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Post by B.o.B. on Jun 14, 2014 23:50:37 GMT -8
B.o.B. materializes in the battle network. An empty dirt lot lays silent as the wind kicks up small dust clouds. B.o.B. thinks "hmm...not much here now...but who knows maybe something interesting will appear..." B.o.B. stands completely motionless its tall figure casting a long shadow, observing its environment.
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Post by Mega on Jun 16, 2014 15:58:39 GMT -8
And then suddenly, laughter emanates around Bob. This is then followed by a barrage of what appears to be knives erupting out of his peripheral. Bells jingle as a figure emerges with another clutched in each hand. "Boy what an ugly looking navi! No worries about damaging anything then huh?" a jester cackles mockingly, tossing his knives about skillfully before locking a piercing gaze onto Bob.
OOC: GO DICE ROLL! 1-100
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Post by B.o.B. on Jun 16, 2014 16:19:29 GMT -8
B.o.B. Looks at the navi that appeared making quite the splashy entrance. "What an unnecessary display...well at least he isn't boring that is for sure"
1-100
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Post by Mega on Jun 16, 2014 16:26:30 GMT -8
Set up PhaseNothing importantAttack Phase[2 A/S] Attack Name: Poisoned Blade AR/AE: S/Shadow Attack Description: An attack using an envenomed blade Attack Damage: [100] Attack Effects: Breaks shields, cuts auras, -1A/S for 1 turn on target hit Attack Cooldown: 2 Attack Name: Who turned out the lights? AR/AE: S/Shadow Attack Description: A black wave of shadows! Attack Damage: [80] Attack Effects: Undodgeable, breaks shields, hits-all,-1A/S for 1 turn on targets hit Attack Cooldown: 2 End PhaseHP: It's full foolish fool! Status: Crazy! Incoming Damage: 180Dmg, -1A/S x2
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Post by B.o.B. on Jun 16, 2014 16:51:04 GMT -8
Defense Phase Poisoned Blade, dodged 5CD Who turned out the lights?, HIT Results HP:1320/1400 Status: -1AS for 1 turn
Setup Phase
Waste not, Want not – Support Type Skill Effect: -B.o.B starts the battle with 3 Mtrls -B.o.B gains 1 Material whenever it or it’s enemy destroy any of the following: -An Object -A Clone -B.o.B can expend these Mtrls as an alternate resource for his active skills -B.o.B. can carry a max of 5 Mtrls at once, and use a max of 4 per turn Passive
Always watching, always learning-OffensiveSkill Effect:-On the first successful hit made by an opponent on B.o.B. the opponent gains one stack of AnlyzdCmpstn(this does not effect Navi's with an affinity for the Bug element because of their chaotic data structure). -AnlyzdCmpstn causes no damage and does not cause any status effects. -Every 2 turns after that they gain 1 more stack of AnlyzdCmpstn. -The maximum number of AnlyzdCmpstn is 5. -When an opponent reaches 3 or more stacks of AnlyzdCmpstn the way B.o.B's break attacks effects them changes. -Enemy may destroy 1 AnlyzdCmpstn per turn by sacrificing 1 attack slot for 2 turns, at anytime. Passive
Results: B.o.B. has 3 Mtrls Opponent has 1 AnlyzdCmpstn
Attack Phase 1AS Command Order-Build -- Defensive. Skill Effect: -B.o.B. Creates an intercepting Object on the field -The Object has 200 HP -When the Object is destroyed, it does not grant B.o.B any Mtrls -This skill cost 1 Material to use, but can be activated any number of times per battle. Active (5 uses x Battle)
Comand Order-Build:Crash Shot Attack Range:S, Element:Normal Attack Damage: (BaseDmg-(50effect+40aimers))+30CD)CurrentTotal= 100Dmg
Attack Effects: If avoided creates a 100HP nonintercepting stone cube on opponents field. Requires 1 Material to be used. Comand Order-Build:Crash Shot also has breaks shield and cuts aura. 2 Turn Cooldown
Results +1 200 HP intercepting object on the field 100 Dmg or +1 100HP Object -2 Mtrls
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Post by Mega on Jun 16, 2014 17:04:46 GMT -8
Defense Phase Skill Name: Decieve -used once- Skill Type: Speed - Dodge Skill Description: Fasilli dodges an attack like the boss he is! Skill Effect: Dodges 1 attack per use Skill Uses: x4
Dodges dat cube attack!
