Post by Warrior on Jan 27, 2021 22:18:56 GMT -8
#s://cdn~discordapp~com/attachments/501084648533917716/792788903957889024/RockMan~png
T U R N     8
{ 1A-E ° Phantom Waltz ×5 - Omni Blocked ×5 ::(+)::}
[Skill - Spiked Destruction]
[Violen delights in any and all destruction]
° For each Object active, Violen uses an Unbreakable Shield against any incoming attack (at him or his allies, unless the attack has Cannot Be Intercepted) starting from the highest damage attacks and going down.
[Passive]
[Violen delights in any and all destruction]
° For each Object active, Violen uses an Unbreakable Shield against any incoming attack (at him or his allies, unless the attack has Cannot Be Intercepted) starting from the highest damage attacks and going down.
[Passive]
Supportive
Offensive
{ 1-6 ° Rock Buster: 1,200 S-Weak Damage @ Feint ×6 ::(+)::}
[Attack - Rock Buster]
[The signature weapon that has brought about the demise of countless foe.]
[180 + (Target's Version * 20) + (25% at v5, v9, v13, and v17)]
° Adaptive Element || S-Range
° If Hits, Victim takes +10% Damage from Weaknesses for the rest of battle
° This effect stacks with multiple infliction and pierces all non-Boss-Tier Immunities
° Against a v7+ Target: Cannot be Status Healed
° Against a v13+ Target: Requires 3 Instances of any avoidance to avoid
[The signature weapon that has brought about the demise of countless foe.]
[180 + (Target's Version * 20) + (25% at v5, v9, v13, and v17)]
° Adaptive Element || S-Range
° If Hits, Victim takes +10% Damage from Weaknesses for the rest of battle
° This effect stacks with multiple infliction and pierces all non-Boss-Tier Immunities
° Against a v7+ Target: Cannot be Status Healed
° Against a v13+ Target: Requires 3 Instances of any avoidance to avoid
{ 7-8 ° Rock Buster: 260 S-Weak Damage @ Xylia ×2 ::(+)::}
[Attack - Rock Buster]
[The signature weapon that has brought about the demise of countless foe.]
[180 + (Target's Version * 20) + (25% at v5, v9, v13, and v17)]
° Adaptive Element || S-Range
° If Hits, Victim takes +10% Damage from Weaknesses for the rest of battle
° This effect stacks with multiple infliction and pierces all non-Boss-Tier Immunities
° Against a v7+ Target: Cannot be Status Healed
° Against a v13+ Target: Requires 3 Instances of any avoidance to avoid
[The signature weapon that has brought about the demise of countless foe.]
[180 + (Target's Version * 20) + (25% at v5, v9, v13, and v17)]
° Adaptive Element || S-Range
° If Hits, Victim takes +10% Damage from Weaknesses for the rest of battle
° This effect stacks with multiple infliction and pierces all non-Boss-Tier Immunities
° Against a v7+ Target: Cannot be Status Healed
° Against a v13+ Target: Requires 3 Instances of any avoidance to avoid
{ 9-11 ° Rock Buster: 1,200 S-Weak Damage @ Feint ×3 ::(+)::}
[Attack - Rock Buster]
[The signature weapon that has brought about the demise of countless foe.]
[180 + (Target's Version * 20) + (25% at v5, v9, v13, and v17)]
° Adaptive Element || S-Range
° If Hits, Victim takes +10% Damage from Weaknesses for the rest of battle
° This effect stacks with multiple infliction and pierces all non-Boss-Tier Immunities
° Against a v7+ Target: Cannot be Status Healed
° Against a v13+ Target: Requires 3 Instances of any avoidance to avoid
[The signature weapon that has brought about the demise of countless foe.]
