Post by Gaia on May 17, 2017 6:16:07 GMT -8
Joker.DB
NormalNavi Team
[NormalNaviA HP=1000/1000]
[NormalNaviB HP=1000/1000]
[NormalNaviC HP=1000/1000]
[NormalNaviD HP=1000/1000]
[NormalNaviE HP=1000/1000]
[N/A]
[Attack - Cannon]
[Normal Navi has a healthy stock of Cannon chips to put artillery pressure on its opponents]
° 300 Normal S-Damage
[Attack - Cannon]
[Normal Navi has a healthy stock of Cannon chips to put artillery pressure on its opponents]
° 300 Normal S-Damage
[Attack - Cannon]
[Normal Navi has a healthy stock of Cannon chips to put artillery pressure on its opponents]
° 300 Normal S-Damage
[Attack - Cannon]
[Normal Navi has a healthy stock of Cannon chips to put artillery pressure on its opponents]
° 300 Normal S-Damage
[Attack - Cannon]
[Normal Navi has a healthy stock of Cannon chips to put artillery pressure on its opponents]
° 300 Normal S-Damage
Dread Joker.EXE
[DreadJoker HP=1100/1100]
[Cannon] - Avoided with [Crimson Shield]!
[Cannon] - Avoided with [Crimson Shield]!
[Cannon] - Avoided with [Crimson Shield]!
[Cannon] - Avoided with [Crimson Shield]!
[Cannon] - Avoided with [Crimson Shield]!
[Total] - Taken for 0 Damage!
[DreadJoker HP=1100/1100]
Support Phase
[DreadJoker HP=1100/1100]
[Crimson Irradiator] [6/6 Uses Remaining]
Dread Joker can utilize the massive amounts of crimson data he has access to increase his destructive power.
- Adds 15 + (15*Version) Damage to one attack on use.
-- If Dread Joker's vs. Attack Type Variable Enhancement is active, the attack pierces an amount of Armor equal to the Damage granted.
--- [Used x6]
Offense Phase
3 AS | 2 Preemptive Charge | 1 Auto-Charge | 1 Basic Auto-Charge
3 AS | 2 Preemptive Charge | 1 Auto-Charge | 1 Basic Auto-Charge
[Dread Satellite Laser] - Preemptively Charged!
[Gigant Swing] - Preemptively Charged!
[Gigant Stomp] - [1/1 Charges]
[Gigant Reach] - [1/1 Charges]
1. Copy Damage
No Damage
° User must sacrifice 1 Attack Slot to activate this chip
° Adds "Can be aimed at +1 Target" to user's Next Attack
° This Chip cannot be Upgraded
2. [Dread Satellite Laser] Bug/Laser | Shot [1/1 Charges]
Kneeling back, Dread Joker charges up a massive amount of crimson energy, and releases a powerful laser of pure corrupted power.
- [
- Breaks Shields, Undodgeable
- Cannot be Countered
- Cannot be Naturally Avoided
- Can be aimed at [
- Can be Optionally Charged for 1 Turn
-- 1-CD
Summary Phase
1,285 Damage @ NormalNavi A-E
[DreadJoker HP=1100/1100]
[Status] - Fine
[Stage] - Null
[Cooldown] -
-
NormalNavi Team
[NormalNaviA HP=1000/1000]
[NormalNaviB HP=1000/1000]
[NormalNaviC HP=1000/1000]
[NormalNaviD HP=1000/1000]
[NormalNaviE HP=1000/1000]
[Dread Satellite Laser] - All take it for 1,285 Damage!
NormalNavi A-E, Deleted.
Rewards
° Solo Rewards: 40 Exp || 400 Zenny || 3 Green MD
° Solo Rewards: 40 Exp || 400 Zenny || 3 Green MD