Skill Name: You shouldn't have done that Skill Type: Offense - Counter Skill Description: Fasilli laughs at your expense and stabs you in the butt! Skill Effect: Every time Fasilli avoids an attack, the attacker takes 30dmg (Max: 4 Times per turn) Skill Uses: -Passive-
Counter damages for 30Dmg
Skill Name: Double Trouble -Used Once- Skill Type: Speed - Clone Skill Description: Fasilli rips his body in two with both halves forming it's own Fasilli Skill Effect: Creates a Clone with 2A/S and 20% of Fasilli's max HP. Fasilli takes 50% of the damage his clone takes (after armor) The clone does 50%dmg Cannot intercept attacks Skill Uses: x1
NOW THERE'S TWO! -bum bum bum!-
Attack Phase Attack Name: Scary Fast AR/AE: C/Shadow Attack Description: Fasilli blinks in and out to close on the opponent! Attack Damage: [80] Attack Effects: Undodgeable, cuts auras Attack Cooldown: 0
Attack Name: Scary Fast AR/AE: C/Shadow Attack Description: Fasilli blinks in and out to close on the opponent! Attack Damage: [80] Attack Effects: Undodgeable, cuts auras Attack Cooldown: 0
Attack Name: Scary Fast [clone] AR/AE: C/Shadow Attack Description: Fasilli blinks in and out to close on the opponent! Attack Damage: [40] Attack Effects: Undodgeable, cuts auras Attack Cooldown: 0
Attack Name: Scary Fast [clone] AR/AE: C/Shadow Attack Descripton: Fasilli blinks in and out to close on the opponent! Attack Damage: [40] Attack Effects: Undodgeable, cuts auras Attack Cooldown: 0
End HP: Still 100% Status: Feeling fine Incoming Damage: 240Dmg Cooldowns: WTOFL 1/2, EB 1/2
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Post by B.o.B. on Jun 16, 2014 17:35:53 GMT -8
Defense Phase: +1 100 HP Object(non intercepting) on opponents field Butt Stab Hit SF1 Intercepted by Object1 SF2 Hit SF3 Hit SF4 Hit Results Object1 120/200 HP B.o.B. 1130/1400 1Mtrls 1AnlyzedCmptsn 1/2
Attack Phase: 2AS Command Order-Build -- Defensive. Skill Effect: -B.o.B. Creates an intercepting Object on the field -The Object has 200 HP -When the Object is destroyed, it does not grant B.o.B any Mtrls -This skill cost 1 Material to use, but can be activated any number of times per battle. Active (3 uses left)
Command Order-Break(x2) 1 targeting clone the other the 100 hp object Attack Range: C, Element:Normal Attack Damage: (BaseDMG-70), CurrentTotal= 90Dmg Attack Effects: Deals 200% damage to Objects/Clones, but 50% damage to navi’s for 1 turn. The negative portion of this attack stacks with multiple or similar effects; the duration does not extend beyond 1 turn. If an Object/Clone is successfully destroyed this way it generates 2 Material instead of 1. Order-Break also has breaks shield and cuts aura *With AnlyzdCmpstn B.o.B. has begun to understand the very data composition of its opponent and begins to be able to deleting away parts of the navi with the touch of its right hand. Attack Effects: -At 3 AnlyzdCmpstn Order-Break no longer does 50% damage to the navi with AnlyzdCmpstn. Additionally every successful hit on the navi will generate 1 Material. -At 5 AnlyzdCmpstn Order-Break begins to do double damage to the navi with AnlyzdCmpstn. Additionally Order-Break gains "Ignores Armor" Results +1 200HP Object on the field 180 dmg towards the clone 180 dmg towards the object on opponents field -1 Mtrls Dodge CD 1/5
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Post by Mega on Jun 16, 2014 18:02:34 GMT -8
((Forgot to include the clone's HP at the end of the last post. Oh well))
Defense Phase The clone asploded! Fasilli takes 90dmg from clone damage
Skill Name: Decieve [used once] Skill Type: Speed - Dodge Skill Description: Fasilli dodges an attack like the boss he is! Skill Effect: Dodges 1 attack per use Skill Uses: x3
Dodges OB like an OG
Stabs Bob in the butt again for 30DMG
Attack Phase [2 A/S]
