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Post by koga on Jul 27, 2015 21:17:25 GMT -8
Defense:
Kidd takes both attacks for 0 damage.
regen for 50
Attack:
Look! An obvious distraction! S-Range, Ice Kidd points behind someone and yells "Look! An obvious distraction!" before shooting at them. 50 damage Auto-Attack each turn
Shield drop S-Range, Ice Kidd fires a special AP round at the target. 80 damage Breaks Shields
Dodge This. S-Range, Ice Even a smith agent couldn't dodge this bullet. 80 damage Undodgeable
All aimed at Remnant
Summary:
[Kidd HP=675/700]
Stage: Normal Status: Normal CD: Broken Arrow (0) Post #: 22
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jul 27, 2015 21:22:35 GMT -8
Relevant Information
[Deflect] - Defense / Armor [Warrior's sword acts as his shield. What takes life away can also protect it.] ☉ Once per turn, Warrior can use one of his own attacks during the defensive phase to deflect an incoming attack ☉ The incoming attack is reduced by 50% of the Chosen Attack's Damage ☉ This costs an attack slot and sends the chosen attack into cooldown (if applicable; otherwise it is sent into a 1 Turn CD) ☉ Applies for both Remnant and Warrior if both are targeted by the deflected attack. Otherwise, Remnant must spend another one of Warrior's Attack Slots to use it on the same turn. ☉ This fails against Armor-penetrating effects [Passive]
Defensive
- Warrior Naturally Shield "Look!..."
- Warrior intercepted "Shield Drop" -- Warrior uses 'Deflect' with 'Lightning Dash' to reduce the damage taken by 35 and Counter for 35 Damage as well
[Lightning Dash] - Elec || C-Range [Enveloped with electricity, Warrior dashes through his target at the speed of light, leaving behind a trail akin to a lightning bolt in his wake.] 70 Damage ☉ If this attack is used for 'Deflect', it counters for half of this attack's damage. This counter is non-elemental.
- 'Dodge This' was reduced to 45 Damage
- Remnant took "Dodge This" for 80 Damage
[Warrior HP=955/1000] [Remnant HP=120/200]
Supportive
[☉] Warrior regenerates 170 HP [☉] Remnant is affected by this regeneration as well (+170 HP)
[Warrior HP=1000/1000] [Remnant HP=200/200]
Warrior Offensive 2 Attack Slots (Base)
- No Action
Remnant Offensive 0 Attack Slots (Base)
[Black Charge] - Elec || S-Range [Black energy envelops Remnant's palm before he fires it like a curving beam to attack his enemy from a far position. Oftentimes the energy will imbue his body as well, temporarily allowing his next attack to send out a destructive sonic boom that pierces through all enemies in its path. ] 90 Damage ☉ By spending one of Warrior's Attack Slots, Remnant can use this attack to deal 90 Armor-Ignoring Damage instead 1 Cooldown
End Turn
[Warrior HP=1000/1000] [Remnant HP=200/200]
Status: Normal || Normal Stage: Normal
Cooldowns: - Black Charge (0/1) - Lightning Dash (0/1) - Natural Shield (0/5)
Outgoing Damage: 35 (Counter) + 90 (Armor Piercing)
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Post by koga on Jul 28, 2015 10:31:41 GMT -8
Defense:
Kidd takes 125 damage
regen 50
Attack:
Look! An obvious distraction! S-Range, Ice Kidd points behind someone and yells "Look! An obvious distraction!" before shooting at them. 50 damage Auto-Attack each turn
Shield drop S-Range, Ice Kidd fires a special AP round at the target. 80 damage Breaks Shields
Broken Arrow S-Range, Ice The grand master of AP ammo. 90 damage Ignores Armor 1 CD
Summary:
[Kidd HP=600/700]
Status: Normal Stage: Normal CD; Broken Arrow (1) Post #:23
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jul 28, 2015 13:59:21 GMT -8
Defensive
- Warrior takes "Look!..." was taken for 50 Damage - Warrior takes Shield Drop was taken for 80 Damage - Remnant takes Broken Arrow for 80 Damage
[Warrior HP=870/1000] [Remnant HP=120/200]
Supportive
[☉] Warrior regenerates 170 HP [☉] Remnant is affected by this regeneration as well (+170 HP)
[Warrior HP=1000/1000] [Remnant HP=200/200]
Warrior Offensive 2 Attack Slots (Base)
[Fatal Ruin] - Elec || S-Range [A sphere of white energy released from the palm seeks out a single enemy and collides with a ground shaking, explosive impact.] 70 Damage
Remnant Offensive 0 Attack Slots (Base)
[Fatal Ruin] - Elec || S-Range [A sphere of white energy released from the palm seeks out a single enemy and collides with a ground shaking, explosive impact.] 70 Damage ☉ By spending one of Warrior's Attack Slots, Remnant can use this attack with 'Undodgeable'
End Turn
[Warrior HP=1000/1000] [Remnant HP=200/200]
Status: Normal || Normal Stage: Normal
Cooldowns: - Black Charge (1/1) - Lightning Dash (1/1) - Natural Shield (1/5)
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Post by koga on Jul 28, 2015 14:11:11 GMT -8
Defense:
Kidd takes both attacks for 0 damage.
