Post by Genesis on Apr 13, 2017 1:48:07 GMT -8
|Navigator Information|
-Name: Xion
-Alias: Underking
-Giga: Clear Mind
True neutrality transcends morality.
You gains access to all base Karma abilities and may access all karma options when choosing a Karma Bonus. +3 Karma Bonuses. Locks Neutral's "Dark Soul" Karma Bonus. Darkchips no longer lock HAs and HMs when used. You may be in Hyper Modes and Darksoul simultaneously.
Expansion: +2 Element Levels.
Giga Core: 1/3 - +1 Crest Slot
-Operator: N/A
-Faction: The Chaotic
--Rank: Leader
-Zenny: 77,980
-Version: 21
--Experience: 8,700/8,700
--Surplus EXP: 3,500
-Type: Recon
--Effects: Natural avoidance may become a dodge at will.
+1 Initiative.
-1 CD to a Natural Avoid or Activated Special Property(Excluding types), -1 more every new type bonus acquired by version.+5 Natural Avoid/Special Property.
Version 4: You may expend an additional skill use when using a Dodge skill to make that use an omni-dodge.
Version 7: +1 use to Speed Skills (Dodge, Attack Slot, air shoes, cooldown reduction, clone)
Version 13: +1 attack slot.
Version 19: One natural avoidance may apply to all attacks this turn. (5 turn cooldown)
-Karma: Dark
--Effects: Hyper Attack, Hyper Mode, Hyper Mode, Chaos Unison, Dark Soul, Dark Soul Duration Increase, Dark Soul Duration Increase, Dark Soul Effect, Dark Soul Effect, Dark Chip Expansion.
--Reconnaissance Work:
|Statistical Information|
-HP: 4,400
-+2,000/V, +900/Crest, +1,000/Program, -500/+50
-Armor: 0
-Natural Barrier CD: 1
-Regeneration: N/A
-Initiative Level: 12
-Elements: Ultimate Dark LV5, Shadow LV6, Temporal LV5, Dark LV5
--Effects: 3 Base. +2/Version, +3/Program, +6/Skill, +5/Crest, +2/Expansion.
Dark: Darken. User can sacrifice HP equal to 10% of their Max upon using an attack for it to deal +50% Damage. If the attack lands, the sacrificed HP is restored in the user's next Defensive Phase. One Status Infliction gains "Cannot be removed on turn of infliction" (0 Turn CD)
Shadow: At any time, User may change the effects of any avoidance to a Dodge. +2 Uses to One Avoid Skill (or +1 use to Two Avoid Skills). {Flow of the Dark Chosen} +1 Use to all Avoidance Skills.
Ultimate Dark: User gains +50% Damage while in Berserk (Stacks Additively), User enters Berserk for 5 Turns (5-CD. Cooldown begins after status ends.), If the user sets Dark Panels, it lasts +3 Turns and the panels are locked for their original duration.
The user grants a (Later) B-Tier Hyper Mode effect to their Berserk status, and may charge attacks while in Berserk.
If the user is present while Dark Panels are active, it gains the following Stage Effect: "All Hyper Modes are locked."
User gains +1 Dark Karma Benefit.
Temporal: User gains +5 Initiative Levels. User gains +6 Attack Slots.
Any effect with a limited number of uses per turn can be used one additional time per turn
- Temporal Flux becomes 0-CD, but is still otherwise Unaugmentable
--Modifiers: Crest, Program
--Chips: 5/Battle, 7-9 if DCs
--Advanced Dark Chips: 2/Battle
--Strengths: Dark (3), Sand (2), Ice (3), Plasma (2), Shadow (3), Seeking
--Weaknesses: Spatial, Pure Light, Sonic (2), Elec, Light (2), Laser (2), Stone, Fire, Blade, Bug (4)
|Navigator Skillset|
Touch of the Dark
Type: Block
Tier: C+
Description: Allowing the darkness to move about, it engulfs that which nears Xion. Taking it in and never returning what has been taken by it.
Effects: Blocks one attack. Can take one use from another skill that Xion possesses and be used for this skill. This effect expends one Dark Chip for each skill use added.
12 - 16x Uses
Hunter of the Dark
Type: Cooldown
Tier: B
Description: Darkness used in more unique ways, tearing through even swifter than the normal.
Effects: Can reduce the cooldown of one attack by 1 turn.
9 - 12x uses.
Flux of the Dark
Type: Dodge
Tier: B-
Description: Using darkness in it's own method, Xion allows it run freely as it swallows attacks whole. Most attacks not reaching him once entering their grasp.
Effect of Move: Dodges two attacks. Can take one use from another skill that Xion possesses and be used for this skill. This effect expends one Dark Chip for each skill use added.
8 - 14x Uses
Stain of the Dark
Type: Element Levels
Tier: A
Description: The powers that Xion wields yet doesn't, simply letting it run rampant as he removes whatever he desires.
Effects: +6 Element Levels.
Passive
Flow of the Dark
Type: Barrier
HP of Barrier: 585
Tier: A / Moderate
Description: Summoning forth a field of darkness, Xion uses it to fend off attacks.
Effects: Can withstand up to two attacks even when the HP of the barrier is 0. Can take one use from another skill that Xion possesses and be used for this skill. This effect expends one Dark Chip for each skill use added.
