|
Post by Wackoguy on Jul 24, 2018 8:20:08 GMT -8
Riclice's defensive phase:
400 counterdamage taken
HP: 1,584 / 2,150
Marine Barrier A-Tier skill Activated skill Riclice summons a double-layered barrier around himself. -Barrier has 120 and 240 HP. Outer barrier has 120 HP [breaks first], 240 HP for the inner barrier. - Attacks that Cut Auras will pierce both layers, but only Damage the Outer (if both are up). - Attacks that Destroy Barriers will only destroy one at a time. 3 uses (+1 gained from equips)
(used once alongside Undeniable will to make the outer layer uncuttable)
-70 counterdamage dealt to Strifeman- -70 HP restored by Riclice, both courtesy of his 'Swordplay: Counterstrike' skill-
HP: 1,654 / 2,150
Status: -100 armor for a turn
Undeniable Will - Coating Force Activated skill A-Tier skill Riclice enhances a shield,barrier or aura to the next stage! -Makes a shield 'unbreakable' for one use -Makes the outermost layer of a barrier or aura 'uncuttable' upon use -this skill must be used immediately alongside the chosen skill -Uses: 2 3
(Used once)
Barrier's HP: 10 / 120 (Outer - Uncuttable) ; 240 / 240 [Inner]
Temptation's Spade = deflected by the Uncuttable outer layer; Outer layer breaks
-70 counterdamage dealt to Strifeman- -70 HP restored by Riclice, both courtesy of his 'Swordplay: Counterstrike' skill-
HP: 1,724 / 2,150
Barrier's HP: 240 / 240
Armor: -65
Antithema = 245 * 0.7 = 172 damage taken ; Barrier destroyed
HP: 1,552 / 2,150
Sin Eater = 245 + 65 (Negative armor) = 310 * 0.7 = 217 damage taken
HP: 1,335 / 2,150
========
Riclice's Setup Phase:
-regens 240 HP-
HP: 1,575 / 2,150
Ocean Stage: Aqua Element Non-Aqua Navis have -1 attack slot and their first dodge each turn costs 2 skill uses (instead of 1). Fire Navis take 100 Aqua Element damage/turn. Lasts 3 turns.
==========
Riclice's Offensive Phase:
3 attack slots
Deep Sea Slice C-atk Aqua Riclice equips a sword,pulsating with a neon-blue energy,and slashes an enemy with it. -Cuts auras[-10% damage] -can be charged once to boost it to x1.5 damage and to add a single aimer [-20% damage] -195 damage [80% damage]
Deep Sea Slice C-atk Aqua Riclice equips a sword,pulsating with a neon-blue energy,and slashes an enemy with it. -Cuts auras[-10% damage] -can be charged once to boost it to x1.5 damage and to add a single aimer [-20% damage] -195 damage [80% damage]
-remaining slot unused-
=======
HP: 1,575 / 2,150
Stage: Ocean panels
Status: Ok
|
|
|
Post by Gaia on Jul 30, 2018 14:00:11 GMT -8
StrifeMan.EXE
Defense Phase
[StrifeMan HP=1410/1650]
[Alpha Barrier SP] - Creates 1 10-HP Natural Barrier! 4 Total!
[Danger Sense] [A-Tier, Avoid Modifier] His sense of danger, and his ability to foretell calamity, is akin to foresight, and allows him greater reactivity. - StrifeMan's Avoidances . . . -- Are raised to Omni Avoidances against Non-Basic Attacks with multiple Aimers. --- [Passive]
[Shadow] - StrifeMan can change any avoidance to a Dodge At-Will! [Normal] - StrifeMan can change his Natural Avoidances to a Shield At-Will!
[Deep Sea Slice] - Avoided with an Alpha Barrier, changed to a Shield At-Will! Three remaining! [Deep Sea Slice] - Avoided with an Alpha Barrier, changed to a Shield At-Will! Two remaining!
[StrifeMan HP=1410/1650]
Support Phase
[StrifeMan HP=1410/1650]
[Weighted Shadow] [C-Tier, Counter] StrifeMan's shadow casts with it an eternity's worth of sorrow, agony and pestilence, his inhuman insanity and seething agony personified within its burning glare as it's cast upon his foes. - StrifeMan Counters for [30 + (15 * V) + (5 * V)] 230 Damage each time he avoids an attack. -- This skill does not have a limited number of procs per turn. --- [Passive]
[Reflect ⇪ Alpha] Passive Program User counters for 20 + (10 * V) + (5 * V) Unavoidable Damage whenever they avoid a full attack. This can occur up to 4 times per turn per opponent. Procs per hit of Multi-Hit Attacks with "Avoid Separately."