regen for 50
Attack:
Look! An obvious distraction! S-Range, Ice Kidd points behind someone and yells "Look! An obvious distraction!" before shooting at them. 50 damage Auto-Attack each turn
Shield drop S-Range, Ice Kidd fires a special AP round at the target. 80 damage Breaks Shields
Dodge This. S-Range, Ice Even a smith agent couldn't dodge this bullet. 80 damage Undodgeable
All aimed at Remnant
Summary:
[Kidd HP=650/700]
Stage: Normal Status: Normal CD: Broken Arrow (0) Post #: 24
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jul 28, 2015 14:41:05 GMT -8
Relevant Information
[Deflect] - Defense / Armor [Warrior's sword acts as his shield. What takes life away can also protect it.] ☉ Once per turn, Warrior can use one of his own attacks during the defensive phase to deflect an incoming attack ☉ The incoming attack is reduced by 50% of the Chosen Attack's Damage ☉ This costs an attack slot and sends the chosen attack into cooldown (if applicable; otherwise it is sent into a 1 Turn CD) ☉ Applies for both Remnant and Warrior if both are targeted by the deflected attack. Otherwise, Remnant must spend another one of Warrior's Attack Slots to use it on the same turn. ☉ This fails against Armor-penetrating effects [Passive]
Defensive
- Warrior Naturally Shield "Look!..."
- Warrior intercepted "Shield Drop" -- Warrior uses 'Deflect' with 'Lightning Dash' to reduce the damage taken by 35 and Counter for 35 Damage as well
[Lightning Dash] - Elec || C-Range [Enveloped with electricity, Warrior dashes through his target at the speed of light, leaving behind a trail akin to a lightning bolt in his wake.] 70 Damage ☉ If this attack is used for 'Deflect', it counters for half of this attack's damage. This counter is non-elemental.
- 'Dodge This' was reduced to 45 Damage
- Remnant took "Dodge This" for 80 Damage
[Warrior HP=955/1000] [Remnant HP=120/200]
Supportive
[☉] Warrior regenerates 170 HP [☉] Remnant is affected by this regeneration as well (+170 HP)
[Warrior HP=1000/1000] [Remnant HP=200/200]
Warrior Offensive 2 Attack Slots (Base)
- No Action
Remnant Offensive 0 Attack Slots (Base)
[Black Charge] - Elec || S-Range [Black energy envelops Remnant's palm before he fires it like a curving beam to attack his enemy from a far position. Oftentimes the energy will imbue his body as well, temporarily allowing his next attack to send out a destructive sonic boom that pierces through all enemies in its path. ] 90 Damage ☉ By spending one of Warrior's Attack Slots, Remnant can use this attack to deal 90 Armor-Ignoring Damage instead 1 Cooldown
End Turn
[Warrior HP=1000/1000] [Remnant HP=200/200]
Status: Normal || Normal Stage: Normal
Cooldowns: - Black Charge (0/1) - Lightning Dash (0/1) - Natural Shield (2/5)
Outgoing Damage: 35 (Counter) + 90 (Armor Piercing)
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Post by koga on Jul 28, 2015 15:55:04 GMT -8
Defense:
Kidd nat. avoids black charge
takes 35 damage
regen 50
Attack:
Look! An obvious distraction! S-Range, Ice Kidd points behind someone and yells "Look! An obvious distraction!" before shooting at them. 50 damage Auto-Attack each turn
Shield drop S-Range, Ice Kidd fires a special AP round at the target. 80 damage Breaks Shields
Broken Arrow S-Range, Ice The grand master of AP ammo. 90 damage Ignores Armor 1 CD
Summary:
[Kidd HP=665/700]
Status: Normal Stage: Normal CD; Broken Arrow (1) Post #:25
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jul 28, 2015 16:59:26 GMT -8
Defensive
- Warrior takes "Look!..." was taken for 50 Damage - Warrior takes Shield Drop was taken for 80 Damage - Remnant takes Broken Arrow for 80 Damage
[Warrior HP=870/1000] [Remnant HP=120/200]
Supportive
[☉] Warrior regenerates 170 HP [☉] Remnant is affected by this regeneration as well (+170 HP)
[Warrior HP=1000/1000] [Remnant HP=200/200]
Warrior Offensive 2 Attack Slots (Base)
[Fatal Ruin] - Elec || S-Range [A sphere of white energy released from the palm seeks out a single enemy and collides with a ground shaking, explosive impact.] 70 Damage
Remnant Offensive 0 Attack Slots (Base)
[Fatal Ruin] - Elec || S-Range [A sphere of white energy released from the palm seeks out a single enemy and collides with a ground shaking, explosive impact.] 70 Damage ☉ By spending one of Warrior's Attack Slots, Remnant can use this attack with 'Undodgeable'
End Turn
[Warrior HP=1000/1000] [Remnant HP=200/200]
Status: Normal || Normal Stage: Normal
Cooldowns: - Black Charge (1/1) - Lightning Dash (1/1) - Natural Shield (3/5)
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Post by koga on Jul 28, 2015 17:47:53 GMT -8
Defense:
Kidd takes both attacks for 0 damage.