8 - 14x Uses
Force of the Dark
Type: Custom
Tier: A
Description: The continuing madness of the darkness continues to flow onward, not even leaving a trace of a visible opening as all light becomes nullified in the abyss.
Effects: Xion's avoidance skills/effects can avoid/withstand an additional 4 attacks.
Passive
Impetus of the Dark
Type: Multiplier
Tier: S
Description: A continued drive of darkness that flows through all, the continued driving force. In it all, the darkness strives more during the pushing of conflict. As the darkness is used, the conflict and powers of the dark grows evermore.
Effects: Can double the avoidances/withstands of one avoidance/withstands for one application of the avoidance.
4x Uses, 4x Use/Battle
Time of the Dark
Type: Skill Use
Tier: S
Description: A darkness that eclipses the field spreads out. And from that darkness comes a sensation. That the time upon the onlooker is dark and chaotic.
Effects: +1 Use to One Skill.
4x uses, 4x Use/Battle
Corrosion of the Dark
Type: Chip Imbue
Tier: B
Description: A darkness applied to attacks, spreading the darkness wielded from other attacks.
Effects: Can apply one effect, element, and damage from any DC, costs 1 Use to Imbue a C/B Tier effect, 2 Uses to Imbue an A/S Tier effect, can't Imbue ★, Max 1 S-Tier Imbue per attack.
8 - 13x Uses
Striker of the Dark
Description: A darkness that eclipses the field spreads out and affects all. Whether it affects them positively or negatively is unknown, only that for the duration... the time is dark and chaotic.
Effects: +210 Base Damage.
Passive
Lord of the Dark
Type: Clone
Tier: S
Description: A shadow of himself, darkness allowed to do as it pleases.
Effects: Creates a clone with 20% of Xion's HP. Cannot Intercept, 1 AS, 50% Damage, 1 Active at a time, Can use Chips, inherits Corrupt, and does not share Chip Stock.
2 - 4x uses, 4x Use/Battle
|Navigator Attackset|
-Total Attacks: 23/25
-Base Damage: 650
-Modifications: 100 Base, +200/V, +210/Skill, +50/Exchange, +90/Equipment
-Attacks per Turn: 12
-Modifications: +1/Type, +3/Version, +6/Element.
-Conditional Modifications: +1/Crest, +1/Crest, +1/DS.
Fading Swallow
C-Combat
Temporal Element
A bladed weapon used to tear apart a foe before fading back into the abyss.
Damage: 520
Effects of Attack: Undodgable, Breaks Shields, Cannot be Countered.
1 Turn Cooldown
Malevolent Flash
S-Combat
Ultimate Dark Element
A flash of violent force to bring a conclusion to the battle at hand.
Damage: 0
Effects of Attack: Unomnidodgable, Gains 10% Base Damage for each attack of Xion's used before this attack in battle. Resets upon use.
1 Turn Charge
1 Turn Cooldown
Phantom Claw
C-Combat
Shadow Element
Using his own clawed hands, Xion strikes his foe with a fading strike, resembling that of a phantom.
Damage: 260 x 2
Effects of Attack: Cuts Auras, Breaks Shields, Cannot be Naturally Avoided.
1 Turn Cooldown
Chaotic Smasher
C-Combat
Shadow Element
A mace-like weapon formed with the intent of shattering the target in question with raw force.
Damage: 520
Effects of Attack: Cuts Auras, Breaks Shields, Ignores Armor.
1 Turn Cooldown
Phantom Breaker
C-Combat
Ultimate Dark Element
Xion's left arm emits a shadowy aura as a slot opens up on the backside of his hand as a sword-breaker comes forth. A purple line streaks through the arm signaling his start as he dashes forward leaving mirages behind as he slashes his opponent with the blade, ripping past them as the mirages do the same.
Damage: 585
Effects of Attack: Undodgable, Cuts Auras.
Phantom Eye
S-Combat
Dark Element
The eyes of darkness, sparking destruction when focused with enough darkness to the point of piercing foes with a destructive attack.
Damage: 470
Effects of Attack: Undodgable, Cuts Auras, Gains 10% Base Damage for each Dark Chip used in battle. Resets after use.
1 Turn Charge
Phantom Zero
C-Combat
Dark Element
An attack following the onslaught of attacks involving the darkness, a way of its own madness.
Damage: 50 x 4
Effects of Attack: Undodgable, Cuts Auras, Avoid Separately, Ignores Armor, Cannot be Countered, Can only be used after at least three different attacks in Xion's arsenal that start with 'Phantom' have been used in this turn. If used after six attacks like this have been used, gains +10 Damage per hit for each attack slot Xion has this turn. Gains +10 Damage per hit for each attack used before it this turn.
5 Turn Charge
2 Turn Cooldown
Riot Crush
C-Combat
Shadow Element
Xion begins to seemingly warp around the battlefield with his speed, before he begins to beat the enemy repeatedly between his movement with his fists.
Damage: 40 x 10
Effects of Attack: Undodgable, Breaks Shields, Cannot be Countered, Cannot be Intercepted, Cannot be Naturally Avoided.
3 Turn Cooldown
Oblivion of the Dark
S-Combat
Dark Element
Xion jumps upward, striking his fist down as a blast of darkness crashes down into all around him, inflicting harm on even allies. Those aligned with him who are touched by his darkness however find some sort of odd comfort from it.
