Deleted
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Post by Deleted on Sept 17, 2011 13:13:55 GMT -8
((Better dice luck tis time, ftw? >.o ))
[dice=100]
[rand=3525883860420435795605988590978090203443120699375879848271782975644]
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Ω
MMM Warrior
Benevolent Troll
There is ALWAYS a possibility
Posts: 357
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Post by Ω on Sept 17, 2011 14:45:13 GMT -8
GO! DICE ROLL!
[dice=100][rand=92105940729379655267752059735358454777858918532737983209972735494]
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Post by Deleted on Sept 17, 2011 14:51:30 GMT -8
((good roll -- you go first))
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Ω
MMM Warrior
Benevolent Troll
There is ALWAYS a possibility
Posts: 357
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Post by Ω on Sept 17, 2011 14:51:32 GMT -8
Luck might be on my side this time.
~Defense~
None
~Offense~
Charging Piercing Wind...
~Summary~
Health: 1,000/1,000 Potential Damage: 0 Status: Normal Stage: Null Turn: 1 Wind lvl 2: +1 Attack every even turn.
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Post by Deleted on Sept 17, 2011 15:04:51 GMT -8
Defense Transmogrify Activated Support skill *Remnant's shadow transforms into a strange weapon mixed with its own discrete figure* +30 damage and +20 armor, lasts for 2 turns, effect can't stack and can only be used once per turn. [x2 uses] [1/2 Left] HP: 400 / 400 Offense (1 Attack Slot)Shadow Strike C-attack Blade element *Remnant's shadow transforms into a weapon and strikes* 100 130 damage, Breaks ShieldsEnd Turn HP: 400 Status: Incorporeal (1/1), Transmogrify (0.5/2) Total Damage: 130
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Ω
MMM Warrior
Benevolent Troll
There is ALWAYS a possibility
Posts: 357
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Post by Ω on Sept 17, 2011 15:10:57 GMT -8
~Defense~
Using Natural Dodge to avoid Shadow Strike. ~Offense~
Attack: Unbeatable punch Range: Combat Element: Wind Description: Kosoku puts all of his might into a devastating punch, sending a gust of wind that pushes enemies and objects back to prevent close combat for a turn. Damage: 100. Disables C-attacks for 1 turn REGARDLESS OF SUCCESS. BREAKS SHIELDS. 5 turn cooldown
Attack: Piercing wind Range: Shot Element: Wind Description: Kosoku kicks the air, sending out a meter long wave of wind in a straight line. Damage: 145. IGNORES ARMOR 1 turn charge, 1 turn cooldown
Attack: Scatter Shot Range: Shot Element: Shadow Description: A dark ball of energy forms in Kosoku's hands which can be used to shoot at an opponent or object. The ball splits into 10 different black beams, each curving straight at a single target. Damage: 10 hits of 10
~Summary~
Health: 1,000/1,000 Potential Damage: 345 Status: Normal Stage: Null Natural Dodge cooldown: (0/2) Turn: 2 Wind lvl 2: +1 Attack every even turn.[/quote]
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Post by Deleted on Sept 17, 2011 15:14:36 GMT -8
Defense *Remnant has +30 Armor from 'Transmogrify' ['Unbeatable Punch' deals 70 Damage] ['Piercing Wind' deals 145 Damage] ['Scatter Shot' deals 0 Damage] *Total Damage: 215 HP: 185 / 400 Offense (1 Attack Slot)*Remnant has no non-C-Attacks, thus he cannot attack End Turn HP: 185 Status: Transmogrify (1.5/2) Total Damage: 0
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Ω
MMM Warrior
Benevolent Troll
There is ALWAYS a possibility
Posts: 357
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Post by Ω on Sept 17, 2011 15:19:17 GMT -8
~Defense~
None ~Offense~
Attack: Dark Matter Rush Range: Combat Element: Shadow Description: Kosoku's body turns completely black and almost translucent before he runs straight at an opponent, dealing internal damage as he passes through them. Damage: 90. UNDODGEABLE
SE -- Trident Wave (From Wave) Aqua, C-Attack 3 spokes from a trident form like a claw on Kosoku's hand that glows with a mystic cyan energy as he lunges at his target. 180 Damage, Undodgeable, Cuts Auras, Kosoku gains +1 Attack Slot and +50 Damage for two turns, if hits.
~Summary~
Health: 1,000/1,000 Potential Damage: 270 Status: Normal Stage: Null Natural Dodge cooldown: (1/2) Turn: 3 Wind lvl 2: +1 Attack every even turn.[/quote][/quote]
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Deleted
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Post by Deleted on Sept 17, 2011 15:22:05 GMT -8
REMNANT DEFEATED REWARDS [/u] Kosoku:500 Zenny (+100 for perfect win) = 600 Zenny50 Exp (+10 for perfect win) = 60 ExpRemnant:200 Zenny 20 Exp
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