Post by Tiefy on May 30, 2017 10:31:07 GMT -8
Enemy: CircusMan.EXE (Arcade Battle Data)
[CircusMan HP = 3800/3800]
Cumulative Version: V5
Element: Normal
Pattern Versus Opponents Total V4 ~ V7
° Tiger Ring (200 + (50 x Target's Version)) (aimed once at each target)
--> Ignores Armor; Auto-Strikes if Avoided
° Happy Clap (100 + (30 x Target's Version)) (Twice per turn at each target)
--> Target loses 1 Attack Slot if Avoided
° Chaos Carousel (100 x 9)
--> Damage cannot be reduced by any means
--> Targets Navi with the highest HP
--> Must be evaded twice, plus an additional time per each of CircusMan's attacks that were avoided this turn
[CircusMan HP = 3800/3800]
Cumulative Version: V5
Element: Normal
Pattern Versus Opponents Total V4 ~ V7
° Tiger Ring (200 + (50 x Target's Version)) (aimed once at each target)
--> Ignores Armor; Auto-Strikes if Avoided
° Happy Clap (100 + (30 x Target's Version)) (Twice per turn at each target)
--> Target loses 1 Attack Slot if Avoided
° Chaos Carousel (100 x 9)
--> Damage cannot be reduced by any means
--> Targets Navi with the highest HP
--> Must be evaded twice, plus an additional time per each of CircusMan's attacks that were avoided this turn
Booting Simple Battle Interface v0.06a
Turn Order:
1st: Thrash (V4, Initiative 3)
2nd: Nightshade (V1, Initiative 2)
3rd: CircusMan (V5, Initiative 0.5)
Program: Initiative Sigma active! Thrash takes the first
[Thrash HP = 1000/1000]
_____Handy Attack Reference Sheet_____
Thrash's Base Damage: 225
° Shatter Shredder: 130 (Ice, Unavoidable)
° Crystal Cleavers: 205 (Ice, Cuts Auras, Breaks Shields)
° Ripsaw Lash: 180 (Sand, Cannot be Naturally Avoided, Undodgeable, Breaks Shields)
° Crystalysis: 140 (Ice, Dual-Range, Undodgeable, Cuts Auras, Ignores Armor, inflicts Freeze, Blind, Berserk)
-> 1-Turn Charge, 5-Turn Cooldown
° Ultimate Impact Cannon "V": 115 x Attack Slots (Fire, Uses All Attack Slots, Cannot be Naturally Avoided, Can Be Optionally Charged for 3 Turns, Main Attack Charge counts as First Optional Charge)
-> Min. 1-Turn Charge, 5-Turn Cooldown
° Hydra Prominence: 140 (Sand, used automatically at no cost for 2 turns after first use at half damage and full effects, Undodgeable, Breaks Shields, increase Thrash's Attack Damage by 100 if hits)
-> 2-Turn Charge, 2-Turn Cooldown, 2 Uses Per Battle
HYPER ATTACK - Relic of Immortal Darkness, Dark Sword Vanargand: 225 (Ice, Undodgeable, Breaks Shields, Destroys Auras, Cannot be Countered, all other attacks this turn gain 50 damage)
-> 6-Turn Cooldown
_____________________________________
Active Accessories:
-Ring of the Dark Advisor: +2 Attack Slots, -50 Attack Damage
Support Phase
Thrash activates Slamdance!
CircusMan would normally have -1 AS next turn, but is immune to the effect!
Thrash gains +1 AS next turn!
Thrash activates Slamdance!
CircusMan would normally have -1 AS next turn, but is immune to the effect!
Thrash gains +1 AS next turn!
Thrash activates Slamdance!
CircusMan would normally have -1 AS next turn, but is immune to the effect!
Thrash gains +1 AS next turn!
Thrash activates Slamdance!
CircusMan would normally have -1 AS next turn, but is immune to the effect!
Thrash gains +1 AS next turn!
