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Post by ¯\/¯V\_Lifeline on Nov 19, 2006 17:26:07 GMT -8
*Matrix holds out his nunchaku and begins to spin them in very fancible ways. He then proceeds to do a few flips with it and ends up accidentally slipping and falling on his head. Quickly he jumps up and looks around to make sure no one was looking.*
"Man good thing no one saw my 1337-ness n00b1fy..."
(Matrix = v3, Choose who goes first)
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Deleted
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Post by Deleted on Nov 19, 2006 17:41:10 GMT -8
"... Fool. Stop acting like an idiot and prepare yourself for battle!"
Aero walks around in Matrix's sight.
(OOC: Go first)
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Post by ¯\/¯V\_Lifeline on Nov 19, 2006 21:16:13 GMT -8
*Matrix turn quickly with a look of aggravation at his newly arrived opponent.*
"Do you know who I am? Your the idiot to challenge me!"
*Rushing right in at Aero he works his fancy maneuvers left and right to keep him on the run.*
Attack Set:[/b]
Basic Attack: Combo C-Type Normal Matrix opens up with a fancy four hit combo! 25 x 4(Seperate), Cuts Auras, Auto-attacks at the beggining of every turn.
Aqua Strike C-Type Aqua Matrix infuses water into his nunchaku as he swings at his opponent. 30 x 4 Dmg(Seperate), Soaks, Cuts Auras, 4 turn cooldown.
Confusion Strike C-Type Normal Matrix swings many times in a whirling manner in order to confuse his enemy. 30 x 4 Dmg(Seperate), Confuses, Cuts Auras, 4 turn cooldown.
Matrix Buster S-Type Normal Matrix fires off his buster many times at the opponent. 75 x 3 Dmg(Seperate), Cuts Auras, 4 turn cooldown.
Status:[/b]
(960/960)[/color]
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Deleted
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Post by Deleted on Nov 19, 2006 21:21:20 GMT -8
Aero vanishes, reappearing between each strike and shot to slash at Matrix.
Wind and Rapier Dodge Type Speed Move Since being fixed by Matthew, Aero has found much of his original skills now able to be used. This is one such skill. Dodges all attacks for one round, even undodgeable, and counters each hit dodged for 70 dmg 1 use per battle
(1050 counter damage)
Aero then shakes his head and looks at Matrix.
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