[180 + (Target's Version * 20) + (25% at v5, v9, v13, and v17)]
° Adaptive Element || S-Range
° If Hits, Victim takes +10% Damage from Weaknesses for the rest of battle
° This effect stacks with multiple infliction and pierces all non-Boss-Tier Immunities
° Against a v7+ Target: Cannot be Status Healed
° Against a v13+ Target: Requires 3 Instances of any avoidance to avoid
{ 12-14 ° Rock Buster: 260 S-Weak Damage @ Xylia ×3 ::(+)::}
[Attack - Rock Buster]
[The signature weapon that has brought about the demise of countless foe.]
[180 + (Target's Version * 20) + (25% at v5, v9, v13, and v17)]
° Adaptive Element || S-Range
° If Hits, Victim takes +10% Damage from Weaknesses for the rest of battle
° This effect stacks with multiple infliction and pierces all non-Boss-Tier Immunities
° Against a v7+ Target: Cannot be Status Healed
° Against a v13+ Target: Requires 3 Instances of any avoidance to avoid
[The signature weapon that has brought about the demise of countless foe.]
[180 + (Target's Version * 20) + (25% at v5, v9, v13, and v17)]
° Adaptive Element || S-Range
° If Hits, Victim takes +10% Damage from Weaknesses for the rest of battle
° This effect stacks with multiple infliction and pierces all non-Boss-Tier Immunities
° Against a v7+ Target: Cannot be Status Healed
° Against a v13+ Target: Requires 3 Instances of any avoidance to avoid
{ 15-17 ° Rock Buster: 220 S-Weak Damage @ 120 @ NaviJoe ×3 ::(+)::}
[Attack - Rock Buster]
[The signature weapon that has brought about the demise of countless foe.]
[180 + (Target's Version * 20) + (25% at v5, v9, v13, and v17)]
° Adaptive Element || S-Range
° If Hits, Victim takes +10% Damage from Weaknesses for the rest of battle
° This effect stacks with multiple infliction and pierces all non-Boss-Tier Immunities
° Against a v7+ Target: Cannot be Status Healed
° Against a v13+ Target: Requires 3 Instances of any avoidance to avoid
[The signature weapon that has brought about the demise of countless foe.]
[180 + (Target's Version * 20) + (25% at v5, v9, v13, and v17)]
° Adaptive Element || S-Range
° If Hits, Victim takes +10% Damage from Weaknesses for the rest of battle
° This effect stacks with multiple infliction and pierces all non-Boss-Tier Immunities
° Against a v7+ Target: Cannot be Status Healed
° Against a v13+ Target: Requires 3 Instances of any avoidance to avoid
{ 18-20 ° Battle Chip Specialist: 0 @ Feint || 0 @ Xylia || 0 @ NaviJoe ×3 ::(+)::}
[Attack - Battle Chip Specialist]
[Rockman has mastered the utilization of supplementary weaponry.]
° Adaptive Element || Dual Range
° Inherits the combined damage and effects of all Battle Chips that hit Rockman up to this point in battle
[Rockman has mastered the utilization of supplementary weaponry.]
° Adaptive Element || Dual Range
° Inherits the combined damage and effects of all Battle Chips that hit Rockman up to this point in battle
{ 1-5 ° Spiked Mace: 4,500 C-Break Damage @ Objects A-E ×1 Each ::(+)::}
[Attack - Spiked Mace]
[The giant spiked flail from Violen tears apart everything in its wake.]
° Damage Dealt: 750 + (75 * Target's Version) * 1+(Number of Objects Active from Spiked Destruction) Hits
° Break Element || C-Range
° Damage Cannot be Reduced Below 50%
° Breaks Unbreakable Shields || Destroys Clones and Objects || Cannot be Intercepted || Avoid Separately || Aimed
° For each Object that Violen destroys each turn, this autoattacks with full damage and effects on the following turn.
° Retains all hits from Spiked Destruction until the end of the turn.
[The giant spiked flail from Violen tears apart everything in its wake.]