regen for 50
Attack:
Look! An obvious distraction! S-Range, Ice Kidd points behind someone and yells "Look! An obvious distraction!" before shooting at them. 50 damage Auto-Attack each turn
Shield drop S-Range, Ice Kidd fires a special AP round at the target. 80 damage Breaks Shields
Dodge This. S-Range, Ice Even a smith agent couldn't dodge this bullet. 80 damage Undodgeable
All aimed at Remnant
Summary:
[Kidd HP=700/700]
Stage: Normal Status: Normal CD: Broken Arrow (0) Post #: 26
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jul 28, 2015 19:03:04 GMT -8
Relevant Information
[Deflect] - Defense / Armor [Warrior's sword acts as his shield. What takes life away can also protect it.] ☉ Once per turn, Warrior can use one of his own attacks during the defensive phase to deflect an incoming attack ☉ The incoming attack is reduced by 50% of the Chosen Attack's Damage ☉ This costs an attack slot and sends the chosen attack into cooldown (if applicable; otherwise it is sent into a 1 Turn CD) ☉ Applies for both Remnant and Warrior if both are targeted by the deflected attack. Otherwise, Remnant must spend another one of Warrior's Attack Slots to use it on the same turn. ☉ This fails against Armor-penetrating effects [Passive]
Defensive
- Warrior took "Look!..." for 50 Damage
- Warrior intercepted "Shield Drop" -- Warrior uses 'Deflect' with 'Lightning Dash' to reduce the damage taken by 35 and Counter for 35 Damage as well
[Lightning Dash] - Elec || C-Range [Enveloped with electricity, Warrior dashes through his target at the speed of light, leaving behind a trail akin to a lightning bolt in his wake.] 70 Damage ☉ If this attack is used for 'Deflect', it counters for half of this attack's damage. This counter is non-elemental.
- 'Dodge This' was reduced to 45 Damage
- Remnant took "Dodge This" for 80 Damage
[Warrior HP=905/1000] [Remnant HP=120/200]
Supportive
[☉] Warrior regenerates 170 HP [☉] Remnant is affected by this regeneration as well (+170 HP)
[Warrior HP=1000/1000] [Remnant HP=200/200]
Warrior Offensive 2 Attack Slots (Base)
- No Action
Remnant Offensive 0 Attack Slots (Base)
[Black Charge] - Elec || S-Range [Black energy envelops Remnant's palm before he fires it like a curving beam to attack his enemy from a far position. Oftentimes the energy will imbue his body as well, temporarily allowing his next attack to send out a destructive sonic boom that pierces through all enemies in its path. ] 90 Damage ☉ By spending one of Warrior's Attack Slots, Remnant can use this attack to deal 90 Armor-Ignoring Damage instead 1 Cooldown
End Turn
[Warrior HP=1000/1000] [Remnant HP=200/200]
Status: Normal || Normal Stage: Normal
Cooldowns: - Black Charge (0/1) - Lightning Dash (0/1) - Natural Shield (4/5)
Outgoing Damage: 35 (Counter) + 90 (Armor Piercing)
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Post by koga on Jul 28, 2015 22:40:41 GMT -8
Defense:
Kidd takes 125 damage
regen 50
Attack:
Look! An obvious distraction! S-Range, Ice Kidd points behind someone and yells "Look! An obvious distraction!" before shooting at them. 50 damage Auto-Attack each turn
Shield drop S-Range, Ice Kidd fires a special AP round at the target. 80 damage Breaks Shields
Broken Arrow S-Range, Ice The grand master of AP ammo. 90 damage Ignores Armor 1 CD
Summary:
[Kidd HP=625/700]
Status: Normal Stage: Normal CD; Broken Arrow (1) Post #:27
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jul 28, 2015 22:58:28 GMT -8
Defensive
- Warrior takes "Look!..." was taken for 50 Damage - Warrior takes Shield Drop was taken for 80 Damage - Remnant takes Broken Arrow for 80 Damage
[Warrior HP=870/1000] [Remnant HP=120/200]
Supportive
[☉] Warrior regenerates 170 HP [☉] Remnant is affected by this regeneration as well (+170 HP)
[Warrior HP=1000/1000] [Remnant HP=200/200]
Warrior Offensive 2 Attack Slots (Base)
[Fatal Ruin] - Elec || S-Range [A sphere of white energy released from the palm seeks out a single enemy and collides with a ground shaking, explosive impact.] 70 Damage
Remnant Offensive 0 Attack Slots (Base)
[Fatal Ruin] - Elec || S-Range [A sphere of white energy released from the palm seeks out a single enemy and collides with a ground shaking, explosive impact.] 70 Damage ☉ By spending one of Warrior's Attack Slots, Remnant can use this attack with 'Undodgeable'
End Turn
[Warrior HP=1000/1000] [Remnant HP=200/200]
Status: Normal || Normal Stage: Normal
Cooldowns: - Black Charge (1/1) - Lightning Dash (1/1) - Natural Shield (5/5)
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Post by koga on Jul 29, 2015 10:28:45 GMT -8
Defense:
Kidd takes both attacks for 0 damage.