Damage: 585
Effects of Attack: Hits All, including allies. Allies hit by this gain half of this attack's Final Damage to two of their attacks. If this attack triggers the ally's survival effect, damage is not gained. The affected attacks cannot have their damage further augmented.
3 Turn Charge
Tearing Darkness
C-Combat
Dark Element
Xion forms two blades of darkness, tossing them at his opponent before grabbing them during their flight. Striking his opponent with the blades all at once, the blades explode after contact.
Damage: 455
Effects of Attack: Undodgable, Breaks Shields, Optional 2 Turn Charge. While in Dark Soul, this attack is auto-charged when able.
Dread Reaper
S-Combat
Dark Element
The darkness that Xion wields comes to a head when used in his incorporeal state, crashing into the ground as a massive blast of darkness engulfs all in the area in black and red.
Damage: 0
Effects of Attack: Undodgable, Breaks Shields, Hits All, For each attack slot Xion has, this attack gains an additional 100% Base Damage (5 Attack Slots = 500% Damage). Uses all of Xion's attack slots on the turn used. Can only be used in Dark Soul.
2 Turn Charge
Tethering Darkness
C-Combat
Dark Element
The edge of darkness, forming the bridge between the beginning and the end of the conflicting cycle.
Damage: 390
Effects of Attack: 5 Turn Optional Charge, Can manually charge multiple instances of this attack.
Corroding Nightmare: Embryo Nirvana
C-Combat
Dark Element
The visage of darkness that flows afterward. The image of the attack shown and shattered as the rest grow stronger still.
Damage: 0
Effects of Attack: Upon use, One regular attack is locked for two turns. While locked, Xion adds 50% of the locked attack's base damage to 4 attacks each turn for 2 turns. Cooldown begins after the effect ends.
2 Turn Charge
4 Turn Cooldown
Ephemeral Flame
S-Combat
Dark Element
The bitter flames of darkness that burn asunder all with their cold embrace of rage.
Damage: 585
Effects of Attack: Undodgable, Breaks Shields.
Insons Dormio
S-Combat
Dark Element
A barrage of attacks used to weaken and enrage the enemy in turn.
Damage: 100 x 4
Effects of Attack: Undodgable, Cuts Auras, Darken. If hits, Berserk on the target that cannot be removed on the turn of infliction. If avoided, inflicts Berserk on Xion instead.
4 Turn Cooldown
Ashen Harvester
C-Combat
Dark Element
An ashen reaper's scythe, releasing a fiery blaze when invoked.
Damage: 0
Effects of Attack: Breaks Shields, Cuts Auras, Cannot be Countered, Cannot be Naturally Avoided, Locks one skill of Xion's choice for 2 turns. Gains damage equal to the total amount inflicted upon Xion this turn. Damage cannot be further augmented.
2 Turn Cooldown
1x Use/Battle
Ephemeral Void
S-Combat
Dark Element
The bitter flames of darkness that burn asunder all with their cold embrace of hatred.
Damage: 520
Effects of Attack: Breaks Shields, Cuts Auras, Gains the Base Damage from one Dark Chip and one effect and element from the same Dark Chip in Xion's arsenal.
1 Turn Charge
4x Use/Battle
Obsidian Shadow
C-Combat
Dark Element
A dark blow designed to swiftly pulverize a victim and tear down their walls at the same time.
Damage: 520
Effects of Attack: Unomnidodgeable, Breaks Unbreakable Shields, Cannot be Naturally Avoided.
3 Turn Cooldown
|Navigator Positive & Negative Repertoire|
Dark Soul: Nephilim
Unleashing the full darkness within himself, Xion's eyes gain a purple hue as his body becomes surrounded and covered in darkness, the only thing visible being his two eyes within the reaches and depths.
- Automatically activates after reaching 0 HP (can't be naturally activated). When activated this way, revives Navi with 1 HP.
- Navi is invincible except against attacks modified by Aiming skills.
- +1 attack slot.
- Can block/barrier 1 attack per enemy per turn.
- Can use one skill per turn without uses and outside of use restrictions.
- Can avoid incoming attacks from opponents in any order.
- 7 Turn Duration
Hyper Mode: Lost Angel ~ Innocent Demon
A power that was stolen from another. In a war in the past, claiming the life of one of his siblings permanently, he can utilize this power. Xion is cloaked in darkness, but the darkness becomes a paradox, becoming as a white shadow that coats his entire form. Having claws and an extremely long tail that moves about at will, his usual crimson orbs become azure. A power obtained from his younger brother, Argo.
- Xion's attack effects gain Regardless of Success.
- Xion's attacks gain Cannot be Countered.
- 2 Turn Duration
Hyper Mode: Lost Demon ~ Intellectual Angel
A power that was stolen from another. In a war in the past, the life of one of his siblings lost permanently, he can utilize this power. Xion is cloaked in light, but the light becomes a paradox, becoming as a black shadow that coats his entire form. Having jagged wings that come and go at his leisure, his usual crimson orbs become teal. A power obtained from his younger sister, Eliza.
- Xion's Avoidances avoid one additional attack.
- One of Xion's attacks restrikes once on use per turn.
- 2 Turn Duration
Hyper Attack: Rampaging Tyrant
C-Combat
Dark Element
A barrage of blows unleashed from a swath of shadows, assailing the blow in an onslaught with naught but his eyes visible in the darkness until the rampage is finished.
Damage: 120 x 5
Effects: The first instance of one of Xion's skills affecting this attack, it has twice the effect on this attack. Damage Boosts apply per hit to this attack. Avoid Separately.
