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“I think we have an emergency! So are you listening?!” [/font]
_______________________________[/right]
::Defensive Phase::
::Megami::
-N/A-
::Nu::
-N/A-
::Kunoichi::
-N/A-
::Supportive Phase::
::Megami::
[Nu summoned Demi!]
::Demi::
[Demi used
Aura Thrust to charge her Demi Dash attack! {3 Uses Remain}]
Name: Aura Thrust!
Activated Speed skill
Desc: Variation of “Speed Up” Demi charges her dashes faster and performs her Aura based attacks almost twice as quickly, skipping the phase of building energy!*
Charges one attack. May only be used once per turn.
[x4 uses]
::Nu::
[Nu regenerated 5% HP!
Nu’s HP:: 3,465/3,300]
::Kunoichi::
[Kunoichi’s Ocean Stage was blocked by Panel Lock!]
::Offensive Phase::
Attack Slots: 7 (
Megami)
:: 2 (
Demi)
:: 2 (
Nu)
:: 5 (
Kunoichi)
::Megami::
[Megami’s Pressure attacked
Embera! (130 Normal Damage)]
[Megami attacked
Embera with Bounce! (205 Normal Damage)]
[Megami used Fortify on
Demi (0 Normal Damage)]
[Megami used Faith on
herself (0 Normal Damage)]
[Megami attacked
Embera with Propulsion! (10 Normal Damage) ]
[Megami attacked
Embera with Divine Enlightenment! (20 Normal Damage) ]
[Megami
Charged Divinity Sphere!]
[Megami
Charged Divinity Nova!]
Pressure! AUTO
Range: S-Range
Element: Normal
Description: Megami’s aura is always present with enough overwhelming intensity to subdue the foe dealing damage and making it difficult for them to move!
Damage, Effects: 130 Normal Damage {3-Hits}
[Cuts Auras/Barriers, Breaks Shield; Ignores Armor, Cannot Be Countered, Avoid Separately, Optional Auto-Attack, -1 Attack Slot Next Turn per each successful hit]
Bounce!
Range: S-Range
Element: Normal
Description: Megami fires a Divinity Sphere, but unlike most, this one does not dissolve and disperse, but constantly bounces around trying to strike the opponent.
Damage, Effects: 205 Normal Damage
[Cuts Auras/Barriers, Breaks Shields; Auto-Attacks two-turns after use; If Avoided...-1 Attack Slot]
[2-Turn Cooldown]
Fortify
Range: S-Range
Element: Normal
Description: Megami manipulates either her Aura or an ally’s aura, causing them to strengthen their defenses!
Damage, Effects: 0 Normal Damage
[+130 Armor to Target]
[1-Turn Cooldown]
Faith
Range: S-Range
Element: Normal
Description: Megami channels her ability over her aura and intensifies the strength for either her or an ally’s next attack.
Damage, Effects: 0 Normal Damage
[+450 Damage to One Target’s Attack Next Turn]
[1-Turn Cooldown]
Propulsion
Range: S-Range
Element: Normal
Description: Megami propels herself using her Aura, rocketing off as an attack while using the stored up energy for an intense attack next turn.
Damage, Effects: 10 Normal Damage
[Undodgable, Cuts Auras/Barriers; +400 DMG to an Attack Next Turn, +1 Attack Slot (on self) if Successful]
[2-Turn Cooldown]
Divine Enlightenment
Range: C-Range
Element: Normal
Description: Megami meditates gathering her energy. If her opponent doesn’t make any sudden movements, she obtains complete enlightenment!
Damage, Effects: 20 Normal Damage
[Cuts Auras, Barriers; +200 Damage to a Single Attack Next Turn; Regardless of Success...+50 Damage to All Attacks Next Turn]
[3-Turn Cooldown]
Divinity Sphere
Range: S-Range
Element: Normal
Description: Megami pummels the foe with a barrage of spheres made of aura. It burns like a strange flame and varies in colors.
Damage, Effects: 420 Normal Damage
[Cuts Auras/Barriers, Undodgable; (Optional 2-Turn Charge)]
Attack Name: Divinity Nova
Range: S-Range
Element: Normal
Description: Megami creates a Divinity Sphere that is much more massive and brimming with energy. It slams down attempting to abolish everything in its path.
Damage, Effects: 390 Normal Damage
[Cuts Auras/Barriers, Breaks Shields; Cannot Be Countered, Hits All, Ignores Armor (5-Turn Optional Charge)]
::Demi::
[Demi Charged her Demi Dash attack!]
Name: Demi Dash
Speed: C-attack
Element: Normal
Desc: Just like the basic “Fishy” attack, Demi revs up and charges through her opponent! However, unlike the Fishy virus she had evolved herself from, she covers herself in a powerful solidified aura in order to do so.
Effects/Damage 150 Damage [When this attack is used it adopts 1 aimer for each time it was charged(can not be used to make unavoidable). If fully charged, attacks a second time the same turn with +30 damage.
[2 turn optional charge]
::Nu::
[Nu attacked
Everyone with S-E Time Bomb! (Set!)]
[Nu’s Budding Terror attacked
Embera (60 Damage)]
[Nu attacked
Embera with Erosion! (0 Damage) ]
Special Emulation - Time-Bomb
?-Attack
Ice element
Desc: Nu pulls a rather large bomb out of her body and places it on the ground.
