 Mega, 0 Giga] Status(es):
|Unleash Phase| 3 Attack Slots
1:|Xudis S-Range, Toxic Uni conjures a ball of poison and sprays it towards enemies. 65 Damage Undodgeable, Hits 2 additional targets, Poisons 1 CD
2:|Holy Emulation: Rosary C-Range, Metal Sharing a minimal amount of data, Uni creates a puppet of Rosary which then jumps towards an opponent and delivers a painful, aerial blow. 100 Damage
3:|Holy Emulation: Rosary C-Range, Metal Sharing a minimal amount of data, Uni creates a puppet of Rosary which then jumps towards an opponent and delivers a painful, aerial blow. 100 Damage
|Summary Phase|
70 Unavoidable Toxic Damage 40 Unavoidable Mirror Armor Counter @ Sazerac 65 Toxic Damage @ Sazerac 200 Metal Damage @ Sazerac
Uni's HP: 819/1450 Field: Normal Nat. CD:// 5/5 B-Chip Folder: 0/1 [0 Mega, 0 Giga] Status(es): Cooldowns: Oblivion (2) Ifleenzashin (0) Eich (0) Sen (0) Drog (0) Xudis (0)
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Post by Phen on Jun 12, 2017 12:44:45 GMT -8
Sazerac takes 110 Unavoidable Damage.
All attacks absorbed by aura.
Setup:
HP: 476/1000 Fused Aura: 135 HP, Uncuttable, Can fuse with other auras
Offensive: 3 slots
Sniper Effect Used, +50 Damage to next attack
Zest S-attack Sniper Sazerac throws a knife such that it tears off some of his opponent's skin, leaving a bleeding patch on them. 0 Damage, Cuts Auras, Undodgable, Cannot be Naturally Avoided, Deals 25 75 damage per turn for 2 turns, successive applications of the DoT from this attack increase the Duration by 1 turn while adding the Damage on again instead of applying another instance of it. Temporary bonuses to damage instead increase the damage dealt by the status effect on this attack.
End
HP: 476/1000 Fused Aura: 135 HP, Uncuttable, Can fuse with other auras
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Post by xoDeathy on Jun 12, 2017 12:56:21 GMT -8
====================== |Defense Phase| Uni takes 90% Damage Uni has a weakness to Electricity!
Uni takes Zest, it's already a DoT! 225 Damage (3/4)!
|Recuperation Phase|
[Uni's body shines! Mirror Armor counters for 40 Unavoidable Damage, 1 time(s)!]
Uni's HP: 594/1450 Passive Armor: 24 Field: Normal Nat. CD:// 5/5 B-Chip Folder: 0/1 [0 Mega, 0 Giga] Status(es):
|Unleash Phase| 3 Attack Slots
1:|Holy Emulation: Rosary C-Range, Metal Sharing a minimal amount of data, Uni creates a puppet of Rosary which then jumps towards an opponent and delivers a painful, aerial blow. 100 Damage
2:|Holy Emulation: Rosary C-Range, Metal Sharing a minimal amount of data, Uni creates a puppet of Rosary which then jumps towards an opponent and delivers a painful, aerial blow. 100 Damage
3:|Holy Emulation: Rosary C-Range, Metal Sharing a minimal amount of data, Uni creates a puppet of Rosary which then jumps towards an opponent and delivers a painful, aerial blow. 100 Damage
|Summary Phase|
70 Unavoidable Toxic Damage 40 Unavoidable Mirror Armor Counter @ Sazerac 300 Metal Damage @ Sazerac
Uni's HP: 594/1450 Field: Normal Nat. CD:// 5/5 B-Chip Folder: 0/1 [0 Mega, 0 Giga] Status(es): Cooldowns: Oblivion (1)
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Post by Phen on Jun 12, 2017 12:58:04 GMT -8
Sazerac takes 110 Unavoidable Damage.
All attacks absorbed by aura.
Setup:
HP: 366/1000 Fused Aura: 135 HP, Uncuttable, Can fuse with other auras
Offensive: 3 slots
Sniper Effect Used, +50 Damage to next attack
Zest S-attack Sniper Sazerac throws a knife such that it tears off some of his opponent's skin, leaving a bleeding patch on them. 0 Damage, Cuts Auras, Undodgable, Cannot be Naturally Avoided, Deals 25 75 damage per turn for 2 turns, successive applications of the DoT from this attack increase the Duration by 1 turn while adding the Damage on again instead of applying another instance of it. Temporary bonuses to damage instead increase the damage dealt by the status effect on this attack.
End
HP: 366/1000 Fused Aura: 135 HP, Uncuttable, Can fuse with other auras
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Post by xoDeathy on Jun 12, 2017 13:02:48 GMT -8
====================== |Defense Phase| Uni takes 90% Damage Uni has a weakness to Electricity!
Uni takes Zest, it's already a DoT! 300 Damage (4/5)!
|Recuperation Phase|
[Uni's body shines! Mirror Armor counters for 40 Unavoidable Damage, 1 time(s)!]
Uni's HP: 294/1450 Passive Armor: 24 Field: Normal Nat. CD:// 5/5 B-Chip Folder: 0/1 [0 Mega, 0 Giga] Status(es):
|Unleash Phase| 3 Attack Slots
1:|Holy Emulation: Rosary C-Range, Metal Sharing a minimal amount of data, Uni creates a puppet of Rosary which then jumps towards an opponent and delivers a painful, aerial blow. 100 Damage
2:|Holy Emulation: Rosary C-Range, Metal Sharing a minimal amount of data, Uni creates a puppet of Rosary which then jumps towards an opponent and delivers a painful, aerial blow. 100 Damage
3:|Holy Emulation: Rosary C-Range, Metal Sharing a minimal amount of data, Uni creates a puppet of Rosary which then jumps towards an opponent and delivers a painful, aerial blow. 100 Damage
|Summary Phase|
70 Unavoidable Toxic Damage 40 Unavoidable Mirror Armor Counter @ Sazerac 300 Metal Damage @ Sazerac
Uni's HP: 294/1450 Field: Normal Nat. CD:// 5/5 B-Chip Folder: 0/1 [0 Mega, 0 Giga] Status(es): Cooldowns: Oblivion (0)
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Post by Phen on Jun 12, 2017 13:06:28 GMT -8
Sazerac takes 110 Unavoidable Damage.
All attacks absorbed by aura.
Setup:
HP: 256/1000 Fused Aura: 135 HP, Uncuttable, Can fuse with other auras
Offensive: 3 slots
Sniper Effect Used, +50 Damage to next attack
Zest S-attack Sniper Sazerac throws a knife such that it tears off some of his opponent's skin, leaving a bleeding patch on them. 0 Damage, Cuts Auras, Undodgable, Cannot be Naturally Avoided, Deals 25 75 damage per turn for 2 turns, successive applications of the DoT from this attack increase the Duration by 1 turn while adding the Damage on again instead of applying another instance of it. Temporary bonuses to damage instead increase the damage dealt by the status effect on this attack.
End
HP: 256/1000 Fused Aura: 135 HP, Uncuttable, Can fuse with other auras
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Post by xoDeathy on Jun 12, 2017 13:12:27 GMT -8
[Uni.EXE DELETED!]
[Sazerac earns +60 EXP/+600 Zenny! (Before Modifiers)] [Uni gains +40 EXP/+400 Zenny!]
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