|
Post by Warrior on Nov 17, 2018 18:28:35 GMT -8
STATISTICAL INFORMATION
Name: Blues Class: Boss Type: Normal Element: Blade
Strengths: Light, Wind, Laser, Wood, Blade Weaknesses: Break, Plasma, Fire, Seeking, Bug
Abilities ° Basic Initiative ° Boss-Tier Undershirt ° Boss-Tier Guarding ° Boss-Tier Immunity to Skill Augments ° Boss-Tier Immunity to Attack Augments ° Boss-Tier Immunity to Percentile HP Damage ° Boss-Tier Resistance to Execution Abilities
SKILL
[Proto Shield] [An impeccable shield to deflect any attack.] ° Blues will attempt to omni-block all incoming attacks ° Charged Attacks with "Breaks Shields" may bypass Proto Shield, but will only deal 50% Damage ° When Blues is at 1 HP, only attacks that have been charged for at least 2 Turns can bypass Proto Shield, regardless of Aimers or Effects
{ Proto Shield Template Code (Click to Reveal/Hide) } [font color="DDDDDD" size="1" face="arial"][[b]Proto Shield[/b]] [[i]An impeccable shield to deflect any attack.[/i]] ° Blues will attempt to omni-block all incoming attacks ° Charged Attacks with "Breaks Shields" may bypass Proto Shield, but will only deal 50% Damage ° When Blues is at 1 HP, only attacks that have been charged for at least 2 Turns can bypass Proto Shield, regardless of Aimers or Effects[/font]
ATTACKS
[Sonic Sword] [Blues creates a sonic boom by swinging his sword, trapping enemies as they try to escape it.] ° Blade Element || S-Range ° If Avoided, that avoidance type is bypassed with the next use of this attack this turn ° Against a v7+ Target: The previous effect applies to the next two uses of this attack instead
{ Sonic Sword Template Code (Click to Reveal/Hide) } [font color="DDDDDD" size="1" face="arial"][[b]Sonic Sword[/b]] [[i]Blues creates a sonic boom by swinging his sword, trapping enemies as they try to escape it.[/i]] ° Blade Element || S-Range ° If Avoided, that avoidance type is bypassed with the next use of this attack this turn ° [font color="ffff99"]Against a v7+ Target[/font]: The previous effect applies to the next two uses of this attack instead[/font]
[Delta Ray Edge] [Blues circles his opponent with blinding speed and captures them in a triangle of cuts.] ° Blade Element || C-Range ° Bypasses any source of avoidance that was previously used this turn
{ Delta Ray Edge Template Code (Click to Reveal/Hide) } [font color="DDDDDD" size="1" face="arial"][[b]Delta Ray Edge[/b]] [[i]Blues circles his opponent with blinding speed and captures them in a triangle of cuts.[/i]] ° Blade Element || C-Range ° Bypasses any source of avoidance that was previously used this turn[/font]
{
COMBAT PATTERN (Click to Reveal/Hide)
} ° 1 - Sonic Sword (aimed at Highest HP target)° 2 - Sonic Sword (aimed at Highest HP target)° 3 - Delta Ray Edge (aimed at Highest HP target)If Opponents Total Version is at least V3° 4 - Sonic Sword (aimed at Lowest HP target)If Opponents Total Version is at least V5° 5 - Delta Ray Edge (aimed at Lowest HP target)If Opponents Total Version is at least V10° 6 - Sonic Sword (aimed at Highest HP target)° 7 - Sonic Sword (aimed at Lowest HP target)If Opponents Total Version is at least V15° 8 - Sonic Sword (aimed at Highest HP target)° 9 - Delta Ray Edge (aimed at Highest HP target)If Opponents Total Version is at least V17° 10 - Delta Ray Edge (aimed at Lowest HP target)
Base Stats
HP: 29,750 Damage: 350 to Shine/Regis || 400 to Nymphra
(Total Version: v17)
|
|
|
Post by Warrior on Nov 17, 2018 18:36:38 GMT -8
T U R N 1
((Click the portrait next to any action to reveal more information about that action))
Supportive
{ ° Shine has Initiative } InitiativePassive Effect: User has +1 Initiative Lv, increasing their chance to go first in battle
{ ° Nymphra reallocates her stats with Optima Flux (-600 Regen || -5 Attack Slots || -250 Base Damage || +390 Armor) } Optima Flux -- S-Tier Faith is patient. She shows restraint until her enemy shows vulnerability. ° During her Supportive Phase, Nymphra can reallocate her stats using these ratios ° -50 Base Damage = +100 Regen (or) +30 Armor (or) +1 Attack Slot ° -200 Regen = +30 Base Damage (or) +30 Armor (or) +1 Attack Slot ° -50 Armor = +30 Base Damage (or) +100 Regen (or) +1 Attack Slot ° -1 Attack Slot = +30 Base Damage (or) +100 Regen (or) +30 Armor ° These reset on her next Supportive Phase when she may reallocate them again ° Conversions can only occur in these increments and cannot reduce a stat below 0 Passive (-600 Regen exchanged for +90 Armor) (-5 Attack Slots exchanged for +150 Armor) (-250 Base Damage for +150 Armor - Armor: 0 390- Regeneration: 700 100- Base Damage: 260 10- Attack Slots: 4 0 | 1 Auto Charge | +1 +0 Slot on Turn 1 | 0 Preemptive
Offensive Shine: 3 AS || Nymphra: 0 AS
{ 1 ° Optionally Charge Hide (1) } Hide - Shadow Element || X-Range Shine retreats to the shadows causing her enemies to lose track of her so that she can attack them by surprise. 0 Damage (0%) ° Breaks Shields, Cuts Auras ° Range is chosen upon use ° Inflicts Berserk and Blind ° Can be optionally charged for up to 5 Turns ° If Shine uses a Battle Chip or Special Emulation at any time during this attack's charge, the charge is dropped and its multiplier is applied to the chip's damage instead 2 Turn Cooldown