4 Turn Cooldown
2 Turn Charge
|Navigator Programs|
-Program Slots: 8/8
-Hidden Progam Slot: 1/1
Blank Mind SP
Passive Program
User is immune to Berserk, immune to the negative effects of Dark Panels, and gains a strength against Dark Element. Additionally, user is immune to the negative side effects of Dark Chips.
Elemental Expansion SP
Passive Program
User has +3 Element Levels.
Life-Force Zeta
Passive Program
User has +1,000 HP
Folder Expansion Beta
Passive Program
User can use multiple copies of the same Mega Chip in battle.
Undershirt Nu
Activated Program
User survives a fatal turn of damage with 1 HP. Does not cost a program slot.
1/1
Firewall Nu
Activated Program
Upon activation of this program, user can remove one negative status of choice. Does not cost a program slot.
2/2
Air Shoes Nu
Activated Program
Upon activation of this program, user ignores positive and negative stage effects for 1 turn.
2/2
Skill Addition Delta
Activated Program
+1 use to One Activated Skill when activated. Can bypass the hardcap of specific skills. This program can no longer gain uses mid-battle.
1/1
Counter Strike
Passive Program
Users counters can proc an additional 2 times per turn.
Regal Format
Passive
+1 turn to DS, allows the user to ignore one extra aimed attack per turn via DS, grants +2 Dark Chip uses and an additional +1 use when entering DS (max of +2), +1 use to any Advanced Dark Chips, including any previously used, grants the effects of "Mirror Armor" and "Initiative Omega". (210 S Counter, 4/Turn)
|Navigator Equipment|
Scepter of the Mad Harlequin
A scepter comprised of the darkest desires of evil; drives the mind to greater reactivity.
° User gains +1 Use to a skill for every activated skill they have, applied as desired. (Maximum of +3 uses to a single skill)
° Glitch: User cannot reduce incoming damage by any means
° After using 5 Dark Chips in battle, the Glitch is removed for the rest of that battle
Scepter of the Mad Harlequin
A scepter comprised of the darkest desires of evil; drives the mind to greater reactivity.
° User gains +1 Use to a skill for every activated skill they have, applied as desired. (Maximum of +3 uses to a single skill)
° Glitch: User cannot reduce incoming damage by any means
° After using 5 Dark Chips in battle, the Glitch is removed for the rest of that battle
Dagger of the Grim Heir
Class: Accessory
A dagger infused with the desires of a black heart that enables a greater extent of dark power.
° User's Dark Soul lasts +2 Turns
° Glitch: User cannot avoid incoming attacks and cannot be protected by allies
° After using 5 Dark Chips in battle, the Glitch is removed for the rest of that battle
-
Samhain's Might
Dark Dimension Master
To one who made Samhain's power all their own. Obtained at his annihilation.
DMG+50, HP+500, +1 Element Level, +1 attack on the user’s starting turn, once per battle the user is allowed to change all attacks in a turn to “Pure Dark”, gaining +1 attack slot for the turn and causing them to deal +30% damage to the final total. +3 uses of all skills when Dark Soul is activated.
Allows manipulation of the Dark Colony and Dark Dimension. Owner possesses enhanced abilities while within its borders.
Crest of Nebula The one who holds this crest is given a chaotic mind by Nebula Gray, and must further the effects of darkness
° Passive: Add one additional effect to Dark Soul
° Passive: +1 Element Level
° Passive: Grants Ultimate Dark Lv1
Champion's Proof
The ultimate proof that the holder has helped to defeat a Titan in battle.
° +1 Program Slot
° +1 Accessory Slot
° Passive: One of the added slots is allowed to hold a second instance of an already equipped item. Accessory chosen.
Cupid's Bow
The power of affection imbued into the form of an arm-mounted bow.
° At will, User may imbue any of their Charged Attacks to Roll Arrow upon use
° The Attack's Name becomes "Roll Arrow" and it gains the User's Base Standard Chip Damage as well as the following effect:
-- "If Hits, victim loses 1 Chip Use for the rest of battle"
° This Crest has 2 Upgrade Slots
Heart Seeker: +2 Element Levels.
|Navigator Items|
Crest ~ Xion: +20 Damage.
-Name: Xion
-Alias: Underking
-Giga: Clear Mind
True neutrality transcends morality.
You gains access to all base Karma abilities and may access all karma options when choosing a Karma Bonus. +3 Karma Bonuses. Locks Neutral's "Dark Soul" Karma Bonus. Darkchips no longer lock HAs and HMs when used. You may be in Hyper Modes and Darksoul simultaneously.
Expansion: +2 Element Levels.
Giga Core: 1/3 - +1 Crest Slot
-Operator: N/A
-Faction: The Chaotic
--Rank: Leader
-Zenny: 77,980
-Version: 21
--Experience: 8,700/8,700
--Surplus EXP: 3,500
-Type: Recon
--Effects: Natural avoidance may become a dodge at will.
+1 Initiative.
-1 CD to a Natural Avoid or Activated Special Property(Excluding types), -1 more every new type bonus acquired by version.+5 Natural Avoid/Special Property.
Version 4: You may expend an additional skill use when using a Dodge skill to make that use an omni-dodge.
Version 7: +1 use to Speed Skills (Dodge, Attack Slot, air shoes, cooldown reduction, clone)
Version 13: +1 attack slot.