Places a 500HP bomb that will detonate in 3 turns if not destroyed.
Damage: 420 Ice Damage
Effects Undodgeable, Breaks Unbreakable Shields, Hits all. If destroyed before the 3 turns this attack does nothing. Only one bomb may be active at a time. Bomb is considered an object.
[2 turn cooldown]
Budding Terror
C-Range
Element: Toxic
Desc: As Nu attacks the enemy from close range, her body grows a mind of its own as a second upper-body emerges from along her upper body, stretches, and attacks the foe.
Damage, Effects 60 Toxic Damage
[Cuts Auras/Barriers, Undodgable; Poisons, Auto-Attacks Every Turn (Optional), Ignores Armor, Cannot be Countered]
Erosion
S Range
Element: Toxic
Desc: Nu eats away at the network around her increasing her strength as well as eroding away at the opponent’s
Damage, Effects 0 Toxic Damage
[Cuts Auras/Barriers;Poisons, Regardless of Success +50 Damage to all attacks next turn]
[4-Turn Cool Down]
::Kunoichi::
[Kunoichi’s Phantom Phase attacked
Embera (57 Damage)]
[Kunoichi attacked
Embera with Storm Dragon! (92 Damage)]
[Kunoichi attacked
Embera with Whirlpool Assault! (145 Damage)]
[Kunoichi attacked
Embera with Mirage Blow! (65 Damage) ]
[Kunoichi attacked
Embera with Assassin’s Render! (75 Damage)]
[Kunoichi attacked
Embera with Brandish! (0 Damage)]
Phantom Phase
C-Range
Blade Element
Desc: A faint image of Kunoichi aims to strike the opponent while she stands still, but in fact, it’s actually Kunoichi moving so quick that it seems to be two of them. She leaves no time for a counterattack!
Damage, Effects 57 Damage
[Breaks Shields, Undodgable; Optional Auto-Attack; Cannot be Countered]
Ninpo: Storm Dragon
C-Range
Aqua Element
Desc: Kunoichi creates a veil of wind that carries the water from the air and forms a Dragon-like form. It attacks the foe and targets constantly.
Damage, Effects 92 Damage
[Cuts Auras/Barriers, Undodgable; Auto-Attacks two turn after use]
[2-Turn Cooldown]
Whirlpool Assault
C Range
Aqua Element
Desc: Kunoichi spins around while kicking up a current of water capable of soaking her targets.
Damage, Effects 145 Aqua Damage
[Breaks Shields, Cuts Auras/Barriers; Soaks]
Mirage Blow
C-Range
Aqua Element
Desc: Using her Katana, Kunoichi swings the tip that touches down on the ground making a wave of water toss itself upward and splash the opponent. Kunoichi’s image and body vanish with the distracting wave leaving her open for a pre-emptive strike.
Damage, Effects 65 Damage
[Cuts Auras/Barriers, Undodgable; Soaks; If Avoided...Kunoichi gains +1 Attack Slot Next Turn]
[2-Turn Cooldown]
Assassin’s Render
C Range
Blade Element
Desc: Kunoichi vanishes and attempts to attack the foe in a very quick speed as she attempts to gauge the opponent into direct combat, only to use a sword technique that numbs their body rendering them unable to properly attack.
Damage, Effects 75 Blade Damage
[Undodgable, Cuts Auras/Barriers; -3 Attack Slots Next Turn if Successful]
[1-Turn Cooldown]
Brandish
C Range
Blade Element
Desc: Kunoichi tosses her weapon in hand menacingly, threatening the opponent while preparing for a more powerful strike..
Damage, Effects 0 Damage
[+185 Damage to a single Attack Next Turn]
[1-Turn Cooldown]
::Totals::
::Megami::
365 Normal Damage @ Embera
::Nu::
60 Toxic Damage @ Embera
::Kunoichi::
302 Aqua Damage + 132 Blade Damage @ Embera
Total Damage: 859 Damage + (-2 Attack Slots) + (2 Instances of Poison) + (Soak) @ Embera
::Status::
Megami: 3,000/3,000
Status:: Okay!Activity:: ---::Cool Downs::Natural Dodge: -/-
Fortify: 0/1
Faith: 0/1
Propulsion: 0/2
Divine Enlightenment: 0/3
::Charges::Divinity Sphere: 1/2
Divinity Nova: 1/5
Demi: 1,500/1,500
Status:: Okay!Activity:: ---::Cool Downs::Natural Dodge: -/-
::Charges::Demi Dash: 2/2
Nu: 3,465/3,300
Status:: Okay!Activity:: ---::Cool Downs::Natural Dodge: LOCKEDErosion: 0/4
TimeBomb 500/500
Timer:: 3Kunoichi: 600/600
Status:: Okay!Activity:: ---::Cool Downs::Secondary Natural Dodge: -/-
Assassin’s Render: 0/1
Brandish: 0/1
Mirage Blow: 0/2
::OOC Stats::Now Listening To: ”Emergency” by
ParamoreChatty Ditz: I need to type a Roleplay post, but it'll be tomorrow. Bare with me, but I'm sleepy right now.[/size]