2 ° Pass
2 ° Pass
{ A ° Auto-charge Variable Essence (1/1) } Variable Essence Faith's dagger absorbs the energy of a Battle Chip, imbuing itself in its power for a short time. 185 C-Blade Damage (70%) ° Breaks Shields, Cuts Auras ° Nymphra can sacrifice a Standard Attack Chip when using this attack to inherit its damage and one effect from it ° This attack can be optionally charged beyond its required charge. For every additional turn charged this way, an additional Standard Chip may be sacrificed and infused into the attack ° Cannot inherit: Avoid Separately, Unavoidables, or Execute Effects 1 Turn Charge | 2 Uses per Battle
End Turn
[Shine HP=1400/1400]
-Status: Normal -Stage: Normal -Cooldowns: N/A -Charges: Hide (1)
-Outgoing Damage: N/A
[Nymphra HP=4100/4100]
-Status: Normal -Stage: Normal -Cooldowns: N/A -Charges: Variable Essence (1/1)
-Outgoing Damage: N/A
|
|
|
Post by Regis on Nov 18, 2018 18:00:49 GMT -8
[Support Phase] Pre-emptive Charges: 4 [1 to Sheathe, 1 to Force Pulse, 1 to Force Wave, 1 to Radiant Howl] [Offense Phase] [3 AS] Sheathe [C-Range] [Blade Element] Sheathing the blade for greater strength. Damage: 0 -- One attack this turn gains 100% of Regis' Base Damage. (260). Charge: 1 [Applied to Swallow Fury.]
Blade Charge: Unseen Edge [Aiming // B-Tier] Letting loose a strike that becomes a struggle to contend. -- Adds two (1 + 1 via Type) omni aimers of choice to one Attack for one use -- If the Attack is Charged, this may instead add the effect: "Avoids require an additional use in order to avoid this attack. Cannot be applied more than once to the attack." -- The attack counts as aimed. [x4 Uses/Battle]
[Applied to Swallow Fury. Add Breaks Unbreakable Shields and Unomnidodgeable.]
['Blade' Element effect applied to Swallow Fury. +50 damage. Power Strike applied to Swallow Fury] Power Strike Activated hidden program One attack deals 150% damage and its numerical temporary effects are 50% more effective. Affects all hits of an attack but does not retain this programs effect for any subsequent uses of that attack(including autos). [1/turn] Force Pulse [S-Range] [Plasma Element] A blast of energy shot forward. Damage: 208 + (50 x 1.5 => 75) + (260 x 1.5 => 390) => 673 x (1.5 x 1.5) => 1,514 x (1.25 x 1.5) => 2,839 x 1.5 => 4,259 -- Breaks Shields -- Cuts Auras -- Can be optionally charged for a turn. Cooldown: None
Force Wave [S-Range] [Plasma Element] A surge of energy to strike forward. Damage: 208 x (1.5 x 1.5) => 468 x (1.25 x 1.5) => 878 -- Can be optionally charged for a turn. -- May hit one additional target. -- If Force Pulse was used last turn and connected with a target, this Attack may be used as though it were Charged. However, it gains a 1 turn Cooldown. Cooldown: None
[Auto Charge: Sheathe, Radiant Howl, Force Pulse, Force Wave] ~~~~~~~~~~~~~ Regis HP - 1,000/1,000 Status - Normal Charges Sheathe: 1 Radiant Howl: 2 Force Pulse: 1
Force Wave: 1
|
|
|
Post by Warrior on Nov 18, 2018 18:32:42 GMT -8
T U R N 1
((Click the portrait next to any action to reveal more information about that action))
Defensive
{ ° Sheathe omni-blocked with Proto Shield } [ Proto Shield] [ An impeccable shield to deflect any attack.] ° Blues will attempt to omni-block all incoming attacks ° Charged Attacks with "Breaks Shields" may bypass Proto Shield, but will only deal 50% Damage ° When Blues is at 1 HP, only attacks that have been charged for at least 2 Turns can bypass Proto Shield, regardless of Aimers or Effects
{ ° Force Pulse taken for 4,2595537 Damage Weak to Plasma } [ Proto Shield] [ An impeccable shield to deflect any attack.] ° Blues will attempt to omni-block all incoming attacks ° Charged Attacks with "Breaks Shields" may bypass Proto Shield, but will only deal 50% Damage ° When Blues is at 1 HP, only attacks that have been charged for at least 2 Turns can bypass Proto Shield, regardless of Aimers or Effects
{ ° Force Wave omni-blocked with Proto Shield } [ Proto Shield] [ An impeccable shield to deflect any attack.] ° Blues will attempt to omni-block all incoming attacks ° Charged Attacks with "Breaks Shields" may bypass Proto Shield, but will only deal 50% Damage ° When Blues is at 1 HP, only attacks that have been charged for at least 2 Turns can bypass Proto Shield, regardless of Aimers or Effects
Blues HP: 24,213/29,750 [HP=24213/29750]
Supportive
° N/A
Offensive
{ 1 ° Sonic Sword aimed at Nymphra for 400 Damage S-Blade || Avoidance Adaptation (Type) } [ Sonic Sword] [ Blues creates a sonic boom by swinging his sword, trapping enemies as they try to escape it.] ° Blade Element || S-Range ° If Avoided, that avoidance type is bypassed with the next use of this attack this turn ° Against a v7+ Target: The previous effect applies to the next two uses of this attack instead