Version 19: One natural avoidance may apply to all attacks this turn. (5 turn cooldown)
-Karma: Dark
--Effects: Hyper Attack, Hyper Mode, Hyper Mode, Chaos Unison, Dark Soul, Dark Soul Duration Increase, Dark Soul Duration Increase, Dark Soul Effect, Dark Soul Effect, Dark Chip Expansion.
--Reconnaissance Work:
|Statistical Information|
-HP: 4,400
-+2,000/V, +900/Crest, +1,000/Program, -500/+50
-Armor: 0
-Natural Barrier CD: 1
-Regeneration: N/A
-Initiative Level: 12
-Elements: Ultimate Dark LV5, Shadow LV6, Temporal LV5, Dark LV5
--Effects: 3 Base. +2/Version, +3/Program, +6/Skill, +5/Crest, +2/Expansion.
Dark: Darken. User can sacrifice HP equal to 10% of their Max upon using an attack for it to deal +50% Damage. If the attack lands, the sacrificed HP is restored in the user's next Defensive Phase. One Status Infliction gains "Cannot be removed on turn of infliction" (0 Turn CD)
Shadow: At any time, User may change the effects of any avoidance to a Dodge. +2 Uses to One Avoid Skill (or +1 use to Two Avoid Skills). {Flow of the Dark Chosen} +1 Use to all Avoidance Skills.
Ultimate Dark: User gains +50% Damage while in Berserk (Stacks Additively), User enters Berserk for 5 Turns (5-CD. Cooldown begins after status ends.), If the user sets Dark Panels, it lasts +3 Turns and the panels are locked for their original duration.
The user grants a (Later) B-Tier Hyper Mode effect to their Berserk status, and may charge attacks while in Berserk.
If the user is present while Dark Panels are active, it gains the following Stage Effect: "All Hyper Modes are locked."
User gains +1 Dark Karma Benefit.
{- Special Property: Insatiable Devil ::(+)::}
When Activated: Dark Chips this turn may be consumed to heal for the HP they would have dealt instead of being used to attack.
Cooldown: 1 Turn. Cannot be Augmented.
Cooldown: 1 Turn. Cannot be Augmented.
{- Special Property: Corruption ::(+)::}
When Activated: User's DarkChips inflicts its glitch upon any target it hits for 3 turns. Once ended, a Navi cannot be afflicted by the same Dark Chip Glitch for 2 turns.
{- Special Property: Reckless Abandon ::(+)::}
Ultimate Dark is treated as Dark for all interactions. While Berserk, The user gains +1 Attack Slot, Deals +20% Damage with Attacks, and is immune to Attack Slot Reduction and Damage Reduction. The user is never immune to Berserk and cannot augment its effects outside of Non-Custom Sources.
Temporal: User gains +5 Initiative Levels. User gains +6 Attack Slots.
{- Special Property: Temporal Flux ::(+)::}
When Activated: A single attack strikes an additional time at no cost, with all of its previous effects and full damage.
Cooldown: 0 Turn. Cannot be Augmented.
Cooldown: 0 Turn. Cannot be Augmented.
{- Special Property: Temporal Control ::(+)::}
When Activated: Reuse a previously used turn of attack slots. Costs all Attack Slots.
** Only counts attacks from the selected turn that were used via attack slots; does not reuse any restrikes or auto-striking effects.
** Attacks charged in the selected turn using attack slots are charged again, if applicable.
** Augments applied during the original turn are retained
Cooldown: 5 Turn. Cannot be Augmented.
** Only counts attacks from the selected turn that were used via attack slots; does not reuse any restrikes or auto-striking effects.
** Attacks charged in the selected turn using attack slots are charged again, if applicable.
** Augments applied during the original turn are retained
Cooldown: 5 Turn. Cannot be Augmented.
{- Special Property: Relativity ::(+)::}
Passive: If your Initiative Level is at least Double that of the the Highest Initiative Level Opponent, your first two turns occur simultaneously.
** Attack Slots are refreshed after the first turn's worth is fully spent
** Charges and other durations behave as if it is a new turn
** Summoned Entities / Allies / Stage does not benefit from this ability
** Attack Slots are refreshed after the first turn's worth is fully spent
** Charges and other durations behave as if it is a new turn
** Summoned Entities / Allies / Stage does not benefit from this ability
Any effect with a limited number of uses per turn can be used one additional time per turn
- Temporal Flux becomes 0-CD, but is still otherwise Unaugmentable
--Modifiers: Crest, Program
--Chips: 5/Battle, 7-9 if DCs
--Advanced Dark Chips: 2/Battle
--Strengths: Dark (3), Sand (2), Ice (3), Plasma (2), Shadow (3), Seeking
--Weaknesses: Spatial, Pure Light, Sonic (2), Elec, Light (2), Laser (2), Stone, Fire, Blade, Bug (4)
|Navigator Skillset|
Touch of the Dark
Type: Block
Tier: C+
Description: Allowing the darkness to move about, it engulfs that which nears Xion. Taking it in and never returning what has been taken by it.
Effects: Blocks one attack. Can take one use from another skill that Xion possesses and be used for this skill. This effect expends one Dark Chip for each skill use added.
12 - 16x Uses
Hunter of the Dark
Type: Cooldown
Tier: B
Description: Darkness used in more unique ways, tearing through even swifter than the normal.