[⇪ Counter Strike DX] Passive Mega Program User's counters gain (5 * Version) Damage per proc. Additionally, user's counters do not have a limited number of procs per turn.
[Stolen Opportunity] [B-Tier, AS+] StrifeMan weaves across the battlefield in a dervish dance of insanity and decrepid terror, stealing from his opponent their own chance at attack. - StrifeMan gains +1 Attack Slot. -- StrifeMan gains an additional Attack Slot if he has avoided an attack this turn. This can only activate once per turn per attack avoided. --- At any time, StrifeMan can sacrifice an Attack Slot gained in this way to Naturally Barrier an incoming attack. ---- [Active, 4/7 Uses] ----- (Normal, Utility Increase)
[StrifeMan HP=1410/1650]
Offense Phase 8 AS
[Counter Damage] - StrifeMan counters for 800 Unavoidable Damage!
1. Bug Rise Sword 750 Bug/Blade C-Damage ° Hits All || Fully Undodgeable || Cuts UnCuttable Auras ° This Chip does not cost against the user's total number of Chip Uses per battle ° This Chip can be used multiple times per battle, regardless of restriction ° Each use of this chip requires a 1-Turn Charge ° This Attack cannot be augmented by any means
2. [Litany of Fear] Shadow | Combat A curse or omen from the shadows, shackling his opponents in crippling fear. - 110 Damage [40%] -- Undodgeable, Cuts Auras --- If Hits: -100 Armor for 2 Turns. --- If Avoided: -100 Damage for 1 Turn. ---- Inflicts an additional -25 Armor/Damage per Skill Use StrifeMan has expended, to a max of an additional -50 Armor/Damage ----- 2-Turn Charge, 2-CD
3. [Blood Worm] - [1/2 Charges]
4. [Temptation's Spade] Shadow | Shot The spaded tail of his inner demon flails out, striking down and gouging his woes into others. - 245 Damage [90%] -- Breaks Shields, Cuts Auras
5. [Temptation's Spade] Shadow | Shot The spaded tail of his inner demon flails out, striking down and gouging his woes into others. - 245 Damage [90%] -- Breaks Shields, Cuts Auras
6. [Temptation's Spade] Shadow | Shot The spaded tail of his inner demon flails out, striking down and gouging his woes into others. - 245 Damage [90%] -- Breaks Shields, Cuts Auras
7. [Antithema] Shadow | Combat StrifeMan's decrepid, shattered body lays waste upon those that touch him. - 245 Damage [70%] -- Cuts Auras, Undodgeable --- Ignores Armor, Gains +55 Damage if StrifeMan expended a skill use this turn. ---- [1-CD] Once/Turn
8. [Sin Eater] Shadow | Combat StrifeMan violently rends the curses and malformities from his target's body, taking them on for his own power. - 245 Damage [70%] -- Breaks Shields, Cuts Auras --- Gains +55 Damage if StrifeMan expended a skill use, this turn. --- For each separate status effect on struck opponents, StrifeMan restores 25 Health. ---- [1-CD] Once/Turn
Summary Phase
2,085 Damage @ Riclice 800 Unavoidable Damage @ Riclice
[StrifeMan HP=1410/1650]
[Status] - - [N/A] [Stage] - [N/A] [Cooldown] - - [Litany of Doubt] - [1/2] - [Litany of Fear] - [0/2]
|
|
|
Post by Wackoguy on Aug 3, 2018 11:08:19 GMT -8
Riclice's defensive maneuvers:
-800 unavoidable counterdamage taken-
HP: 775 / 2,150
Bug Rise Sword = 750 damage taken
HP: 25 / 2,150
Litany of Fear = taken; -100 armor inflicted for 2 turns [Armor: -65] ; Undershirt procs
Undershirt (Omega) Activated Program User survives a fatal turn of damage with 1 HP -Cannot be shut off by Burn or Poison [1/1]
HP: 1 / 2,150
-Riclice takes all the rest of the attacks this turn, surviving via Undershirt-
=========
Riclice's setup Phase:
HP: 1 / 2,150
-regens 240 HP-
HP: 241 / 2,150
===========
Riclice's offensive phase:
3 Attack slots
-no slots used-
=============
HP: 241 / 2,150
Stage: Ocean panels
Status: -100 armor for 1 more turn [Current Armor: -65]
|
|
|
Post by Gaia on Aug 7, 2018 16:53:29 GMT -8
StrifeMan.EXE
Defense Phase
[StrifeMan HP=1410/1650]
[Alpha Barrier SP] - Creates 1 10-HP Natural Barrier! 3 Total!
