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Post by Gaia on Jun 26, 2018 12:28:44 GMT -8
StrifeMan.EXE
[Popping a x2 Zenny Token for all participants!] I have Lv1 Initiative. 1-100
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Post by Wackoguy on Jun 27, 2018 18:32:10 GMT -8
(OOC: Riclice will FACE YOU!
No Initiative. Let's do it to it!)
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Post by Gaia on Jun 28, 2018 5:22:40 GMT -8
StrifeMan.EXE
"Tweedle dee daa, tweedle doo dee, break your spine across my knee, hahehahehahehhahhahhheeee!"
Defense Phase
[StrifeMan HP=1650/1650]
[Alpha Barrier SP] - 1 10-HP Nat-Barrier!
[StrifeMan HP=1650/1650]
Support Phase
[StrifeMan HP=1650/1650]
[N/A]
[StrifeMan HP=1650/1650]
Offense Phase 4 AS
1. [Damning Blast] - [1/3 Charges]
2. [Blood Worm] - [1/2 Charges]
3. [Harrowing Strike] - [1/2 Charges]
4. [Litany of Fear] [1/2 Charges]
Summary Phase
0 Damage @ Riclice
[StrifeMan HP=1650/1650]
[Status] - - [N/A] [Stage] - [N/A] [Cooldown] - - [N/A]
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Post by Wackoguy on Jun 28, 2018 23:58:22 GMT -8
"Hm...I think I'll pass on the spine-breaking. No thanks." Riclice replied, rather nonchalantly.
=========
Riclice's defensive Phase:
N/A
==========
Riclice's setup Phase:
HP: 2,150 / 2,150
===========
Riclice's Offensive Phase:
3 Attack slots + 1 (First turn) = 4 Attack Slots
Samurai's Rising Strike C-atk Blade element Riclice dashes up to an enemy,slashing once,sending a powerful burst of energy through them. -can be charged once (x1.5 damage) [-10% damage] -Breaks shields [-10% damage] -220 damage [90% damage]
Anti-dragon slash C-atk Blade Riclice calls forth a large,two-handed claymore,proceeding to attack the enemy full-force! -ignores armor [-10% damage , 1-turn CD] -Breaks shields[-10% damage] -deals an extra +40 [15%] damage if used after another Blade-elemental attack [-10% damage] -next attack used gains +25 damage [-10% damage]
170 210 damage [70% damage] 1-turn cooldown
Deep Sea Slice C-atk Aqua Riclice equips a sword,pulsating with a neon-blue energy,and slashes an enemy with it. -Cuts auras[-10% damage] -can be charged once to boost it to x1.5 damage and to add a single aimer [-20% damage] -195 220 damage [80% damage]
-First charge of Dual-sword technique - Precision Strike-
==========
HP: 2,150 / 2,150
Stage: Normal
Status: Ok!
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Post by Gaia on Jun 29, 2018 10:56:17 GMT -8
StrifeMan.EXE
"Pfft. Silly man thinks StrifeMan was asking for permission!"
Defense Phase
[StrifeMan HP=1650/1650]
[Alpha Barrier SP] - 2 10-HP Nat-Barrier!
[Samurai] - Avoided with [Natural Barrier] [Anti-Dragon] - Avoided with [Natural Barrier] [Deep Sea Slice] - Avoided with [Natural Barrier], changed to a Dodge!
[StrifeMan HP=1650/1650]
Support Phase
[StrifeMan HP=1650/1650]
[StrifeMan HP=1650/1650]
Offense Phase 4 AS
[StrifeMan counters for 1,200 Damage!]
1. [Damning Blast] - [2/3 Charges]
2. [Blood Worm] - [2/2 Charges]
3. [Harrowing Strike] - [2/2 Charges]
4. [Litany of Fear] [2/2 Charges]
Summary Phase
1,200 Damage @ Riclice
[StrifeMan HP=1650/1650]
[Status] - - [N/A] [Stage] - [N/A] [Cooldown] - - [Natural Barrier] - [0/5]
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Post by Wackoguy on Jun 29, 2018 12:32:11 GMT -8
Despite his opponent's insanity, Riclice merely watched, attempting to observe Strifeman & put whatever he learned to good use...if possible.