Effects: Can reduce the cooldown of one attack by 1 turn.
9 - 12x uses.
Flux of the Dark
Type: Dodge
Tier: B-
Description: Using darkness in it's own method, Xion allows it run freely as it swallows attacks whole. Most attacks not reaching him once entering their grasp.
Effect of Move: Dodges two attacks. Can take one use from another skill that Xion possesses and be used for this skill. This effect expends one Dark Chip for each skill use added.
8 - 14x Uses
Stain of the Dark
Type: Element Levels
Tier: A
Description: The powers that Xion wields yet doesn't, simply letting it run rampant as he removes whatever he desires.
Effects: +6 Element Levels.
Passive
Flow of the Dark
Type: Barrier
HP of Barrier: 585
Tier: A / Moderate
Description: Summoning forth a field of darkness, Xion uses it to fend off attacks.
Effects: Can withstand up to two attacks even when the HP of the barrier is 0. Can take one use from another skill that Xion possesses and be used for this skill. This effect expends one Dark Chip for each skill use added.
8 - 14x Uses
Force of the Dark
Type: Custom
Tier: A
Description: The continuing madness of the darkness continues to flow onward, not even leaving a trace of a visible opening as all light becomes nullified in the abyss.
Effects: Xion's avoidance skills/effects can avoid/withstand an additional 4 attacks.
Passive
Impetus of the Dark
Type: Multiplier
Tier: S
Description: A continued drive of darkness that flows through all, the continued driving force. In it all, the darkness strives more during the pushing of conflict. As the darkness is used, the conflict and powers of the dark grows evermore.
Effects: Can double the avoidances/withstands of one avoidance/withstands for one application of the avoidance.
4x Uses, 4x Use/Battle
Time of the Dark
Type: Skill Use
Tier: S
Description: A darkness that eclipses the field spreads out. And from that darkness comes a sensation. That the time upon the onlooker is dark and chaotic.
Effects: +1 Use to One Skill.
4x uses, 4x Use/Battle
Corrosion of the Dark
Type: Chip Imbue
Tier: B
Description: A darkness applied to attacks, spreading the darkness wielded from other attacks.
Effects: Can apply one effect, element, and damage from any DC, costs 1 Use to Imbue a C/B Tier effect, 2 Uses to Imbue an A/S Tier effect, can't Imbue ★, Max 1 S-Tier Imbue per attack.
8 - 13x Uses
Striker of the Dark
Description: A darkness that eclipses the field spreads out and affects all. Whether it affects them positively or negatively is unknown, only that for the duration... the time is dark and chaotic.
Effects: +210 Base Damage.
Passive
Lord of the Dark
Type: Clone
Tier: S
Description: A shadow of himself, darkness allowed to do as it pleases.
Effects: Creates a clone with 20% of Xion's HP. Cannot Intercept, 1 AS, 50% Damage, 1 Active at a time, Can use Chips, inherits Corrupt, and does not share Chip Stock.
2 - 4x uses, 4x Use/Battle
|Navigator Attackset|
-Total Attacks: 23/25
-Base Damage: 650
-Modifications: 100 Base, +200/V, +210/Skill, +50/Exchange, +90/Equipment
-Attacks per Turn: 12
-Modifications: +1/Type, +3/Version, +6/Element.
-Conditional Modifications: +1/Crest, +1/Crest, +1/DS.
Fading Swallow
C-Combat
Temporal Element
A bladed weapon used to tear apart a foe before fading back into the abyss.
Damage: 520
Effects of Attack: Undodgable, Breaks Shields, Cannot be Countered.
1 Turn Cooldown
Malevolent Flash
S-Combat
Ultimate Dark Element
A flash of violent force to bring a conclusion to the battle at hand.
Damage: 0
Effects of Attack: Unomnidodgable, Gains 10% Base Damage for each attack of Xion's used before this attack in battle. Resets upon use.
1 Turn Charge
1 Turn Cooldown
Phantom Claw
C-Combat
Shadow Element
Using his own clawed hands, Xion strikes his foe with a fading strike, resembling that of a phantom.
Damage: 260 x 2
Effects of Attack: Cuts Auras, Breaks Shields, Cannot be Naturally Avoided.
1 Turn Cooldown
Chaotic Smasher
C-Combat
Shadow Element
A mace-like weapon formed with the intent of shattering the target in question with raw force.
Damage: 520
Effects of Attack: Cuts Auras, Breaks Shields, Ignores Armor.
1 Turn Cooldown
Phantom Breaker
C-Combat
Ultimate Dark Element
Xion's left arm emits a shadowy aura as a slot opens up on the backside of his hand as a sword-breaker comes forth. A purple line streaks through the arm signaling his start as he dashes forward leaving mirages behind as he slashes his opponent with the blade, ripping past them as the mirages do the same.
Damage: 585
Effects of Attack: Undodgable, Cuts Auras.
Phantom Eye
S-Combat
Dark Element
The eyes of darkness, sparking destruction when focused with enough darkness to the point of piercing foes with a destructive attack.
Damage: 470
Effects of Attack: Undodgable, Cuts Auras, Gains 10% Base Damage for each Dark Chip used in battle. Resets after use.
1 Turn Charge
Phantom Zero
C-Combat
Dark Element
An attack following the onslaught of attacks involving the darkness, a way of its own madness.