° Damage Dealt: 750 + (75 * Target's Version) * 1+(Number of Objects Active from Spiked Destruction) Hits
° Break Element || C-Range
° Damage Cannot be Reduced Below 50%
° Breaks Unbreakable Shields || Destroys Clones and Objects || Cannot be Intercepted || Avoid Separately || Aimed
° For each Object that Violen destroys each turn, this autoattacks with full damage and effects on the following turn.
° Retains all hits from Spiked Destruction until the end of the turn.
{ 6-15 ° Spiked Mace: 10,350 C-Break Damage @ Feint ×10 ::(+)::}
[Attack - Spiked Mace]
[The giant spiked flail from Violen tears apart everything in its wake.]
° Damage Dealt: 750 + (75 * Target's Version) * 1+(Number of Objects Active from Spiked Destruction) Hits
° Break Element || C-Range
° Damage Cannot be Reduced Below 50%
° Breaks Unbreakable Shields || Destroys Clones and Objects || Cannot be Intercepted || Avoid Separately || Aimed
° For each Object that Violen destroys each turn, this autoattacks with full damage and effects on the following turn.
° Retains all hits from Spiked Destruction until the end of the turn.
[The giant spiked flail from Violen tears apart everything in its wake.]
° Damage Dealt: 750 + (75 * Target's Version) * 1+(Number of Objects Active from Spiked Destruction) Hits
° Break Element || C-Range
° Damage Cannot be Reduced Below 50%
° Breaks Unbreakable Shields || Destroys Clones and Objects || Cannot be Intercepted || Avoid Separately || Aimed
° For each Object that Violen destroys each turn, this autoattacks with full damage and effects on the following turn.
° Retains all hits from Spiked Destruction until the end of the turn.
{ 16-21 ° Finger Bullets: 310 @ Feint || 140 @ Xylia || 120 @ NaviJoe ×6 ::(+)::}
[Attack - Finger Bullets]
[Leaping into the air, Violen sprays down a number of bullets.]
° Damage Dealt: 100 + (10 * Target's Version)
° Break Element || S-Range
° Damage Cannot be Reduced Below 50%
° Hits All, Avoid Separately
° Gains an additional hit at full damage for every attack Violen has taken since his last turn.
[Leaping into the air, Violen sprays down a number of bullets.]
° Damage Dealt: 100 + (10 * Target's Version)
° Break Element || S-Range
° Damage Cannot be Reduced Below 50%
° Hits All, Avoid Separately
° Gains an additional hit at full damage for every attack Violen has taken since his last turn.
{ - ° Spiked Destruction: +250 Damage, +250 Armor, +500 Regen for the rest of battle ::(+)::}
[Skill - Spiked Destruction]
[Violen delights in any and all destruction]
° Whenever Violen destroys an object or clone, he gains +50 Damage, +50 Armor, and +100 Regen for the remainder of battle.
[Passive]
[Violen delights in any and all destruction]
° Whenever Violen destroys an object or clone, he gains +50 Damage, +50 Armor, and +100 Regen for the remainder of battle.
[Passive]
{ - ° Spiked Destruction: Five 2000 HP Objects Created ::(+)::}
[Skill - Spiked Destruction]
[Violen delights in any and all destruction]
° Summons 2 Objects that Can't Intercept of 500 HP at the end of each of Violen's turns. These objects are immune to multi-targeting attacks, including the Destroys Objects effect.
° For each Object active, all enemies have -1 Attack Slot.
[Passive]
[Violen delights in any and all destruction]
° Summons 2 Objects that Can't Intercept of 500 HP at the end of each of Violen's turns. These objects are immune to multi-targeting attacks, including the Destroys Objects effect.
° For each Object active, all enemies have -1 Attack Slot.
[Passive]
End Turn
[HP=1/28,350]
[HP=0/20,000]
[HP=1/40,000]
[HP=2000/2000]
[HP=2000/2000]
[HP=2000/2000]
[HP=2000/2000]
[HP=2000/2000]