|
Post by Blazewind on Sept 4, 2018 20:49:11 GMT -8
====Velua Turn 7====
Defense Phase:
- Velua takes 45 Damage from Counters
Support Phase:
- Velua Regenerates 600 HP from Alexandrite Star of Regeneration
- Velua's Gutsy Barrier has 120 HP Remaining.
Attack Phase:
- Stunning Heels: 145 Damage (90%) C-Range, Electric
Undodgeable, Cuts Auras - Stunning Heels: 145 Damage (90%) C-Range, Electric
Undodgeable, Cuts Auras - Stunning Heels: 145 Damage (90%) C-Range, Electric
Undodgeable, Cuts Auras
Statistics:
- HP: 950/950
- Status: Fine!
- Natural Dodge: 1/5 Cooldown
|
|
|
Post by Trinitrotoluene Monomania on Sept 4, 2018 20:59:28 GMT -8
Turn 8 Defense Phase Piano takes: ■ Stunning Heels: -145 HP ■ Stunning Heels: -145 HP ■ Stunning Heels: -145 HP [Piano HP=1565/2000]1565/2000 Set-up Phase Attack Slots passed last turn: 2 [Piano Repair] - Tier C [The less he moves, the faster his body repairs itself.] ■ Piano gains 40 Regen this turn for every Attack Slot passed last turn, up to 80 Regen. Resets after every turn. [Passive] [ Alexandrite Shard] [ A single shard of Alexandrite, gives off a weak light.] ■ Grants +40 Regen■ If equipped alongside a Glass Cross, has the effects of Alexandrite Cross instead■ If equipped alongside a Glass Star, has the effects of Alexandrite Star instead ■ User regenerates 100 HP per turn ■ This regeneration is increased by 100 per turn (to a max of 600) ■ 300 + 80 + 600 Regeneration [Piano HP=2000/2000]2000/2000 Attack Phase Attack Slots: 2 Attack Slots passed last turn: 2 [Piano Reflex] - Tier C [Bits of Piano's garbage data strike you, like an immune system.] ■ Piano counters for 15 Unavoidable Damage whenever he is struck by an attack. ■ This damage increases by 15 for every Attack Slot passed last turn, up to 45 Unavoidable Damage total. Resets after every turn. ■ This can occur up to 4 times per opponent per turn. [Passive] ■ 45 Unavoidable Damage ■ 45 Unavoidable Damage ■ 45 Unavoidable Damage Attack Slot 1: N/A Attack Slot 2: N/A Status [Piano HP=2000/2000]2000/2000 ■ 2/400■ Visuospatial Supernova CD: 1 turns left ■ Catack and Basher's Destructive Shot: 1 turns left ■ Shock Post-Infliction Immunity: 1 turns left
|
|
|
Post by Blazewind on Sept 4, 2018 21:06:22 GMT -8
====Velua Turn 8====
Defense Phase:
- Velua takes 135 Damage from Counters
Support Phase:
- Velua Regenerates 600 HP from Alexandrite Star of Regeneration
- Velua's Gutsy Barrier has 120 HP Remaining.
Attack Phase:
- Stunning Heels: 145 Damage (90%) C-Range, Electric
Undodgeable, Cuts Auras - Stunning Heels: 145 Damage (90%) C-Range, Electric
Undodgeable, Cuts Auras - Stunning Heels: 145 Damage (90%) C-Range, Electric
Undodgeable, Cuts Auras
Statistics:
- HP: 950/950
- Status: Fine!