[Danger Sense] [A-Tier, Avoid Modifier] His sense of danger, and his ability to foretell calamity, is akin to foresight, and allows him greater reactivity. - StrifeMan's Avoidances . . . -- Are raised to Omni Avoidances against Non-Basic Attacks with multiple Aimers. --- [Passive]
[Shadow] - StrifeMan can change any avoidance to a Dodge At-Will! [Normal] - StrifeMan can change his Natural Avoidances to a Shield At-Will!
[StrifeMan HP=1410/1650]
Support Phase
[StrifeMan HP=1410/1650]
[Weighted Shadow] [C-Tier, Counter] StrifeMan's shadow casts with it an eternity's worth of sorrow, agony and pestilence, his inhuman insanity and seething agony personified within its burning glare as it's cast upon his foes. - StrifeMan Counters for [30 + (15 * V) + (5 * V)] 230 Damage each time he avoids an attack. -- This skill does not have a limited number of procs per turn. --- [Passive]
[Reflect ⇪ Alpha] Passive Program User counters for 20 + (10 * V) + (5 * V) Unavoidable Damage whenever they avoid a full attack. This can occur up to 4 times per turn per opponent. Procs per hit of Multi-Hit Attacks with "Avoid Separately."
[⇪ Counter Strike DX] Passive Mega Program User's counters gain (5 * Version) Damage per proc. Additionally, user's counters do not have a limited number of procs per turn.
[Stolen Opportunity] [B-Tier, AS+] StrifeMan weaves across the battlefield in a dervish dance of insanity and decrepid terror, stealing from his opponent their own chance at attack. - StrifeMan gains +1 Attack Slot. -- StrifeMan gains an additional Attack Slot if he has avoided an attack this turn. This can only activate once per turn per attack avoided. --- At any time, StrifeMan can sacrifice an Attack Slot gained in this way to Naturally Barrier an incoming attack. ---- [Active, 0/7 Uses] ----- (Normal, Utility Increase)
[StrifeMan HP=1410/1650]
Offense Phase 8 AS
1. [Temptation's Spade] Shadow | Shot The spaded tail of his inner demon flails out, striking down and gouging his woes into others. - 245 Damage [90%] -- Breaks Shields, Cuts Auras
2. [Temptation's Spade] Shadow | Shot The spaded tail of his inner demon flails out, striking down and gouging his woes into others. - 245 Damage [90%] -- Breaks Shields, Cuts Auras
3. [Temptation's Spade] Shadow | Shot The spaded tail of his inner demon flails out, striking down and gouging his woes into others. - 245 Damage [90%] -- Breaks Shields, Cuts Auras
4. [Temptation's Spade] Shadow | Shot The spaded tail of his inner demon flails out, striking down and gouging his woes into others. - 245 Damage [90%] -- Breaks Shields, Cuts Auras
5. [Temptation's Spade] Shadow | Shot The spaded tail of his inner demon flails out, striking down and gouging his woes into others. - 245 Damage [90%] -- Breaks Shields, Cuts Auras
6. [Temptation's Spade] Shadow | Shot The spaded tail of his inner demon flails out, striking down and gouging his woes into others. - 245 Damage [90%] -- Breaks Shields, Cuts Auras
7. [Antithema] Shadow | Combat StrifeMan's decrepid, shattered body lays waste upon those that touch him. - 245 Damage [70%] -- Cuts Auras, Undodgeable --- Ignores Armor, Gains +55 Damage if StrifeMan expended a skill use this turn. ---- [1-CD] Once/Turn
8. [Sin Eater] Shadow | Combat StrifeMan violently rends the curses and malformities from his target's body, taking them on for his own power. - 245 Damage [70%] -- Breaks Shields, Cuts Auras --- Gains +55 Damage if StrifeMan expended a skill use, this turn. --- For each separate status effect on struck opponents, StrifeMan restores 25 Health. ---- [1-CD] Once/Turn
Summary Phase
1,960 Damage @ Riclice
[StrifeMan HP=1410/1650]
[Status] - - [N/A] [Stage] - [N/A] [Cooldown] - - [Litany of Doubt] - [2/2] - [Litany of Fear] - [1/2]
|
|
|
Post by Wackoguy on Aug 8, 2018 13:33:15 GMT -8
Riclice's 'defensive' phase:
Temptation's Spade = 245 + 65 [-65 armor] = 310 * 0.7 = 217 damage taken
HP: 24 / 2,150
Temptation's Spade = 245 + 65 [-65 armor] = 310 * 0.7 = 217 damage taken
HP: 0 / 2,150
Defeated...
|
|
|
Post by Gaia on Aug 8, 2018 18:41:19 GMT -8
Out of Character
[Riclice] - +30 Exp | +600z [StrifeMan] - +60 Exp | +1,200z
|
|