The sting from the damage he sustained did leave a mark though...
======
Riclice's defensive Phase:
-1,200 counterdamage taken-
HP: 950 / 2,150
======
Riclice's setup Phase:
-regens 240 HP-
HP: 1,190 / 2,150
=======
Riclice's Offensive Phase:
3 Attack Slots
-2nd charge of Dual-sword technique - Precision Strike-
-other 2 attack slots unused-
=========
HP: 1,190 / 2,150
Stage: Normal
Status: Ok
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Post by Gaia on Jul 2, 2018 12:48:44 GMT -8
StrifeMan.EXE
Defense Phase
[StrifeMan HP=1650/1650]
[Alpha Barrier SP] - Creates 1 10-HP Natural Barrier! 1 Total!
[StrifeMan HP=1650/1650]
Support Phase
[StrifeMan HP=1650/1650]
[StrifeMan HP=1650/1650]
Offense Phase 4 AS
1. [Blood Worm] Shadow | Shot StrifeMan's body shifts grotesquely, just beneath the skin, and insects and inhabitants of his body can fly forth from his body to assail his foes. - 85 Damage [60%] -- Undodgeable, Breaks Shields -- 2 Hits, Avoided Separately -- If Hits: -50 Damage for 2 Turns --- Inflicts an additional -25 Damage per Skill Use StrifeMan has expended, to a max of an additional -50 Damage ---- 2-Turn Charge, 1-CD
2. [Harrowing Strike] Sand | Shot Calamity strikes when one least expects it, and claims no survivors. - 85 Damage [60%] -- Breaks Shields, Cuts Auras -- 2 Hits, Avoided Separatey -- If Hits: -50 Armor for 2 Turns --- Inflicts an additional -25 Damage per Skill Use StrifeMan has expended, to a max of an additional -50 Armor ---- 2-Turn Charge, 1-CD
3. [Litany of Fear] Shadow | Combat A curse or omen from the shadows, shackling his opponents in crippling fear. - 110 Damage [40%] -- Undodgeable, Cuts Auras --- If Hits: -50 Armor for 2 Turns. --- If Avoided: -50 Damage for 1 Turn. ---- Inflicts an additional -25 Armor/Damage per Skill Use StrifeMan has expended, to a max of an additional -50 Armor/Damage ----- 2-Turn Charge, 2-CD
4. [Prison's Shade] Shadow | Shot The shadow of his heart's inner prison casts itself upon his foes, assailing them with his inner pain for but a moment. - 190 Damage [70%] -- Undodgeable, Breaks Shields --- If Hits: -10 Armor for 1 Turn, gains +55 Damage if StrifeMan expended a skill use this turn. ---- [1-CD] Once/Turn
Summary Phase
640 Damage @ Riclice
[StrifeMan HP=1650/1650]
[Status] - - [N/A] [Stage] - [N/A] [Cooldown] - - [Natural Barrier] - [1/5] - [Harrowing Strike] - [0/1] - [Blood Worm] - [0/1] - [Litany of Fear] - [0/2]
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Post by Wackoguy on Jul 3, 2018 12:43:20 GMT -8
Riclice's defensive Phase:
Blood Worm = avoided via skill:
Marine Barrier A-Tier skill Activated skill Riclice summons a double-layered barrier around himself. -Barrier has 120 and 240 HP. Outer barrier has 120 HP [breaks first], 240 HP for the inner barrier. - Attacks that Cut Auras will pierce both layers, but only Damage the Outer (if both are up). - Attacks that Destroy Barriers will only destroy one at a time. 3 uses (+1 gained from equips)
[used once!]
-Outer layer takes both hits from 'Blood Worm' and shatters-
-70 counterdamage dealt to Strifeman- -70 HP restored by Riclice, both courtesy of his 'Swordplay: Counterstrike' skill-
HP: 1,260 / 2,150
Harrowing Strike [1st hit] = Natural Dodged
[2nd hit] = avoided via skill:
Shield of the Seventh Sea C-tier skill Activated skill Riclice stops an attacks with a bright blue shield. -blocks 1 attack 7 uses
[used once & an additional use expended to form an 'unbreakable' shield, stopping the attack!]
