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Post by Twon on Nov 23, 2006 13:21:02 GMT -8
*Dusk appears and waits for an opponent to arrive.*
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tallaan
MMM Warrior
I'm blue, I'm furry, and I don't care who laughs about it!c!WHITE
Posts: 342
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Post by tallaan on Nov 24, 2006 15:52:08 GMT -8
*Snipeman walks into the arena, and looks at Dusk*
Though I may regret this, I'll take you on
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Post by Twon on Nov 24, 2006 16:39:04 GMT -8
*Dusk looks at Snipeman.*
Dusk: Very well then.
Initiative User is guarenteed to go first (If both Navis have this program, normal order-choice is used)
*No RP*
Blinding Sand S-Attack Sand Element Covers the area with a thick cloud of sand. Automatically attacks for 2 turns after use. 120 DMG, Blinds, Undodgable, Attacks All, Can't Be Countered 2 turn cooldown after last turn
Shadow Assault C-Attack Shadow Element Rapidly attack her opponent. 16 x 10, Confuses, Must be dodged/blocked separately
Soaring Gust S-Attack Wind Element Sends out a strong gust of wind. 150 DMG, Break Shields, Undodgable
Dusk-1300/1300
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tallaan
MMM Warrior
I'm blue, I'm furry, and I don't care who laughs about it!c!WHITE
Posts: 342
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Post by tallaan on Nov 24, 2006 17:44:26 GMT -8
(OOC: I think I know which way this battle is heading already, straight to the pits)
Oh F---
*Snipeman tries despratly to aviod all the attacks, but fails miserably only bairly blocking the first 3 attacks*
Defencive moveset:
Alpha Barrier (Program) Starts all Battles with a Uncuttable 10 HP barrier
Safety Shield Defense type Snipeman creates a shield to block an oncoming attack Blocks up to 2 Attacks Uses: 2 per battle (1 remaining)
Yep, knew this was a bad idea, but live and learn
*Snipeman, looking wobbly from the Shadow Assault, loads a blue-ish bullet into his sniper rifle and fires at Dusk, then forms a Cannon on his arm and loads a wooden blast at dusk... only to have it backfire and hurt Snipeman instead*
Offencive moveset
Piercing Water S-Attack Aqua Snipeman fires a special water round from his sniper rifle that can pierce through powerful auras 120, Undodgeable, Cuts auras
Splinter Spray S-Attack Wood Snipeman fires a hollow wooden projectile from his cannon which breaks apart into thousands of splinters 120, Undodgeable, Hit all enemies (Backfire)
581/1000 Confused
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Post by Twon on Nov 26, 2006 14:13:44 GMT -8
*Dusk turns to sand to dodge the attack and counters as the sand attacks.*
Melting Sand Counter Speed Move Turns into sand before an attack hits and attacks. Omni-Dodges 1 attack and deals 110 DMG 4x use
*The sand on the field then attacks. She then fires many needles made of shadow energy and attacks while wind circles her swords. She then ends it by attacking with a whip made out of sand.*
Blinding Sand S-Attack Sand Element Covers the area with a thick cloud of sand. Automatically attacks for 2 turns after use. 120 DMG, Blinds, Undodgable, Attacks All, Can't Be Countered 2 turn cooldown after last turn
Shadow Needle S-Attack Shadow Element Sends out many needles made of shadow energy. 15x10 DMG, Must be dodged/blocked separately, Attacks all
Raging Hurricane C-Attack Wind Element Wind covers her swords as she attacks with 4 powerful blows. 60 x 4 DMG, Breaks Shields, Must be dodged/blocked separately 2 Turn Cooldown
Sand Whip S-Attack Sand Element Attacks with a whip out of sand. 170 DMG, Blinds, inflict an unavoidable -1 attack on the enemy
Dusk-1300/1300
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tallaan
MMM Warrior
I'm blue, I'm furry, and I don't care who laughs about it!c!WHITE
Posts: 342
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Post by tallaan on Nov 26, 2006 17:17:47 GMT -8
*Snipeman just stands there... arms spread out, willing to take all the blows*
I'm screwed anyways, even if I did live, why prolong it...
*Snipeman gets blasted by all the attacks*
Critical Damage: Logging Out
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