Attack Name: Look behind you AR/AE: C/Shadow Attack Description: Fasilli attacks a blocking target from the back with a different weapon! Attack Damage: [80] Attack Effects: Undodgeable, breaks shields Attack Cooldown: 0
Attack Name: Look behind you AR/AE: C/Shadow Attack Description: Fasilli attacks a blocking target from the back with a different weapon! Attack Damage: [80] Attack Effects: Undodgeable, breaks shields Attack Cooldown: 0
End HP: 710/800 Status: Mourning the death of Steve Incoming Damage: 160Dmg Cooldowns: WTOFL 0/2, EB 0/2
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Post by B.o.B. on Jun 16, 2014 19:11:16 GMT -8
Defense Phase: LBY1 intercepted by Object1 40/200 HP LBY2 intercepted by Object2 120/200 HP Results: Object1 40/200 HP, Object2 120/200 HP, B.o.B. 1130/1400
Setup Phase: B.o.B. gains 4 Mtrls from Order Break destroying clone and object Fasilli gains 1 AnlyzdCmpstn Total: 4 Mtrls 2 AnlyzdCmpstn
Attack Phase:
This could use an upgrade -- Support Skill Effect: -By expending 2 Mtrls, B.o.B. can destroy a single object/clone (does not generate Material) and recreate it at full HP.(Can not effect enemy objects/clones) -Upgrades always go according to the object's original base HP (ie. 200>300>400) -Objects/Clones created this way are under B.o.B.’s command and do not create Mtrls when destroyed. Upgrade for Object1> becomes 300/300 HP -2 Mtrls Command Order-Build -- Defensive Skill Effect: -B.o.B. Creates an intercepting Object on the field -The Object has 200 HP -When the Object is destroyed, it does not grant B.o.B any Mtrls -This skill cost 1 Material to use, but can be activated any number of times per battle. Active (2 uses left) -1 Mtrls 1 Charge for De-res and Delete De-res and delete Attack Range:S, Element:Normal Only used as the final measure when fighting an opponent. B.o.B. charges a destructive aura in its right arm. When ready a massive beam of orange energy shoots out from the palm of B.o.B’s gauntlet. Burning up all Mtrls B.o.B. has and deleting everything in its path. After B.o.B.’s right arm shuts down to recharge. B.o.B. dislikes this attack and finds it extremely wasteful. Attack Damage:((BaseDmg-40+50)x6.25),CurrentTotal= 1062Dmg Attack Effects: All material in B.o.B’s possession is lost. All objects under B.o.B.’s control are deleted. Deals 200% to navi’s, breaks shield and cuts barrier/aura. . After use all attacks with “Break” in their name are locked for 2 turns. 5 Turn Mandatory Charge, 3 Turn Cooldown *With AnlyzdCmpstn: Attack Effects: -At 3 AnlyzdCmpstn DnD no longer deletes all objects under B.o.B.'s control -At 5 AnlyzdCmpstn gains cannot be naturally dodged, if opposing navi is below 50% maximum HP when hit only half of B.o.B's Mtrls are lost. 5 Turn Mandatory Charge, 2 Turn Cooldown
Command Order-Break Attack Range: C, Element:Normal Attack Damage: (BaseDMG-70), CurrentTotal= 90Dmg Attack Effects: Deals 200% damage to Objects/Clones, but 50% damage to navi’s for 1 turn. The negative portion of this attack stacks with multiple or similar effects; the duration does not extend beyond 1 turn. If an Object/Clone is successfully destroyed this way it generates 2 Material instead of 1. Order-Break also has breaks shield and cuts aura *With AnlyzdCmpstn B.o.B. has begun to understand the very data composition of its opponent and begins to be able to deleting away parts of the navi with the touch of its right hand. Attack Effects: -At 3 AnlyzdCmpstn Order-Break no longer does 50% damage to the navi with AnlyzdCmpstn. Additionally every successful hit on the navi will generate 1 Material. -At 5 AnlyzdCmpstn Order-Break begins to do double damage to the navi with AnlyzdCmpstn. Additionally Order-Break gains "Ignores Armor"
Results:
45 Dmg comming
-3 Mtrls Total
+1 200 HP object3
Dodge 3/5CD COBCS 0/2 CD
*sorry edit for the de-res and delete effects, grammar and spelling, and completely forgot to put in Command Order-Break which is where the 45 damage is coming from.