-70 counterdamage dealt to Strifeman- -70 HP restored by Riclice, both courtesy of his 'Swordplay: Counterstrike' skill-
HP: 1,330 / 2,150
Litany of Fear = switches Natural 1-hit barrier into a Shield [defense-type,ftw] and avoids the attack!
-70 counterdamage dealt to Strifeman- -70 HP restored by Riclice, both courtesy of his 'Swordplay: Counterstrike' skill-
HP: 1,400 / 2,150
Prison's Shade = deflected by Marine Barrier's 'inner layer'
-70 counterdamage dealt to Strifeman- -70 HP restored by Riclice, both courtesy of his 'Swordplay: Counterstrike' skill-
HP: 1,470 / 2,150 Barrier's HP: 50 / 240
======
Riclice's Setup Phase:
-regens 240 HP-
HP: 1,710 / 2,150 Barrier's HP: 50 / 240
Status: -50 damage for a turn
=========
Riclice's Offensive Phase:
3 Attack Slots -50 damage this turn
Blade Awakening Activated offensive skill C-tier skill Riclice emits a blue aura of power,but it isn't for protection! + 15 + (15 * [7] Version) 120 damage to one attack -if a boosted attack has one aimer or less,this skill adds an additional +30 damage 6 uses
(used twice)
Dual-sword technique - Precision Strike [Fully Charged!] C-atk Blade element With two blades in-hand,Riclice slices all of his foes in one swift move, disappearing like the wind. -if this attack deals damage,the victim's next actual attack loses damage equal to the amount of damage sustained from this attack [-10% damage|| 1 Required Cooldown ] -Breaks shields [-10% base damage] -Ignores Armor [-10% Base Damage || 1 Required Cooldown] -Cuts Uncuttable Auras [-10% Base Damage || 1 Required Charge] -Hits All [ -10% Base Damage || 1 Required Charge] -145 95 335 damage [60% damage] 1-turn CD Requires 2-turn Charge
[other 2 slots unused]
=======
HP: 1,710 / 2,150 Barrier's HP: 50 / 240
Stage: Normal
Status: Ok!
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Post by Gaia on Jul 3, 2018 14:14:14 GMT -8
StrifeMan.EXE
Defense Phase
[StrifeMan HP=1650/1650]
[Alpha Barrier SP] - Creates 1 10-HP Natural Barrier! 2 Total!
[Danger Sense] [A-Tier, Avoid Modifier] His sense of danger, and his ability to foretell calamity, is akin to foresight, and allows him greater reactivity. - StrifeMan's Avoidances . . . -- Are raised to Omni Avoidances against Non-Basic Attacks with multiple Aimers. --- [Passive]
[Shadow] - StrifeMan can change any avoidance to a Dodge At-Will! [Normal] - StrifeMan can change his Natural Avoidances to a Shield At-Will!
[Dual-sword technique - Precision Strike] - Avoided with an Alpha Barrier, changed to an Omni-Dodge via Shadow against Non-Basic Attacks!
[StrifeMan HP=1370/1650]
Support Phase
[StrifeMan HP=1370/1650]
[Weighted Shadow] [C-Tier, Counter] StrifeMan's shadow casts with it an eternity's worth of sorrow, agony and pestilence, his inhuman insanity and seething agony personified within its burning glare as it's cast upon his foes. - StrifeMan Counters for [30 + (15 * V) + (5 * V)] 230 Damage each time he avoids an attack. -- This skill does not have a limited number of procs per turn. --- [Passive]
[Reflect ⇪ Alpha] Passive Program User counters for 20 + (10 * V) + (5 * V) Unavoidable Damage whenever they avoid a full attack. This can occur up to 4 times per turn per opponent. Procs per hit of Multi-Hit Attacks with "Avoid Separately."