Thrash activates SetStage Omega! Active terrain set to IcePanels for 3 turns!
+50 damage to Ice and Elec attacks!
Attack Phase (5 Slots)
Summary Phase
Auto-Charge: Ultimate Impact Cannon "V" [1/1]
Thrash strikes with Crystal Cleavers! (205)
Thrash strikes with Crystal Cleavers! (205)
Thrash strikes with Crystal Cleavers! (205)
Thrash strikes with Crystal Cleavers! (205)
Thrash strikes with Crystal Cleavers! (205)
[Thrash HP = 1000/1000]
Total Damage of Attacks: 1025
Current Terrain: Ice (1/3)
Active Charges:
-Ultimate Impact Cannon "V" (1/1)
Turn Order:
1st: Thrash (V4, Initiative 3)
2nd: Nightshade (V1, Initiative 2)
3rd: CircusMan (V5, Initiative 0.5)
Battle Start
Program: Initiative Sigma active! Thrash takes the first
Turn 1 - Player
[Thrash HP = 1000/1000]
_____Handy Attack Reference Sheet_____
Thrash's Base Damage: 225
° Shatter Shredder: 130 (Ice, Unavoidable)
° Crystal Cleavers: 205 (Ice, Cuts Auras, Breaks Shields)
° Ripsaw Lash: 180 (Sand, Cannot be Naturally Avoided, Undodgeable, Breaks Shields)
° Crystalysis: 140 (Ice, Dual-Range, Undodgeable, Cuts Auras, Ignores Armor, inflicts Freeze, Blind, Berserk)
-> 1-Turn Charge, 5-Turn Cooldown
° Ultimate Impact Cannon "V": 115 x Attack Slots (Fire, Uses All Attack Slots, Cannot be Naturally Avoided, Can Be Optionally Charged for 3 Turns, Main Attack Charge counts as First Optional Charge)
-> Min. 1-Turn Charge, 5-Turn Cooldown
° Hydra Prominence: 140 (Sand, used automatically at no cost for 2 turns after first use at half damage and full effects, Undodgeable, Breaks Shields, increase Thrash's Attack Damage by 100 if hits)
-> 2-Turn Charge, 2-Turn Cooldown, 2 Uses Per Battle
HYPER ATTACK - Relic of Immortal Darkness, Dark Sword Vanargand: 225 (Ice, Undodgeable, Breaks Shields, Destroys Auras, Cannot be Countered, all other attacks this turn gain 50 damage)
-> 6-Turn Cooldown
_____________________________________
Active Accessories:
-Ring of the Dark Advisor: +2 Attack Slots, -50 Attack Damage
Support Phase
Thrash activates Slamdance!
CircusMan would normally have -1 AS next turn, but is immune to the effect!
Thrash gains +1 AS next turn!
Thrash activates Slamdance!
CircusMan would normally have -1 AS next turn, but is immune to the effect!
Thrash gains +1 AS next turn!
Thrash activates Slamdance!
CircusMan would normally have -1 AS next turn, but is immune to the effect!
Thrash gains +1 AS next turn!
Thrash activates Slamdance!
CircusMan would normally have -1 AS next turn, but is immune to the effect!
Thrash gains +1 AS next turn!
Thrash activates SetStage Omega! Active terrain set to IcePanels for 3 turns!
+50 damage to Ice and Elec attacks!
Attack Phase (5 Slots)
Summary Phase
Auto-Charge: Ultimate Impact Cannon "V" [1/1]
Thrash strikes with Crystal Cleavers! (205)
Thrash strikes with Crystal Cleavers! (205)
Thrash strikes with Crystal Cleavers! (205)
Thrash strikes with Crystal Cleavers! (205)
Thrash strikes with Crystal Cleavers! (205)
[Thrash HP = 1000/1000]
Total Damage of Attacks: 1025
Current Terrain: Ice (1/3)
Active Charges:
-Ultimate Impact Cannon "V" (1/1)