{ 2 ° Sonic Sword aimed at Nymphra for 400 Damage S-Blade || Avoidance Adaptation (Type) } [ Sonic Sword] [ Blues creates a sonic boom by swinging his sword, trapping enemies as they try to escape it.] ° Blade Element || S-Range ° If Avoided, that avoidance type is bypassed with the next use of this attack this turn ° Against a v7+ Target: The previous effect applies to the next two uses of this attack instead
{ 3 ° Delta Ray Edge aimed at Nymphra for 400 Damage C-Blade || Avoidance Adaptation (Source) } [ Delta Ray Edge] [ Blues circles his opponent with blinding speed and captures them in a triangle of cuts.] ° Blade Element || C-Range ° Bypasses any source of avoidance that was previously used this turn
{ 4 ° Sonic Sword aimed at Regis for 360 Damage S-Blade || Avoidance Adaptation (Type) } [ Sonic Sword] [ Blues creates a sonic boom by swinging his sword, trapping enemies as they try to escape it.] ° Blade Element || S-Range ° If Avoided, that avoidance type is bypassed with the next use of this attack this turn ° Against a v7+ Target: The previous effect applies to the next two uses of this attack instead
{ 5 ° Delta Ray Edge aimed at Regis for 360 Damage C-Blade || Avoidance Adaptation (Source) } [ Delta Ray Edge] [ Blues circles his opponent with blinding speed and captures them in a triangle of cuts.] ° Blade Element || C-Range ° Bypasses any source of avoidance that was previously used this turn
{ 6 ° Sonic Sword aimed at Nymphra for 400 Damage S-Blade || Avoidance Adaptation (Type) } [ Sonic Sword] [ Blues creates a sonic boom by swinging his sword, trapping enemies as they try to escape it.] ° Blade Element || S-Range ° If Avoided, that avoidance type is bypassed with the next use of this attack this turn ° Against a v7+ Target: The previous effect applies to the next two uses of this attack instead
{ 7 ° Sonic Sword aimed at Regis for 360 Damage S-Blade || Avoidance Adaptation (Type) } [ Sonic Sword] [ Blues creates a sonic boom by swinging his sword, trapping enemies as they try to escape it.] ° Blade Element || S-Range ° If Avoided, that avoidance type is bypassed with the next use of this attack this turn ° Against a v7+ Target: The previous effect applies to the next two uses of this attack instead
{ 8 ° Sonic Sword aimed at Nymphra for 400 Damage S-Blade || Avoidance Adaptation (Type) } [ Sonic Sword] [ Blues creates a sonic boom by swinging his sword, trapping enemies as they try to escape it.] ° Blade Element || S-Range ° If Avoided, that avoidance type is bypassed with the next use of this attack this turn ° Against a v7+ Target: The previous effect applies to the next two uses of this attack instead
{ 9 ° Delta Ray Edge aimed at Nymphra for 400 Damage C-Blade || Avoidance Adaptation (Source) } [ Delta Ray Edge] [ Blues circles his opponent with blinding speed and captures them in a triangle of cuts.] ° Blade Element || C-Range ° Bypasses any source of avoidance that was previously used this turn
{ 10 ° Delta Ray Edge aimed at Regis for 360 Damage C-Blade || Avoidance Adaptation (Source) } [ Delta Ray Edge] [ Blues circles his opponent with blinding speed and captures them in a triangle of cuts.] ° Blade Element || C-Range ° Bypasses any source of avoidance that was previously used this turn
End Turn
[HP = 24213/29750] Blues HP: 24,213/29,750 Status: Normal
|
|
|
Post by Warrior on Nov 18, 2018 18:41:37 GMT -8
T U R N 2
((Click the portrait next to any action to reveal more information about that action))
Defensive
° Nymphra has 390 Armor from last turn's Optima Flux allocation
° Nymphra takes 1 ° Sonic Sword for 400 10 7 Damage Strong to Blade
° Nymphra takes 2 ° Sonic Sword for 400 10 7 Damage Strong to Blade
° Nymphra takes 3 ° Delta Ray Edge for 400 10 7 Damage Strong to Blade
° Nymphra intercepts and takes 4 ° Sonic Sword for 400 10 7 Damage Strong to Blade
° Nymphra intercepts and takes 5 ° Delta Ray Edge for 400 10 7 Damage Strong to Blade
° Nymphra takes 6 ° Sonic Sword for 400 10 7 Damage Strong to Blade
° Nymphra intercepts and takes 7 ° Sonic Sword for 400 10 7 Damage Strong to Blade
° Nymphra takes 8 ° Sonic Sword for 400 10 7 Damage Strong to Blade
° Nymphra takes 9 ° Delta Ray Edge for 400 10 7 Damage Strong to Blade
° Nymphra intercepts and takes 10 ° Delta Ray Edge for 400 10 7 Damage Strong to Blade
[Nymphra HP= 4030/4100]
Supportive
° Nymphra regenerates 100 HP
{ ° Nymphra reallocates her stats with Optima Flux (-600 Regen || -4 Attack Slots || -250 Base Damage || +360 Armor) } Optima Flux -- S-Tier Faith is patient. She shows restraint until her enemy shows vulnerability. ° During her Supportive Phase, Nymphra can reallocate her stats using these ratios ° -50 Base Damage = +100 Regen (or) +30 Armor (or) +1 Attack Slot ° -200 Regen = +30 Base Damage (or) +30 Armor (or) +1 Attack Slot ° -50 Armor = +30 Base Damage (or) +100 Regen (or) +1 Attack Slot ° -1 Attack Slot = +30 Base Damage (or) +100 Regen (or) +30 Armor ° These reset on her next Supportive Phase when she may reallocate them again ° Conversions can only occur in these increments and cannot reduce a stat below 0 Passive (-600 Regen exchanged for +90 Armor) (-4 Attack Slots exchanged for +120 Armor) (-250 Base Damage for +150 Armor - Armor: 0 360- Regeneration: 700 100- Base Damage: 260 10- Attack Slots: 4 0 | 1 Auto Charge