[⇪ Counter Strike DX] Passive Mega Program User's counters gain (5 * Version) Damage per proc. Additionally, user's counters do not have a limited number of procs per turn.
[StrifeMan HP=1370/1650]
Offense Phase 4 AS
[Counter] - StrifeMan counters for 400 Damage!
1. [Phantasm's Grasp] Shadow | Combat A spectral claw of his inner ghost reaches out, grasping at his foes' soul with cold fingers. - 245 Damage [90%] -- Cuts Auras, Undodgeable
2. [Antithema] Shadow | Combat StrifeMan's decrepid, shattered body lays waste upon those that touch him. - 190 Damage [70%] -- Cuts Auras, Undodgeable --- Ignores Armor, Gains +55 Damage if StrifeMan expended a skill use this turn. ---- [1-CD] Once/Turn
3. [Prison's Shade] Shadow | Shot The shadow of his heart's inner prison casts itself upon his foes, assailing them with his inner pain for but a moment. - 190 Damage [70%] -- Undodgeable, Breaks Shields --- If Hits: -10 Armor for 1 Turn, gains +55 Damage if StrifeMan expended a skill use this turn. ---- [1-CD] Once/Turn
4. [Sin Eater] Shadow | Combat StrifeMan violently rends the curses and malformities from his target's body, taking them on for his own power. - 190 Damage [70%] -- Breaks Shields, Cuts Auras --- Gains +55 Damage if StrifeMan expended a skill use, this turn. --- For each separate status effect on struck opponents, StrifeMan restores 25 Health. ---- [1-CD] Once/Turn
Summary Phase
400 Unavoidable Damage @ Riclice 815 Damage @ Riclice
[StrifeMan HP=1370/1650]
[Status] - - [N/A] [Stage] - [N/A] [Cooldown] - - [Natural Barrier] - [2/5] - [Harrowing Strike] - [1/1] - [Blood Worm] - [1/1] - [Litany of Fear] - [1/2]
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Post by Wackoguy on Jul 7, 2018 18:18:57 GMT -8
Riclice's defensive Phase:
400 unavoidable counterdamage taken
HP: 1,310 / 2,150 Barrier's HP: 50 / 240
Phantasm's Grasp = avoided via skill:
Shield of the Seventh Sea C-tier skill Activated skill Riclice stops an attacks with a bright blue shield. -blocks 1 attack 7 uses
(used once)
-70 counterdamage dealt to Strifeman- -70 HP restored by Riclice, both courtesy of his 'Swordplay: Counterstrike' skill-
HP: 1,380 / 2,150 Barrier's HP: 50 / 240
Antithema = avoided via skill:
Shield of the Seventh Sea C-tier skill Activated skill Riclice stops an attacks with a bright blue shield. -blocks 1 attack 7 uses
(used once)
-70 counterdamage dealt to Strifeman- -70 HP restored by Riclice, both courtesy of his 'Swordplay: Counterstrike' skill-
HP: 1,450 / 2,150 Barrier's HP: 50 / 240
Prison's Shade = deflected by Riclice's Barrier ; barrier breaks after impact
-70 counterdamage dealt to Strifeman- -70 HP restored by Riclice, both courtesy of his 'Swordplay: Counterstrike' skill-
HP: 1,520 / 2,150
Sin Eater = 190 - 35 (armor) = 155 * 0.7 = 109 damage taken
HP: 1,411 / 2,150
==========
Riclice's Setup Phase:
-regens 240 HP-
HP: 1,651 / 2,150
Skill Addition Zeta Activated Program +1 use to One Activated Skill when activated [Uses per battle: 2/2]
(Used twice! +1 use to Shield of the Seventh Sea; +1 to Undeniable Will - Coating Force)
============
Riclice's Offensive Phase:
3 Attack slots
Sensor 170 Elec S-Damage ° Upon Use, creates a Sensor (Non-Intercepting Object) with HP equal to double this chip's damage [340 HP] ° Select one Aiming Effect. Whenever an opponent uses an attack with that effect while the Sensor is active, they're dealt unavoidable damage from this Chip. ° This can occur only once per turn (per opponent), but any number of times per battle until the Sensor is destroyed
Sensor's HP: 340 / 340
Chosen aimer: Cuts Auras
-charges Hurricane Slash-
-1 slot unused-
=========
HP: 1,651 / 2,150
Stage: Normal
Status: Ok!
