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Post by Halenite Redux on Nov 15, 2006 16:08:44 GMT -8
*Nuguri steps into the arena and looks up* Let's so who I'm faced up against.
OOC: V1 or V2 only please.
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Post by stefjenova on Nov 16, 2006 7:36:35 GMT -8
A navi wearing a black trench coat walks up, with one step unholstering a 9MM handgun, and with another step unholstering its twin. Facing Nuguri, Trigger breaks into a quick grin.
"Name's Trigger... You ready for some training too?"
(OOC: Your choice who goes first.)
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Post by Halenite Redux on Nov 16, 2006 12:19:44 GMT -8
This will be fun.
*Nuguri opens his wings and flies in the air and unleashes a triple punch followed by a devastating punch, and splits into three and charges into a meteor aimed at Trigger*
Ruin Impediment C-Attack, Quickening Stone Nuguri punches three shockwaves at the enemy and then delivers one final devastating punch to the chest Damage: 180
Element of Treachery C-Attack, Quickening Stone Nuguri splits into three and a giant meteor crushes the enemy while Nuguri commences to strike with punches. Damage: 190 +10 damage if used after Ruin Impediment. Cooldown: 1
Time to see how the Quickening system works against new-age navis.
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Post by stefjenova on Nov 16, 2006 14:40:34 GMT -8
Snapping up his guns quickly, Trigger fires out a shield of sorts that stops the second attack after the first had already sent him staggering back. Reaching into a pouch at his back, he slowly pulls out a small chip, summoning a steel blade crackling with electric energy. Charging forward, he throws the blade at Nuguri! Then clicking out the current clip in his guns, he reloads with an odd-colored green clip. Pointing the guns at Nuguri, Trigger fires a pair of shots intended not to harm, but to snag!
Defensive Moveset: Trigger.EXE
Bullet Shield "Curse-Shield" Type Defense Trigger creates a shield which retaliates with a powerful shot! Counter Damage: 60 Uses: 2 Remaining: 1 (Element of Treachery)
Counter Damage This Turn: 60[/i]
Offensive Moveset: Trigger.EXE
SE Electro Blade (S-Type) (Elec) (Paralyze) The user takes hold of a elctro magnetic sword of pure steel. The blad glows oddly in pure white light and takes on a multi-color property. The weilder charges at their opponent and the tosses the blade at them, oddly the blade passes threw the enemy doing no damage what so ever. A little while later a slashing pain hits the enemy from behind for a few turns. Effects: - Used one turn; activates two turns later, attacks automatically for two turns. Paralyze Effect: - Enemy can not dodge/block/attack for one FULL turn! Damage: 170
Snare Bullet (S-Type) (Wood) (Breaks Shields) (Cuts Auras) Loading his gun with a special wood-enchanted bullet, Trigger fires a shot that ensnares the enemy in vines! Effect: - If the attack connects, All other attacks this turn are undodgeable - If the attack connects, enemy loses one action slot for 2 turns Damage: 100 Recharge: 3
Total Damage: 100 AT Nuguri Status Reductions Possible: -1 Action Slot for 2 Turns AT Nuguri
Trigger.EXE: Status: 1120/1300[/i][/color]
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Post by Halenite Redux on Nov 17, 2006 9:35:40 GMT -8
*Nuguri is hit by the counter-attack, but then flies into the air to avoid the other attack* Dragon Flight Speed Nuguri flies high into the air to dodge an attack 2X Use, dodges one attack even those marked un-dodgeable (used once)
Not bad, let's see how you like flame!
*Halenite ignites two flare orbs around his hands and throws them at Trigger letting them explode, followed by a circle of swords behind Nuguri that he fires directly at Trigger*
Pyroclasm S-Attack, Quickening Fire Nuguri ignites two giant orbs of fire and throws them both at his opponent, causing a massive explosion. Damage: 170
Flame Purge S-Attack, Quickening Fire A circle of flaming swords appears behind Nuguri who then focuses his energy and shoots all the swords at the opponent Damage: 160, burns, +10 damage if used after Pyroclasm
HP: 1240
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Post by stefjenova on Nov 17, 2006 11:05:54 GMT -8
(OOC: Hale, nothing happened with that first attack. You don't have to dodge any of it until the effects happen the turn after this one.)
After the orbs of fire hit him, Trigger dives away from the circle of swords. Snapping up a suddenly flaming fist, Trigger dashes forward and drives his fist into Nuguri!
"Let's see how you like fire, ya overgrown gecko!"
Then releasing another chip from his pack, Trigger dashes forward and starts pummeling the "overgrown gecko," driving every blow into him.
Defensive Moveset: Trigger.EXE
Natural Dodge (Flame Purge)
Offensive Moveset: Trigger.EXE
Firefist (C-Type) (Fire) (Breaks Shields) (Undodgeable) (Burns) Trigger's hand is encased in fire as he punches the enemy, leaving lingering burns. Burn Effect: - -50 HP Per Turn - On burned enemy's first turn, -50 Damage to all attacks - Negates Undershirt - Lasts 3 turns Damage: 50
SE Hundred Hit Combo (C-Type) (Normal) (Multi Hit 10) (Confuses) Attacks with many punches and kicks. Effect: - 10 Hits, must be dodged/blocked separately Confusion Effect: - Enemy targets self with every other attack; lasts two turns Damage: 16 x10
Total Damage: 210 AT Nuguri Possible Status Changes: Burn, Confuse AT Nuguri
Trigger.EXE: Status: 950/1300[/i][/color]
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Post by Halenite Redux on Nov 21, 2006 5:09:08 GMT -8
*Nuguri takes all the attacks, rendering him burned and in a state of confusion.*
Overgrown gecko?!
