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Post by Wackoguy on Dec 18, 2015 3:07:32 GMT -8
(OOC: He's not that strong, buuut let's go, shall we?)
(OOC2: He has no Initiative, so I'll roll afterwards or I'll wind up going second.)
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Post by Wackoguy on Dec 18, 2015 11:26:26 GMT -8
1-100
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Post by Wackoguy on Dec 18, 2015 11:48:14 GMT -8
(Ok then...that's a first for me.
Let's try this again...)
1-100
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Post by Wackoguy on Dec 20, 2015 3:19:23 GMT -8
Defensive phase:
-nothing to see here!-
==============
Setup phase:
The Sea's Guardian Activated defensive skill Riclice calls forth an object to back him up! - Summons a 130 HP Coral Cube (Intercepting Object) - Coral Cubes can be merged to create a Depths Golem - Depths Golem has the combined HP of all Coral Cube components - Depths Golem has a 0 CD Natural Shield - Depths Golems and Coral Cubes regenerate 50 HP on turns they don't intercept/block - 2 Uses
-both Coral Cubes summoned-
Coral Cube: 130 / 130
Coral Cube (2): 130 / 130
Riclice's HP: 2300 / 2300
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Offensive phase:
3 attack slots + 1 (First turn!) = 4 attack slots
Samurai's Rising Strike C-atk Blade element Riclice dashes up to an enemy,slashing once,sending a powerful burst of energy through them. -can be charged once (x1.5 damage) -Breaks shields -180 damage
Anti-dragon slash C-atk Blade Riclice calls forth a large,two-handed claymore,proceeding to attack the enemy full-force! -ignores armor -Breaks shields -deals an extra 50 damage if used after another Blade-elemental attack -next attack used gains +10 damage
140 190 damage 1-turn cooldown
1 attack slot sacrificed towards Hurricane Slash's effect!
-charging Deep Sea Slice-
=============
HP: 2300 / 2300
Coral Cube (1): 130 / 130
Coral Cube (2): 130 / 130
Stage: Normal
Status: Just getting started
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Post by Wackoguy on Dec 21, 2015 4:51:55 GMT -8
Defensive phase:
Requiem = both cubes destroyed Natural (1-hit) Barrier used to avoid;; Ignores 'Cannot be Countered' via Blade element; 70 counterdamage dealt to Legion
Empower = 50 - 30 (armor) - 150 (Hurricane Slash + it's atk slot effect) = 0 damage taken
Thunderbolt = 2 uses of the following skill used to create an Unbreakable Shield:
Shield of the Seventh Sea Activated defensive skill Riclice stops an attacks with a bright blue shield. -blocks 1 attack 5 uses
-70 counterdamage dealt to Legion-
+70 HP
HP: 2300 / 2300
Nightmare α = avoided via both uses of the following skill:
Marine Barrier Barrier-type support-move Riclice summons a double-layered barrier around himself. -Barrier has 100 and 200 HP. Outer barrier has 100 HP, 200 HP for the inner barrier. 2 uses
-First Use- Outer layer blocks 1st hit ; 70 counterdamage dealt to Legion Inner Layer blocks 2nd hit ; 70 counterdamage dealt to Legion -Second use- Outer layer blocks 3rd hit Inner Layer blocks 4th hit
Luster = 150 - 30 (armor) = 120 - 3 (2%) = 117 damage taken
Gleam = 150 - 30 (Armor) = 120 - 3 (2%) = 117 damage taken
HP: 2066 / 2300
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Setup phase:
-100 damage taken via DarkStage-
HP: 1966 / 2300
200 HP Regen'd
HP: 2166 / 2300
==================
Offensive phase:
3 attack slots
Earth power - Gaia Hammer S-atk Stone element Riclice's hands are encased in a layer of stone,as he calls forth a floating hammer composed from rock, and he swings downward,causing the hammer to smash an enemy. -the next C-atk used by Riclice gains 80 damage -strikes once more at half-damage (same turn) if an enemy blocked an attack last turn -Cuts auras -110 damage -1 turn CD