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Post by Gaia on Jul 12, 2018 11:53:56 GMT -8
StrifeMan.EXE
Defense Phase
[StrifeMan HP=1370/1650]
[Alpha Barrier SP] - Creates 1 10-HP Natural Barrier! 2 Total!
[Danger Sense] [A-Tier, Avoid Modifier] His sense of danger, and his ability to foretell calamity, is akin to foresight, and allows him greater reactivity. - StrifeMan's Avoidances . . . -- Are raised to Omni Avoidances against Non-Basic Attacks with multiple Aimers. --- [Passive]
[Shadow] - StrifeMan can change any avoidance to a Dodge At-Will! [Normal] - StrifeMan can change his Natural Avoidances to a Shield At-Will!
[StrifeMan HP=1180/1650]
Support Phase
[StrifeMan HP=1180/1650]
[Weighted Shadow] [C-Tier, Counter] StrifeMan's shadow casts with it an eternity's worth of sorrow, agony and pestilence, his inhuman insanity and seething agony personified within its burning glare as it's cast upon his foes. - StrifeMan Counters for [30 + (15 * V) + (5 * V)] 230 Damage each time he avoids an attack. -- This skill does not have a limited number of procs per turn. --- [Passive]
[Reflect ⇪ Alpha] Passive Program User counters for 20 + (10 * V) + (5 * V) Unavoidable Damage whenever they avoid a full attack. This can occur up to 4 times per turn per opponent. Procs per hit of Multi-Hit Attacks with "Avoid Separately."
[⇪ Counter Strike DX] Passive Mega Program User's counters gain (5 * Version) Damage per proc. Additionally, user's counters do not have a limited number of procs per turn.
[Fate Reversal] [A-Tier, Recovery] StrifeMan controls his own fate, turning back the clock on his pain. - StrifeMan restores [210 + 40 * V -40%] 370 Health. -- If StrifeMan restores all the Damage from Attacks taken with this skill's heal, he can treat the attacks as avoided. --- [Active, 3/4 Uses] ---- (Utlity Increase)
[StrifeMan HP=1550/1650]
Offense Phase 4 AS
1. [Flay] Shadow | Combat @ Sensor/Riclice The claws of his inner beast sprout forth, ready to rend his foes. - 190 Damage [70%] -- Breaks Shields, Undodgeable --- Cannot be countered, hits 1 Additional target
2. [Flay] Shadow | Combat The claws of his inner beast sprout forth, ready to rend his foes. - 190 Damage [70%] -- Breaks Shields, Undodgeable --- Cannot be countered, hits 1 Additional target
3. [Litany of Doubt] - [1/2 Charges]
4. [Bug Rise Sword] - [1/1 Charges]
Summary Phase
380 Damage @ riclice
[StrifeMan HP=1550/1650]
[Status] - - [N/A] [Stage] - [N/A] [Cooldown] - - [Litany of Fear] - [2/2]
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Post by Wackoguy on Jul 18, 2018 18:18:51 GMT -8
Riclice's defensive Phase:
Flay = avoided via skill:
Marine Barrier A-Tier skill Activated skill Riclice summons a double-layered barrier around himself. -Barrier has 120 and 240 HP. Outer barrier has 120 HP [breaks first], 240 HP for the inner barrier. - Attacks that Cut Auras will pierce both layers, but only Damage the Outer (if both are up). - Attacks that Destroy Barriers will only destroy one at a time. 3 uses (+1 gained from equips)
-Outer layers blocks the full damage & breaks!-
Flay (2nd) = blocked by the 'inner layer'
Barrier's HP: 50 / 240
==========
Riclice's Setup Phase:
HP: 1,651 / 2,150 Barrier's HP: 50 / 240
-regens 240 HP-
HP: 1,891 / 2,150 Barrier's HP: 50 / 240
===========
Riclice's Offensive Phase:
-passes up this turn-
==============
HP: 1,891 / 2,150 Barrier's HP: 50 / 240
Stage: Normal
Status: OK
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Post by Gaia on Jul 21, 2018 12:26:37 GMT -8
StrifeMan.EXE
Defense Phase
[StrifeMan HP=1550/1650]
[Alpha Barrier SP] - Creates 1 10-HP Natural Barrier! 3 Total!