[Nymphra HP=4100/4100]
Offensive Shine: 3 AS || Nymphra: 0 AS
{ 1 ° Optionally Charge Hide (2) } Hide - Shadow Element || X-Range Shine retreats to the shadows causing her enemies to lose track of her so that she can attack them by surprise. 0 Damage (0%) ° Breaks Shields, Cuts Auras ° Range is chosen upon use ° Inflicts Berserk and Blind ° Can be optionally charged for up to 5 Turns ° If Shine uses a Battle Chip or Special Emulation at any time during this attack's charge, the charge is dropped and its multiplier is applied to the chip's damage instead 2 Turn Cooldown
2 ° Pass
2 ° Pass
{ A ° Auto-charge Variable Essence (1/1 +1) } Variable Essence Faith's dagger absorbs the energy of a Battle Chip, imbuing itself in its power for a short time. 185 C-Blade Damage (70%) ° Breaks Shields, Cuts Auras ° Nymphra can sacrifice a Standard Attack Chip when using this attack to inherit its damage and one effect from it ° This attack can be optionally charged beyond its required charge. For every additional turn charged this way, an additional Standard Chip may be sacrificed and infused into the attack ° Cannot inherit: Avoid Separately, Unavoidables, or Execute Effects 1 Turn Charge | 2 Uses per Battle
End Turn
[Shine HP=1400/1400]
-Status: Normal -Stage: Normal -Cooldowns: N/A -Charges: Hide (2)
-Outgoing Damage: N/A
[Nymphra HP=4100/4100]
-Status: Normal -Stage: Normal -Cooldowns: N/A -Charges: Variable Essence (1/1 +1)
-Outgoing Damage: N/A
|
|
|
Post by Regis on Nov 18, 2018 18:48:07 GMT -8
[Offense Phase] [3 AS] Sheathe [C-Range] [Blade Element] Sheathing the blade for greater strength. Damage: 0 -- One attack this turn gains 100% of Regis' Base Damage. (260). Charge: 1 [Applied to Swallow Fury.] Blade Charge: Unseen Edge [Aiming // B-Tier] Letting loose a strike that becomes a struggle to contend. -- Adds two (1 + 1 via Type) omni aimers of choice to one Attack for one use -- If the Attack is Charged, this may instead add the effect: "Avoids require an additional use in order to avoid this attack. Cannot be applied more than once to the attack." -- The attack counts as aimed. [x4 Uses/Battle] [Applied to Force Pulse. Add Breaks Unbreakable Shields and Unomnidodgeable.]
Blade Charge: Peerless Edge [Damage Boost // C-Tier] Enhancing the edge to beyond its norm. -- +90 (15 + (15 * Version)) damage to one Attack [x5 Uses/Battle]
[Used x5. Applied to Force Pulse. 0 uses left.]
['Blade' Element effect applied to Swallow Fury. +50 damage. Power Strike applied to Force Pulse] Power Strike Activated hidden program One attack deals 150% damage and its numerical temporary effects are 50% more effective. Affects all hits of an attack but does not retain this programs effect for any subsequent uses of that attack(including autos). [1/turn] Force Pulse [S-Range] [Plasma Element] A blast of energy shot forward. Damage: 208 + (50 x 1.5 => 75) + (260 x 1.5 => 390) + (90 x 1.5 => 135 x 5 => 675) => 1,348 x (1.5 x 1.5) => 3,033 x (1.25 x 1.5) => 5,687 x 1.5 => 8,531 -- Breaks Shields -- Cuts Auras -- Can be optionally charged for a turn. Cooldown: None Force Wave [S-Range] [Plasma Element] A surge of energy to strike forward. Damage: 208 x (1.5 x 1.5) => 468 x (1.25 x 1.5) => 878 -- Can be optionally charged for a turn. -- May hit one additional target. -- If Force Pulse was used last turn and connected with a target, this Attack may be used as though it were Charged. However, it gains a 1 turn Cooldown. Cooldown: None [Auto Charge: Sheathe, Radiant Howl, Force Pulse, Force Wave] ~~~~~~~~~~~~~ Regis HP - 1,000/1,000 Status - Normal Charges Sheathe: 1 Radiant Howl: 3 Force Pulse: 1 Force Wave: 1
|
|
|
Post by Warrior on Nov 18, 2018 18:51:16 GMT -8
T U R N 2
((Click the portrait next to any action to reveal more information about that action))
Defensive
{ ° Sheathe omni-blocked with Proto Shield } [ Proto Shield] [ An impeccable shield to deflect any attack.] ° Blues will attempt to omni-block all incoming attacks ° Charged Attacks with "Breaks Shields" may bypass Proto Shield, but will only deal 50% Damage ° When Blues is at 1 HP, only attacks that have been charged for at least 2 Turns can bypass Proto Shield, regardless of Aimers or Effects
{ ° Force Pulse taken for 8,531 11,090 Damage Weak to Plasma } [ Proto Shield] [ An impeccable shield to deflect any attack.] ° Blues will attempt to omni-block all incoming attacks ° Charged Attacks with "Breaks Shields" may bypass Proto Shield, but will only deal 50% Damage ° When Blues is at 1 HP, only attacks that have been charged for at least 2 Turns can bypass Proto Shield, regardless of Aimers or Effects