Damage: 50 x 4
Effects of Attack: Undodgable, Cuts Auras, Avoid Separately, Ignores Armor, Cannot be Countered, Can only be used after at least three different attacks in Xion's arsenal that start with 'Phantom' have been used in this turn. If used after six attacks like this have been used, gains +10 Damage per hit for each attack slot Xion has this turn. Gains +10 Damage per hit for each attack used before it this turn.
5 Turn Charge
2 Turn Cooldown
Riot Crush
C-Combat
Shadow Element
Xion begins to seemingly warp around the battlefield with his speed, before he begins to beat the enemy repeatedly between his movement with his fists.
Damage: 40 x 10
Effects of Attack: Undodgable, Breaks Shields, Cannot be Countered, Cannot be Intercepted, Cannot be Naturally Avoided.
3 Turn Cooldown
Oblivion of the Dark
S-Combat
Dark Element
Xion jumps upward, striking his fist down as a blast of darkness crashes down into all around him, inflicting harm on even allies. Those aligned with him who are touched by his darkness however find some sort of odd comfort from it.
Damage: 585
Effects of Attack: Hits All, including allies. Allies hit by this gain half of this attack's Final Damage to two of their attacks. If this attack triggers the ally's survival effect, damage is not gained. The affected attacks cannot have their damage further augmented.
3 Turn Charge
Tearing Darkness
C-Combat
Dark Element
Xion forms two blades of darkness, tossing them at his opponent before grabbing them during their flight. Striking his opponent with the blades all at once, the blades explode after contact.
Damage: 455
Effects of Attack: Undodgable, Breaks Shields, Optional 2 Turn Charge. While in Dark Soul, this attack is auto-charged when able.
Dread Reaper
S-Combat
Dark Element
The darkness that Xion wields comes to a head when used in his incorporeal state, crashing into the ground as a massive blast of darkness engulfs all in the area in black and red.
Damage: 0
Effects of Attack: Undodgable, Breaks Shields, Hits All, For each attack slot Xion has, this attack gains an additional 100% Base Damage (5 Attack Slots = 500% Damage). Uses all of Xion's attack slots on the turn used. Can only be used in Dark Soul.
2 Turn Charge
Tethering Darkness
C-Combat
Dark Element
The edge of darkness, forming the bridge between the beginning and the end of the conflicting cycle.
Damage: 390
Effects of Attack: 5 Turn Optional Charge, Can manually charge multiple instances of this attack.
Corroding Nightmare: Embryo Nirvana
C-Combat
Dark Element
The visage of darkness that flows afterward. The image of the attack shown and shattered as the rest grow stronger still.
Damage: 0
Effects of Attack: Upon use, One regular attack is locked for two turns. While locked, Xion adds 50% of the locked attack's base damage to 4 attacks each turn for 2 turns. Cooldown begins after the effect ends.
2 Turn Charge
4 Turn Cooldown
Ephemeral Flame
S-Combat
Dark Element
The bitter flames of darkness that burn asunder all with their cold embrace of rage.
Damage: 585
Effects of Attack: Undodgable, Breaks Shields.
Insons Dormio
S-Combat
Dark Element
A barrage of attacks used to weaken and enrage the enemy in turn.
Damage: 100 x 4
Effects of Attack: Undodgable, Cuts Auras, Darken. If hits, Berserk on the target that cannot be removed on the turn of infliction. If avoided, inflicts Berserk on Xion instead.
4 Turn Cooldown
Ashen Harvester
C-Combat
Dark Element
An ashen reaper's scythe, releasing a fiery blaze when invoked.
Damage: 0
Effects of Attack: Breaks Shields, Cuts Auras, Cannot be Countered, Cannot be Naturally Avoided, Locks one skill of Xion's choice for 2 turns. Gains damage equal to the total amount inflicted upon Xion this turn. Damage cannot be further augmented.
2 Turn Cooldown
1x Use/Battle
Ephemeral Void
S-Combat
Dark Element
The bitter flames of darkness that burn asunder all with their cold embrace of hatred.
Damage: 520
Effects of Attack: Breaks Shields, Cuts Auras, Gains the Base Damage from one Dark Chip and one effect and element from the same Dark Chip in Xion's arsenal.
1 Turn Charge
4x Use/Battle
Obsidian Shadow
C-Combat
Dark Element
A dark blow designed to swiftly pulverize a victim and tear down their walls at the same time.
Damage: 520
Effects of Attack: Unomnidodgeable, Breaks Unbreakable Shields, Cannot be Naturally Avoided.
3 Turn Cooldown
|Navigator Positive & Negative Repertoire|
Dark Soul: Nephilim
Unleashing the full darkness within himself, Xion's eyes gain a purple hue as his body becomes surrounded and covered in darkness, the only thing visible being his two eyes within the reaches and depths.
- Automatically activates after reaching 0 HP (can't be naturally activated). When activated this way, revives Navi with 1 HP.
- Navi is invincible except against attacks modified by Aiming skills.
- +1 attack slot.
- Can block/barrier 1 attack per enemy per turn.
- Can use one skill per turn without uses and outside of use restrictions.
- Can avoid incoming attacks from opponents in any order.
- 7 Turn Duration
Hyper Mode: Lost Angel ~ Innocent Demon
A power that was stolen from another. In a war in the past, claiming the life of one of his siblings permanently, he can utilize this power. Xion is cloaked in darkness, but the darkness becomes a paradox, becoming as a white shadow that coats his entire form. Having claws and an extremely long tail that moves about at will, his usual crimson orbs become azure. A power obtained from his younger brother, Argo.