[Danger Sense] [A-Tier, Avoid Modifier] His sense of danger, and his ability to foretell calamity, is akin to foresight, and allows him greater reactivity. - StrifeMan's Avoidances . . . -- Are raised to Omni Avoidances against Non-Basic Attacks with multiple Aimers. --- [Passive]
[Shadow] - StrifeMan can change any avoidance to a Dodge At-Will! [Normal] - StrifeMan can change his Natural Avoidances to a Shield At-Will!
[StrifeMan HP=1550/1650]
Support Phase
[StrifeMan HP=1550/1650]
[Weighted Shadow] [C-Tier, Counter] StrifeMan's shadow casts with it an eternity's worth of sorrow, agony and pestilence, his inhuman insanity and seething agony personified within its burning glare as it's cast upon his foes. - StrifeMan Counters for [30 + (15 * V) + (5 * V)] 230 Damage each time he avoids an attack. -- This skill does not have a limited number of procs per turn. --- [Passive]
[Reflect ⇪ Alpha] Passive Program User counters for 20 + (10 * V) + (5 * V) Unavoidable Damage whenever they avoid a full attack. This can occur up to 4 times per turn per opponent. Procs per hit of Multi-Hit Attacks with "Avoid Separately."
[⇪ Counter Strike DX] Passive Mega Program User's counters gain (5 * Version) Damage per proc. Additionally, user's counters do not have a limited number of procs per turn.
[StrifeMan HP=1550/1650]
Offense Phase 4 AS
1. [Litany of Doubt] - [2/2 Charges]
2. [Litany of Fear] - [1/2 Charges]
3. Bug Rise Sword 750 Bug/Blade C-Damage ° Hits All || Fully Undodgeable || Cuts UnCuttable Auras ° This Chip does not cost against the user's total number of Chip Uses per battle ° This Chip can be used multiple times per battle, regardless of restriction ° Each use of this chip requires a 1-Turn Charge ° This Attack cannot be augmented by any means
4. [Temptation's Spade] Shadow | Shot The spaded tail of his inner demon flails out, striking down and gouging his woes into others. - 245 Damage [90%] -- Breaks Shields, Cuts Auras
Summary Phase
995 Damage @ Riclice
[StrifeMan HP=1550/1650]
[Status] - - [N/A] [Stage] - [N/A] [Cooldown] - -
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Post by Wackoguy on Jul 21, 2018 18:06:10 GMT -8
Riclice's defensive maneuvers
Bug Rise Sword = avoided via skill:
Shield of the Seventh Sea C-tier skill Activated skill Riclice stops an attacks with a bright blue shield. -blocks 1 attack 7 uses
(used once)
-Reflection activated!-
When Activated: 1 counter this turn may counter using the triggering attack instead(including all effects, aimers, damage, etc). Cannot be an unavoidable source of damage.
Cooldown: This Effect has a 3 Turn Cooldown between activations.
-Riclice counters with Bug Rise Sword [750 Bug/Blade C-Damage ° Hits All || Fully Undodgeable || Cuts UnCuttable Auras]-
[Temptation's Spade = 245 - 35 (armor) = 210 * 0.7 = 147 damage taken & Barrier's destroyed
HP: 1,744 / 2,150
==========
Riclice's moment of setup!
-regens 240 HP-
HP: 1,984 / 2,150
===========
Riclice's Offensive Phase:
3 Attack Slots
-none used-
=============
HP: 1,984 / 2,150
Status: Ok
stage: Normal
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Post by Gaia on Jul 21, 2018 19:27:13 GMT -8
StrifeMan.EXE
Defense Phase
[StrifeMan HP=1550/1650]
[Alpha Barrier SP] - Creates 1 10-HP Natural Barrier! 4 Total!