{ ° Force Wave omni-blocked with Proto Shield } [ Proto Shield] [ An impeccable shield to deflect any attack.] ° Blues will attempt to omni-block all incoming attacks ° Charged Attacks with "Breaks Shields" may bypass Proto Shield, but will only deal 50% Damage ° When Blues is at 1 HP, only attacks that have been charged for at least 2 Turns can bypass Proto Shield, regardless of Aimers or Effects
Blues HP: 13,123/29,750 [HP=13123/29750]
Supportive
° N/A
Offensive
{ 1 ° Sonic Sword aimed at Nymphra for 400 Damage S-Blade || Avoidance Adaptation (Type) } [ Sonic Sword] [ Blues creates a sonic boom by swinging his sword, trapping enemies as they try to escape it.] ° Blade Element || S-Range ° If Avoided, that avoidance type is bypassed with the next use of this attack this turn ° Against a v7+ Target: The previous effect applies to the next two uses of this attack instead
{ 2 ° Sonic Sword aimed at Nymphra for 400 Damage S-Blade || Avoidance Adaptation (Type) } [ Sonic Sword] [ Blues creates a sonic boom by swinging his sword, trapping enemies as they try to escape it.] ° Blade Element || S-Range ° If Avoided, that avoidance type is bypassed with the next use of this attack this turn ° Against a v7+ Target: The previous effect applies to the next two uses of this attack instead
{ 3 ° Delta Ray Edge aimed at Nymphra for 400 Damage C-Blade || Avoidance Adaptation (Source) } [ Delta Ray Edge] [ Blues circles his opponent with blinding speed and captures them in a triangle of cuts.] ° Blade Element || C-Range ° Bypasses any source of avoidance that was previously used this turn
{ 4 ° Sonic Sword aimed at Regis for 360 Damage S-Blade || Avoidance Adaptation (Type) } [ Sonic Sword] [ Blues creates a sonic boom by swinging his sword, trapping enemies as they try to escape it.] ° Blade Element || S-Range ° If Avoided, that avoidance type is bypassed with the next use of this attack this turn ° Against a v7+ Target: The previous effect applies to the next two uses of this attack instead
{ 5 ° Delta Ray Edge aimed at Regis for 360 Damage C-Blade || Avoidance Adaptation (Source) } [ Delta Ray Edge] [ Blues circles his opponent with blinding speed and captures them in a triangle of cuts.] ° Blade Element || C-Range ° Bypasses any source of avoidance that was previously used this turn
{ 6 ° Sonic Sword aimed at Nymphra for 400 Damage S-Blade || Avoidance Adaptation (Type) } [ Sonic Sword] [ Blues creates a sonic boom by swinging his sword, trapping enemies as they try to escape it.] ° Blade Element || S-Range ° If Avoided, that avoidance type is bypassed with the next use of this attack this turn ° Against a v7+ Target: The previous effect applies to the next two uses of this attack instead
{ 7 ° Sonic Sword aimed at Regis for 360 Damage S-Blade || Avoidance Adaptation (Type) } [ Sonic Sword] [ Blues creates a sonic boom by swinging his sword, trapping enemies as they try to escape it.] ° Blade Element || S-Range ° If Avoided, that avoidance type is bypassed with the next use of this attack this turn ° Against a v7+ Target: The previous effect applies to the next two uses of this attack instead
{ 8 ° Sonic Sword aimed at Nymphra for 400 Damage S-Blade || Avoidance Adaptation (Type) } [ Sonic Sword] [ Blues creates a sonic boom by swinging his sword, trapping enemies as they try to escape it.] ° Blade Element || S-Range ° If Avoided, that avoidance type is bypassed with the next use of this attack this turn ° Against a v7+ Target: The previous effect applies to the next two uses of this attack instead
{ 9 ° Delta Ray Edge aimed at Nymphra for 400 Damage C-Blade || Avoidance Adaptation (Source) } [ Delta Ray Edge] [ Blues circles his opponent with blinding speed and captures them in a triangle of cuts.] ° Blade Element || C-Range ° Bypasses any source of avoidance that was previously used this turn
{ 10 ° Delta Ray Edge aimed at Regis for 360 Damage C-Blade || Avoidance Adaptation (Source) } [ Delta Ray Edge] [ Blues circles his opponent with blinding speed and captures them in a triangle of cuts.] ° Blade Element || C-Range ° Bypasses any source of avoidance that was previously used this turn
End Turn
[HP = 13123/29750] Blues HP: 13,123/29,750 Status: Normal
|
|
|
Post by Warrior on Nov 18, 2018 18:53:48 GMT -8
T U R N 3
((Click the portrait next to any action to reveal more information about that action))
Defensive
° Nymphra has 360 Armor from last turn's Optima Flux allocation
° Nymphra takes 1 ° Sonic Sword for 400 40 28 Damage Strong to Blade
° Nymphra takes 2 ° Sonic Sword for 400 40 28 Damage Strong to Blade
° Nymphra takes 3 ° Delta Ray Edge for 400 40 28 Damage Strong to Blade
° Nymphra intercepts and takes 4 ° Sonic Sword for 400 40 28 Damage Strong to Blade
° Nymphra intercepts and takes 5 ° Delta Ray Edge for 400 40 28 Damage Strong to Blade
° Nymphra takes 6 ° Sonic Sword for 400 40 28 Damage Strong to Blade
° Nymphra intercepts and takes 7 ° Sonic Sword for 400 40 28 Damage Strong to Blade
° Nymphra takes 8 ° Sonic Sword for 400 40 28 Damage Strong to Blade
° Nymphra takes 9 ° Delta Ray Edge for 400 40 28 Damage Strong to Blade