Blade Awakening Activated offensive skill Riclice emits a blue aura of power,but it isn't for protection! +80 damage to one attack -if a boosted attack has one aimer or less,this attack adds an additional +25 damage 5 uses
(activated twice toward the following attack)
Boulder's Dash C-atk Stone Riclice forms a boulder around himself and shoots toward a foe,slamming into them with great force! -undodgeable -cuts auras -gains +50 damage if Riclice suffered a net loss of HP this turn
170 410 damage
Deep Sea Slice (charged) C-atk Aqua Riclice equips a sword,pulsating with a neon-blue energy,and slashes an enemy with it. -Cuts auras -Undodgeable -can be charged once to boost it to x1.5 damage and to add a single aimer -170 255 damage
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HP: 2166 / 2300
Stage: DarkStage
Status: Like a Knight
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Post by Wackoguy on Dec 21, 2015 7:30:28 GMT -8
Defensive phase:
Nightmare (First) = Two uses of shield skill expended to create an Unbreakable shield
Shield of the Seventh Sea Activated defensive skill Riclice stops an attacks with a bright blue shield. -blocks 1 attack 5 uses
+70 HP
70 counterdamage to Legion
HP: 2236 / 2300
Nightmare (2nd) = 300 - 30 (armor) = 270 - 6 (2%) = 264 damage taken
Nightmare (3rd) = 300 - 30 (armor) = 270 - 6 (2%) = 264 damage taken
Nightmare (4th) = 300 - 30 (armor) = 270 - 6 (2%) = 264 damage taken
Luster = 150 - 30 (armor) = 120 - 3 (2%) = 117 damage taken
Gleam = 150 - 30 (Armor) = 120 - 3 (2%) = 117 damage taken
HP: 1210 / 2300
===============
Setup phase:
100 Unavoidable damage taken
HP: 1110 / 2300
Regens 200 HP
HP: 1310 / 2300
==================
Offensive phase:
3 attack slots
Ultra Minibomb Normal S-atk 250 damage Undodgeable - If this attack is avoided by a skill, that skill cannot be used against the next attack
Blade Awakening Activated offensive skill Riclice emits a blue aura of power,but it isn't for protection! +80 damage to one attack -if a boosted attack has one aimer or less,this attack adds an additional +25 damage 5 uses
(Used once)
Boulder's Dash C-atk Stone Riclice forms a boulder around himself and shoots toward a foe,slamming into them with great force! -undodgeable -cuts auras -gains +50 damage if Riclice suffered a net loss of HP this turn
170 220 300 damage
Samurai's Rising Strike C-atk Blade element Riclice dashes up to an enemy,slashing once,sending a powerful burst of energy through them. -can be charged once (x1.5 damage) -Breaks shields -180 damage
===============
HP: 1310 / 2300
Status: On the attack!
Stage: DarkStage
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Post by Wackoguy on Dec 21, 2015 13:47:33 GMT -8
(OOC: Blegh, Darksoul...)
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Defensive phase:
300 counterdamage taken
HP: 1010 / 2300
Nightmare = 300 - 30 (armor) = 270 - 6 (2%) = 264 damage taken
Nightmare = 300 - 30 (armor) = 270 - 6 (2%) = 264 damage taken
Nightmare = 300 - 30 (armor) = 270 - 6 (2%) = 264 damage taken
Nightmare = 300 - 30 (armor) = 270 - 6 (2%) = 264 damage taken [Undershirt Pi activates]
-300 counterdamage to Legion (OOC: Not that it does anything, because of DS. :V )
-Endures all other attacks-
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Setup phase:
HP: 1 / 2300
-100 Unavoidable damage from DarkStage-
HP: 0 / 2300
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(OOC: Bah, totally my fault I lost there.)
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WINNER: Legion
50/500 + 10/100 [1 Version lower than opponent] + 20/200 [Another version lower than opponent] + 20/200 [ another version lower than opponent] = 100 EXP and 1000 zenny
==============
Lose: Riclice
20/200 - 10/100 = 10 EXP and 100 Zenny
===============
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Post by Wackoguy on Dec 21, 2015 13:49:33 GMT -8
(Claiming +4 Karma for Riclice.)
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