(lazy rp)
Element of Treachery C-Attack, Quickening Stone Nuguri splits into three and a giant meteor crushes the enemy while Nuguri commences to strike with punches. Damage: 190 +10 damage if used after Ruin Impediment. Cooldown: 1
Maelstrom’s Bolt S-Attack, Quickening Light Nuguri summons a storm and the opposition is blasted by rays of light Damage: 110, unavoidable (hits Nuguri) 1 turn cooldown
HP: 920
Cooldowns: Maelstrom's Bolt 1 turn
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Post by stefjenova on Nov 21, 2006 9:39:32 GMT -8
(OOC: Don't unavoidables have a 1-turn cooldown?)
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Post by Halenite Redux on Nov 21, 2006 12:22:02 GMT -8
(no one said anything and it Nuguri has been so approved so idk)
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Post by ¯\/¯V\_Lifeline on Nov 21, 2006 13:03:54 GMT -8
Attack-type Navis are also allowed to create one attack made for nothing but damage that is 100% unavoidable. This attack deals slighgtly less damage than normal, and requires a 1 turn cooldown which cannot be negated. Link for proof
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Post by stefjenova on Nov 21, 2006 13:19:00 GMT -8
Taking the attack sent his way, Trigger dashes forward as lightning encompasses his leg, snapping a swift kick at Nuguri. Then he raises his guns and fires a pair of shots at Nuguri, holstering them instantly to maintain maximum mobility against his confused foe.
Defensive Moveset: Trigger.EXE
N/A
Offensive Moveset: Trigger.EXE
Lightning Flare (C-Type) (Elec) (Cuts Auras) (Undodgeable) Trigger's leg becomes encased in electric energy as he unleashes a flying kick at his foe! Damage: 160 Recharge: 2
Double Shot (S-Type) (Sniper) (Undodgeable) (Cuts Auras) (Multi Hit 2) Trigger unholsters his dual handguns and fires a pair of shots into his enemy Effect: - 2 Hits, must be dodged/blocked separately Damage: 55 x2
Total Damage: 270 AT Nuguri
Status: HP: 810/1300[/i][/color]
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Post by Halenite Redux on Nov 21, 2006 13:27:59 GMT -8
*Nuguri vanishes into the sky and looks at Trigger's at Lightning Flare completely miss, but is hit by the 2nd strike* Dragon Flight Speed Nuguri flies high into the air to dodge an attack 2X Use, dodges one attack even those marked un-dodgeable (none left)
(lazy RP again)
Ruin Impediment C-Attack, Quickening Stone Nuguri punches three shockwaves at the enemy and then delivers one final devastating punch to the chest Damage: 180
Pyroclasm S-Attack, Quickening Fire Nuguri ignites two giant orbs of fire and throws them both at his opponent, causing a massive explosion. Damage: 170 (hits Nuguri)
HP: 590
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Post by stefjenova on Nov 21, 2006 13:34:16 GMT -8
While ducking around each shockwave and punch and giant ball of fire (!), Trigger gradually builds momentum for his next strikes...
Snapping out his handguns again, Trigger takes his aim at the giant flying gecko, generating a circle of energy underneath him as his guns begin to glow!
Then loading his gun with a clip of blue bullets, Trigger empties the clip into his enemy, shouting loudly.
"Say goodnight, gecko!"
Defensive Moveset: Trigger.EXE
Momentous Evasion "Omni-Dodge-Full Turn-Curse-Custom" Type Speed Trigger skillfully evades every attack at him this turn! Effect: - All attacks this turn are boosted by 15 Damage times the number of attacks avoided using this Speed Move Uses: 1
Support Moveset: Trigger.EXE
Guncaster Power Boost Trigger increases his damage potential significantly! Effects: - +1 Action Slots - +60 Damage to all attacks this turn Uses: 2 Remaining: 0
(Total boost: +2 Action Slots, 150 Damage to all attacks this turn)
Offensive Moveset: Trigger.EXE
Aquatic Armament (S-Type) (Aqua) (Breaks Shields) (Undodgeable) Loading his gun with aqua-enchanted bullets, Trigger unleashes a hailstorm of blue bullets at his foe! Damage: 120 270
Aquatic Armament (S-Type) (Aqua) (Breaks Shields) (Undodgeable) Loading his gun with aqua-enchanted bullets, Trigger unleashes a hailstorm of blue bullets at his foe! Damage: 120 270
Aquatic Armament (S-Type) (Aqua) (Breaks Shields) (Undodgeable) Loading his gun with aqua-enchanted bullets, Trigger unleashes a hailstorm of blue bullets at his foe! Damage: 120 270
Aquatic Armament (S-Type) (Aqua) (Breaks Shields) (Undodgeable) Loading his gun with aqua-enchanted bullets, Trigger unleashes a hailstorm of blue bullets at his foe! Damage: 120 270
Total Damage: 1080 AT Nuguri
Trigger.EXE: Status: 810/1300[/i][/color]
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Post by Halenite Redux on Nov 21, 2006 13:36:20 GMT -8
*Nuguri takes all the attacks and falls to the ground, his wings folding behind him as he slowly stands* Good fight. We must do this again.
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Post by stefjenova on Nov 21, 2006 13:40:01 GMT -8
Spinning his guns on fingers by the trigger guards, Trigger holsters his weapons and looks at Nuguri.
"Yeah... That was some good training. Take care."
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