° Nymphra intercepts and takes 10 ° Delta Ray Edge for 400 40 28 Damage Strong to Blade
[Nymphra HP= 3820/4100]
Supportive
° Nymphra regenerates 100 HP
{ ° Nymphra reallocates her stats with Optima Flux (-600 Regen || -4 Attack Slots || -250 Base Damage || +360 Armor) } Optima Flux -- S-Tier Faith is patient. She shows restraint until her enemy shows vulnerability. ° During her Supportive Phase, Nymphra can reallocate her stats using these ratios ° -50 Base Damage = +100 Regen (or) +30 Armor (or) +1 Attack Slot ° -200 Regen = +30 Base Damage (or) +30 Armor (or) +1 Attack Slot ° -50 Armor = +30 Base Damage (or) +100 Regen (or) +1 Attack Slot ° -1 Attack Slot = +30 Base Damage (or) +100 Regen (or) +30 Armor ° These reset on her next Supportive Phase when she may reallocate them again ° Conversions can only occur in these increments and cannot reduce a stat below 0 Passive (-600 Regen exchanged for +90 Armor) (-4 Attack Slots exchanged for +120 Armor) (-250 Base Damage for +150 Armor - Armor: 0 360- Regeneration: 700 100- Base Damage: 260 10- Attack Slots: 4 0 | 1 Auto Charge
[Nymphra HP=3920/4100]
Offensive Shine: 3 AS || Nymphra: 0 AS
{ 1 ° Optionally Charge Hide (3) } Hide - Shadow Element || X-Range Shine retreats to the shadows causing her enemies to lose track of her so that she can attack them by surprise. 0 Damage (0%) ° Breaks Shields, Cuts Auras ° Range is chosen upon use ° Inflicts Berserk and Blind ° Can be optionally charged for up to 5 Turns ° If Shine uses a Battle Chip or Special Emulation at any time during this attack's charge, the charge is dropped and its multiplier is applied to the chip's damage instead 2 Turn Cooldown
2 ° Pass
2 ° Pass
{ A ° Auto-charge Variable Essence (1/1 +2) } Variable Essence Faith's dagger absorbs the energy of a Battle Chip, imbuing itself in its power for a short time. 185 C-Blade Damage (70%) ° Breaks Shields, Cuts Auras ° Nymphra can sacrifice a Standard Attack Chip when using this attack to inherit its damage and one effect from it ° This attack can be optionally charged beyond its required charge. For every additional turn charged this way, an additional Standard Chip may be sacrificed and infused into the attack ° Cannot inherit: Avoid Separately, Unavoidables, or Execute Effects 1 Turn Charge | 2 Uses per Battle
End Turn
[Shine HP=1400/1400]
-Status: Normal -Stage: Normal -Cooldowns: N/A -Charges: Hide (3)
-Outgoing Damage: N/A
[Nymphra HP=3920/4100]
-Status: Normal -Stage: Normal -Cooldowns: N/A -Charges: Variable Essence (1/1 +2)
-Outgoing Damage: N/A
|
|
|
Post by Regis on Nov 18, 2018 18:58:33 GMT -8
[Offense Phase] [3 AS] Sheathe [C-Range] [Blade Element] Sheathing the blade for greater strength. Damage: 0 -- One attack this turn gains 100% of Regis' Base Damage. (260). Charge: 1 [Applied to Radiant Howl.]
Blade Charge: Unseen Edge [Aiming // B-Tier] Letting loose a strike that becomes a struggle to contend. -- Adds two (1 + 1 via Type) omni aimers of choice to one Attack for one use -- If the Attack is Charged, this may instead add the effect: "Avoids require an additional use in order to avoid this attack. Cannot be applied more than once to the attack." -- The attack counts as aimed. [x4 Uses/Battle]
[Applied to Radiant Howl. Adds Breaks Unbreakable Shields and Unomnidodgeable. 1 use remaining.]
['Blade' Element effect applied to Radiant Howl. +50 damage. Power Strike applied to Radiant Howl] Power Strike Activated hidden program One attack deals 150% damage and its numerical temporary effects are 50% more effective. Affects all hits of an attack but does not retain this programs effect for any subsequent uses of that attack(including autos). [1/turn] Radiant Howl [C-Range] [Blade Element] A surgance of energy, ripping forth and tearing all in its wake. Damage: 156 + (50 x 1.5 => 75) + (260 x 1.5 => 390) + (4,157 x 1.5 => 6,236) => 6,857 x (4 x 1.5) => 41,142 x (1.25 x 1.5) => 77,141 x 1.5 => 28,928x4 -- Hits All -- Breaks Unbreakable Shields and Unomnidodgeable
-- Avoid Separately (+3 hits) -- Can be optionally charged for up to 5 turns. -- Gains 25% of the total damage of all Charged attacks up to this point in battle. Resets upon use (4,157) Cooldown: 5 Turns [Auto Charge: Sheathe, Force Wave, Strike, Swallow Fury] ~~~~~~~~~~~~~ Regis HP - 1,000/1,000 Status - Normal Charges Sheathe: 1 Swallow Fury: 1 Force Wave: 2 Strike: 1
|
|
|
Post by Warrior on Nov 18, 2018 19:01:12 GMT -8
T U R N 3
((Click the portrait next to any action to reveal more information about that action))
Defensive
{ ° Sheathe omni-blocked with Proto Shield } [ Proto Shield] [ An impeccable shield to deflect any attack.] ° Blues will attempt to omni-block all incoming attacks ° Charged Attacks with "Breaks Shields" may bypass Proto Shield, but will only deal 50% Damage ° When Blues is at 1 HP, only attacks that have been charged for at least 2 Turns can bypass Proto Shield, regardless of Aimers or Effects