[Danger Sense] [A-Tier, Avoid Modifier] His sense of danger, and his ability to foretell calamity, is akin to foresight, and allows him greater reactivity. - StrifeMan's Avoidances . . . -- Are raised to Omni Avoidances against Non-Basic Attacks with multiple Aimers. --- [Passive]
[Shadow] - StrifeMan can change any avoidance to a Dodge At-Will! [Normal] - StrifeMan can change his Natural Avoidances to a Shield At-Will!
[Bug Rise Sword] - Avoided with an Alpha Barrier, changed to a Shield At-Will! Three remaining!
[StrifeMan HP=1550/1650]
Support Phase
[StrifeMan HP=1550/1650]
[Weighted Shadow] [C-Tier, Counter] StrifeMan's shadow casts with it an eternity's worth of sorrow, agony and pestilence, his inhuman insanity and seething agony personified within its burning glare as it's cast upon his foes. - StrifeMan Counters for [30 + (15 * V) + (5 * V)] 230 Damage each time he avoids an attack. -- This skill does not have a limited number of procs per turn. --- [Passive]
[Reflect ⇪ Alpha] Passive Program User counters for 20 + (10 * V) + (5 * V) Unavoidable Damage whenever they avoid a full attack. This can occur up to 4 times per turn per opponent. Procs per hit of Multi-Hit Attacks with "Avoid Separately."
[⇪ Counter Strike DX] Passive Mega Program User's counters gain (5 * Version) Damage per proc. Additionally, user's counters do not have a limited number of procs per turn.
[Stolen Opportunity] [B-Tier, AS+] StrifeMan weaves across the battlefield in a dervish dance of insanity and decrepid terror, stealing from his opponent their own chance at attack. - StrifeMan gains +1 Attack Slot. -- StrifeMan gains an additional Attack Slot if he has avoided an attack this turn. This can only activate once per turn per attack avoided. --- At any time, StrifeMan can sacrifice an Attack Slot gained in this way to Naturally Barrier an incoming attack. ---- [Active, 6/7 Uses] ----- (Normal, Utility Increase)
[StrifeMan HP=1550/1650]
Offense Phase 6 AS
[Counter Damage] - StrifeMan counters for 400 Unavoidable Damage!
1. [Bug Rise Sword] - [1/1 Charges]
2. [Litany of Fear] - [2/2 Charges]
3. [Litany of Doubt] Shadow | Shot Pulling a phantom from their own mind, StrifeMan afflicts his foe with doubt. - 110 Damage [40%] -- Undodgeable, Breaks Shields --- If Hits: -100 Damage for 2 Turns. --- If Avoided: -100 Armor for 1 Turn. ---- Inflicts an additional -25 Armor/Damage per Skill Use StrifeMan has expended, to a max of an additional -50 Armor/Damage. ----- 2-Turn Charge, 2-CD
4. [Temptation's Spade] Shadow | Shot The spaded tail of his inner demon flails out, striking down and gouging his woes into others. - 245 Damage [90%] -- Breaks Shields, Cuts Auras
5. [Antithema] Shadow | Combat StrifeMan's decrepid, shattered body lays waste upon those that touch him. - 245 Damage [70%] -- Cuts Auras, Undodgeable --- Ignores Armor, Gains +55 Damage if StrifeMan expended a skill use this turn. ---- [1-CD] Once/Turn
6. [Sin Eater] Shadow | Combat StrifeMan violently rends the curses and malformities from his target's body, taking them on for his own power. - 245 Damage [70%] -- Breaks Shields, Cuts Auras --- Gains +55 Damage if StrifeMan expended a skill use, this turn. --- For each separate status effect on struck opponents, StrifeMan restores 25 Health. ---- [1-CD] Once/Turn
Summary Phase
845 Damage @ Riclice 400 Unavoidable Damage @ Riclice
[StrifeMan HP=1550/1650]
[Status] - - [N/A] [Stage] - [N/A] [Cooldown] - -
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