- Natural Dodge: 2/5 Cooldown
|
|
|
Post by Trinitrotoluene Monomania on Sept 4, 2018 21:08:38 GMT -8
Turn 9 Defense Phase Piano takes: ■ Stunning Heels: -145 HP ■ Stunning Heels: -145 HP ■ Stunning Heels: -145 HP [Piano HP=1565/2000]1565/2000 Set-up Phase Attack Slots passed last turn: 2 [Piano Repair] - Tier C [The less he moves, the faster his body repairs itself.] ■ Piano gains 40 Regen this turn for every Attack Slot passed last turn, up to 80 Regen. Resets after every turn. [Passive] [ Alexandrite Shard] [ A single shard of Alexandrite, gives off a weak light.] ■ Grants +40 Regen■ If equipped alongside a Glass Cross, has the effects of Alexandrite Cross instead■ If equipped alongside a Glass Star, has the effects of Alexandrite Star instead ■ User regenerates 100 HP per turn ■ This regeneration is increased by 100 per turn (to a max of 600) ■ 300 + 80 + 600 Regeneration [Piano HP=2000/2000]2000/2000 Attack Phase Attack Slots: 2 Attack Slots passed last turn: 2 [Piano Reflex] - Tier C [Bits of Piano's garbage data strike you, like an immune system.] ■ Piano counters for 15 Unavoidable Damage whenever he is struck by an attack. ■ This damage increases by 15 for every Attack Slot passed last turn, up to 45 Unavoidable Damage total. Resets after every turn. ■ This can occur up to 4 times per opponent per turn. [Passive] ■ 45 Unavoidable Damage ■ 45 Unavoidable Damage ■ 45 Unavoidable Damage Attack Slot 1: N/A Attack Slot 2: N/A Status [Piano HP=2000/2000]2000/2000 ■ 2/600■ Visuospatial Supernova CD: ENDED ■ Catack and Basher's Destructive Shot: ENDED ■ Shock Post-Infliction Immunity: ENDED
|
|
|
Post by Blazewind on Sept 4, 2018 21:16:12 GMT -8
====Velua Turn 9====
Defense Phase:
- Velua takes 135 Damage from Counters
Support Phase:
- Velua Regenerates 600 HP from Alexandrite Star of Regeneration
- Velua's Gutsy Barrier has 120 HP Remaining.
Attack Phase:
- Stunning Heels: 130 Damage (80%)
S-Range, Electric Cannot be Naturally Avoided , Hits an Additional Target, Inflicts Shock - High Beams: 115 Damage (70%)
Undodgeable, Breaks Shields, Inflicts Blind and Enemy attacks deal 30 Less Damage for a turn
2 Turn Cooldown - Stunning Heels: 145 Damage (90%) C-Range, Electric
Undodgeable, Cuts Auras
Statistics:
- HP: 950/950
- Status: Fine!
- Natural Dodge: 3/5 Cooldown
- High Beams: 0/2 Cooldown
|
|
|
Post by Trinitrotoluene Monomania on Sept 4, 2018 21:18:13 GMT -8
Turn 10 Defense Phase Piano takes: ■ Stunning Heels: -130 HP, Shock■ High Beams: -115 HP, Blind, -30 Damage for 1 turn ■ Stunning Heels: -145 HP [Piano HP=1610/2000]1610/2000 Set-up Phase Attack Slots passed last turn: 2 [Piano Repair] - Tier C [The less he moves, the faster his body repairs itself.] ■ Piano gains 40 Regen this turn for every Attack Slot passed last turn, up to 80 Regen. Resets after every turn. [Passive] [ Alexandrite Shard] [ A single shard of Alexandrite, gives off a weak light.] ■ Grants +40 Regen■ If equipped alongside a Glass Cross, has the effects of Alexandrite Cross instead■ If equipped alongside a Glass Star, has the effects of Alexandrite Star instead ■ User regenerates 100 HP per turn ■ This regeneration is increased by 100 per turn (to a max of 600) ■ 300 + 80 + 600 Regeneration [Piano HP=2000/2000]2000/2000 Attack Phase Attack Slots: 2 Attack Slots passed last turn: 2 [Piano Reflex] - Tier C [Bits of Piano's garbage data strike you, like an immune system.] ■ Piano counters for 15 Unavoidable Damage whenever he is struck by an attack. ■ This damage increases by 15 for every Attack Slot passed last turn, up to 45 Unavoidable Damage total. Resets after every turn. ■ This can occur up to 4 times per opponent per turn. [Passive] ■ 45 Unavoidable Damage ■ 45 Unavoidable Damage ■ 45 Unavoidable Damage Attack Slot 1: N/A Attack Slot 2: N/A Status [Piano HP=2000/2000]2000/2000 ■ 2/800■ Blind: 1 turn left ■ Shock: 1 turn left
|
|
|
Post by Blazewind on Sept 4, 2018 21:23:26 GMT -8
====Velua Turn 10====
Defense Phase:
- Velua takes 135 Damage from Counters
Support Phase:
- Velua Regenerates 600 HP from Alexandrite Star of Regeneration
- Velua's Gutsy Barrier has 120 HP Remaining.