{ ° Radiant Howl taken for 115,712 150,426 Damage Weak to Plasma } [ Proto Shield] [ An impeccable shield to deflect any attack.] ° Blues will attempt to omni-block all incoming attacks ° Charged Attacks with "Breaks Shields" may bypass Proto Shield, but will only deal 50% Damage ° When Blues is at 1 HP, only attacks that have been charged for at least 2 Turns can bypass Proto Shield, regardless of Aimers or Effects
° Undershirt activated
Blues HP: 1/29,750 [HP=1/29750]
Supportive
° N/A
Offensive
{ 1 ° Sonic Sword aimed at Nymphra for 400 Damage S-Blade || Avoidance Adaptation (Type) } [ Sonic Sword] [ Blues creates a sonic boom by swinging his sword, trapping enemies as they try to escape it.] ° Blade Element || S-Range ° If Avoided, that avoidance type is bypassed with the next use of this attack this turn ° Against a v7+ Target: The previous effect applies to the next two uses of this attack instead
{ 2 ° Sonic Sword aimed at Nymphra for 400 Damage S-Blade || Avoidance Adaptation (Type) } [ Sonic Sword] [ Blues creates a sonic boom by swinging his sword, trapping enemies as they try to escape it.] ° Blade Element || S-Range ° If Avoided, that avoidance type is bypassed with the next use of this attack this turn ° Against a v7+ Target: The previous effect applies to the next two uses of this attack instead
{ 3 ° Delta Ray Edge aimed at Nymphra for 400 Damage C-Blade || Avoidance Adaptation (Source) } [ Delta Ray Edge] [ Blues circles his opponent with blinding speed and captures them in a triangle of cuts.] ° Blade Element || C-Range ° Bypasses any source of avoidance that was previously used this turn
{ 4 ° Sonic Sword aimed at Regis for 360 Damage S-Blade || Avoidance Adaptation (Type) } [ Sonic Sword] [ Blues creates a sonic boom by swinging his sword, trapping enemies as they try to escape it.] ° Blade Element || S-Range ° If Avoided, that avoidance type is bypassed with the next use of this attack this turn ° Against a v7+ Target: The previous effect applies to the next two uses of this attack instead
{ 5 ° Delta Ray Edge aimed at Regis for 360 Damage C-Blade || Avoidance Adaptation (Source) } [ Delta Ray Edge] [ Blues circles his opponent with blinding speed and captures them in a triangle of cuts.] ° Blade Element || C-Range ° Bypasses any source of avoidance that was previously used this turn
{ 6 ° Sonic Sword aimed at Nymphra for 400 Damage S-Blade || Avoidance Adaptation (Type) } [ Sonic Sword] [ Blues creates a sonic boom by swinging his sword, trapping enemies as they try to escape it.] ° Blade Element || S-Range ° If Avoided, that avoidance type is bypassed with the next use of this attack this turn ° Against a v7+ Target: The previous effect applies to the next two uses of this attack instead
{ 7 ° Sonic Sword aimed at Regis for 360 Damage S-Blade || Avoidance Adaptation (Type) } [ Sonic Sword] [ Blues creates a sonic boom by swinging his sword, trapping enemies as they try to escape it.] ° Blade Element || S-Range ° If Avoided, that avoidance type is bypassed with the next use of this attack this turn ° Against a v7+ Target: The previous effect applies to the next two uses of this attack instead
{ 8 ° Sonic Sword aimed at Nymphra for 400 Damage S-Blade || Avoidance Adaptation (Type) } [ Sonic Sword] [ Blues creates a sonic boom by swinging his sword, trapping enemies as they try to escape it.] ° Blade Element || S-Range ° If Avoided, that avoidance type is bypassed with the next use of this attack this turn ° Against a v7+ Target: The previous effect applies to the next two uses of this attack instead
{ 9 ° Delta Ray Edge aimed at Nymphra for 400 Damage C-Blade || Avoidance Adaptation (Source) } [ Delta Ray Edge] [ Blues circles his opponent with blinding speed and captures them in a triangle of cuts.] ° Blade Element || C-Range ° Bypasses any source of avoidance that was previously used this turn
{ 10 ° Delta Ray Edge aimed at Regis for 360 Damage C-Blade || Avoidance Adaptation (Source) } [ Delta Ray Edge] [ Blues circles his opponent with blinding speed and captures them in a triangle of cuts.] ° Blade Element || C-Range ° Bypasses any source of avoidance that was previously used this turn
End Turn
[HP = 1/29750] Blues HP: 1/29,750 Status: Normal
|
|
|
Post by Warrior on Nov 18, 2018 19:08:03 GMT -8
T U R N 4
((Click the portrait next to any action to reveal more information about that action))
Defensive
° Nymphra has 360 Armor from last turn's Optima Flux allocation
° Nymphra takes 1 ° Sonic Sword for 400 40 28 Damage Strong to Blade
° Nymphra takes 2 ° Sonic Sword for 400 40 28 Damage Strong to Blade
° Nymphra takes 3 ° Delta Ray Edge for 400 40 28 Damage Strong to Blade
° Nymphra intercepts and takes 4 ° Sonic Sword for 400 40 28 Damage Strong to Blade
° Nymphra intercepts and takes 5 ° Delta Ray Edge for 400 40 28 Damage Strong to Blade
° Nymphra takes 6 ° Sonic Sword for 400 40 28 Damage Strong to Blade
° Nymphra intercepts and takes 7 ° Sonic Sword for 400 40 28 Damage Strong to Blade
° Nymphra takes 8 ° Sonic Sword for 400 40 28 Damage Strong to Blade