regen for 50
Attack:
Look! An obvious distraction! S-Range, Ice Kidd points behind someone and yells "Look! An obvious distraction!" before shooting at them. 50 damage Auto-Attack each turn
Shield drop S-Range, Ice Kidd fires a special AP round at the target. 80 damage Breaks Shields
Dodge This. S-Range, Ice Even a smith agent couldn't dodge this bullet. 80 damage Undodgeable
All aimed at Remnant
Summary:
[Kidd HP=675/700]
Stage: Normal Status: Normal CD: Broken Arrow (0) Post #: 28
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jul 29, 2015 11:53:10 GMT -8
Relevant Information
[Deflect] - Defense / Armor [Warrior's sword acts as his shield. What takes life away can also protect it.] ☉ Once per turn, Warrior can use one of his own attacks during the defensive phase to deflect an incoming attack ☉ The incoming attack is reduced by 50% of the Chosen Attack's Damage ☉ This costs an attack slot and sends the chosen attack into cooldown (if applicable; otherwise it is sent into a 1 Turn CD) ☉ Applies for both Remnant and Warrior if both are targeted by the deflected attack. Otherwise, Remnant must spend another one of Warrior's Attack Slots to use it on the same turn. ☉ This fails against Armor-penetrating effects [Passive]
Defensive
- Warrior took "Look!..." for 50 Damage
- Warrior naturally blocked "Shield Drop" -- Warrior uses 'Deflect' with 'Lightning Dash' to reduce the damage taken by 35 and Counter for 35 Damage as well
[Lightning Dash] - Elec || C-Range [Enveloped with electricity, Warrior dashes through his target at the speed of light, leaving behind a trail akin to a lightning bolt in his wake.] 70 Damage ☉ If this attack is used for 'Deflect', it counters for half of this attack's damage. This counter is non-elemental.
- 'Dodge This' was reduced to 45 Damage
- Remnant took "Dodge This" for 80 Damage
[Warrior HP=955/1000] [Remnant HP=120/200]
Supportive
[☉] Warrior regenerates 170 HP [☉] Remnant is affected by this regeneration as well (+170 HP)
[Warrior HP=1000/1000] [Remnant HP=200/200]
Warrior Offensive 2 Attack Slots (Base)
- No Action
Remnant Offensive 0 Attack Slots (Base)
[Black Charge] - Elec || S-Range [Black energy envelops Remnant's palm before he fires it like a curving beam to attack his enemy from a far position. Oftentimes the energy will imbue his body as well, temporarily allowing his next attack to send out a destructive sonic boom that pierces through all enemies in its path. ] 90 Damage ☉ By spending one of Warrior's Attack Slots, Remnant can use this attack to deal 90 Armor-Ignoring Damage instead 1 Cooldown
End Turn
[Warrior HP=1000/1000] [Remnant HP=200/200]
Status: Normal || Normal Stage: Normal
Cooldowns: - Black Charge (0/1) - Lightning Dash (0/1) - Natural Shield (0/5)
Outgoing Damage: 35 (Counter) + 90 (Armor Piercing)
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Post by koga on Jul 29, 2015 12:58:27 GMT -8
Defense:
Kidd takes 125 damage
regen 50
Attack:
Look! An obvious distraction! S-Range, Ice Kidd points behind someone and yells "Look! An obvious distraction!" before shooting at them. 50 damage Auto-Attack each turn
Shield drop S-Range, Ice Kidd fires a special AP round at the target. 80 damage Breaks Shields
Broken Arrow S-Range, Ice The grand master of AP ammo. 90 damage Ignores Armor 1 CD
Summary:
[Kidd HP=600/700]
Status: Normal Stage: Normal CD; Broken Arrow (1) Post #:29
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