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Post by Mega on Jun 17, 2014 23:48:26 GMT -8
((Bob gives me ideas for Midas xP))
Defense Phase Skill Name: Decieve [used once] Skill Type: Speed - Dodge Skill Description: Fasilli dodges an attack like the boss he is! Skill Effect: Dodges 1 attack per use Skill Uses: xx
Dodges OB like an OG (for real this time doe)
Stabs Bob in zee butt
Attack Phase Attack Name: Who turned out the lights? AR/AE: S/Shadow Attack Description: A black wave of shadows! Attack Damage: [80] Attack Effects: Undodgeable, breaks shields, hits-all,-1A/S for 1 turn on targets hit Attack Cooldown: 2
Attack Name: Look behind you AR/AE: C/Shadow Attack Description: Fasilli attacks a blocking target from the back with a different weapon! Attack Damage: [80] Attack Effects: Undodgeable, breaks shields Attack Cooldown: 0
End HP: 710/800 Status: Fine Incoming Damage: 160. -1A/S
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Post by B.o.B. on Jun 18, 2014 0:32:48 GMT -8
OOC= Nice, I'm looking forward to seeing Midas' creation. Also shouldn't deceive still be at 3 uses because you didn't really use the skill to dodge anything? Also also will fasilli ever make an appearance in story?
Defense Phase: B.o.B. gets stabbed in the butt -30 WTOTL hits all -80 and -1 AS for B.o.B. Object1 intercepts LBY -80
Results: B.o.B. -1 AS for 1 turn 1020/1400 HP Object1 140/300 HP Object2 40/200 HP Object3 120/200 HP
Setup Phase: 1 Mtrls 2 AnlyzdCmpstn
Attack Phase: 1 Charge for De-res and delete De-res and delete Attack Range:S, Element:Normal Only used as the final measure when fighting an opponent. B.o.B. charges a destructive aura in its right arm. When ready a massive beam of orange energy shoots out from the palm of B.o.B’s gauntlet. Burning up all Mtrls B.o.B. has and deleting everything in its path. After B.o.B.’s right arm shuts down to recharge. B.o.B. dislikes this attack and finds it extremely wasteful. Attack Damage:((BaseDmg-40+50)x6.25),CurrentTotal= 1062Dmg Attack Effects: All material in B.o.B’s possession is lost. All objects under B.o.B.’s control are deleted. Deals 200% to navi’s, breaks shield and cuts barrier/aura. . After use all attacks with “Break” in their name are locked for 2 turns. 5 Turn Mandatory Charge, 3 Turn Cooldown *With AnlyzdCmpstn: Attack Effects: -At 3 AnlyzdCmpstn DnD no longer deletes all objects under B.o.B.'s control -At 5 AnlyzdCmpstn gains cannot be naturally dodged, if opposing navi is below 50% maximum HP when hit only half of B.o.B's Mtrls are lost. 5 Turn Mandatory Charge, 2 Turn Cooldown
Results: no dmg coming Dodge 2/5 CD, Dnd 2 Chrgs
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Post by Mega on Jun 18, 2014 12:05:53 GMT -8
((Fasilli used it on an earlier turn iirc)) DefenseCackles!AttackAttack Name: Scary Fast AR/AE: C/Shadow Attack Description: Fasilli blinks in and out to close on the opponent! Attack Damage: [80] Attack Effects: Undodgeable, cuts auras Attack Cooldown: 0 Attack Name: Scary Fast AR/AE: C/Shadow Attack Description: Fasilli blinks in and out to close on the opponent! Attack Damage: [80] Attack Effects: Undodgeable, cuts auras Attack Cooldown: 0 EndHP: 710/800 Damage: 160 Status: Still laughing ((And yes. Fasilli wouldn't be as fun to play if he didn't antagonize EVERYONE xP))
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Post by B.o.B. on Jun 18, 2014 12:39:34 GMT -8
Defense: SF1 Intercepted by Object1 SF2 Intercepted by Object3 Result: B.o.B. 1020/1400 HP Object1 60/300 HP Object2 40/200 HP Object3 40/200 HP
Settup: Fassili gains 1 AnlyzdCmpstn Results: 1Mtrls 3AnlyzdCmpstn
Attack:
Comand Order-Build:Crash Shot Attack Range:S, Element:Normal Attack Damage: (BaseDmg-(50effect+40aimers))+30CD)CurrentTotal= 100Dmg