° Nymphra takes 9 ° Delta Ray Edge for 400 40 28 Damage Strong to Blade
° Nymphra intercepts and takes 10 ° Delta Ray Edge for 400 40 28 Damage Strong to Blade
[Nymphra HP= 3640/4100]
Supportive
° Nymphra regenerates 100 HP
{ ° Nymphra reallocates her stats with Optima Flux (-600 Regen || -4 Attack Slots || -250 Base Damage || +360 Armor) } Optima Flux -- S-Tier Faith is patient. She shows restraint until her enemy shows vulnerability. ° During her Supportive Phase, Nymphra can reallocate her stats using these ratios ° -50 Base Damage = +100 Regen (or) +30 Armor (or) +1 Attack Slot ° -200 Regen = +30 Base Damage (or) +30 Armor (or) +1 Attack Slot ° -50 Armor = +30 Base Damage (or) +100 Regen (or) +1 Attack Slot ° -1 Attack Slot = +30 Base Damage (or) +100 Regen (or) +30 Armor ° These reset on her next Supportive Phase when she may reallocate them again ° Conversions can only occur in these increments and cannot reduce a stat below 0 Passive (-600 Regen exchanged for +90 Armor) (-3 Attack Slots exchanged for +90 Armor) (-250 Base Damage for +150 Armor - Armor: 0 330- Regeneration: 700 100- Base Damage: 260 10- Attack Slots: 4 1 | 1 Auto Charge
[Nymphra HP=3740/4100]
Offensive Shine: 3 AS || Nymphra: 1 AS
{ 1 ° Optionally Charge Hide (4) } Hide - Shadow Element || X-Range Shine retreats to the shadows causing her enemies to lose track of her so that she can attack them by surprise. 0 Damage (0%) ° Breaks Shields, Cuts Auras ° Range is chosen upon use ° Inflicts Berserk and Blind ° Can be optionally charged for up to 5 Turns ° If Shine uses a Battle Chip or Special Emulation at any time during this attack's charge, the charge is dropped and its multiplier is applied to the chip's damage instead 2 Turn Cooldown
2 ° Pass
2 ° Pass
{ 1 ° Variable Essence aimed at Blues for 7 Damage C-Blade || Breaks Shields, Cuts Auras } Variable Essence Faith's dagger absorbs the energy of a Battle Chip, imbuing itself in its power for a short time.
185 7 C-Blade Damage (70%) ° Breaks Shields, Cuts Auras ° Nymphra can sacrifice a Standard Attack Chip when using this attack to inherit its damage and one effect from it ° This attack can be optionally charged beyond its required charge. For every additional turn charged this way, an additional Standard Chip may be sacrificed and infused into the attack ° Cannot inherit: Avoid Separately, Unavoidables, or Execute Effects 1 Turn Charge | 2 Uses per Battle (Damage was adjusted to 70% of her New Base Damage [10])
End Turn
[Shine HP=1400/1400]
-Status: Normal -Stage: Normal -Cooldowns: N/A -Charges: Hide (4)
-Outgoing Damage: N/A
[Nymphra HP=3740/4100]
-Status: Normal -Stage: Normal -Cooldowns: N/A -Charges: N/A
-Outgoing Damage: 7 Damage @ Blues
|
|
|
Post by Regis on Nov 18, 2018 19:09:26 GMT -8
[Regis does nothing.]
|
|
|
Post by Warrior on Nov 18, 2018 19:14:06 GMT -8
T U R N 4
((Click the portrait next to any action to reveal more information about that action))
Defensive
{ ° Variable Essence taken for 7 5 Damage Strong to Blade } [ Proto Shield] [ An impeccable shield to deflect any attack.] ° Blues will attempt to omni-block all incoming attacks ° Charged Attacks with "Breaks Shields" may bypass Proto Shield, but will only deal 50% Damage ° When Blues is at 1 HP, only attacks that have been charged for at least 2 Turns can bypass Proto Shield, regardless of Aimers or Effects
Blues HP: 0/29,750 [HP=0/29750]
B L U E S D E F E A T E D
Blues Rewards First Clear: +100 Exp || +4250 Zenny (250 * Total Version)
If Blues is defeated by his opponent(s) whose Total Version is 17 or higher, all members are awarded the Delta Ray Edge Giga Chip
Delta Ray Edge 200 + (V*50) Blade C-Damage * 0 Hits ° Cannot be Intercepted ° Each Hit must be Avoided Separately ° Bypasses any source of avoidance that was previously used this turn (excluding this attack's preceding hits) ° Hits an additional time per turn that this chip was charged (Max: 3 Hits) ° Can gain Damage from external sources, but cannot otherwise be augmented ° If the charge is interrupted, this chip is disabled for the rest of battle and its user suffers -1 Giga Chip Use
{ Template Code (Click to Reveal/Hide) } [font color="DDDDDD" size="1" face="arial"][img style="width:60px;height:55px;margin-bottom:0.15em;border:solid #FF8888 1px;" src="https://tinyurl.com/ycjsgx6a"] [img style="max-width:100%;" src="https://tinyurl.com/ya8hnqbs"] [b][font color="FF8888"]Delta Ray Edge[/font][/b] 200 [font color="99FF99"]+ (V*50)[/font] Blade C-Damage * 0 Hits ° Cannot be Intercepted ° Each Hit must be Avoided Separately ° Bypasses any source of avoidance that was previously used this turn (excluding this attack's preceding hits) ° Hits an additional time per turn that this chip was charged (Max: 3 Hits) ° [font color="FFBBBB"]Can gain Damage from external sources, but cannot otherwise be augmented[/font] ° [font color="FFBBBB"]If the charge is interrupted, this chip is disabled for the rest of battle and its user suffers -1 Giga Chip Use[/font][/font]
|
|