Attack Phase:
- Stunning Heels: 145 Damage (90%) C-Range, Electric
Undodgeable, Cuts Auras - Stunning Heels: 145 Damage (90%) C-Range, Electric
Undodgeable, Cuts Auras - Stunning Heels: 145 Damage (90%) C-Range, Electric
Undodgeable, Cuts Auras
Statistics:
- HP: 950/950
- Status: Fine!
- Natural Dodge: 4/5 Cooldown
- High Beams: 1/2 Cooldown
|
|
|
Post by Trinitrotoluene Monomania on Sept 4, 2018 21:27:36 GMT -8
Turn 11 Defense Phase Piano takes: ■ Stunning Heels: -145 HP ■ Stunning Heels: -145 HP ■ Stunning Heels: -145 HP [Piano HP=1565/2000]1565/2000 Set-up Phase Attack Slots passed last turn: 2 [Piano Repair] - Tier C [The less he moves, the faster his body repairs itself.] ■ Piano gains 40 Regen this turn for every Attack Slot passed last turn, up to 80 Regen. Resets after every turn. [Passive] [ Alexandrite Shard] [ A single shard of Alexandrite, gives off a weak light.] ■ Grants +40 Regen■ If equipped alongside a Glass Cross, has the effects of Alexandrite Cross instead■ If equipped alongside a Glass Star, has the effects of Alexandrite Star instead ■ User regenerates 100 HP per turn ■ This regeneration is increased by 100 per turn (to a max of 600) ■ 300 + 80 + 600 Regeneration [Piano HP=2000/2000]2000/2000 Attack Phase Attack Slots: 2 Attack Slots passed last turn: 2 [Piano Reflex] - Tier C [Bits of Piano's garbage data strike you, like an immune system.] ■ Piano counters for 15 Unavoidable Damage whenever he is struck by an attack. ■ This damage increases by 15 for every Attack Slot passed last turn, up to 45 Unavoidable Damage total. Resets after every turn. ■ This can occur up to 4 times per opponent per turn. [Passive] ■ 45 Unavoidable Damage ■ 45 Unavoidable Damage ■ 45 Unavoidable Damage Attack Slot 1: N/A Attack Slot 2: Attack Slots passed up until this point in battle: 9 [Catack and Basher's Destructive Shot] - Shot, Normal [Their combined power, so immense that they can tear through everything.] ■ 900 Damage, increased by 100 for every Attack Slot passed up until this point in battle. Resets upon use. ■ If it hits, target has -50 Damage for 1 turn. ■ Breaks Unbreakable Shields, Cuts Uncuttable Auras. Cannot be Countered. Hits All. [3 Required CD] Status [Piano HP=2000/2000]2000/2000 ■ 1■ Catack and Basher's Destructive Shot CD: 3 turns left ■ Blind: ENDED ■ Blind Post-Infliction Immunity: 2 turns left ■ Shock: ENDED ■ Shock Post-Infliction Immunity: 2 turns left
|
|
|
Post by Blazewind on Sept 4, 2018 21:46:31 GMT -8
====Velua Turn 12====
Defense Phase:
- Velua takes 135 Damage from Counters
- Velua is struck by Catack and Basher's Destructive Shot: (900-40)=860 Damage! Velua has 0/950 HP Remaining!
===VELUA IS KO'D=== Velua gets 10 EXP and 100 Zenny Piano gets 45 EXP and 450 Zenny
|
|
|
Post by Trinitrotoluene Monomania on Sept 4, 2018 21:51:04 GMT -8
Piano claims another 45z with Resource.
|
|