Attack Effects: If avoided creates a 100HP nonintercepting stone cube on opponents field. Requires 1 Material to be used. Comand Order-Build:Crash Shot also has breaks shield and cuts aura. 2 Turn Cooldown -1 Mtrls 1 Charge for DnD De-res and delete Attack Range:S, Element:Normal Attack Damage:((BaseDmg-40+50)x6.25),CurrentTotal= 1062Dmg Attack Effects: All material in B.o.B’s possession is lost. All objects under B.o.B.’s control are deleted. Deals 200% to navi’s, breaks shield and cuts barrier/aura. . After use all attacks with “Break” in their name are locked for 2 turns. 5 Turn Mandatory Charge, 3 Turn Cooldown *With AnlyzdCmpstn: Attack Effects: -At 3 AnlyzdCmpstn DnD no longer deletes all objects under B.o.B.'s control -At 5 AnlyzdCmpstn gains cannot be naturally dodged, if opposing navi is below 50% maximum HP when hit only half of B.o.B's Mtrls are lost. 5 Turn Mandatory Charge, 2 Turn Cooldown
Results: 100 Dmg comming or +1 100 HP Object Dodge 1/5 CD, Dnd 3 Chrgs
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Post by Mega on Jun 18, 2014 12:51:32 GMT -8
Defense Eat the attack like a delicious burger!
Skill Name: Laugh it off Skill Type: Support Skill Description: Fasilli laughs mockingly at you! Skill Effect: Heals Fasilli by 100HP Skill Uses: x3
-Used once and is back where he started a turn ago-
Attack
Attack Name: Look behind you AR/AE: C/Shadow Attack Description: Fasilli attacks a blocking target from the back with a different weapon! Attack Damage: [80] Attack Effects: Undodgeable, breaks shields Attack Cooldown: 0
Attack Name: Look behind you AR/AE: C/Shadow Attack Description: Fasilli attacks a blocking target from the back with a different weapon! Attack Damage: [80] Attack Effects: Undodgeable, breaks shields Attack Cooldown: 0
End 710/800 Fine 160DMG
Cooldowns: 1/2Lightsout
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Post by B.o.B. on Jun 18, 2014 14:22:10 GMT -8
Defense: LBY1 Intercepted by Object 2 LBY2 Intercepted by Object 3 Results: B.o.B. 1020/1400 Object1 60/300 Object2 deleted Object3 deleted
Setup: Learn to recycle – Support Skill Effect: - Every 4th object made by B.o.B. can be recycled for 2 material charge/stack when destroyed. Passive (object1 when upgraded, 100hp object{the first one}, object 2 and 3{which would be the 4th},) +2Mtrls 2Mtrls 3AnlyzdCmpstn
Attack: Command Order-Build -- Defensivex2 Skill Effect: -B.o.B. Creates an intercepting Object on the field -The Object has 200 HP -When the Object is destroyed, it does not grant B.o.B any Mtrls -This skill cost 1 Material to use, but can be activated any number of times per battle. Active (0 uses left) +2 200 HP Objects on the field -2 Mtrls Command Order-Breakx2 Attack Range: C, Element:Normal B.o.B. smashes a target with its right arm aiming to dismantle and destroy it. Attack Damage: (BaseDMG-70), CurrentTotal= 90Dmg Attack Effects: Deals 200% damage to Objects/Clones, but 50% damage to navi’s for 1 turn. The negative portion of this attack stacks with multiple or similar effects; the duration does not extend beyond 1 turn. If an Object/Clone is successfully destroyed this way it generates 2 Material instead of 1. Order-Break also has breaks shield and cuts aura *With AnlyzdCmpstn Attack Effects: -At 3 AnlyzdCmpstn Order-Break no longer does 50% damage to the navi with AnlyzdCmpstn. Additionally every successful hit on the navi will generate 1 Material. -At 5 AnlyzdCmpstn Order-Break begins to do double damage to the navi with AnlyzdCmpstn. Additionally Order-Break gains "Ignores Armor"
Resuts: -2 Mtrls 180 Dmg incoming +200 HP Object2 +200 HP Object3 Dodge 0/5 CD
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