- Xion's attack effects gain Regardless of Success.
- Xion's attacks gain Cannot be Countered.
- 2 Turn Duration
Hyper Mode: Lost Demon ~ Intellectual Angel
A power that was stolen from another. In a war in the past, the life of one of his siblings lost permanently, he can utilize this power. Xion is cloaked in light, but the light becomes a paradox, becoming as a black shadow that coats his entire form. Having jagged wings that come and go at his leisure, his usual crimson orbs become teal. A power obtained from his younger sister, Eliza.
- Xion's Avoidances avoid one additional attack.
- One of Xion's attacks restrikes once on use per turn.
- 2 Turn Duration
Hyper Attack: Rampaging Tyrant
C-Combat
Dark Element
A barrage of blows unleashed from a swath of shadows, assailing the blow in an onslaught with naught but his eyes visible in the darkness until the rampage is finished.
Damage: 120 x 5
Effects: The first instance of one of Xion's skills affecting this attack, it has twice the effect on this attack. Damage Boosts apply per hit to this attack. Avoid Separately.
4 Turn Cooldown
2 Turn Charge
|Navigator Programs|
-Program Slots: 8/8
-Hidden Progam Slot: 1/1
Blank Mind SP
Passive Program
User is immune to Berserk, immune to the negative effects of Dark Panels, and gains a strength against Dark Element. Additionally, user is immune to the negative side effects of Dark Chips.
Elemental Expansion SP
Passive Program
User has +3 Element Levels.
Life-Force Zeta
Passive Program
User has +1,000 HP
Folder Expansion Beta
Passive Program
User can use multiple copies of the same Mega Chip in battle.
Undershirt Nu
Activated Program
User survives a fatal turn of damage with 1 HP. Does not cost a program slot.
1/1
Firewall Nu
Activated Program
Upon activation of this program, user can remove one negative status of choice. Does not cost a program slot.
2/2
Air Shoes Nu
Activated Program
Upon activation of this program, user ignores positive and negative stage effects for 1 turn.
2/2
Skill Addition Delta
Activated Program
+1 use to One Activated Skill when activated. Can bypass the hardcap of specific skills. This program can no longer gain uses mid-battle.
1/1
Passive Program
Users counters can proc an additional 2 times per turn.
Regal Format
Passive
+1 turn to DS, allows the user to ignore one extra aimed attack per turn via DS, grants +2 Dark Chip uses and an additional +1 use when entering DS (max of +2), +1 use to any Advanced Dark Chips, including any previously used, grants the effects of "Mirror Armor" and "Initiative Omega". (210 S Counter, 4/Turn)
|Navigator Equipment|
Scepter of the Mad Harlequin
A scepter comprised of the darkest desires of evil; drives the mind to greater reactivity.
° User gains +1 Use to a skill for every activated skill they have, applied as desired. (Maximum of +3 uses to a single skill)
° Glitch: User cannot reduce incoming damage by any means
° After using 5 Dark Chips in battle, the Glitch is removed for the rest of that battle
Scepter of the Mad Harlequin
A scepter comprised of the darkest desires of evil; drives the mind to greater reactivity.
° User gains +1 Use to a skill for every activated skill they have, applied as desired. (Maximum of +3 uses to a single skill)
° Glitch: User cannot reduce incoming damage by any means
° After using 5 Dark Chips in battle, the Glitch is removed for the rest of that battle
Dagger of the Grim Heir
Class: Accessory
A dagger infused with the desires of a black heart that enables a greater extent of dark power.
° User's Dark Soul lasts +2 Turns
° Glitch: User cannot avoid incoming attacks and cannot be protected by allies
° After using 5 Dark Chips in battle, the Glitch is removed for the rest of that battle
-
Samhain's Might
Dark Dimension Master
To one who made Samhain's power all their own. Obtained at his annihilation.
DMG+50, HP+500, +1 Element Level, +1 attack on the user’s starting turn, once per battle the user is allowed to change all attacks in a turn to “Pure Dark”, gaining +1 attack slot for the turn and causing them to deal +30% damage to the final total. +3 uses of all skills when Dark Soul is activated.
Allows manipulation of the Dark Colony and Dark Dimension. Owner possesses enhanced abilities while within its borders.
Crest of Nebula The one who holds this crest is given a chaotic mind by Nebula Gray, and must further the effects of darkness
° Passive: Add one additional effect to Dark Soul
° Passive: +1 Element Level
° Passive: Grants Ultimate Dark Lv1
Champion's Proof
The ultimate proof that the holder has helped to defeat a Titan in battle.
° +1 Program Slot
° +1 Accessory Slot
° Passive: One of the added slots is allowed to hold a second instance of an already equipped item. Accessory chosen.
Cupid's Bow
The power of affection imbued into the form of an arm-mounted bow.
° At will, User may imbue any of their Charged Attacks to Roll Arrow upon use
° The Attack's Name becomes "Roll Arrow" and it gains the User's Base Standard Chip Damage as well as the following effect:
-- "If Hits, victim loses 1 Chip Use for the rest of battle"
° This Crest has 2 Upgrade Slots
Heart Seeker: +2 Element Levels.
|Navigator Items|
Crest ~ Xion: +20 Damage.