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Post by mirror on Nov 21, 2006 18:13:59 GMT -8
Sand falls down and forms the shape of MummyMan, while bandages fly in from seemingly nowhere and wrap the sand. Then, with a dull flash, the navi takes life and floats up into the air. He mutters one word.....Challenge...
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Deleted
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Post by Deleted on Nov 21, 2006 18:50:10 GMT -8
Aero shakes his head and walks up to MummyMan.
"Hmph. You'll NEED those bandages when I am through! Now... Attack before I tear you to pieces."
Aero stands and waits.
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Post by mirror on Nov 21, 2006 18:59:29 GMT -8
MummyMan mutters something under his breathI'm......already.........deceasedMummyMan then starts his assault.
Sand Stage
Dual Speed Owner of this program may attack one extra time on 3 seprate turns of their chosing.
Warriors Spirit All damage done on your first turn is increased by 50
Royal Remains - One attack can cut undershirts - +1 attack slot - +50 Damage to total of each attack - +1 use to speed moves 3x Turns
Deserts Fury Speed move Aiming speed move, full turn. Also makes any existing defense breakers omni-break. Cannot have undodgable, breaks shields and cuts auras on the same attack. +1 attack on turn used. 1x use per battle. Used twice due to HM
Energy Charge Support all attacks 2x dmg for one full turn, +1 attack on said turn. 1x use per battle.
Storm of Sand S-Type Sand Sand whips up from around the arena to strike the enemy. Auto attack, 90380 dmg, cuts auras,breaks shields
Sand Storm S-Type Sand MummyMan causes sand to rise from the area, wearing away at the enemy with a constant barrage. 1/2 attack slot, 75450 dmg, cuts auras. +50 dmg when sand panels are active. Used 13 times
Piling Sand S-Type Sand Sand bricks fall on the opponent, with more falling depending on how many attacks were used before. 300 DMG, +30 for each sand attack used before Piling Sand, breaks shields Total DMG: 1640 if added correctly
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Deleted
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Post by Deleted on Nov 21, 2006 19:11:35 GMT -8
"Deceased or not, I am still going to tear you apart!"
Aero completely vanishes and after each attack that Mummyman performs, he reappears and slashes at a different part of Mummyman's body.
Wind and Rapier Dodge Type Speed Move Since being fixed by Matthew, Aero has found much of his original skills now able to be used. This is one such skill. Dodges all attacks for one round, even undodgeable, and counters each hit dodged for 70 dmg 1 use per battle
HP: 1400/1400
Aero releases a pulse of electricity at Mummyman. Aero sheathes his rapier and a blade made of wind appears in his hand. He swings it once and a gust of wind smashes into Mummyman. The blade disappears and Aero just stands there, smirking.
Electric Pulse Elec Element S-attack Aero releases a pulse of electricity through the Main Gauche. 200 dmg, Cuts Auras, Undodgeable, Paralyze 2 Turn Cooldown
Hatred of All Good S-attack Wind Element Aero strikes the opponent with a blade of wind. 230 dmg, cuts auras, undodgeable, attack gains damage equal to the amount of positive karma the opponent has. 4 turn cooldown
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Post by mirror on Nov 22, 2006 14:05:11 GMT -8
Mummy takes the counter damage and then the other two attacks, since he is unable to dodge and defeat is inevitable. Aero... we've battled....multiple times now......And I've....yet to beat you.... I hope.... our next encounter.....may be different....than these past few. With that said, MummyMan's wraps whip off and fly away, while the sand looses it's shape and dissapears quickly into cracks in the ground.
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Deleted
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Post by Deleted on Nov 22, 2006 14:07:11 GMT -8
"Hmph. Weak. Our next encounter will be exactly the same."
Aero turns around and vanishes.
<Battle Over>
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